mirror of
https://github.com/nigels-com/glew.git
synced 2024-11-22 13:55:07 +00:00
45a3e3981a
git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@569 783a27ee-832a-0410-bc00-9f386506c6dd
185 lines
7.1 KiB
Plaintext
185 lines
7.1 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="glew_shared" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=glew_shared - Win32 Debug MX
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "glew_shared.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "glew_shared.mak" CFG="glew_shared - Win32 Debug MX"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "glew_shared - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "glew_shared - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "glew_shared - Win32 Debug MX" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "glew_shared - Win32 Release MX" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "glew_shared - Win32 Release"
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# PROP BASE Use_MFC 0
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLEW_EXPORTS" /YX /FD /c
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLEW_EXPORTS" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_BUILD" /YX /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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!ELSEIF "$(CFG)" == "glew_shared - Win32 Debug MX"
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# ADD BASE CPP /nologo /MDd /W3 /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_BUILD" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_MX" /D "GLEW_BUILD" /YX /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG" /d "GLEW_MX"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 opengl32.lib /nologo /dll /incremental:no /pdb:"../../lib/glew32d.pdb" /debug /machine:I386 /out:"../../lib/glew32d.dll" /implib:"../../lib/glew32d.lib" /pdbtype:sept
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# SUBTRACT BASE LINK32 /pdb:none
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# ADD LINK32 opengl32.lib /nologo /dll /incremental:no /debug /machine:I386 /out:"../../bin/glew32mxd.dll" /pdbtype:sept
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# SUBTRACT LINK32 /pdb:none
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# ADD LINK32 /base:0x62AA0000
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!ELSEIF "$(CFG)" == "glew_shared - Win32 Release MX"
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# PROP BASE Use_MFC 0
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# PROP BASE Output_Dir "glew_shared___Win32_Release_MX"
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# PROP Use_MFC 0
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /O2 /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_BUILD" /YX /FD /c
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# ADD CPP /nologo /W3 /O2 /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_MX" /D "GLEW_BUILD" /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG" /d "GLEW_MX"
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# ADD BASE BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 opengl32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../lib/glew32.dll" /implib:"../../lib/glew32.lib" /ignore:4089
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# ADD LINK32 opengl32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../bin/glew32mx.dll" /ignore:4089
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# ADD LINK32 /base:0x62AA0000
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!ENDIF
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# Begin Target
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# Name "glew_shared - Win32 Release"
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# Name "glew_shared - Win32 Debug"
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# Name "glew_shared - Win32 Debug MX"
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# Name "glew_shared - Win32 Release MX"
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# Begin Source File
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SOURCE=..\..\src\glew.c
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SOURCE=..\..\include\GL\glew.h
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# Begin Source File
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SOURCE=..\..\include\GL\wglew.h
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SOURCE=.\glew.rc
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# End Project
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