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git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@8 783a27ee-832a-0410-bc00-9f386506c6dd
4580 lines
270 KiB
C
4580 lines
270 KiB
C
/*
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** License Applicability. Except to the extent portions of this file are
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** made subject to an alternative license as permitted in the SGI Free
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** Software License B, Version 1.1 (the "License"), the contents of this
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** file are subject only to the provisions of the License. You may not use
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** this file except in compliance with the License. You may obtain a copy
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** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
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** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
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**
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** http://oss.sgi.com/projects/FreeB
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**
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** Note that, as provided in the License, the Software is distributed on an
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** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
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** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
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** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
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** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
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**
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** Original Code. The Original Code is: OpenGL Sample Implementation,
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** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
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** Copyright in any portions created by third parties is as indicated
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** elsewhere herein. All Rights Reserved.
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**
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** Additional Notice Provisions: This software was created using the
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** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
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** not been independently verified as being compliant with the OpenGL(R)
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** version 1.2.1 Specification.
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*/
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/*
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** Copyright (C) 2002, Lev Povalahev
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are met:
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**
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** * Redistributions of source code must retain the above copyright notice,
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** this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright notice,
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** this list of conditions and the following disclaimer in the documentation
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** and/or other materials provided with the distribution.
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** * The name of the author may be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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** THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/*
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** The OpenGL Extension Wrangler Library
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** Copyright (C) 2002 Milan Ikits
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**
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** This library is free software; you can redistribute it and/or
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** modify it under the terms of the GNU Lesser General Public
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** License as published by the Free Software Foundation; either
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** version 2.1 of the License, or (at your option) any later version.
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**
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** This library is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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** Lesser General Public License for more details.
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**
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** You should have received a copy of the GNU Lesser General Public
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** License along with this library; if not, write to the Free Software
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** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __glew_h__
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#define __glew_h__
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#if defined(__gl_h_) || defined(__GL_H__)
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#error gl.h included before glew.h
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#endif
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#if defined(__glext_h_) || defined(__GLEXT_H_)
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#error glext.h included before glew.h
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#endif
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#if defined(__gl_ATI_h_)
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#error glATI.h included before glew.h
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#endif
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#define __gl_h_
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#define __GL_H__
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#define __glext_h_
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#define __GLEXT_H_
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#define __gl_ATI_h_
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#ifdef _WIN32
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/*
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* GLEW does not include <windows.h> to avoid name space pollution.
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* GL needs APIENTRY and WINGDIAPI, GLU needs CALLBACK and wchar_t
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* defined properly.
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*/
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/* <windef.h> */
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#ifndef APIENTRY
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#define GLEW_APIENTRY_DEFINED
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#if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED)
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#define APIENTRY __stdcall
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#else
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#define APIENTRY
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#endif
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#endif
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/* <winnt.h> */
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#ifndef CALLBACK
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#if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
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#define CALLBACK __stdcall
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#else
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#define CALLBACK
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#endif
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#endif
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/* <wingdi.h> and <winnt.h> */
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#ifndef WINGDIAPI
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#define GLEW_WINGDIAPI_DEFINED
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#define WINGDIAPI __declspec(dllimport)
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#endif
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/* <ctype.h> */
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#ifndef _WCHAR_T_DEFINED
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typedef unsigned short wchar_t;
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#define _WCHAR_T_DEFINED
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#endif
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/*
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* GLEW_STATIC needs to be set when including the
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* source directly in the project.
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* GLEW_BUILD is set when building the dll version.
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*/
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#ifdef GLEW_STATIC
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#define GLEW_EXPORT
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#else
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#ifdef GLEW_BUILD
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#define GLEW_EXPORT __declspec(dllexport)
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#else
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#define GLEW_EXPORT __declspec(dllimport)
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#endif
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#endif
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#else /* _UNIX */
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#define APIENTRY
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#define GLAPI extern
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#define GLAPIENTRY
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#define GLEW_EXPORT
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#endif /* _WIN32 */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* core OpenGL */
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#define GL_VERSION_1_1 1
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#define GL_VERSION_1_2 1
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#define GL_VERSION_1_3 1
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#define GL_VERSION_1_4 1
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/* ARB extensions */
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#define GL_ARB_depth_texture 1 /* (1.4) */
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#define GL_ARB_fragment_program 1
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#define GL_ARB_imaging 1 /* (1.2) */
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#define GL_ARB_matrix_palette 1
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#define GL_ARB_multisample 1 /* (1.3) */
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#define GL_ARB_multitexture 1 /* (1.3) */
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#define GL_ARB_point_parameters 1 /* (1.4) */
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#define GL_ARB_shadow 1 /* (1.4) */
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#define GL_ARB_shadow_ambient 1
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#define GL_ARB_texture_border_clamp 1 /* (1.3) */
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#define GL_ARB_texture_compression 1 /* (1.3) */
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#define GL_ARB_texture_cube_map 1 /* (1.3) */
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#define GL_ARB_texture_env_add 1 /* (1.3) */
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#define GL_ARB_texture_env_combine 1 /* (1.3) */
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#define GL_ARB_texture_env_crossbar 1 /* (1.3) */
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#define GL_ARB_texture_env_dot3 1 /* (1.3) */
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#define GL_ARB_texture_mirrored_repeat 1 /* (1.4) */
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#define GL_ARB_transpose_matrix 1 /* (1.3) */
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#define GL_ARB_vertex_blend 1
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#define GL_ARB_vertex_program 1
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#define GL_ARB_window_pos 1 /* (1.4) */
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/* multi-vendor extensions */
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#define GL_EXT_abgr 1
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#define GL_EXT_bgra 1 /* (1.2) */
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#define GL_EXT_blend_color 1 /* (1.2) */
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#define GL_EXT_blend_func_separate 1 /* (1.4) */
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#define GL_EXT_blend_minmax 1 /* (1.2) */
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#define GL_EXT_blend_subtract 1 /* (1.4) */
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#define GL_EXT_clip_volume_hint 1
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#define GL_EXT_compiled_vertex_array 1
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#define GL_EXT_draw_range_elements 1 /* (1.2) */
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#define GL_EXT_cull_vertex 1
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#define GL_EXT_fog_coord 1 /* (1.4) */
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#define GL_EXT_multi_draw_arrays 1 /* (1.4) */
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#define GL_EXT_packed_pixels 1 /* (1.2) */
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#define GL_EXT_point_parameters 1 /* (1.4) */
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#define GL_EXT_secondary_color 1 /* (1.4) */
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#define GL_EXT_separate_specular_color 1 /* (1.2) */
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#define GL_EXT_shadow_funcs 1 /* ??? */
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#define GL_EXT_stencil_two_side 1
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#define GL_EXT_stencil_wrap 1 /* (1.4) */
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#define GL_EXT_texture_compression_s3tc 1
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#define GL_EXT_texture_filter_anisotropic 1
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#define GL_EXT_texture_lod_bias 1 /* (1.4) */
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#define GL_EXT_texture_rectangle 1
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#define GL_EXT_vertex_shader 1
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#define GL_EXT_vertex_weighting 1
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/* vendor-specific extensions */
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#define GL_SGIS_generate_mipmap 1
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#define GL_SGIS_texture_lod 1
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#define GL_SGIX_depth_texture 1 /* (1.4) */
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#define GL_SGIX_shadow 1
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#define GL_HP_occlusion_test 1
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#define GL_S3_s3tc 1
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#define GL_WIN_swap_hint 1
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/* ATI extensions */
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#define GL_ATI_draw_buffers 1
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#define GL_ATI_element_array 1
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#define GL_ATI_envmap_bumpmap 1
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#define GL_ATI_fragment_shader 1
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#define GL_ATI_map_object_buffer 1
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#define GL_ATI_mapped_texture 1
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#define GL_ATI_pn_triangles 1
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#define GL_ATI_point_cull_mode 1
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#define GL_ATI_separate_stencil 1
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#define GL_ATI_text_fragment_shader 1
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#define GL_ATI_texture_float 1
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#define GL_ATI_texture_mirror_once 1
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#define GL_ATI_timestamp 1
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#define GL_ATI_vertex_array_object 1
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#define GL_ATI_vertex_attrib_array_object 1
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#define GL_ATI_vertex_streams 1
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#define GL_ATIX_point_sprites 1
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#define GL_ATIX_texture_env_combine3 1
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#define GL_ATIX_texture_env_route 1
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#define GL_ATIX_vertex_shader_output_point_size 1
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/* NVIDIA extensions */
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#define GL_NV_blend_square 1
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#define GL_NV_copy_depth_to_color 1
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#define GL_NV_depth_clamp 1
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#define GL_NV_element_array 1
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#define GL_NV_evaluators 1
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#define GL_NV_fence 1
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#define GL_NV_fog_distance 1
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#define GL_NV_float_buffer 1
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#define GL_NV_fragment_program 1
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#define GL_NV_light_max_exponent 1
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#define GL_NV_multisample_filter_hint 1
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#define GL_NV_occlusion_query 1
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#define GL_NV_packed_depth_stencil 1
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#define GL_NV_pixel_data_range 1
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#define GL_NV_point_sprite 1
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#define GL_NV_primitive_restart 1
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#define GL_NV_register_combiners 1
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#define GL_NV_register_combiners2 1
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#define GL_NV_texgen_reflection 1
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#define GL_NV_texture_compression_vtc 1
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#define GL_NV_texture_env_combine4 1
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#define GL_NV_texture_rectangle 1
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#define GL_NV_texture_shader 1
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#define GL_NV_texture_shader2 1
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#define GL_NV_texture_shader3 1
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#define GL_NV_vertex_array_range 1
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#define GL_NV_vertex_array_range2 1
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#define GL_NV_vertex_program 1
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#define GL_NV_vertex_program1_1 1
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#define GL_NV_vertex_program2 1
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/* ------------------------------ OpenGL 1.1 ------------------------------ */
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#ifdef GL_VERSION_1_1
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typedef unsigned int GLenum;
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typedef unsigned char GLboolean;
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typedef unsigned int GLbitfield;
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typedef signed char GLbyte;
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typedef short GLshort;
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typedef int GLint;
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typedef int GLsizei;
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typedef unsigned char GLubyte;
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typedef unsigned short GLushort;
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typedef unsigned int GLuint;
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typedef float GLfloat;
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typedef float GLclampf;
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typedef double GLdouble;
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typedef double GLclampd;
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typedef void GLvoid;
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#define GL_VERSION_1_1 1
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#define GL_ACCUM 0x0100
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#define GL_LOAD 0x0101
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#define GL_RETURN 0x0102
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#define GL_MULT 0x0103
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#define GL_ADD 0x0104
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#define GL_NEVER 0x0200
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#define GL_LESS 0x0201
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#define GL_EQUAL 0x0202
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#define GL_LEQUAL 0x0203
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#define GL_GREATER 0x0204
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#define GL_NOTEQUAL 0x0205
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#define GL_GEQUAL 0x0206
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#define GL_ALWAYS 0x0207
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#define GL_CURRENT_BIT 0x00000001
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#define GL_POINT_BIT 0x00000002
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#define GL_LINE_BIT 0x00000004
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#define GL_POLYGON_BIT 0x00000008
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#define GL_POLYGON_STIPPLE_BIT 0x00000010
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#define GL_PIXEL_MODE_BIT 0x00000020
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#define GL_LIGHTING_BIT 0x00000040
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#define GL_FOG_BIT 0x00000080
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#define GL_DEPTH_BUFFER_BIT 0x00000100
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#define GL_ACCUM_BUFFER_BIT 0x00000200
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#define GL_STENCIL_BUFFER_BIT 0x00000400
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#define GL_VIEWPORT_BIT 0x00000800
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#define GL_TRANSFORM_BIT 0x00001000
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#define GL_ENABLE_BIT 0x00002000
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#define GL_COLOR_BUFFER_BIT 0x00004000
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#define GL_HINT_BIT 0x00008000
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#define GL_EVAL_BIT 0x00010000
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#define GL_LIST_BIT 0x00020000
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#define GL_TEXTURE_BIT 0x00040000
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#define GL_SCISSOR_BIT 0x00080000
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#define GL_ALL_ATTRIB_BITS 0x000fffff
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#define GL_POINTS 0x0000
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#define GL_LINES 0x0001
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#define GL_LINE_LOOP 0x0002
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#define GL_LINE_STRIP 0x0003
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#define GL_TRIANGLES 0x0004
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#define GL_TRIANGLE_STRIP 0x0005
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#define GL_TRIANGLE_FAN 0x0006
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#define GL_QUADS 0x0007
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#define GL_QUAD_STRIP 0x0008
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#define GL_POLYGON 0x0009
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#define GL_ZERO 0
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#define GL_ONE 1
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#define GL_SRC_COLOR 0x0300
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#define GL_ONE_MINUS_SRC_COLOR 0x0301
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#define GL_SRC_ALPHA 0x0302
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#define GL_ONE_MINUS_SRC_ALPHA 0x0303
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#define GL_DST_ALPHA 0x0304
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#define GL_ONE_MINUS_DST_ALPHA 0x0305
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#define GL_DST_COLOR 0x0306
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#define GL_ONE_MINUS_DST_COLOR 0x0307
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#define GL_SRC_ALPHA_SATURATE 0x0308
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#define GL_TRUE 1
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#define GL_FALSE 0
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#define GL_CLIP_PLANE0 0x3000
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#define GL_CLIP_PLANE1 0x3001
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#define GL_CLIP_PLANE2 0x3002
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#define GL_CLIP_PLANE3 0x3003
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#define GL_CLIP_PLANE4 0x3004
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#define GL_CLIP_PLANE5 0x3005
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#define GL_BYTE 0x1400
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#define GL_UNSIGNED_BYTE 0x1401
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#define GL_SHORT 0x1402
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#define GL_UNSIGNED_SHORT 0x1403
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#define GL_INT 0x1404
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#define GL_UNSIGNED_INT 0x1405
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#define GL_FLOAT 0x1406
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#define GL_2_BYTES 0x1407
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#define GL_3_BYTES 0x1408
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|
#define GL_4_BYTES 0x1409
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#define GL_DOUBLE 0x140A
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|
#define GL_NONE 0
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|
#define GL_FRONT_LEFT 0x0400
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|
#define GL_FRONT_RIGHT 0x0401
|
|
#define GL_BACK_LEFT 0x0402
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#define GL_BACK_RIGHT 0x0403
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#define GL_FRONT 0x0404
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#define GL_BACK 0x0405
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|
#define GL_LEFT 0x0406
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|
#define GL_RIGHT 0x0407
|
|
#define GL_FRONT_AND_BACK 0x0408
|
|
#define GL_AUX0 0x0409
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|
#define GL_AUX1 0x040A
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|
#define GL_AUX2 0x040B
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|
#define GL_AUX3 0x040C
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|
#define GL_NO_ERROR 0
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|
#define GL_INVALID_ENUM 0x0500
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|
#define GL_INVALID_VALUE 0x0501
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#define GL_INVALID_OPERATION 0x0502
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#define GL_STACK_OVERFLOW 0x0503
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#define GL_STACK_UNDERFLOW 0x0504
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|
#define GL_OUT_OF_MEMORY 0x0505
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|
#define GL_2D 0x0600
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|
#define GL_3D 0x0601
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|
#define GL_3D_COLOR 0x0602
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|
#define GL_3D_COLOR_TEXTURE 0x0603
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|
#define GL_4D_COLOR_TEXTURE 0x0604
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|
#define GL_PASS_THROUGH_TOKEN 0x0700
|
|
#define GL_POINT_TOKEN 0x0701
|
|
#define GL_LINE_TOKEN 0x0702
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|
#define GL_POLYGON_TOKEN 0x0703
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|
#define GL_BITMAP_TOKEN 0x0704
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|
#define GL_DRAW_PIXEL_TOKEN 0x0705
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|
#define GL_COPY_PIXEL_TOKEN 0x0706
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|
#define GL_LINE_RESET_TOKEN 0x0707
|
|
#define GL_EXP 0x0800
|
|
#define GL_EXP2 0x0801
|
|
#define GL_CW 0x0900
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|
#define GL_CCW 0x0901
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|
#define GL_COEFF 0x0A00
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|
#define GL_ORDER 0x0A01
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|
#define GL_DOMAIN 0x0A02
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#define GL_CURRENT_COLOR 0x0B00
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#define GL_CURRENT_INDEX 0x0B01
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#define GL_CURRENT_NORMAL 0x0B02
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#define GL_CURRENT_TEXTURE_COORDS 0x0B03
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#define GL_CURRENT_RASTER_COLOR 0x0B04
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#define GL_CURRENT_RASTER_INDEX 0x0B05
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#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
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#define GL_CURRENT_RASTER_POSITION 0x0B07
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#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
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#define GL_CURRENT_RASTER_DISTANCE 0x0B09
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#define GL_POINT_SMOOTH 0x0B10
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#define GL_POINT_SIZE 0x0B11
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#define GL_POINT_SIZE_RANGE 0x0B12
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#define GL_POINT_SIZE_GRANULARITY 0x0B13
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#define GL_LINE_SMOOTH 0x0B20
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#define GL_LINE_WIDTH 0x0B21
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#define GL_LINE_WIDTH_RANGE 0x0B22
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#define GL_LINE_WIDTH_GRANULARITY 0x0B23
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#define GL_LINE_STIPPLE 0x0B24
|
|
#define GL_LINE_STIPPLE_PATTERN 0x0B25
|
|
#define GL_LINE_STIPPLE_REPEAT 0x0B26
|
|
#define GL_LIST_MODE 0x0B30
|
|
#define GL_MAX_LIST_NESTING 0x0B31
|
|
#define GL_LIST_BASE 0x0B32
|
|
#define GL_LIST_INDEX 0x0B33
|
|
#define GL_POLYGON_MODE 0x0B40
|
|
#define GL_POLYGON_SMOOTH 0x0B41
|
|
#define GL_POLYGON_STIPPLE 0x0B42
|
|
#define GL_EDGE_FLAG 0x0B43
|
|
#define GL_CULL_FACE 0x0B44
|
|
#define GL_CULL_FACE_MODE 0x0B45
|
|
#define GL_FRONT_FACE 0x0B46
|
|
#define GL_LIGHTING 0x0B50
|
|
#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
|
|
#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
|
|
#define GL_LIGHT_MODEL_AMBIENT 0x0B53
|
|
#define GL_SHADE_MODEL 0x0B54
|
|
#define GL_COLOR_MATERIAL_FACE 0x0B55
|
|
#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
|
|
#define GL_COLOR_MATERIAL 0x0B57
|
|
#define GL_FOG 0x0B60
|
|
#define GL_FOG_INDEX 0x0B61
|
|
#define GL_FOG_DENSITY 0x0B62
|
|
#define GL_FOG_START 0x0B63
|
|
#define GL_FOG_END 0x0B64
|
|
#define GL_FOG_MODE 0x0B65
|
|
#define GL_FOG_COLOR 0x0B66
|
|
#define GL_DEPTH_RANGE 0x0B70
|
|
#define GL_DEPTH_TEST 0x0B71
|
|
#define GL_DEPTH_WRITEMASK 0x0B72
|
|
#define GL_DEPTH_CLEAR_VALUE 0x0B73
|
|
#define GL_DEPTH_FUNC 0x0B74
|
|
#define GL_ACCUM_CLEAR_VALUE 0x0B80
|
|
#define GL_STENCIL_TEST 0x0B90
|
|
#define GL_STENCIL_CLEAR_VALUE 0x0B91
|
|
#define GL_STENCIL_FUNC 0x0B92
|
|
#define GL_STENCIL_VALUE_MASK 0x0B93
|
|
#define GL_STENCIL_FAIL 0x0B94
|
|
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
|
|
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
|
|
#define GL_STENCIL_REF 0x0B97
|
|
#define GL_STENCIL_WRITEMASK 0x0B98
|
|
#define GL_MATRIX_MODE 0x0BA0
|
|
#define GL_NORMALIZE 0x0BA1
|
|
#define GL_VIEWPORT 0x0BA2
|
|
#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
|
|
#define GL_PROJECTION_STACK_DEPTH 0x0BA4
|
|
#define GL_TEXTURE_STACK_DEPTH 0x0BA5
|
|
#define GL_MODELVIEW_MATRIX 0x0BA6
|
|
#define GL_PROJECTION_MATRIX 0x0BA7
|
|
#define GL_TEXTURE_MATRIX 0x0BA8
|
|
#define GL_ATTRIB_STACK_DEPTH 0x0BB0
|
|
#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
|
|
#define GL_ALPHA_TEST 0x0BC0
|
|
#define GL_ALPHA_TEST_FUNC 0x0BC1
|
|
#define GL_ALPHA_TEST_REF 0x0BC2
|
|
#define GL_DITHER 0x0BD0
|
|
#define GL_BLEND_DST 0x0BE0
|
|
#define GL_BLEND_SRC 0x0BE1
|
|
#define GL_BLEND 0x0BE2
|
|
#define GL_LOGIC_OP_MODE 0x0BF0
|
|
#define GL_INDEX_LOGIC_OP 0x0BF1
|
|
#define GL_COLOR_LOGIC_OP 0x0BF2
|
|
#define GL_AUX_BUFFERS 0x0C00
|
|
#define GL_DRAW_BUFFER 0x0C01
|
|
#define GL_READ_BUFFER 0x0C02
|
|
#define GL_SCISSOR_BOX 0x0C10
|
|
#define GL_SCISSOR_TEST 0x0C11
|
|
#define GL_INDEX_CLEAR_VALUE 0x0C20
|
|
#define GL_INDEX_WRITEMASK 0x0C21
|
|
#define GL_COLOR_CLEAR_VALUE 0x0C22
|
|
#define GL_COLOR_WRITEMASK 0x0C23
|
|
#define GL_INDEX_MODE 0x0C30
|
|
#define GL_RGBA_MODE 0x0C31
|
|
#define GL_DOUBLEBUFFER 0x0C32
|
|
#define GL_STEREO 0x0C33
|
|
#define GL_RENDER_MODE 0x0C40
|
|
#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
|
|
#define GL_POINT_SMOOTH_HINT 0x0C51
|
|
#define GL_LINE_SMOOTH_HINT 0x0C52
|
|
#define GL_POLYGON_SMOOTH_HINT 0x0C53
|
|
#define GL_FOG_HINT 0x0C54
|
|
#define GL_TEXTURE_GEN_S 0x0C60
|
|
#define GL_TEXTURE_GEN_T 0x0C61
|
|
#define GL_TEXTURE_GEN_R 0x0C62
|
|
#define GL_TEXTURE_GEN_Q 0x0C63
|
|
#define GL_PIXEL_MAP_I_TO_I 0x0C70
|
|
#define GL_PIXEL_MAP_S_TO_S 0x0C71
|
|
#define GL_PIXEL_MAP_I_TO_R 0x0C72
|
|
#define GL_PIXEL_MAP_I_TO_G 0x0C73
|
|
#define GL_PIXEL_MAP_I_TO_B 0x0C74
|
|
#define GL_PIXEL_MAP_I_TO_A 0x0C75
|
|
#define GL_PIXEL_MAP_R_TO_R 0x0C76
|
|
#define GL_PIXEL_MAP_G_TO_G 0x0C77
|
|
#define GL_PIXEL_MAP_B_TO_B 0x0C78
|
|
#define GL_PIXEL_MAP_A_TO_A 0x0C79
|
|
#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
|
|
#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
|
|
#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
|
|
#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
|
|
#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
|
|
#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
|
|
#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
|
|
#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
|
|
#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
|
|
#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
|
|
#define GL_UNPACK_SWAP_BYTES 0x0CF0
|
|
#define GL_UNPACK_LSB_FIRST 0x0CF1
|
|
#define GL_UNPACK_ROW_LENGTH 0x0CF2
|
|
#define GL_UNPACK_SKIP_ROWS 0x0CF3
|
|
#define GL_UNPACK_SKIP_PIXELS 0x0CF4
|
|
#define GL_UNPACK_ALIGNMENT 0x0CF5
|
|
#define GL_PACK_SWAP_BYTES 0x0D00
|
|
#define GL_PACK_LSB_FIRST 0x0D01
|
|
#define GL_PACK_ROW_LENGTH 0x0D02
|
|
#define GL_PACK_SKIP_ROWS 0x0D03
|
|
#define GL_PACK_SKIP_PIXELS 0x0D04
|
|
#define GL_PACK_ALIGNMENT 0x0D05
|
|
#define GL_MAP_COLOR 0x0D10
|
|
#define GL_MAP_STENCIL 0x0D11
|
|
#define GL_INDEX_SHIFT 0x0D12
|
|
#define GL_INDEX_OFFSET 0x0D13
|
|
#define GL_RED_SCALE 0x0D14
|
|
#define GL_RED_BIAS 0x0D15
|
|
#define GL_ZOOM_X 0x0D16
|
|
#define GL_ZOOM_Y 0x0D17
|
|
#define GL_GREEN_SCALE 0x0D18
|
|
#define GL_GREEN_BIAS 0x0D19
|
|
#define GL_BLUE_SCALE 0x0D1A
|
|
#define GL_BLUE_BIAS 0x0D1B
|
|
#define GL_ALPHA_SCALE 0x0D1C
|
|
#define GL_ALPHA_BIAS 0x0D1D
|
|
#define GL_DEPTH_SCALE 0x0D1E
|
|
#define GL_DEPTH_BIAS 0x0D1F
|
|
#define GL_MAX_EVAL_ORDER 0x0D30
|
|
#define GL_MAX_LIGHTS 0x0D31
|
|
#define GL_MAX_CLIP_PLANES 0x0D32
|
|
#define GL_MAX_TEXTURE_SIZE 0x0D33
|
|
#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
|
|
#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
|
|
#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
|
|
#define GL_MAX_NAME_STACK_DEPTH 0x0D37
|
|
#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
|
|
#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
|
|
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
|
|
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
|
|
#define GL_SUBPIXEL_BITS 0x0D50
|
|
#define GL_INDEX_BITS 0x0D51
|
|
#define GL_RED_BITS 0x0D52
|
|
#define GL_GREEN_BITS 0x0D53
|
|
#define GL_BLUE_BITS 0x0D54
|
|
#define GL_ALPHA_BITS 0x0D55
|
|
#define GL_DEPTH_BITS 0x0D56
|
|
#define GL_STENCIL_BITS 0x0D57
|
|
#define GL_ACCUM_RED_BITS 0x0D58
|
|
#define GL_ACCUM_GREEN_BITS 0x0D59
|
|
#define GL_ACCUM_BLUE_BITS 0x0D5A
|
|
#define GL_ACCUM_ALPHA_BITS 0x0D5B
|
|
#define GL_NAME_STACK_DEPTH 0x0D70
|
|
#define GL_AUTO_NORMAL 0x0D80
|
|
#define GL_MAP1_COLOR_4 0x0D90
|
|
#define GL_MAP1_INDEX 0x0D91
|
|
#define GL_MAP1_NORMAL 0x0D92
|
|
#define GL_MAP1_TEXTURE_COORD_1 0x0D93
|
|
#define GL_MAP1_TEXTURE_COORD_2 0x0D94
|
|
#define GL_MAP1_TEXTURE_COORD_3 0x0D95
|
|
#define GL_MAP1_TEXTURE_COORD_4 0x0D96
|
|
#define GL_MAP1_VERTEX_3 0x0D97
|
|
#define GL_MAP1_VERTEX_4 0x0D98
|
|
#define GL_MAP2_COLOR_4 0x0DB0
|
|
#define GL_MAP2_INDEX 0x0DB1
|
|
#define GL_MAP2_NORMAL 0x0DB2
|
|
#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
|
|
#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
|
|
#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
|
|
#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
|
|
#define GL_MAP2_VERTEX_3 0x0DB7
|
|
#define GL_MAP2_VERTEX_4 0x0DB8
|
|
#define GL_MAP1_GRID_DOMAIN 0x0DD0
|
|
#define GL_MAP1_GRID_SEGMENTS 0x0DD1
|
|
#define GL_MAP2_GRID_DOMAIN 0x0DD2
|
|
#define GL_MAP2_GRID_SEGMENTS 0x0DD3
|
|
#define GL_TEXTURE_1D 0x0DE0
|
|
#define GL_TEXTURE_2D 0x0DE1
|
|
#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
|
|
#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
|
|
#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
|
|
#define GL_SELECTION_BUFFER_POINTER 0x0DF3
|
|
#define GL_SELECTION_BUFFER_SIZE 0x0DF4
|
|
#define GL_TEXTURE_WIDTH 0x1000
|
|
#define GL_TEXTURE_HEIGHT 0x1001
|
|
#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
|
|
#define GL_TEXTURE_BORDER_COLOR 0x1004
|
|
#define GL_TEXTURE_BORDER 0x1005
|
|
#define GL_DONT_CARE 0x1100
|
|
#define GL_FASTEST 0x1101
|
|
#define GL_NICEST 0x1102
|
|
#define GL_LIGHT0 0x4000
|
|
#define GL_LIGHT1 0x4001
|
|
#define GL_LIGHT2 0x4002
|
|
#define GL_LIGHT3 0x4003
|
|
#define GL_LIGHT4 0x4004
|
|
#define GL_LIGHT5 0x4005
|
|
#define GL_LIGHT6 0x4006
|
|
#define GL_LIGHT7 0x4007
|
|
#define GL_AMBIENT 0x1200
|
|
#define GL_DIFFUSE 0x1201
|
|
#define GL_SPECULAR 0x1202
|
|
#define GL_POSITION 0x1203
|
|
#define GL_SPOT_DIRECTION 0x1204
|
|
#define GL_SPOT_EXPONENT 0x1205
|
|
#define GL_SPOT_CUTOFF 0x1206
|
|
#define GL_CONSTANT_ATTENUATION 0x1207
|
|
#define GL_LINEAR_ATTENUATION 0x1208
|
|
#define GL_QUADRATIC_ATTENUATION 0x1209
|
|
#define GL_COMPILE 0x1300
|
|
#define GL_COMPILE_AND_EXECUTE 0x1301
|
|
#define GL_CLEAR 0x1500
|
|
#define GL_AND 0x1501
|
|
#define GL_AND_REVERSE 0x1502
|
|
#define GL_COPY 0x1503
|
|
#define GL_AND_INVERTED 0x1504
|
|
#define GL_NOOP 0x1505
|
|
#define GL_XOR 0x1506
|
|
#define GL_OR 0x1507
|
|
#define GL_NOR 0x1508
|
|
#define GL_EQUIV 0x1509
|
|
#define GL_INVERT 0x150A
|
|
#define GL_OR_REVERSE 0x150B
|
|
#define GL_COPY_INVERTED 0x150C
|
|
#define GL_OR_INVERTED 0x150D
|
|
#define GL_NAND 0x150E
|
|
#define GL_SET 0x150F
|
|
#define GL_EMISSION 0x1600
|
|
#define GL_SHININESS 0x1601
|
|
#define GL_AMBIENT_AND_DIFFUSE 0x1602
|
|
#define GL_COLOR_INDEXES 0x1603
|
|
#define GL_MODELVIEW 0x1700
|
|
#define GL_PROJECTION 0x1701
|
|
#define GL_TEXTURE 0x1702
|
|
#define GL_COLOR 0x1800
|
|
#define GL_DEPTH 0x1801
|
|
#define GL_STENCIL 0x1802
|
|
#define GL_COLOR_INDEX 0x1900
|
|
#define GL_STENCIL_INDEX 0x1901
|
|
#define GL_DEPTH_COMPONENT 0x1902
|
|
#define GL_RED 0x1903
|
|
#define GL_GREEN 0x1904
|
|
#define GL_BLUE 0x1905
|
|
#define GL_ALPHA 0x1906
|
|
#define GL_RGB 0x1907
|
|
#define GL_RGBA 0x1908
|
|
#define GL_LUMINANCE 0x1909
|
|
#define GL_LUMINANCE_ALPHA 0x190A
|
|
#define GL_BITMAP 0x1A00
|
|
#define GL_POINT 0x1B00
|
|
#define GL_LINE 0x1B01
|
|
#define GL_FILL 0x1B02
|
|
#define GL_RENDER 0x1C00
|
|
#define GL_FEEDBACK 0x1C01
|
|
#define GL_SELECT 0x1C02
|
|
#define GL_FLAT 0x1D00
|
|
#define GL_SMOOTH 0x1D01
|
|
#define GL_KEEP 0x1E00
|
|
#define GL_REPLACE 0x1E01
|
|
#define GL_INCR 0x1E02
|
|
#define GL_DECR 0x1E03
|
|
#define GL_VENDOR 0x1F00
|
|
#define GL_RENDERER 0x1F01
|
|
#define GL_VERSION 0x1F02
|
|
#define GL_EXTENSIONS 0x1F03
|
|
#define GL_S 0x2000
|
|
#define GL_T 0x2001
|
|
#define GL_R 0x2002
|
|
#define GL_Q 0x2003
|
|
#define GL_MODULATE 0x2100
|
|
#define GL_DECAL 0x2101
|
|
#define GL_TEXTURE_ENV_MODE 0x2200
|
|
#define GL_TEXTURE_ENV_COLOR 0x2201
|
|
#define GL_TEXTURE_ENV 0x2300
|
|
#define GL_EYE_LINEAR 0x2400
|
|
#define GL_OBJECT_LINEAR 0x2401
|
|
#define GL_SPHERE_MAP 0x2402
|
|
#define GL_TEXTURE_GEN_MODE 0x2500
|
|
#define GL_OBJECT_PLANE 0x2501
|
|
#define GL_EYE_PLANE 0x2502
|
|
#define GL_NEAREST 0x2600
|
|
#define GL_LINEAR 0x2601
|
|
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
|
|
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
|
|
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
|
|
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
|
|
#define GL_TEXTURE_MAG_FILTER 0x2800
|
|
#define GL_TEXTURE_MIN_FILTER 0x2801
|
|
#define GL_TEXTURE_WRAP_S 0x2802
|
|
#define GL_TEXTURE_WRAP_T 0x2803
|
|
#define GL_CLAMP 0x2900
|
|
#define GL_REPEAT 0x2901
|
|
#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
|
|
#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
|
|
#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff
|
|
#define GL_POLYGON_OFFSET_FACTOR 0x8038
|
|
#define GL_POLYGON_OFFSET_UNITS 0x2A00
|
|
#define GL_POLYGON_OFFSET_POINT 0x2A01
|
|
#define GL_POLYGON_OFFSET_LINE 0x2A02
|
|
#define GL_POLYGON_OFFSET_FILL 0x8037
|
|
#define GL_ALPHA4 0x803B
|
|
#define GL_ALPHA8 0x803C
|
|
#define GL_ALPHA12 0x803D
|
|
#define GL_ALPHA16 0x803E
|
|
#define GL_LUMINANCE4 0x803F
|
|
#define GL_LUMINANCE8 0x8040
|
|
#define GL_LUMINANCE12 0x8041
|
|
#define GL_LUMINANCE16 0x8042
|
|
#define GL_LUMINANCE4_ALPHA4 0x8043
|
|
#define GL_LUMINANCE6_ALPHA2 0x8044
|
|
#define GL_LUMINANCE8_ALPHA8 0x8045
|
|
#define GL_LUMINANCE12_ALPHA4 0x8046
|
|
#define GL_LUMINANCE12_ALPHA12 0x8047
|
|
#define GL_LUMINANCE16_ALPHA16 0x8048
|
|
#define GL_INTENSITY 0x8049
|
|
#define GL_INTENSITY4 0x804A
|
|
#define GL_INTENSITY8 0x804B
|
|
#define GL_INTENSITY12 0x804C
|
|
#define GL_INTENSITY16 0x804D
|
|
#define GL_R3_G3_B2 0x2A10
|
|
#define GL_RGB4 0x804F
|
|
#define GL_RGB5 0x8050
|
|
#define GL_RGB8 0x8051
|
|
#define GL_RGB10 0x8052
|
|
#define GL_RGB12 0x8053
|
|
#define GL_RGB16 0x8054
|
|
#define GL_RGBA2 0x8055
|
|
#define GL_RGBA4 0x8056
|
|
#define GL_RGB5_A1 0x8057
|
|
#define GL_RGBA8 0x8058
|
|
#define GL_RGB10_A2 0x8059
|
|
#define GL_RGBA12 0x805A
|
|
#define GL_RGBA16 0x805B
|
|
#define GL_TEXTURE_RED_SIZE 0x805C
|
|
#define GL_TEXTURE_GREEN_SIZE 0x805D
|
|
#define GL_TEXTURE_BLUE_SIZE 0x805E
|
|
#define GL_TEXTURE_ALPHA_SIZE 0x805F
|
|
#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
|
|
#define GL_TEXTURE_INTENSITY_SIZE 0x8061
|
|
#define GL_PROXY_TEXTURE_1D 0x8063
|
|
#define GL_PROXY_TEXTURE_2D 0x8064
|
|
#define GL_TEXTURE_PRIORITY 0x8066
|
|
#define GL_TEXTURE_RESIDENT 0x8067
|
|
#define GL_TEXTURE_BINDING_1D 0x8068
|
|
#define GL_TEXTURE_BINDING_2D 0x8069
|
|
#define GL_VERTEX_ARRAY 0x8074
|
|
#define GL_NORMAL_ARRAY 0x8075
|
|
#define GL_COLOR_ARRAY 0x8076
|
|
#define GL_INDEX_ARRAY 0x8077
|
|
#define GL_TEXTURE_COORD_ARRAY 0x8078
|
|
#define GL_EDGE_FLAG_ARRAY 0x8079
|
|
#define GL_VERTEX_ARRAY_SIZE 0x807A
|
|
#define GL_VERTEX_ARRAY_TYPE 0x807B
|
|
#define GL_VERTEX_ARRAY_STRIDE 0x807C
|
|
#define GL_NORMAL_ARRAY_TYPE 0x807E
|
|
#define GL_NORMAL_ARRAY_STRIDE 0x807F
|
|
#define GL_COLOR_ARRAY_SIZE 0x8081
|
|
#define GL_COLOR_ARRAY_TYPE 0x8082
|
|
#define GL_COLOR_ARRAY_STRIDE 0x8083
|
|
#define GL_INDEX_ARRAY_TYPE 0x8085
|
|
#define GL_INDEX_ARRAY_STRIDE 0x8086
|
|
#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
|
|
#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
|
|
#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
|
|
#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
|
|
#define GL_VERTEX_ARRAY_POINTER 0x808E
|
|
#define GL_NORMAL_ARRAY_POINTER 0x808F
|
|
#define GL_COLOR_ARRAY_POINTER 0x8090
|
|
#define GL_INDEX_ARRAY_POINTER 0x8091
|
|
#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
|
|
#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
|
|
#define GL_V2F 0x2A20
|
|
#define GL_V3F 0x2A21
|
|
#define GL_C4UB_V2F 0x2A22
|
|
#define GL_C4UB_V3F 0x2A23
|
|
#define GL_C3F_V3F 0x2A24
|
|
#define GL_N3F_V3F 0x2A25
|
|
#define GL_C4F_N3F_V3F 0x2A26
|
|
#define GL_T2F_V3F 0x2A27
|
|
#define GL_T4F_V4F 0x2A28
|
|
#define GL_T2F_C4UB_V3F 0x2A29
|
|
#define GL_T2F_C3F_V3F 0x2A2A
|
|
#define GL_T2F_N3F_V3F 0x2A2B
|
|
#define GL_T2F_C4F_N3F_V3F 0x2A2C
|
|
#define GL_T4F_C4F_N3F_V4F 0x2A2D
|
|
#define GL_LOGIC_OP GL_INDEX_LOGIC_OP
|
|
#define GL_TEXTURE_COMPONENTS GL_TEXTURE_INTERNAL_FORMAT
|
|
#define GL_COLOR_INDEX1_EXT 0x80E2
|
|
#define GL_COLOR_INDEX2_EXT 0x80E3
|
|
#define GL_COLOR_INDEX4_EXT 0x80E4
|
|
#define GL_COLOR_INDEX8_EXT 0x80E5
|
|
#define GL_COLOR_INDEX12_EXT 0x80E6
|
|
#define GL_COLOR_INDEX16_EXT 0x80E7
|
|
|
|
extern void APIENTRY glAccum (GLenum op, GLfloat value);
|
|
extern void APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
|
|
extern GLboolean APIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);
|
|
extern void APIENTRY glArrayElement (GLint i);
|
|
extern void APIENTRY glBegin (GLenum mode);
|
|
extern void APIENTRY glBindTexture (GLenum target, GLuint texture);
|
|
extern void APIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
|
|
extern void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
|
|
extern void APIENTRY glCallList (GLuint list);
|
|
extern void APIENTRY glCallLists (GLsizei n, GLenum type, const GLvoid *lists);
|
|
extern void APIENTRY glClear (GLbitfield mask);
|
|
extern void APIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
|
extern void APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
|
extern void APIENTRY glClearDepth (GLclampd depth);
|
|
extern void APIENTRY glClearIndex (GLfloat c);
|
|
extern void APIENTRY glClearStencil (GLint s);
|
|
extern void APIENTRY glClipPlane (GLenum plane, const GLdouble *equation);
|
|
extern void APIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue);
|
|
extern void APIENTRY glColor3bv (const GLbyte *v);
|
|
extern void APIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue);
|
|
extern void APIENTRY glColor3dv (const GLdouble *v);
|
|
extern void APIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue);
|
|
extern void APIENTRY glColor3fv (const GLfloat *v);
|
|
extern void APIENTRY glColor3i (GLint red, GLint green, GLint blue);
|
|
extern void APIENTRY glColor3iv (const GLint *v);
|
|
extern void APIENTRY glColor3s (GLshort red, GLshort green, GLshort blue);
|
|
extern void APIENTRY glColor3sv (const GLshort *v);
|
|
extern void APIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue);
|
|
extern void APIENTRY glColor3ubv (const GLubyte *v);
|
|
extern void APIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue);
|
|
extern void APIENTRY glColor3uiv (const GLuint *v);
|
|
extern void APIENTRY glColor3us (GLushort red, GLushort green, GLushort blue);
|
|
extern void APIENTRY glColor3usv (const GLushort *v);
|
|
extern void APIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
|
|
extern void APIENTRY glColor4bv (const GLbyte *v);
|
|
extern void APIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
|
|
extern void APIENTRY glColor4dv (const GLdouble *v);
|
|
extern void APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
|
extern void APIENTRY glColor4fv (const GLfloat *v);
|
|
extern void APIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha);
|
|
extern void APIENTRY glColor4iv (const GLint *v);
|
|
extern void APIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha);
|
|
extern void APIENTRY glColor4sv (const GLshort *v);
|
|
extern void APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
|
|
extern void APIENTRY glColor4ubv (const GLubyte *v);
|
|
extern void APIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha);
|
|
extern void APIENTRY glColor4uiv (const GLuint *v);
|
|
extern void APIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha);
|
|
extern void APIENTRY glColor4usv (const GLushort *v);
|
|
extern void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
|
extern void APIENTRY glColorMaterial (GLenum face, GLenum mode);
|
|
extern void APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
extern void APIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
|
|
extern void APIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);
|
|
extern void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
|
extern void APIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
|
|
extern void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
|
extern void APIENTRY glCullFace (GLenum mode);
|
|
extern void APIENTRY glDeleteLists (GLuint list, GLsizei range);
|
|
extern void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
|
|
extern void APIENTRY glDepthFunc (GLenum func);
|
|
extern void APIENTRY glDepthMask (GLboolean flag);
|
|
extern void APIENTRY glDepthRange (GLclampd zNear, GLclampd zFar);
|
|
extern void APIENTRY glDisable (GLenum cap);
|
|
extern void APIENTRY glDisableClientState (GLenum array);
|
|
extern void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
|
|
extern void APIENTRY glDrawBuffer (GLenum mode);
|
|
extern void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
|
|
extern void APIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
|
|
extern void APIENTRY glEdgeFlag (GLboolean flag);
|
|
extern void APIENTRY glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer);
|
|
extern void APIENTRY glEdgeFlagv (const GLboolean *flag);
|
|
extern void APIENTRY glEnable (GLenum cap);
|
|
extern void APIENTRY glEnableClientState (GLenum array);
|
|
extern void APIENTRY glEnd (void);
|
|
extern void APIENTRY glEndList (void);
|
|
extern void APIENTRY glEvalCoord1d (GLdouble u);
|
|
extern void APIENTRY glEvalCoord1dv (const GLdouble *u);
|
|
extern void APIENTRY glEvalCoord1f (GLfloat u);
|
|
extern void APIENTRY glEvalCoord1fv (const GLfloat *u);
|
|
extern void APIENTRY glEvalCoord2d (GLdouble u, GLdouble v);
|
|
extern void APIENTRY glEvalCoord2dv (const GLdouble *u);
|
|
extern void APIENTRY glEvalCoord2f (GLfloat u, GLfloat v);
|
|
extern void APIENTRY glEvalCoord2fv (const GLfloat *u);
|
|
extern void APIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2);
|
|
extern void APIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
|
|
extern void APIENTRY glEvalPoint1 (GLint i);
|
|
extern void APIENTRY glEvalPoint2 (GLint i, GLint j);
|
|
extern void APIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer);
|
|
extern void APIENTRY glFinish (void);
|
|
extern void APIENTRY glFlush (void);
|
|
extern void APIENTRY glFogf (GLenum pname, GLfloat param);
|
|
extern void APIENTRY glFogfv (GLenum pname, const GLfloat *params);
|
|
extern void APIENTRY glFogi (GLenum pname, GLint param);
|
|
extern void APIENTRY glFogiv (GLenum pname, const GLint *params);
|
|
extern void APIENTRY glFrontFace (GLenum mode);
|
|
extern void APIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
|
|
extern GLuint APIENTRY glGenLists (GLsizei range);
|
|
extern void APIENTRY glGenTextures (GLsizei n, GLuint *textures);
|
|
extern void APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
|
|
extern void APIENTRY glGetClipPlane (GLenum plane, GLdouble *equation);
|
|
extern void APIENTRY glGetDoublev (GLenum pname, GLdouble *params);
|
|
extern GLenum APIENTRY glGetError (void);
|
|
extern void APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
|
|
extern void APIENTRY glGetIntegerv (GLenum pname, GLint *params);
|
|
extern void APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
|
|
extern void APIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params);
|
|
extern void APIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v);
|
|
extern void APIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v);
|
|
extern void APIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v);
|
|
extern void APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
|
|
extern void APIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params);
|
|
extern void APIENTRY glGetPixelMapfv (GLenum map, GLfloat *values);
|
|
extern void APIENTRY glGetPixelMapuiv (GLenum map, GLuint *values);
|
|
extern void APIENTRY glGetPixelMapusv (GLenum map, GLushort *values);
|
|
extern void APIENTRY glGetPointerv (GLenum pname, GLvoid* *params);
|
|
extern void APIENTRY glGetPolygonStipple (GLubyte *mask);
|
|
extern const GLubyte * APIENTRY glGetString (GLenum name);
|
|
extern void APIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);
|
|
extern void APIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params);
|
|
extern void APIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params);
|
|
extern void APIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params);
|
|
extern void APIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params);
|
|
extern void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
|
|
extern void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
|
|
extern void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
|
|
extern void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
|
|
extern void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
|
|
extern void APIENTRY glHint (GLenum target, GLenum mode);
|
|
extern void APIENTRY glIndexMask (GLuint mask);
|
|
extern void APIENTRY glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
extern void APIENTRY glIndexd (GLdouble c);
|
|
extern void APIENTRY glIndexdv (const GLdouble *c);
|
|
extern void APIENTRY glIndexf (GLfloat c);
|
|
extern void APIENTRY glIndexfv (const GLfloat *c);
|
|
extern void APIENTRY glIndexi (GLint c);
|
|
extern void APIENTRY glIndexiv (const GLint *c);
|
|
extern void APIENTRY glIndexs (GLshort c);
|
|
extern void APIENTRY glIndexsv (const GLshort *c);
|
|
extern void APIENTRY glIndexub (GLubyte c);
|
|
extern void APIENTRY glIndexubv (const GLubyte *c);
|
|
extern void APIENTRY glInitNames (void);
|
|
extern void APIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer);
|
|
extern GLboolean APIENTRY glIsEnabled (GLenum cap);
|
|
extern GLboolean APIENTRY glIsList (GLuint list);
|
|
extern GLboolean APIENTRY glIsTexture (GLuint texture);
|
|
extern void APIENTRY glLightModelf (GLenum pname, GLfloat param);
|
|
extern void APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
|
|
extern void APIENTRY glLightModeli (GLenum pname, GLint param);
|
|
extern void APIENTRY glLightModeliv (GLenum pname, const GLint *params);
|
|
extern void APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
|
|
extern void APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
|
|
extern void APIENTRY glLighti (GLenum light, GLenum pname, GLint param);
|
|
extern void APIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params);
|
|
extern void APIENTRY glLineStipple (GLint factor, GLushort pattern);
|
|
extern void APIENTRY glLineWidth (GLfloat width);
|
|
extern void APIENTRY glListBase (GLuint base);
|
|
extern void APIENTRY glLoadIdentity (void);
|
|
extern void APIENTRY glLoadMatrixd (const GLdouble *m);
|
|
extern void APIENTRY glLoadMatrixf (const GLfloat *m);
|
|
extern void APIENTRY glLoadName (GLuint name);
|
|
extern void APIENTRY glLogicOp (GLenum opcode);
|
|
extern void APIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
|
|
extern void APIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
|
|
extern void APIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
|
|
extern void APIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
|
|
extern void APIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2);
|
|
extern void APIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2);
|
|
extern void APIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
|
|
extern void APIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
|
|
extern void APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
|
|
extern void APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
|
|
extern void APIENTRY glMateriali (GLenum face, GLenum pname, GLint param);
|
|
extern void APIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params);
|
|
extern void APIENTRY glMatrixMode (GLenum mode);
|
|
extern void APIENTRY glMultMatrixd (const GLdouble *m);
|
|
extern void APIENTRY glMultMatrixf (const GLfloat *m);
|
|
extern void APIENTRY glNewList (GLuint list, GLenum mode);
|
|
extern void APIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz);
|
|
extern void APIENTRY glNormal3bv (const GLbyte *v);
|
|
extern void APIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz);
|
|
extern void APIENTRY glNormal3dv (const GLdouble *v);
|
|
extern void APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
|
|
extern void APIENTRY glNormal3fv (const GLfloat *v);
|
|
extern void APIENTRY glNormal3i (GLint nx, GLint ny, GLint nz);
|
|
extern void APIENTRY glNormal3iv (const GLint *v);
|
|
extern void APIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz);
|
|
extern void APIENTRY glNormal3sv (const GLshort *v);
|
|
extern void APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
extern void APIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
|
|
extern void APIENTRY glPassThrough (GLfloat token);
|
|
extern void APIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values);
|
|
extern void APIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values);
|
|
extern void APIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values);
|
|
extern void APIENTRY glPixelStoref (GLenum pname, GLfloat param);
|
|
extern void APIENTRY glPixelStorei (GLenum pname, GLint param);
|
|
extern void APIENTRY glPixelTransferf (GLenum pname, GLfloat param);
|
|
extern void APIENTRY glPixelTransferi (GLenum pname, GLint param);
|
|
extern void APIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor);
|
|
extern void APIENTRY glPointSize (GLfloat size);
|
|
extern void APIENTRY glPolygonMode (GLenum face, GLenum mode);
|
|
extern void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
|
|
extern void APIENTRY glPolygonStipple (const GLubyte *mask);
|
|
extern void APIENTRY glPopAttrib (void);
|
|
extern void APIENTRY glPopClientAttrib (void);
|
|
extern void APIENTRY glPopMatrix (void);
|
|
extern void APIENTRY glPopName (void);
|
|
extern void APIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);
|
|
extern void APIENTRY glPushAttrib (GLbitfield mask);
|
|
extern void APIENTRY glPushClientAttrib (GLbitfield mask);
|
|
extern void APIENTRY glPushMatrix (void);
|
|
extern void APIENTRY glPushName (GLuint name);
|
|
extern void APIENTRY glRasterPos2d (GLdouble x, GLdouble y);
|
|
extern void APIENTRY glRasterPos2dv (const GLdouble *v);
|
|
extern void APIENTRY glRasterPos2f (GLfloat x, GLfloat y);
|
|
extern void APIENTRY glRasterPos2fv (const GLfloat *v);
|
|
extern void APIENTRY glRasterPos2i (GLint x, GLint y);
|
|
extern void APIENTRY glRasterPos2iv (const GLint *v);
|
|
extern void APIENTRY glRasterPos2s (GLshort x, GLshort y);
|
|
extern void APIENTRY glRasterPos2sv (const GLshort *v);
|
|
extern void APIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z);
|
|
extern void APIENTRY glRasterPos3dv (const GLdouble *v);
|
|
extern void APIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z);
|
|
extern void APIENTRY glRasterPos3fv (const GLfloat *v);
|
|
extern void APIENTRY glRasterPos3i (GLint x, GLint y, GLint z);
|
|
extern void APIENTRY glRasterPos3iv (const GLint *v);
|
|
extern void APIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z);
|
|
extern void APIENTRY glRasterPos3sv (const GLshort *v);
|
|
extern void APIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
extern void APIENTRY glRasterPos4dv (const GLdouble *v);
|
|
extern void APIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
extern void APIENTRY glRasterPos4fv (const GLfloat *v);
|
|
extern void APIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w);
|
|
extern void APIENTRY glRasterPos4iv (const GLint *v);
|
|
extern void APIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w);
|
|
extern void APIENTRY glRasterPos4sv (const GLshort *v);
|
|
extern void APIENTRY glReadBuffer (GLenum mode);
|
|
extern void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
|
|
extern void APIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
|
|
extern void APIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2);
|
|
extern void APIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
|
|
extern void APIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2);
|
|
extern void APIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2);
|
|
extern void APIENTRY glRectiv (const GLint *v1, const GLint *v2);
|
|
extern void APIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2);
|
|
extern void APIENTRY glRectsv (const GLshort *v1, const GLshort *v2);
|
|
extern GLint APIENTRY glRenderMode (GLenum mode);
|
|
extern void APIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
|
|
extern void APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
|
|
extern void APIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z);
|
|
extern void APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
|
|
extern void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
|
|
extern void APIENTRY glSelectBuffer (GLsizei size, GLuint *buffer);
|
|
extern void APIENTRY glShadeModel (GLenum mode);
|
|
extern void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
|
|
extern void APIENTRY glStencilMask (GLuint mask);
|
|
extern void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
|
|
extern void APIENTRY glTexCoord1d (GLdouble s);
|
|
extern void APIENTRY glTexCoord1dv (const GLdouble *v);
|
|
extern void APIENTRY glTexCoord1f (GLfloat s);
|
|
extern void APIENTRY glTexCoord1fv (const GLfloat *v);
|
|
extern void APIENTRY glTexCoord1i (GLint s);
|
|
extern void APIENTRY glTexCoord1iv (const GLint *v);
|
|
extern void APIENTRY glTexCoord1s (GLshort s);
|
|
extern void APIENTRY glTexCoord1sv (const GLshort *v);
|
|
extern void APIENTRY glTexCoord2d (GLdouble s, GLdouble t);
|
|
extern void APIENTRY glTexCoord2dv (const GLdouble *v);
|
|
extern void APIENTRY glTexCoord2f (GLfloat s, GLfloat t);
|
|
extern void APIENTRY glTexCoord2fv (const GLfloat *v);
|
|
extern void APIENTRY glTexCoord2i (GLint s, GLint t);
|
|
extern void APIENTRY glTexCoord2iv (const GLint *v);
|
|
extern void APIENTRY glTexCoord2s (GLshort s, GLshort t);
|
|
extern void APIENTRY glTexCoord2sv (const GLshort *v);
|
|
extern void APIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r);
|
|
extern void APIENTRY glTexCoord3dv (const GLdouble *v);
|
|
extern void APIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r);
|
|
extern void APIENTRY glTexCoord3fv (const GLfloat *v);
|
|
extern void APIENTRY glTexCoord3i (GLint s, GLint t, GLint r);
|
|
extern void APIENTRY glTexCoord3iv (const GLint *v);
|
|
extern void APIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r);
|
|
extern void APIENTRY glTexCoord3sv (const GLshort *v);
|
|
extern void APIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q);
|
|
extern void APIENTRY glTexCoord4dv (const GLdouble *v);
|
|
extern void APIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q);
|
|
extern void APIENTRY glTexCoord4fv (const GLfloat *v);
|
|
extern void APIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q);
|
|
extern void APIENTRY glTexCoord4iv (const GLint *v);
|
|
extern void APIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q);
|
|
extern void APIENTRY glTexCoord4sv (const GLshort *v);
|
|
extern void APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
extern void APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
|
|
extern void APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
|
|
extern void APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
|
|
extern void APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
|
|
extern void APIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param);
|
|
extern void APIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params);
|
|
extern void APIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param);
|
|
extern void APIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params);
|
|
extern void APIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param);
|
|
extern void APIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params);
|
|
extern void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
|
extern void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
|
extern void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
|
|
extern void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
|
|
extern void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
|
|
extern void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
|
|
extern void APIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
|
|
extern void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
|
|
extern void APIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z);
|
|
extern void APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
|
|
extern void APIENTRY glVertex2d (GLdouble x, GLdouble y);
|
|
extern void APIENTRY glVertex2dv (const GLdouble *v);
|
|
extern void APIENTRY glVertex2f (GLfloat x, GLfloat y);
|
|
extern void APIENTRY glVertex2fv (const GLfloat *v);
|
|
extern void APIENTRY glVertex2i (GLint x, GLint y);
|
|
extern void APIENTRY glVertex2iv (const GLint *v);
|
|
extern void APIENTRY glVertex2s (GLshort x, GLshort y);
|
|
extern void APIENTRY glVertex2sv (const GLshort *v);
|
|
extern void APIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z);
|
|
extern void APIENTRY glVertex3dv (const GLdouble *v);
|
|
extern void APIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z);
|
|
extern void APIENTRY glVertex3fv (const GLfloat *v);
|
|
extern void APIENTRY glVertex3i (GLint x, GLint y, GLint z);
|
|
extern void APIENTRY glVertex3iv (const GLint *v);
|
|
extern void APIENTRY glVertex3s (GLshort x, GLshort y, GLshort z);
|
|
extern void APIENTRY glVertex3sv (const GLshort *v);
|
|
extern void APIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
extern void APIENTRY glVertex4dv (const GLdouble *v);
|
|
extern void APIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
extern void APIENTRY glVertex4fv (const GLfloat *v);
|
|
extern void APIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w);
|
|
extern void APIENTRY glVertex4iv (const GLint *v);
|
|
extern void APIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w);
|
|
extern void APIENTRY glVertex4sv (const GLshort *v);
|
|
extern void APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
extern void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
|
|
|
|
#endif /* GL_VERSION_1_1 */
|
|
|
|
/* this is where we can safely include GLU */
|
|
#include <GL/glu.h>
|
|
|
|
/* ------------------------------ OpenGL 1.2 ------------------------------ */
|
|
|
|
#ifdef GL_VERSION_1_2
|
|
|
|
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
|
|
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
|
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
|
#define GL_UNSIGNED_INT_8_8_8_8 0x8035
|
|
#define GL_UNSIGNED_INT_10_10_10_2 0x8036
|
|
#define GL_RESCALE_NORMAL 0x803A
|
|
#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
|
|
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
|
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
|
|
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
|
|
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
|
|
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
|
|
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
|
|
#define GL_BGR 0x80E0
|
|
#define GL_BGRA 0x80E1
|
|
#define GL_MAX_ELEMENTS_VERTICES 0x80E8
|
|
#define GL_MAX_ELEMENTS_INDICES 0x80E9
|
|
#define GL_CLAMP_TO_EDGE 0x812F
|
|
#define GL_TEXTURE_MIN_LOD 0x813A
|
|
#define GL_TEXTURE_MAX_LOD 0x813B
|
|
#define GL_TEXTURE_BASE_LEVEL 0x813C
|
|
#define GL_TEXTURE_MAX_LEVEL 0x813D
|
|
#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
|
|
#define GL_SINGLE_COLOR 0x81F9
|
|
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
|
|
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
|
|
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
|
|
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
|
|
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
|
|
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
|
|
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
|
|
#define GL_PACK_SKIP_IMAGES 0x806B
|
|
#define GL_PACK_IMAGE_HEIGHT 0x806C
|
|
#define GL_UNPACK_SKIP_IMAGES 0x806D
|
|
#define GL_UNPACK_IMAGE_HEIGHT 0x806E
|
|
#define GL_TEXTURE_3D 0x806F
|
|
#define GL_PROXY_TEXTURE_3D 0x8070
|
|
#define GL_TEXTURE_DEPTH 0x8071
|
|
#define GL_TEXTURE_WRAP_R 0x8072
|
|
#define GL_MAX_3D_TEXTURE_SIZE 0x8073
|
|
#define GL_TEXTURE_BINDING_3D 0x806A
|
|
|
|
typedef void (APIENTRY * glDrawRangeElementsPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
|
|
typedef void (APIENTRY * glTexImage3DPROC) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
|
typedef void (APIENTRY * glTexSubImage3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
|
|
typedef void (APIENTRY * glCopyTexSubImage3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
|
|
|
extern GLEW_EXPORT glDrawRangeElementsPROC glDrawRangeElements;
|
|
extern GLEW_EXPORT glTexImage3DPROC glTexImage3D;
|
|
extern GLEW_EXPORT glTexSubImage3DPROC glTexSubImage3D;
|
|
extern GLEW_EXPORT glCopyTexSubImage3DPROC glCopyTexSubImage3D;
|
|
|
|
#endif /* GL_VERSION_1_2 */
|
|
|
|
/* ------------------------------ OpenGL 1.3 ------------------------------ */
|
|
|
|
#ifdef GL_VERSION_1_3
|
|
|
|
#define GL_TEXTURE0 0x84C0
|
|
#define GL_TEXTURE1 0x84C1
|
|
#define GL_TEXTURE2 0x84C2
|
|
#define GL_TEXTURE3 0x84C3
|
|
#define GL_TEXTURE4 0x84C4
|
|
#define GL_TEXTURE5 0x84C5
|
|
#define GL_TEXTURE6 0x84C6
|
|
#define GL_TEXTURE7 0x84C7
|
|
#define GL_TEXTURE8 0x84C8
|
|
#define GL_TEXTURE9 0x84C9
|
|
#define GL_TEXTURE10 0x84CA
|
|
#define GL_TEXTURE11 0x84CB
|
|
#define GL_TEXTURE12 0x84CC
|
|
#define GL_TEXTURE13 0x84CD
|
|
#define GL_TEXTURE14 0x84CE
|
|
#define GL_TEXTURE15 0x84CF
|
|
#define GL_TEXTURE16 0x84D0
|
|
#define GL_TEXTURE17 0x84D1
|
|
#define GL_TEXTURE18 0x84D2
|
|
#define GL_TEXTURE19 0x84D3
|
|
#define GL_TEXTURE20 0x84D4
|
|
#define GL_TEXTURE21 0x84D5
|
|
#define GL_TEXTURE22 0x84D6
|
|
#define GL_TEXTURE23 0x84D7
|
|
#define GL_TEXTURE24 0x84D8
|
|
#define GL_TEXTURE25 0x84D9
|
|
#define GL_TEXTURE26 0x84DA
|
|
#define GL_TEXTURE27 0x84DB
|
|
#define GL_TEXTURE28 0x84DC
|
|
#define GL_TEXTURE29 0x84DD
|
|
#define GL_TEXTURE30 0x84DE
|
|
#define GL_TEXTURE31 0x84DF
|
|
#define GL_ACTIVE_TEXTURE 0x84E0
|
|
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
|
|
#define GL_MAX_TEXTURE_UNITS 0x84E2
|
|
|
|
#define GL_NORMAL_MAP 0x8511
|
|
#define GL_REFLECTION_MAP 0x8512
|
|
#define GL_TEXTURE_CUBE_MAP 0x8513
|
|
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
|
|
#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
|
|
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
|
|
|
|
#define GL_COMPRESSED_ALPHA 0x84E9
|
|
#define GL_COMPRESSED_LUMINANCE 0x84EA
|
|
#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
|
|
#define GL_COMPRESSED_INTENSITY 0x84EC
|
|
#define GL_COMPRESSED_RGB 0x84ED
|
|
#define GL_COMPRESSED_RGBA 0x84EE
|
|
#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
|
|
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
|
|
#define GL_TEXTURE_COMPRESSED 0x86A1
|
|
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
|
|
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
|
|
|
|
#define GL_MULTISAMPLE 0x809D
|
|
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
|
|
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
|
|
#define GL_SAMPLE_COVERAGE 0x80A0
|
|
#define GL_SAMPLE_BUFFERS 0x80A8
|
|
#define GL_SAMPLES 0x80A9
|
|
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
|
|
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
|
|
#define GL_MULTISAMPLE_BIT 0x20000000
|
|
|
|
#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
|
|
#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
|
|
#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
|
|
#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
|
|
|
|
#define GL_COMBINE 0x8570
|
|
#define GL_COMBINE_RGB 0x8571
|
|
#define GL_COMBINE_ALPHA 0x8572
|
|
#define GL_SOURCE0_RGB 0x8580
|
|
#define GL_SOURCE1_RGB 0x8581
|
|
#define GL_SOURCE2_RGB 0x8582
|
|
#define GL_SOURCE0_ALPHA 0x8588
|
|
#define GL_SOURCE1_ALPHA 0x8589
|
|
#define GL_SOURCE2_ALPHA 0x858A
|
|
#define GL_OPERAND0_RGB 0x8590
|
|
#define GL_OPERAND1_RGB 0x8591
|
|
#define GL_OPERAND2_RGB 0x8592
|
|
#define GL_OPERAND0_ALPHA 0x8598
|
|
#define GL_OPERAND1_ALPHA 0x8599
|
|
#define GL_OPERAND2_ALPHA 0x859A
|
|
#define GL_RGB_SCALE 0x8573
|
|
#define GL_ADD_SIGNED 0x8574
|
|
#define GL_INTERPOLATE 0x8575
|
|
#define GL_SUBTRACT 0x84E7
|
|
#define GL_CONSTANT 0x8576
|
|
#define GL_PRIMARY_COLOR 0x8577
|
|
#define GL_PREVIOUS 0x8578
|
|
#define GL_DOT3_RGB 0x86AE
|
|
#define GL_DOT3_RGBA 0x86AF
|
|
#define GL_CLAMP_TO_BORDER 0x812D
|
|
|
|
typedef void (APIENTRY * glActiveTexturePROC) (GLenum texture);
|
|
typedef void (APIENTRY * glClientActiveTexturePROC) (GLenum texture);
|
|
typedef void (APIENTRY * glCompressedTexImage1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
|
|
typedef void (APIENTRY * glCompressedTexImage2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
|
|
typedef void (APIENTRY * glCompressedTexImage3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
|
|
typedef void (APIENTRY * glCompressedTexSubImage1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
|
|
typedef void (APIENTRY * glCompressedTexSubImage2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
|
|
typedef void (APIENTRY * glCompressedTexSubImage3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
|
|
typedef void (APIENTRY * glGetCompressedTexImagePROC) (GLenum target, GLint lod, GLvoid *img);
|
|
typedef void (APIENTRY * glMultiTexCoord1dPROC) (GLenum target, GLdouble s);
|
|
typedef void (APIENTRY * glMultiTexCoord1dvPROC) (GLenum target, const GLdouble *v);
|
|
typedef void (APIENTRY * glMultiTexCoord1fPROC) (GLenum target, GLfloat s);
|
|
typedef void (APIENTRY * glMultiTexCoord1fvPROC) (GLenum target, const GLfloat *v);
|
|
typedef void (APIENTRY * glMultiTexCoord1iPROC) (GLenum target, GLint s);
|
|
typedef void (APIENTRY * glMultiTexCoord1ivPROC) (GLenum target, const GLint *v);
|
|
typedef void (APIENTRY * glMultiTexCoord1sPROC) (GLenum target, GLshort s);
|
|
typedef void (APIENTRY * glMultiTexCoord1svPROC) (GLenum target, const GLshort *v);
|
|
typedef void (APIENTRY * glMultiTexCoord2dPROC) (GLenum target, GLdouble s, GLdouble t);
|
|
typedef void (APIENTRY * glMultiTexCoord2dvPROC) (GLenum target, const GLdouble *v);
|
|
typedef void (APIENTRY * glMultiTexCoord2fPROC) (GLenum target, GLfloat s, GLfloat t);
|
|
typedef void (APIENTRY * glMultiTexCoord2fvPROC) (GLenum target, const GLfloat *v);
|
|
typedef void (APIENTRY * glMultiTexCoord2iPROC) (GLenum target, GLint s, GLint t);
|
|
typedef void (APIENTRY * glMultiTexCoord2ivPROC) (GLenum target, const GLint *v);
|
|
typedef void (APIENTRY * glMultiTexCoord2sPROC) (GLenum target, GLshort s, GLshort t);
|
|
typedef void (APIENTRY * glMultiTexCoord2svPROC) (GLenum target, const GLshort *v);
|
|
typedef void (APIENTRY * glMultiTexCoord3dPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
|
|
typedef void (APIENTRY * glMultiTexCoord3dvPROC) (GLenum target, const GLdouble *v);
|
|
typedef void (APIENTRY * glMultiTexCoord3fPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
|
|
typedef void (APIENTRY * glMultiTexCoord3fvPROC) (GLenum target, const GLfloat *v);
|
|
typedef void (APIENTRY * glMultiTexCoord3iPROC) (GLenum target, GLint s, GLint t, GLint r);
|
|
typedef void (APIENTRY * glMultiTexCoord3ivPROC) (GLenum target, const GLint *v);
|
|
typedef void (APIENTRY * glMultiTexCoord3sPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
|
|
typedef void (APIENTRY * glMultiTexCoord3svPROC) (GLenum target, const GLshort *v);
|
|
typedef void (APIENTRY * glMultiTexCoord4dPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
|
|
typedef void (APIENTRY * glMultiTexCoord4dvPROC) (GLenum target, const GLdouble *v);
|
|
typedef void (APIENTRY * glMultiTexCoord4fPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
|
|
typedef void (APIENTRY * glMultiTexCoord4fvPROC) (GLenum target, const GLfloat *v);
|
|
typedef void (APIENTRY * glMultiTexCoord4iPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
|
|
typedef void (APIENTRY * glMultiTexCoord4ivPROC) (GLenum target, const GLint *v);
|
|
typedef void (APIENTRY * glMultiTexCoord4sPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
|
|
typedef void (APIENTRY * glMultiTexCoord4svPROC) (GLenum target, const GLshort *v);
|
|
typedef void (APIENTRY * glLoadTransposeMatrixdPROC) (const GLdouble m[16]);
|
|
typedef void (APIENTRY * glLoadTransposeMatrixfPROC) (const GLfloat m[16]);
|
|
typedef void (APIENTRY * glMultTransposeMatrixdPROC) (const GLdouble m[16]);
|
|
typedef void (APIENTRY * glMultTransposeMatrixfPROC) (const GLfloat m[16]);
|
|
typedef void (APIENTRY * glSampleCoveragePROC) (GLclampf value, GLboolean invert);
|
|
|
|
extern GLEW_EXPORT glActiveTexturePROC glActiveTexture;
|
|
extern GLEW_EXPORT glClientActiveTexturePROC glClientActiveTexture;
|
|
extern GLEW_EXPORT glMultiTexCoord1dPROC glMultiTexCoord1d;
|
|
extern GLEW_EXPORT glMultiTexCoord1dvPROC glMultiTexCoord1dv;
|
|
extern GLEW_EXPORT glMultiTexCoord1fPROC glMultiTexCoord1f;
|
|
extern GLEW_EXPORT glMultiTexCoord1fvPROC glMultiTexCoord1fv;
|
|
extern GLEW_EXPORT glMultiTexCoord1iPROC glMultiTexCoord1i;
|
|
extern GLEW_EXPORT glMultiTexCoord1ivPROC glMultiTexCoord1iv;
|
|
extern GLEW_EXPORT glMultiTexCoord1sPROC glMultiTexCoord1s;
|
|
extern GLEW_EXPORT glMultiTexCoord1svPROC glMultiTexCoord1sv;
|
|
extern GLEW_EXPORT glMultiTexCoord2dPROC glMultiTexCoord2d;
|
|
extern GLEW_EXPORT glMultiTexCoord2dvPROC glMultiTexCoord2dv;
|
|
extern GLEW_EXPORT glMultiTexCoord2fPROC glMultiTexCoord2f;
|
|
extern GLEW_EXPORT glMultiTexCoord2fvPROC glMultiTexCoord2fv;
|
|
extern GLEW_EXPORT glMultiTexCoord2iPROC glMultiTexCoord2i;
|
|
extern GLEW_EXPORT glMultiTexCoord2ivPROC glMultiTexCoord2iv;
|
|
extern GLEW_EXPORT glMultiTexCoord2sPROC glMultiTexCoord2s;
|
|
extern GLEW_EXPORT glMultiTexCoord2svPROC glMultiTexCoord2sv;
|
|
extern GLEW_EXPORT glMultiTexCoord3dPROC glMultiTexCoord3d;
|
|
extern GLEW_EXPORT glMultiTexCoord3dvPROC glMultiTexCoord3dv;
|
|
extern GLEW_EXPORT glMultiTexCoord3fPROC glMultiTexCoord3f;
|
|
extern GLEW_EXPORT glMultiTexCoord3fvPROC glMultiTexCoord3fv;
|
|
extern GLEW_EXPORT glMultiTexCoord3iPROC glMultiTexCoord3i;
|
|
extern GLEW_EXPORT glMultiTexCoord3ivPROC glMultiTexCoord3iv;
|
|
extern GLEW_EXPORT glMultiTexCoord3sPROC glMultiTexCoord3s;
|
|
extern GLEW_EXPORT glMultiTexCoord3svPROC glMultiTexCoord3sv;
|
|
extern GLEW_EXPORT glMultiTexCoord4dPROC glMultiTexCoord4d;
|
|
extern GLEW_EXPORT glMultiTexCoord4dvPROC glMultiTexCoord4dv;
|
|
extern GLEW_EXPORT glMultiTexCoord4fPROC glMultiTexCoord4f;
|
|
extern GLEW_EXPORT glMultiTexCoord4fvPROC glMultiTexCoord4fv;
|
|
extern GLEW_EXPORT glMultiTexCoord4iPROC glMultiTexCoord4i;
|
|
extern GLEW_EXPORT glMultiTexCoord4ivPROC glMultiTexCoord4iv;
|
|
extern GLEW_EXPORT glMultiTexCoord4sPROC glMultiTexCoord4s;
|
|
extern GLEW_EXPORT glMultiTexCoord4svPROC glMultiTexCoord4sv;
|
|
extern GLEW_EXPORT glLoadTransposeMatrixfPROC glLoadTransposeMatrixf;
|
|
extern GLEW_EXPORT glLoadTransposeMatrixdPROC glLoadTransposeMatrixd;
|
|
extern GLEW_EXPORT glMultTransposeMatrixfPROC glMultTransposeMatrixf;
|
|
extern GLEW_EXPORT glMultTransposeMatrixdPROC glMultTransposeMatrixd;
|
|
extern GLEW_EXPORT glCompressedTexImage3DPROC glCompressedTexImage3D;
|
|
extern GLEW_EXPORT glCompressedTexImage2DPROC glCompressedTexImage2D;
|
|
extern GLEW_EXPORT glCompressedTexImage1DPROC glCompressedTexImage1D;
|
|
extern GLEW_EXPORT glCompressedTexSubImage3DPROC glCompressedTexSubImage3D;
|
|
extern GLEW_EXPORT glCompressedTexSubImage2DPROC glCompressedTexSubImage2D;
|
|
extern GLEW_EXPORT glCompressedTexSubImage1DPROC glCompressedTexSubImage1D;
|
|
extern GLEW_EXPORT glGetCompressedTexImagePROC glGetCompressedTexImage;
|
|
extern GLEW_EXPORT glSampleCoveragePROC glSampleCoverage;
|
|
|
|
#endif /* GL_VERSION_1_3 */
|
|
|
|
/* ------------------------------ OpenGL 1.4 ------------------------------ */
|
|
|
|
#ifdef GL_VERSION_1_4
|
|
|
|
#ifndef GL_ARB_imaging
|
|
#define GL_BLEND_EQUATION 0x8009
|
|
#define GL_MIN 0x8007
|
|
#define GL_MAX 0x8008
|
|
#define GL_FUNC_ADD 0x8006
|
|
#define GL_FUNC_SUBTRACT 0x800A
|
|
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
|
|
#define GL_BLEND_COLOR 0x8005
|
|
#define GL_CONSTANT_COLOR 0x8001
|
|
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
|
|
#define GL_CONSTANT_ALPHA 0x8003
|
|
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
|
|
#endif /* GL_ARB_imaging */
|
|
|
|
#define GL_GENERATE_MIPMAP 0x8191
|
|
#define GL_GENERATE_MIPMAP_HINT 0x8192
|
|
#define GL_DEPTH_COMPONENT16 0x81A5
|
|
#define GL_DEPTH_COMPONENT24 0x81A6
|
|
#define GL_DEPTH_COMPONENT32 0x81A7
|
|
#define GL_TEXTURE_DEPTH_SIZE 0x884A
|
|
#define GL_DEPTH_TEXTURE_MODE 0x884B
|
|
#define GL_TEXTURE_COMPARE_MODE 0x884C
|
|
#define GL_TEXTURE_COMPARE_FUNC 0x884D
|
|
#define GL_COMPARE_R_TO_TEXTURE 0x884E
|
|
#define GL_FOG_COORDINATE_SOURCE 0x8450
|
|
#define GL_FOG_COORDINATE 0x8451
|
|
#define GL_FRAGMENT_DEPTH 0x8452
|
|
#define GL_CURRENT_FOG_COORDINATE 0x8453
|
|
#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
|
|
#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
|
|
#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
|
|
#define GL_FOG_COORDINATE_ARRAY 0x8457
|
|
#define GL_POINT_SIZE_MIN 0x8126
|
|
#define GL_POINT_SIZE_MAX 0x8127
|
|
#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
|
|
#define GL_POINT_DISTANCE_ATTENUATION 0x8129
|
|
#define GL_COLOR_SUM 0x8458
|
|
#define GL_CURRENT_SECONDARY_COLOR 0x8459
|
|
#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
|
|
#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
|
|
#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
|
|
#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
|
|
#define GL_SECONDARY_COLOR_ARRAY 0x845E
|
|
#define GL_BLEND_DST_RGB 0x80C8
|
|
#define GL_BLEND_SRC_RGB 0x80C9
|
|
#define GL_BLEND_DST_ALPHA 0x80CA
|
|
#define GL_BLEND_SRC_ALPHA 0x80CB
|
|
#define GL_INCR_WRAP 0x8507
|
|
#define GL_DECR_WRAP 0x8508
|
|
#define GL_TEXTURE_FILTER_CONTROL 0x8500
|
|
#define GL_TEXTURE_LOD_BIAS 0x8501
|
|
#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
|
|
#define GL_MIRRORED_REPEAT 0x8370
|
|
|
|
#ifndef GL_ARB_imaging
|
|
typedef void (APIENTRY * glBlendEquationPROC) (GLenum mode);
|
|
typedef void (APIENTRY * glBlendColorPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
|
#endif /* GL_ARB_imaging */
|
|
typedef void (APIENTRY * glFogCoordfPROC) (GLfloat coord);
|
|
typedef void (APIENTRY * glFogCoordfvPROC) (const GLfloat *coord);
|
|
typedef void (APIENTRY * glFogCoorddPROC) (GLdouble coord);
|
|
typedef void (APIENTRY * glFogCoorddvPROC) (const GLdouble *coord);
|
|
typedef void (APIENTRY * glFogCoordPointerPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
typedef void (APIENTRY * glMultiDrawArraysPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
|
|
typedef void (APIENTRY * glMultiDrawElementsPROC) (GLenum mode, GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
|
|
typedef void (APIENTRY * glPointParameterfPROC) (GLenum pname, GLfloat param);
|
|
typedef void (APIENTRY * glPointParameterfvPROC) (GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glSecondaryColor3bPROC) (GLbyte red, GLbyte green, GLbyte blue);
|
|
typedef void (APIENTRY * glSecondaryColor3bvPROC) (const GLbyte *v);
|
|
typedef void (APIENTRY * glSecondaryColor3dPROC) (GLdouble red, GLdouble green, GLdouble blue);
|
|
typedef void (APIENTRY * glSecondaryColor3dvPROC) (const GLdouble *v);
|
|
typedef void (APIENTRY * glSecondaryColor3fPROC) (GLfloat red, GLfloat green, GLfloat blue);
|
|
typedef void (APIENTRY * glSecondaryColor3fvPROC) (const GLfloat *v);
|
|
typedef void (APIENTRY * glSecondaryColor3iPROC) (GLint red, GLint green, GLint blue);
|
|
typedef void (APIENTRY * glSecondaryColor3ivPROC) (const GLint *v);
|
|
typedef void (APIENTRY * glSecondaryColor3sPROC) (GLshort red, GLshort green, GLshort blue);
|
|
typedef void (APIENTRY * glSecondaryColor3svPROC) (const GLshort *v);
|
|
typedef void (APIENTRY * glSecondaryColor3ubPROC) (GLubyte red, GLubyte green, GLubyte blue);
|
|
typedef void (APIENTRY * glSecondaryColor3ubvPROC) (const GLubyte *v);
|
|
typedef void (APIENTRY * glSecondaryColor3uiPROC) (GLuint red, GLuint green, GLuint blue);
|
|
typedef void (APIENTRY * glSecondaryColor3uivPROC) (const GLuint *v);
|
|
typedef void (APIENTRY * glSecondaryColor3usPROC) (GLushort red, GLushort green, GLushort blue);
|
|
typedef void (APIENTRY * glSecondaryColor3usvPROC) (const GLushort *v);
|
|
typedef void (APIENTRY * glSecondaryColorPointerPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer);
|
|
typedef void (APIENTRY * glBlendFuncSeparatePROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
|
typedef void (APIENTRY * glWindowPos2dPROC) (GLdouble x, GLdouble y);
|
|
typedef void (APIENTRY * glWindowPos2fPROC) (GLfloat x, GLfloat y);
|
|
typedef void (APIENTRY * glWindowPos2iPROC) (GLint x, GLint y);
|
|
typedef void (APIENTRY * glWindowPos2sPROC) (GLshort x, GLshort y);
|
|
typedef void (APIENTRY * glWindowPos2dvPROC) (const GLdouble *p);
|
|
typedef void (APIENTRY * glWindowPos2fvPROC) (const GLfloat *p);
|
|
typedef void (APIENTRY * glWindowPos2ivPROC) (const GLint *p);
|
|
typedef void (APIENTRY * glWindowPos2svPROC) (const GLshort *p);
|
|
typedef void (APIENTRY * glWindowPos3dPROC) (GLdouble x, GLdouble y, GLdouble z);
|
|
typedef void (APIENTRY * glWindowPos3fPROC) (GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void (APIENTRY * glWindowPos3iPROC) (GLint x, GLint y, GLint z);
|
|
typedef void (APIENTRY * glWindowPos3sPROC) (GLshort x, GLshort y, GLshort z);
|
|
typedef void (APIENTRY * glWindowPos3dvPROC) (const GLdouble *p);
|
|
typedef void (APIENTRY * glWindowPos3fvPROC) (const GLfloat *p);
|
|
typedef void (APIENTRY * glWindowPos3ivPROC) (const GLint *p);
|
|
typedef void (APIENTRY * glWindowPos3svPROC) (const GLshort *p);
|
|
|
|
#ifndef GL_ARB_imaging
|
|
extern GLEW_EXPORT glBlendColorPROC glBlendColor;
|
|
extern GLEW_EXPORT glBlendEquationPROC glBlendEquation;
|
|
#endif /* GL_ARB_imaging */
|
|
extern GLEW_EXPORT glFogCoordfPROC glFogCoordf;
|
|
extern GLEW_EXPORT glFogCoordfvPROC glFogCoordfv;
|
|
extern GLEW_EXPORT glFogCoorddPROC glFogCoordd;
|
|
extern GLEW_EXPORT glFogCoorddvPROC glFogCoorddv;
|
|
extern GLEW_EXPORT glFogCoordPointerPROC glFogCoordPointer;
|
|
extern GLEW_EXPORT glMultiDrawArraysPROC glMultiDrawArrays;
|
|
extern GLEW_EXPORT glMultiDrawElementsPROC glMultiDrawElements;
|
|
extern GLEW_EXPORT glPointParameterfPROC glPointParameterf;
|
|
extern GLEW_EXPORT glPointParameterfvPROC glPointParameterfv;
|
|
extern GLEW_EXPORT glSecondaryColor3bPROC glSecondaryColor3b;
|
|
extern GLEW_EXPORT glSecondaryColor3bvPROC glSecondaryColor3bv;
|
|
extern GLEW_EXPORT glSecondaryColor3dPROC glSecondaryColor3d;
|
|
extern GLEW_EXPORT glSecondaryColor3dvPROC glSecondaryColor3dv;
|
|
extern GLEW_EXPORT glSecondaryColor3fPROC glSecondaryColor3f;
|
|
extern GLEW_EXPORT glSecondaryColor3fvPROC glSecondaryColor3fv;
|
|
extern GLEW_EXPORT glSecondaryColor3iPROC glSecondaryColor3i;
|
|
extern GLEW_EXPORT glSecondaryColor3ivPROC glSecondaryColor3iv;
|
|
extern GLEW_EXPORT glSecondaryColor3sPROC glSecondaryColor3s;
|
|
extern GLEW_EXPORT glSecondaryColor3svPROC glSecondaryColor3sv;
|
|
extern GLEW_EXPORT glSecondaryColor3ubPROC glSecondaryColor3ub;
|
|
extern GLEW_EXPORT glSecondaryColor3ubvPROC glSecondaryColor3ubv;
|
|
extern GLEW_EXPORT glSecondaryColor3uiPROC glSecondaryColor3ui;
|
|
extern GLEW_EXPORT glSecondaryColor3uivPROC glSecondaryColor3uiv;
|
|
extern GLEW_EXPORT glSecondaryColor3usPROC glSecondaryColor3us;
|
|
extern GLEW_EXPORT glSecondaryColor3usvPROC glSecondaryColor3usv;
|
|
extern GLEW_EXPORT glSecondaryColorPointerPROC glSecondaryColorPointer;
|
|
extern GLEW_EXPORT glBlendFuncSeparatePROC glBlendFuncSeparate;
|
|
extern GLEW_EXPORT glWindowPos2dPROC glWindowPos2d;
|
|
extern GLEW_EXPORT glWindowPos2fPROC glWindowPos2f;
|
|
extern GLEW_EXPORT glWindowPos2iPROC glWindowPos2i;
|
|
extern GLEW_EXPORT glWindowPos2sPROC glWindowPos2s;
|
|
extern GLEW_EXPORT glWindowPos2dvPROC glWindowPos2dv;
|
|
extern GLEW_EXPORT glWindowPos2fvPROC glWindowPos2fv;
|
|
extern GLEW_EXPORT glWindowPos2ivPROC glWindowPos2iv;
|
|
extern GLEW_EXPORT glWindowPos2svPROC glWindowPos2sv;
|
|
extern GLEW_EXPORT glWindowPos3dPROC glWindowPos3d;
|
|
extern GLEW_EXPORT glWindowPos3fPROC glWindowPos3f;
|
|
extern GLEW_EXPORT glWindowPos3iPROC glWindowPos3i;
|
|
extern GLEW_EXPORT glWindowPos3sPROC glWindowPos3s;
|
|
extern GLEW_EXPORT glWindowPos3dvPROC glWindowPos3dv;
|
|
extern GLEW_EXPORT glWindowPos3fvPROC glWindowPos3fv;
|
|
extern GLEW_EXPORT glWindowPos3ivPROC glWindowPos3iv;
|
|
extern GLEW_EXPORT glWindowPos3svPROC glWindowPos3sv;
|
|
|
|
#endif /* GL_VERSION_1_4 */
|
|
|
|
/* --------------------------- ARB_depth_texture -------------------------- */
|
|
|
|
#ifdef GL_ARB_depth_texture
|
|
|
|
#define GL_DEPTH_COMPONENT16_ARB 0x81A5
|
|
#define GL_DEPTH_COMPONENT24_ARB 0x81A6
|
|
#define GL_DEPTH_COMPONENT32_ARB 0x81A7
|
|
#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
|
|
#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
|
|
|
|
#endif /* GL_ARB_depth_texture */
|
|
|
|
/* -------------------------- ARB_fragment_program ------------------------ */
|
|
|
|
#ifdef GL_ARB_fragment_program
|
|
|
|
#define GL_FRAGMENT_PROGRAM_ARB 0x8804
|
|
#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
|
|
#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
|
|
#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
|
|
#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
|
|
#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
|
|
#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
|
|
#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
|
|
#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
|
|
#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
|
|
#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
|
|
#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
|
|
#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
|
|
#define GL_MAX_TEXTURE_COORDS_ARB 0x8871
|
|
#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
|
|
|
|
#endif /* GL_ARB_fragment_program */
|
|
|
|
/* ------------------------------ ARB_imaging ----------------------------- */
|
|
|
|
#ifdef GL_ARB_imaging
|
|
|
|
#define GL_CONSTANT_COLOR 0x8001
|
|
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
|
|
#define GL_CONSTANT_ALPHA 0x8003
|
|
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
|
|
#define GL_BLEND_COLOR 0x8005
|
|
#define GL_FUNC_ADD 0x8006
|
|
#define GL_MIN 0x8007
|
|
#define GL_MAX 0x8008
|
|
#define GL_BLEND_EQUATION 0x8009
|
|
#define GL_FUNC_SUBTRACT 0x800A
|
|
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
|
|
#define GL_CONVOLUTION_1D 0x8010
|
|
#define GL_CONVOLUTION_2D 0x8011
|
|
#define GL_SEPARABLE_2D 0x8012
|
|
#define GL_CONVOLUTION_BORDER_MODE 0x8013
|
|
#define GL_CONVOLUTION_FILTER_SCALE 0x8014
|
|
#define GL_CONVOLUTION_FILTER_BIAS 0x8015
|
|
#define GL_REDUCE 0x8016
|
|
#define GL_CONVOLUTION_FORMAT 0x8017
|
|
#define GL_CONVOLUTION_WIDTH 0x8018
|
|
#define GL_CONVOLUTION_HEIGHT 0x8019
|
|
#define GL_MAX_CONVOLUTION_WIDTH 0x801A
|
|
#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
|
|
#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
|
|
#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
|
|
#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
|
|
#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
|
|
#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
|
|
#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
|
|
#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
|
|
#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
|
|
#define GL_HISTOGRAM 0x8024
|
|
#define GL_PROXY_HISTOGRAM 0x8025
|
|
#define GL_HISTOGRAM_WIDTH 0x8026
|
|
#define GL_HISTOGRAM_FORMAT 0x8027
|
|
#define GL_HISTOGRAM_RED_SIZE 0x8028
|
|
#define GL_HISTOGRAM_GREEN_SIZE 0x8029
|
|
#define GL_HISTOGRAM_BLUE_SIZE 0x802A
|
|
#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
|
|
#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
|
|
#define GL_HISTOGRAM_SINK 0x802D
|
|
#define GL_MINMAX 0x802E
|
|
#define GL_MINMAX_FORMAT 0x802F
|
|
#define GL_MINMAX_SINK 0x8030
|
|
#define GL_TABLE_TOO_LARGE 0x8031
|
|
#define GL_COLOR_MATRIX 0x80B1
|
|
#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
|
|
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
|
|
#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
|
|
#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
|
|
#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
|
|
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
|
|
#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
|
|
#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
|
|
#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
|
|
#define GL_POST_COLOR_MATIX_ALPHA_BIAS 0x80BB
|
|
#define GL_COLOR_TABLE 0x80D0
|
|
#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
|
|
#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
|
|
#define GL_PROXY_COLOR_TABLE 0x80D3
|
|
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
|
|
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
|
|
#define GL_COLOR_TABLE_SCALE 0x80D6
|
|
#define GL_COLOR_TABLE_BIAS 0x80D7
|
|
#define GL_COLOR_TABLE_FORMAT 0x80D8
|
|
#define GL_COLOR_TABLE_WIDTH 0x80D9
|
|
#define GL_COLOR_TABLE_RED_SIZE 0x80DA
|
|
#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
|
|
#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
|
|
#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
|
|
#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
|
|
#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
|
|
#define GL_IGNORE_BORDER 0x8150
|
|
#define GL_CONSTANT_BORDER 0x8151
|
|
#define GL_WRAP_BORDER 0x8152
|
|
#define GL_REPLICATE_BORDER 0x8153
|
|
#define GL_CONVOLUTION_BORDER_COLOR 0x8154
|
|
|
|
typedef void (APIENTRY * glColorTablePROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
|
|
typedef void (APIENTRY * glColorSubTablePROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
|
|
typedef void (APIENTRY * glColorTableParameterivPROC) (GLenum target, GLenum pname, const GLint *params);
|
|
typedef void (APIENTRY * glColorTableParameterfvPROC) (GLenum target, GLenum pname, const GLfloat *params);
|
|
typedef void (APIENTRY * glCopyColorSubTablePROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
|
|
typedef void (APIENTRY * glCopyColorTablePROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
|
|
typedef void (APIENTRY * glGetColorTablePROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
|
|
typedef void (APIENTRY * glGetColorTableParameterfvPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetColorTableParameterivPROC) (GLenum target, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glBlendEquationPROC) (GLenum mode);
|
|
typedef void (APIENTRY * glBlendColorPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
|
typedef void (APIENTRY * glHistogramPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
|
|
typedef void (APIENTRY * glResetHistogramPROC) (GLenum target);
|
|
typedef void (APIENTRY * glGetHistogramPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
|
|
typedef void (APIENTRY * glGetHistogramParameterfvPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetHistogramParameterivPROC) (GLenum target, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glMinmaxPROC) (GLenum target, GLenum internalformat, GLboolean sink);
|
|
typedef void (APIENTRY * glResetMinmaxPROC) (GLenum target);
|
|
typedef void (APIENTRY * glGetMinmaxPROC) (GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values);
|
|
typedef void (APIENTRY * glGetMinmaxParameterfvPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetMinmaxParameterivPROC) (GLenum target, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glConvolutionFilter1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
|
|
typedef void (APIENTRY * glConvolutionFilter2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
|
|
typedef void (APIENTRY * glConvolutionParameterfPROC) (GLenum target, GLenum pname, GLfloat params);
|
|
typedef void (APIENTRY * glConvolutionParameterfvPROC) (GLenum target, GLenum pname, const GLfloat *params);
|
|
typedef void (APIENTRY * glConvolutionParameteriPROC) (GLenum target, GLenum pname, GLint params);
|
|
typedef void (APIENTRY * glConvolutionParameterivPROC) (GLenum target, GLenum pname, const GLint *params);
|
|
typedef void (APIENTRY * glCopyConvolutionFilter1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
|
|
typedef void (APIENTRY * glCopyConvolutionFilter2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
|
|
typedef void (APIENTRY * glGetConvolutionFilterPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
|
|
typedef void (APIENTRY * glGetConvolutionParameterfvPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetConvolutionParameterivPROC) (GLenum target, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glSeparableFilter2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
|
|
typedef void (APIENTRY * glGetSeparableFilterPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
|
|
|
|
extern GLEW_EXPORT glBlendColorPROC glBlendColor;
|
|
extern GLEW_EXPORT glBlendEquationPROC glBlendEquation;
|
|
extern GLEW_EXPORT glColorTablePROC glColorTable;
|
|
extern GLEW_EXPORT glColorTableParameterfvPROC glColorTableParameterfv;
|
|
extern GLEW_EXPORT glColorTableParameterivPROC glColorTableParameteriv;
|
|
extern GLEW_EXPORT glCopyColorTablePROC glCopyColorTable;
|
|
extern GLEW_EXPORT glGetColorTablePROC glGetColorTable;
|
|
extern GLEW_EXPORT glGetColorTableParameterfvPROC glGetColorTableParameterfv;
|
|
extern GLEW_EXPORT glGetColorTableParameterivPROC glGetColorTableParameteriv;
|
|
extern GLEW_EXPORT glColorSubTablePROC glColorSubTable;
|
|
extern GLEW_EXPORT glCopyColorSubTablePROC glCopyColorSubTable;
|
|
extern GLEW_EXPORT glConvolutionFilter1DPROC glConvolutionFilter1D;
|
|
extern GLEW_EXPORT glConvolutionFilter2DPROC glConvolutionFilter2D;
|
|
extern GLEW_EXPORT glConvolutionParameterfPROC glConvolutionParameterf;
|
|
extern GLEW_EXPORT glConvolutionParameterfvPROC glConvolutionParameterfv;
|
|
extern GLEW_EXPORT glConvolutionParameteriPROC glConvolutionParameteri;
|
|
extern GLEW_EXPORT glConvolutionParameterivPROC glConvolutionParameteriv;
|
|
extern GLEW_EXPORT glCopyConvolutionFilter1DPROC glCopyConvolutionFilter1D;
|
|
extern GLEW_EXPORT glCopyConvolutionFilter2DPROC glCopyConvolutionFilter2D;
|
|
extern GLEW_EXPORT glGetConvolutionFilterPROC glGetConvolutionFilter;
|
|
extern GLEW_EXPORT glGetConvolutionParameterfvPROC glGetConvolutionParameterfv;
|
|
extern GLEW_EXPORT glGetConvolutionParameterivPROC glGetConvolutionParameteriv;
|
|
extern GLEW_EXPORT glGetSeparableFilterPROC glGetSeparableFilter;
|
|
extern GLEW_EXPORT glSeparableFilter2DPROC glSeparableFilter2D;
|
|
extern GLEW_EXPORT glGetHistogramPROC glGetHistogram;
|
|
extern GLEW_EXPORT glGetHistogramParameterfvPROC glGetHistogramParameterfv;
|
|
extern GLEW_EXPORT glGetHistogramParameterivPROC glGetHistogramParameteriv;
|
|
extern GLEW_EXPORT glGetMinmaxPROC glGetMinmax;
|
|
extern GLEW_EXPORT glGetMinmaxParameterfvPROC glGetMinmaxParameterfv;
|
|
extern GLEW_EXPORT glGetMinmaxParameterivPROC glGetMinmaxParameteriv;
|
|
extern GLEW_EXPORT glHistogramPROC glHistogram;
|
|
extern GLEW_EXPORT glMinmaxPROC glMinmax;
|
|
extern GLEW_EXPORT glResetHistogramPROC glResetHistogram;
|
|
extern GLEW_EXPORT glResetMinmaxPROC glResetMinmax;
|
|
|
|
#endif /* GL_ARB_imaging */
|
|
|
|
/* -------------------------- ARB_matrix_palette -------------------------- */
|
|
|
|
#ifdef GL_ARB_matrix_palette
|
|
|
|
#define GL_MATRIX_PALETTE_ARB 0x8840
|
|
#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
|
|
#define GL_MAX_PALETTE_MATRICES_ARB 0x8842
|
|
#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
|
|
#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
|
|
#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
|
|
#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
|
|
#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
|
|
#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
|
|
#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
|
|
|
|
typedef void (APIENTRY * glCurrentPaletteMatrixARBPROC) (GLint index);
|
|
typedef void (APIENTRY * glMatrixIndexubvARBPROC) (GLint size, GLubyte *indices);
|
|
typedef void (APIENTRY * glMatrixIndexusvARBPROC) (GLint size, GLushort *indices);
|
|
typedef void (APIENTRY * glMatrixIndexuivARBPROC) (GLint size, GLuint *indices);
|
|
typedef void (APIENTRY * glMatrixIndexPointerARBPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer);
|
|
|
|
extern GLEW_EXPORT glCurrentPaletteMatrixARBPROC glCurrentPaletteMatrixARB;
|
|
extern GLEW_EXPORT glMatrixIndexubvARBPROC glMatrixIndexubvARB;
|
|
extern GLEW_EXPORT glMatrixIndexusvARBPROC glMatrixIndexusvARB;
|
|
extern GLEW_EXPORT glMatrixIndexuivARBPROC glMatrixIndexuivARB;
|
|
extern GLEW_EXPORT glMatrixIndexPointerARBPROC glMatrixIndexPointerARB;
|
|
|
|
#endif /* GL_ARB_matrix_palette */
|
|
|
|
/* ---------------------------- ARB_multisample --------------------------- */
|
|
|
|
#ifdef GL_ARB_multisample
|
|
|
|
#define GL_MULTISAMPLE_ARB 0x809D
|
|
#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
|
|
#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
|
|
#define GL_SAMPLE_COVERAGE_ARB 0x80A0
|
|
#define GL_SAMPLE_BUFFERS_ARB 0x80A8
|
|
#define GL_SAMPLES_ARB 0x80A9
|
|
#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
|
|
#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
|
|
#define GL_MULTISAMPLE_BIT_ARB 0x20000000
|
|
|
|
typedef void (APIENTRY * glSampleCoverageARBPROC) (GLclampf value, GLboolean invert);
|
|
|
|
extern GLEW_EXPORT glSampleCoverageARBPROC glSampleCoverageARB;
|
|
|
|
#endif /* GL_ARB_multisample */
|
|
|
|
/* --------------------------- ARB_multitexture --------------------------- */
|
|
|
|
#ifdef GL_ARB_multitexture
|
|
|
|
#define GL_TEXTURE0_ARB 0x84C0
|
|
#define GL_TEXTURE1_ARB 0x84C1
|
|
#define GL_TEXTURE2_ARB 0x84C2
|
|
#define GL_TEXTURE3_ARB 0x84C3
|
|
#define GL_TEXTURE4_ARB 0x84C4
|
|
#define GL_TEXTURE5_ARB 0x84C5
|
|
#define GL_TEXTURE6_ARB 0x84C6
|
|
#define GL_TEXTURE7_ARB 0x84C7
|
|
#define GL_TEXTURE8_ARB 0x84C8
|
|
#define GL_TEXTURE9_ARB 0x84C9
|
|
#define GL_TEXTURE10_ARB 0x84CA
|
|
#define GL_TEXTURE11_ARB 0x84CB
|
|
#define GL_TEXTURE12_ARB 0x84CC
|
|
#define GL_TEXTURE13_ARB 0x84CD
|
|
#define GL_TEXTURE14_ARB 0x84CE
|
|
#define GL_TEXTURE15_ARB 0x84CF
|
|
#define GL_TEXTURE16_ARB 0x84D0
|
|
#define GL_TEXTURE17_ARB 0x84D1
|
|
#define GL_TEXTURE18_ARB 0x84D2
|
|
#define GL_TEXTURE19_ARB 0x84D3
|
|
#define GL_TEXTURE20_ARB 0x84D4
|
|
#define GL_TEXTURE21_ARB 0x84D5
|
|
#define GL_TEXTURE22_ARB 0x84D6
|
|
#define GL_TEXTURE23_ARB 0x84D7
|
|
#define GL_TEXTURE24_ARB 0x84D8
|
|
#define GL_TEXTURE25_ARB 0x84D9
|
|
#define GL_TEXTURE26_ARB 0x84DA
|
|
#define GL_TEXTURE27_ARB 0x84DB
|
|
#define GL_TEXTURE28_ARB 0x84DC
|
|
#define GL_TEXTURE29_ARB 0x84DD
|
|
#define GL_TEXTURE30_ARB 0x84DE
|
|
#define GL_TEXTURE31_ARB 0x84DF
|
|
#define GL_ACTIVE_TEXTURE_ARB 0x84E0
|
|
#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
|
|
#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
|
|
|
|
typedef void (APIENTRY * glActiveTextureARBPROC) (GLenum texture);
|
|
typedef void (APIENTRY * glClientActiveTextureARBPROC) (GLenum texture);
|
|
typedef void (APIENTRY * glMultiTexCoord1dARBPROC) (GLenum target, GLdouble s);
|
|
typedef void (APIENTRY * glMultiTexCoord1dvARBPROC) (GLenum target, const GLdouble *v);
|
|
typedef void (APIENTRY * glMultiTexCoord1fARBPROC) (GLenum target, GLfloat s);
|
|
typedef void (APIENTRY * glMultiTexCoord1fvARBPROC) (GLenum target, const GLfloat *v);
|
|
typedef void (APIENTRY * glMultiTexCoord1iARBPROC) (GLenum target, GLint s);
|
|
typedef void (APIENTRY * glMultiTexCoord1ivARBPROC) (GLenum target, const GLint *v);
|
|
typedef void (APIENTRY * glMultiTexCoord1sARBPROC) (GLenum target, GLshort s);
|
|
typedef void (APIENTRY * glMultiTexCoord1svARBPROC) (GLenum target, const GLshort *v);
|
|
typedef void (APIENTRY * glMultiTexCoord2dARBPROC) (GLenum target, GLdouble s, GLdouble t);
|
|
typedef void (APIENTRY * glMultiTexCoord2dvARBPROC) (GLenum target, const GLdouble *v);
|
|
typedef void (APIENTRY * glMultiTexCoord2fARBPROC) (GLenum target, GLfloat s, GLfloat t);
|
|
typedef void (APIENTRY * glMultiTexCoord2fvARBPROC) (GLenum target, const GLfloat *v);
|
|
typedef void (APIENTRY * glMultiTexCoord2iARBPROC) (GLenum target, GLint s, GLint t);
|
|
typedef void (APIENTRY * glMultiTexCoord2ivARBPROC) (GLenum target, const GLint *v);
|
|
typedef void (APIENTRY * glMultiTexCoord2sARBPROC) (GLenum target, GLshort s, GLshort t);
|
|
typedef void (APIENTRY * glMultiTexCoord2svARBPROC) (GLenum target, const GLshort *v);
|
|
typedef void (APIENTRY * glMultiTexCoord3dARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
|
|
typedef void (APIENTRY * glMultiTexCoord3dvARBPROC) (GLenum target, const GLdouble *v);
|
|
typedef void (APIENTRY * glMultiTexCoord3fARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
|
|
typedef void (APIENTRY * glMultiTexCoord3fvARBPROC) (GLenum target, const GLfloat *v);
|
|
typedef void (APIENTRY * glMultiTexCoord3iARBPROC) (GLenum target, GLint s, GLint t, GLint r);
|
|
typedef void (APIENTRY * glMultiTexCoord3ivARBPROC) (GLenum target, const GLint *v);
|
|
typedef void (APIENTRY * glMultiTexCoord3sARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
|
|
typedef void (APIENTRY * glMultiTexCoord3svARBPROC) (GLenum target, const GLshort *v);
|
|
typedef void (APIENTRY * glMultiTexCoord4dARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
|
|
typedef void (APIENTRY * glMultiTexCoord4dvARBPROC) (GLenum target, const GLdouble *v);
|
|
typedef void (APIENTRY * glMultiTexCoord4fARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
|
|
typedef void (APIENTRY * glMultiTexCoord4fvARBPROC) (GLenum target, const GLfloat *v);
|
|
typedef void (APIENTRY * glMultiTexCoord4iARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
|
|
typedef void (APIENTRY * glMultiTexCoord4ivARBPROC) (GLenum target, const GLint *v);
|
|
typedef void (APIENTRY * glMultiTexCoord4sARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
|
|
typedef void (APIENTRY * glMultiTexCoord4svARBPROC) (GLenum target, const GLshort *v);
|
|
|
|
extern GLEW_EXPORT glActiveTextureARBPROC glActiveTextureARB;
|
|
extern GLEW_EXPORT glClientActiveTextureARBPROC glClientActiveTextureARB;
|
|
extern GLEW_EXPORT glMultiTexCoord1dARBPROC glMultiTexCoord1dARB;
|
|
extern GLEW_EXPORT glMultiTexCoord1dvARBPROC glMultiTexCoord1dvARB;
|
|
extern GLEW_EXPORT glMultiTexCoord1fARBPROC glMultiTexCoord1fARB;
|
|
extern GLEW_EXPORT glMultiTexCoord1fvARBPROC glMultiTexCoord1fvARB;
|
|
extern GLEW_EXPORT glMultiTexCoord1iARBPROC glMultiTexCoord1iARB;
|
|
extern GLEW_EXPORT glMultiTexCoord1ivARBPROC glMultiTexCoord1ivARB;
|
|
extern GLEW_EXPORT glMultiTexCoord1sARBPROC glMultiTexCoord1sARB;
|
|
extern GLEW_EXPORT glMultiTexCoord1svARBPROC glMultiTexCoord1svARB;
|
|
extern GLEW_EXPORT glMultiTexCoord2dARBPROC glMultiTexCoord2dARB;
|
|
extern GLEW_EXPORT glMultiTexCoord2dvARBPROC glMultiTexCoord2dvARB;
|
|
extern GLEW_EXPORT glMultiTexCoord2fARBPROC glMultiTexCoord2fARB;
|
|
extern GLEW_EXPORT glMultiTexCoord2fvARBPROC glMultiTexCoord2fvARB;
|
|
extern GLEW_EXPORT glMultiTexCoord2iARBPROC glMultiTexCoord2iARB;
|
|
extern GLEW_EXPORT glMultiTexCoord2ivARBPROC glMultiTexCoord2ivARB;
|
|
extern GLEW_EXPORT glMultiTexCoord2sARBPROC glMultiTexCoord2sARB;
|
|
extern GLEW_EXPORT glMultiTexCoord2svARBPROC glMultiTexCoord2svARB;
|
|
extern GLEW_EXPORT glMultiTexCoord3dARBPROC glMultiTexCoord3dARB;
|
|
extern GLEW_EXPORT glMultiTexCoord3dvARBPROC glMultiTexCoord3dvARB;
|
|
extern GLEW_EXPORT glMultiTexCoord3fARBPROC glMultiTexCoord3fARB;
|
|
extern GLEW_EXPORT glMultiTexCoord3fvARBPROC glMultiTexCoord3fvARB;
|
|
extern GLEW_EXPORT glMultiTexCoord3iARBPROC glMultiTexCoord3iARB;
|
|
extern GLEW_EXPORT glMultiTexCoord3ivARBPROC glMultiTexCoord3ivARB;
|
|
extern GLEW_EXPORT glMultiTexCoord3sARBPROC glMultiTexCoord3sARB;
|
|
extern GLEW_EXPORT glMultiTexCoord3svARBPROC glMultiTexCoord3svARB;
|
|
extern GLEW_EXPORT glMultiTexCoord4dARBPROC glMultiTexCoord4dARB;
|
|
extern GLEW_EXPORT glMultiTexCoord4dvARBPROC glMultiTexCoord4dvARB;
|
|
extern GLEW_EXPORT glMultiTexCoord4fARBPROC glMultiTexCoord4fARB;
|
|
extern GLEW_EXPORT glMultiTexCoord4fvARBPROC glMultiTexCoord4fvARB;
|
|
extern GLEW_EXPORT glMultiTexCoord4iARBPROC glMultiTexCoord4iARB;
|
|
extern GLEW_EXPORT glMultiTexCoord4ivARBPROC glMultiTexCoord4ivARB;
|
|
extern GLEW_EXPORT glMultiTexCoord4sARBPROC glMultiTexCoord4sARB;
|
|
extern GLEW_EXPORT glMultiTexCoord4svARBPROC glMultiTexCoord4svARB;
|
|
|
|
#endif /* GL_ARB_multitexture */
|
|
|
|
/* ------------------------- ARB_point_parameters ------------------------- */
|
|
|
|
#ifdef GL_ARB_point_parameters
|
|
|
|
#define GL_POINT_SIZE_MIN_ARB 0x8126
|
|
#define GL_POINT_SIZE_MAX_ARB 0x8127
|
|
#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
|
|
#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
|
|
|
|
typedef void (APIENTRY * glPointParameterfARBPROC) (GLenum pname, GLfloat param);
|
|
typedef void (APIENTRY * glPointParameterfvARBPROC) (GLenum pname, GLfloat *params);
|
|
|
|
extern GLEW_EXPORT glPointParameterfARBPROC glPointParameterfARB;
|
|
extern GLEW_EXPORT glPointParameterfvARBPROC glPointParameterfvARB;
|
|
|
|
#endif /* GL_ARB_point_parameters */
|
|
|
|
/* ------------------------------ ARB_shadow ------------------------------ */
|
|
|
|
#ifdef GL_ARB_shadow
|
|
|
|
#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
|
|
#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
|
|
#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
|
|
|
|
#endif /* GL_ARB_shadow */
|
|
|
|
/* -------------------------- ARB_shadow_ambient -------------------------- */
|
|
|
|
#ifdef GL_ARB_shadow_ambient
|
|
|
|
#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
|
|
|
|
#endif /* GL_ARB_shadow_ambient */
|
|
|
|
/* ----------------------- ARB_texture_border_clamp ----------------------- */
|
|
|
|
#ifdef GL_ARB_texture_border_clamp
|
|
|
|
#define GL_CLAMP_TO_BORDER_ARB 0x812D
|
|
|
|
#endif /* GL_ARB_texture_border_clamp */
|
|
|
|
/* ------------------------ ARB_texture_compression ----------------------- */
|
|
|
|
#ifdef GL_ARB_texture_compression
|
|
|
|
#define GL_COMPRESSED_ALPHA_ARB 0x84E9
|
|
#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
|
|
#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
|
|
#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
|
|
#define GL_COMPRESSED_RGB_ARB 0x84ED
|
|
#define GL_COMPRESSED_RGBA_ARB 0x84EE
|
|
#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
|
|
#define GL_TEXTURE_IMAGE_SIZE_ARB 0x86A0
|
|
#define GL_TEXTURE_COMPRESSED_ARB 0x86A1
|
|
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
|
|
#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
|
|
|
|
typedef void (APIENTRY * glCompressedTexImage1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
|
|
typedef void (APIENTRY * glCompressedTexImage2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
|
|
typedef void (APIENTRY * glCompressedTexImage3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
|
|
typedef void (APIENTRY * glCompressedTexSubImage1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
|
|
typedef void (APIENTRY * glCompressedTexSubImage2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
|
|
typedef void (APIENTRY * glCompressedTexSubImage3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
|
|
typedef void (APIENTRY * glGetCompressedTexImageARBPROC) (GLenum target, GLint lod, GLvoid *img);
|
|
|
|
extern GLEW_EXPORT glCompressedTexImage3DARBPROC glCompressedTexImage3DARB;
|
|
extern GLEW_EXPORT glCompressedTexImage2DARBPROC glCompressedTexImage2DARB;
|
|
extern GLEW_EXPORT glCompressedTexImage1DARBPROC glCompressedTexImage1DARB;
|
|
extern GLEW_EXPORT glCompressedTexSubImage3DARBPROC glCompressedTexSubImage3DARB;
|
|
extern GLEW_EXPORT glCompressedTexSubImage2DARBPROC glCompressedTexSubImage2DARB;
|
|
extern GLEW_EXPORT glCompressedTexSubImage1DARBPROC glCompressedTexSubImage1DARB;
|
|
extern GLEW_EXPORT glGetCompressedTexImageARBPROC glGetCompressedTexImageARB;
|
|
|
|
#endif /* GL_ARB_texture_compression */
|
|
|
|
/* ------------------------- ARB_texture_cube_map ------------------------- */
|
|
|
|
#ifdef GL_ARB_texture_cube_map
|
|
|
|
#define GL_NORMAL_MAP_ARB 0x8511
|
|
#define GL_REFLECTION_MAP_ARB 0x8512
|
|
#define GL_TEXTURE_CUBE_MAP_ARB 0x8513
|
|
#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
|
|
#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
|
|
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
|
|
|
|
#endif /* GL_ARB_texture_cube_map */
|
|
|
|
/* -------------------------- ARB_texture_env_add ------------------------- */
|
|
|
|
/* ------------------------ ARB_texture_env_combine ----------------------- */
|
|
|
|
#ifdef GL_ARB_texture_env_combine
|
|
|
|
#define GL_COMBINE_ARB 0x8570
|
|
#define GL_COMBINE_RGB_ARB 0x8571
|
|
#define GL_COMBINE_ALPHA_ARB 0x8572
|
|
#define GL_RGB_SCALE_ARB 0x8573
|
|
#define GL_ADD_SIGNED_ARB 0x8574
|
|
#define GL_INTERPOLATE_ARB 0x8575
|
|
#define GL_CONSTANT_ARB 0x8576
|
|
#define GL_PRIMARY_COLOR_ARB 0x8577
|
|
#define GL_PREVIOUS_ARB 0x8578
|
|
#define GL_SOURCE0_RGB_ARB 0x8580
|
|
#define GL_SOURCE1_RGB_ARB 0x8581
|
|
#define GL_SOURCE2_RGB_ARB 0x8582
|
|
#define GL_SOURCE0_ALPHA_ARB 0x8588
|
|
#define GL_SOURCE1_ALPHA_ARB 0x8589
|
|
#define GL_SOURCE2_ALPHA_ARB 0x858A
|
|
#define GL_OPERAND0_RGB_ARB 0x8590
|
|
#define GL_OPERAND1_RGB_ARB 0x8591
|
|
#define GL_OPERAND2_RGB_ARB 0x8592
|
|
#define GL_OPERAND0_ALPHA_ARB 0x8598
|
|
#define GL_OPERAND1_ALPHA_ARB 0x8599
|
|
#define GL_OPERAND2_ALPHA_ARB 0x859A
|
|
|
|
#endif /* GL_ARB_texture_env_combine */
|
|
|
|
/* ----------------------- ARB_texture_env_crossbar ----------------------- */
|
|
|
|
/* ------------------------- ARB_texture_env_dot3 ------------------------- */
|
|
|
|
#ifdef GL_ARB_texture_env_dot3
|
|
|
|
#define GL_DOT3_RGB_ARB 0x86AE
|
|
#define GL_DOT3_RGBA_ARB 0x86AF
|
|
|
|
#endif /* GL_ARB_texture_env_dot3 */
|
|
|
|
/* ---------------------- ARB_texture_mirrored_repeat --------------------- */
|
|
|
|
#ifdef GL_ARB_texture_mirrored_repeat
|
|
|
|
#define GL_MIRRORED_REPEAT_ARB 0x8370
|
|
|
|
#endif /* GL_ARB_texture_mirrored_repeat */
|
|
|
|
/* ------------------------- ARB_transpose_matrix ------------------------- */
|
|
|
|
#ifdef GL_ARB_transpose_matrix
|
|
|
|
#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
|
|
#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
|
|
#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
|
|
#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
|
|
|
|
typedef void (APIENTRY * glLoadTransposeMatrixdARBPROC) (const GLdouble m[16]);
|
|
typedef void (APIENTRY * glLoadTransposeMatrixfARBPROC) (const GLfloat m[16]);
|
|
typedef void (APIENTRY * glMultTransposeMatrixdARBPROC) (const GLdouble m[16]);
|
|
typedef void (APIENTRY * glMultTransposeMatrixfARBPROC) (const GLfloat m[16]);
|
|
|
|
extern GLEW_EXPORT glLoadTransposeMatrixfARBPROC glLoadTransposeMatrixfARB;
|
|
extern GLEW_EXPORT glLoadTransposeMatrixdARBPROC glLoadTransposeMatrixdARB;
|
|
extern GLEW_EXPORT glMultTransposeMatrixfARBPROC glMultTransposeMatrixfARB;
|
|
extern GLEW_EXPORT glMultTransposeMatrixdARBPROC glMultTransposeMatrixdARB;
|
|
|
|
#endif /* GL_ARB_transpose_matrix */
|
|
|
|
/* --------------------------- ARB_vertex_blend --------------------------- */
|
|
|
|
#ifdef GL_ARB_vertex_blend
|
|
|
|
#define GL_MAX_VERTEX_UNITS_ARB 0x86A4
|
|
#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
|
|
#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
|
|
#define GL_VERTEX_BLEND_ARB 0x86A7
|
|
#define GL_CURRENT_WEIGHT_ARB 0x86A8
|
|
#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
|
|
#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
|
|
#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
|
|
#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
|
|
#define GL_WEIGHT_ARRAY_ARB 0x86AD
|
|
#define GL_MODELVIEW0_ARB 0x1700
|
|
#define GL_MODELVIEW1_ARB 0x850A
|
|
#define GL_MODELVIEW2_ARB 0x8722
|
|
#define GL_MODELVIEW3_ARB 0x8723
|
|
#define GL_MODELVIEW4_ARB 0x8724
|
|
#define GL_MODELVIEW5_ARB 0x8725
|
|
#define GL_MODELVIEW6_ARB 0x8726
|
|
#define GL_MODELVIEW7_ARB 0x8727
|
|
#define GL_MODELVIEW8_ARB 0x8728
|
|
#define GL_MODELVIEW9_ARB 0x8729
|
|
#define GL_MODELVIEW10_ARB 0x872A
|
|
#define GL_MODELVIEW11_ARB 0x872B
|
|
#define GL_MODELVIEW12_ARB 0x872C
|
|
#define GL_MODELVIEW13_ARB 0x872D
|
|
#define GL_MODELVIEW14_ARB 0x872E
|
|
#define GL_MODELVIEW15_ARB 0x872F
|
|
#define GL_MODELVIEW16_ARB 0x8730
|
|
#define GL_MODELVIEW17_ARB 0x8731
|
|
#define GL_MODELVIEW18_ARB 0x8732
|
|
#define GL_MODELVIEW19_ARB 0x8733
|
|
#define GL_MODELVIEW20_ARB 0x8734
|
|
#define GL_MODELVIEW21_ARB 0x8735
|
|
#define GL_MODELVIEW22_ARB 0x8736
|
|
#define GL_MODELVIEW23_ARB 0x8737
|
|
#define GL_MODELVIEW24_ARB 0x8738
|
|
#define GL_MODELVIEW25_ARB 0x8739
|
|
#define GL_MODELVIEW26_ARB 0x873A
|
|
#define GL_MODELVIEW27_ARB 0x873B
|
|
#define GL_MODELVIEW28_ARB 0x873C
|
|
#define GL_MODELVIEW29_ARB 0x873D
|
|
#define GL_MODELVIEW30_ARB 0x873E
|
|
#define GL_MODELVIEW31_ARB 0x873F
|
|
|
|
typedef void (APIENTRY * glWeightbvARBPROC) (GLint size, GLbyte *weights);
|
|
typedef void (APIENTRY * glWeightsvARBPROC) (GLint size, GLshort *weights);
|
|
typedef void (APIENTRY * glWeightivARBPROC) (GLint size, GLint *weights);
|
|
typedef void (APIENTRY * glWeightfvARBPROC) (GLint size, GLfloat *weights);
|
|
typedef void (APIENTRY * glWeightdvARBPROC) (GLint size, GLdouble *weights);
|
|
typedef void (APIENTRY * glWeightubvARBPROC) (GLint size, GLubyte *weights);
|
|
typedef void (APIENTRY * glWeightusvARBPROC) (GLint size, GLushort *weights);
|
|
typedef void (APIENTRY * glWeightuivARBPROC) (GLint size, GLuint *weights);
|
|
typedef void (APIENTRY * glWeightPointerARBPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer);
|
|
typedef void (APIENTRY * glVertexBlendARBPROC) (GLint count);
|
|
|
|
extern GLEW_EXPORT glWeightbvARBPROC glWeightbvARB;
|
|
extern GLEW_EXPORT glWeightsvARBPROC glWeightsvARB;
|
|
extern GLEW_EXPORT glWeightivARBPROC glWeightivARB;
|
|
extern GLEW_EXPORT glWeightfvARBPROC glWeightfvARB;
|
|
extern GLEW_EXPORT glWeightdvARBPROC glWeightdvARB;
|
|
extern GLEW_EXPORT glWeightubvARBPROC glWeightubvARB;
|
|
extern GLEW_EXPORT glWeightusvARBPROC glWeightusvARB;
|
|
extern GLEW_EXPORT glWeightuivARBPROC glWeightuivARB;
|
|
extern GLEW_EXPORT glWeightPointerARBPROC glWeightPointerARB;
|
|
extern GLEW_EXPORT glVertexBlendARBPROC glVertexBlendARB;
|
|
|
|
#endif /* GL_ARB_vertex_blend */
|
|
|
|
/* -------------------------- ARB_vertex_program -------------------------- */
|
|
|
|
#ifdef GL_ARB_vertex_program
|
|
|
|
#define GL_VERTEX_PROGRAM_ARB 0x8620
|
|
#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
|
|
#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
|
|
#define GL_COLOR_SUM_ARB 0x8458
|
|
#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
|
|
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
|
|
#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
|
|
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
|
|
#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
|
|
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
|
|
#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
|
|
#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
|
|
#define GL_PROGRAM_LENGTH_ARB 0x8627
|
|
#define GL_PROGRAM_FORMAT_ARB 0x8876
|
|
#define GL_PROGRAM_BINDING_ARB 0x8677
|
|
#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
|
|
#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
|
|
#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
|
|
#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
|
|
#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
|
|
#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
|
|
#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
|
|
#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
|
|
#define GL_PROGRAM_PARAMETERS_ARB 0x88A8
|
|
#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
|
|
#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
|
|
#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
|
|
#define GL_PROGRAM_ATTRIBS_ARB 0x88AC
|
|
#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
|
|
#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
|
|
#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
|
|
#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
|
|
#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
|
|
#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
|
|
#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
|
|
#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
|
|
#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
|
|
#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
|
|
#define GL_PROGRAM_STRING_ARB 0x8628
|
|
#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
|
|
#define GL_CURRENT_MATRIX_ARB 0x8641
|
|
#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
|
|
#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
|
|
#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
|
|
#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
|
|
#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
|
|
#define GL_PROGRAM_ERROR_STRING_ARB 0x8874
|
|
#define GL_MATRIX0_ARB 0x88C0
|
|
#define GL_MATRIX1_ARB 0x88C1
|
|
#define GL_MATRIX2_ARB 0x88C2
|
|
#define GL_MATRIX3_ARB 0x88C3
|
|
#define GL_MATRIX4_ARB 0x88C4
|
|
#define GL_MATRIX5_ARB 0x88C5
|
|
#define GL_MATRIX6_ARB 0x88C6
|
|
#define GL_MATRIX7_ARB 0x88C7
|
|
#define GL_MATRIX8_ARB 0x88C8
|
|
#define GL_MATRIX9_ARB 0x88C9
|
|
#define GL_MATRIX10_ARB 0x88CA
|
|
#define GL_MATRIX11_ARB 0x88CB
|
|
#define GL_MATRIX12_ARB 0x88CC
|
|
#define GL_MATRIX13_ARB 0x88CD
|
|
#define GL_MATRIX14_ARB 0x88CE
|
|
#define GL_MATRIX15_ARB 0x88CF
|
|
#define GL_MATRIX16_ARB 0x88D0
|
|
#define GL_MATRIX17_ARB 0x88D1
|
|
#define GL_MATRIX18_ARB 0x88D2
|
|
#define GL_MATRIX19_ARB 0x88D3
|
|
#define GL_MATRIX20_ARB 0x88D4
|
|
#define GL_MATRIX21_ARB 0x88D5
|
|
#define GL_MATRIX22_ARB 0x88D6
|
|
#define GL_MATRIX23_ARB 0x88D7
|
|
#define GL_MATRIX24_ARB 0x88D8
|
|
#define GL_MATRIX25_ARB 0x88D9
|
|
#define GL_MATRIX26_ARB 0x88DA
|
|
#define GL_MATRIX27_ARB 0x88DB
|
|
#define GL_MATRIX28_ARB 0x88DC
|
|
#define GL_MATRIX29_ARB 0x88DD
|
|
#define GL_MATRIX30_ARB 0x88DE
|
|
#define GL_MATRIX31_ARB 0x88DF
|
|
|
|
typedef void (APIENTRY * glVertexAttrib1sARBPROC) (GLuint index, GLshort x);
|
|
typedef void (APIENTRY * glVertexAttrib1fARBPROC) (GLuint index, GLfloat x);
|
|
typedef void (APIENTRY * glVertexAttrib1dARBPROC) (GLuint index, GLdouble x);
|
|
typedef void (APIENTRY * glVertexAttrib2sARBPROC) (GLuint index, GLshort x, GLshort y);
|
|
typedef void (APIENTRY * glVertexAttrib2fARBPROC) (GLuint index, GLfloat x, GLfloat y);
|
|
typedef void (APIENTRY * glVertexAttrib2dARBPROC) (GLuint index, GLdouble x, GLdouble y);
|
|
typedef void (APIENTRY * glVertexAttrib3sARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
|
|
typedef void (APIENTRY * glVertexAttrib3fARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void (APIENTRY * glVertexAttrib3dARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
|
|
typedef void (APIENTRY * glVertexAttrib4sARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
|
|
typedef void (APIENTRY * glVertexAttrib4fARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void (APIENTRY * glVertexAttrib4dARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void (APIENTRY * glVertexAttrib4NubARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
|
|
typedef void (APIENTRY * glVertexAttrib1svARBPROC) (GLuint index, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttrib1fvARBPROC) (GLuint index, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexAttrib1dvARBPROC) (GLuint index, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexAttrib2svARBPROC) (GLuint index, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttrib2fvARBPROC) (GLuint index, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexAttrib2dvARBPROC) (GLuint index, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexAttrib3svARBPROC) (GLuint index, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttrib3fvARBPROC) (GLuint index, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexAttrib3dvARBPROC) (GLuint index, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexAttrib4bvARBPROC) (GLuint index, const GLbyte *v);
|
|
typedef void (APIENTRY * glVertexAttrib4svARBPROC) (GLuint index, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttrib4ivARBPROC) (GLuint index, const GLint *v);
|
|
typedef void (APIENTRY * glVertexAttrib4ubvARBPROC) (GLuint index, const GLubyte *v);
|
|
typedef void (APIENTRY * glVertexAttrib4usvARBPROC) (GLuint index, const GLushort *v);
|
|
typedef void (APIENTRY * glVertexAttrib4uivARBPROC) (GLuint index, const GLuint *v);
|
|
typedef void (APIENTRY * glVertexAttrib4fvARBPROC) (GLuint index, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexAttrib4dvARBPROC) (GLuint index, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexAttrib4NbvARBPROC) (GLuint index, const GLbyte *v);
|
|
typedef void (APIENTRY * glVertexAttrib4NsvARBPROC) (GLuint index, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttrib4NivARBPROC) (GLuint index, const GLint *v);
|
|
typedef void (APIENTRY * glVertexAttrib4NubvARBPROC) (GLuint index, const GLubyte *v);
|
|
typedef void (APIENTRY * glVertexAttrib4NusvARBPROC) (GLuint index, const GLushort *v);
|
|
typedef void (APIENTRY * glVertexAttrib4NuivARBPROC) (GLuint index, const GLuint *v);
|
|
typedef void (APIENTRY * glVertexAttribPointerARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
|
|
typedef void (APIENTRY * glEnableVertexAttribArrayARBPROC) (GLuint index);
|
|
typedef void (APIENTRY * glDisableVertexAttribArrayARBPROC) (GLuint index);
|
|
typedef void (APIENTRY * glProgramStringARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
|
|
typedef void (APIENTRY * glBindProgramARBPROC) (GLenum target, GLuint program);
|
|
typedef void (APIENTRY * glDeleteProgramsARBPROC) (GLsizei n, const GLuint *programs);
|
|
typedef void (APIENTRY * glGenProgramsARBPROC) (GLsizei n, GLuint *programs);
|
|
typedef void (APIENTRY * glProgramEnvParameter4dARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void (APIENTRY * glProgramEnvParameter4dvARBPROC) (GLenum target, GLuint index, const GLdouble *params);
|
|
typedef void (APIENTRY * glProgramEnvParameter4fARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void (APIENTRY * glProgramEnvParameter4fvARBPROC) (GLenum target, GLuint index, const GLfloat *params);
|
|
typedef void (APIENTRY * glProgramLocalParameter4dARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void (APIENTRY * glProgramLocalParameter4dvARBPROC) (GLenum target, GLuint index, const GLdouble *params);
|
|
typedef void (APIENTRY * glProgramLocalParameter4fARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void (APIENTRY * glProgramLocalParameter4fvARBPROC) (GLenum target, GLuint index, const GLfloat *params);
|
|
typedef void (APIENTRY * glGetProgramEnvParameterdvARBPROC) (GLenum target, GLuint index, GLdouble *params);
|
|
typedef void (APIENTRY * glGetProgramEnvParameterfvARBPROC) (GLenum target, GLuint index, GLfloat *params);
|
|
typedef void (APIENTRY * glGetProgramLocalParameterdvARBPROC) (GLenum target, GLuint index, GLdouble *params);
|
|
typedef void (APIENTRY * glGetProgramLocalParameterfvARBPROC) (GLenum target, GLuint index, GLfloat *params);
|
|
typedef void (APIENTRY * glGetProgramivARBPROC) (GLenum target, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glGetProgramStringARBPROC) (GLenum target, GLenum pname, GLvoid *string);
|
|
typedef void (APIENTRY * glGetVertexAttribdvARBPROC) (GLuint index, GLenum pname, GLdouble *params);
|
|
typedef void (APIENTRY * glGetVertexAttribfvARBPROC) (GLuint index, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetVertexAttribivARBPROC) (GLuint index, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glGetVertexAttribPointervARBPROC) (GLuint index, GLenum pname, GLvoid **pointer);
|
|
typedef GLboolean (APIENTRY * glIsProgramARBPROC) (GLuint program);
|
|
|
|
extern GLEW_EXPORT glVertexAttrib1sARBPROC glVertexAttrib1sARB;
|
|
extern GLEW_EXPORT glVertexAttrib1fARBPROC glVertexAttrib1fARB;
|
|
extern GLEW_EXPORT glVertexAttrib1dARBPROC glVertexAttrib1dARB;
|
|
extern GLEW_EXPORT glVertexAttrib2sARBPROC glVertexAttrib2sARB;
|
|
extern GLEW_EXPORT glVertexAttrib2fARBPROC glVertexAttrib2fARB;
|
|
extern GLEW_EXPORT glVertexAttrib2dARBPROC glVertexAttrib2dARB;
|
|
extern GLEW_EXPORT glVertexAttrib3sARBPROC glVertexAttrib3sARB;
|
|
extern GLEW_EXPORT glVertexAttrib3fARBPROC glVertexAttrib3fARB;
|
|
extern GLEW_EXPORT glVertexAttrib3dARBPROC glVertexAttrib3dARB;
|
|
extern GLEW_EXPORT glVertexAttrib4sARBPROC glVertexAttrib4sARB;
|
|
extern GLEW_EXPORT glVertexAttrib4fARBPROC glVertexAttrib4fARB;
|
|
extern GLEW_EXPORT glVertexAttrib4dARBPROC glVertexAttrib4dARB;
|
|
extern GLEW_EXPORT glVertexAttrib4NubARBPROC glVertexAttrib4NubARB;
|
|
extern GLEW_EXPORT glVertexAttrib1svARBPROC glVertexAttrib1svARB;
|
|
extern GLEW_EXPORT glVertexAttrib1fvARBPROC glVertexAttrib1fvARB;
|
|
extern GLEW_EXPORT glVertexAttrib1dvARBPROC glVertexAttrib1dvARB;
|
|
extern GLEW_EXPORT glVertexAttrib2svARBPROC glVertexAttrib2svARB;
|
|
extern GLEW_EXPORT glVertexAttrib2fvARBPROC glVertexAttrib2fvARB;
|
|
extern GLEW_EXPORT glVertexAttrib2dvARBPROC glVertexAttrib2dvARB;
|
|
extern GLEW_EXPORT glVertexAttrib3svARBPROC glVertexAttrib3svARB;
|
|
extern GLEW_EXPORT glVertexAttrib3fvARBPROC glVertexAttrib3fvARB;
|
|
extern GLEW_EXPORT glVertexAttrib3dvARBPROC glVertexAttrib3dvARB;
|
|
extern GLEW_EXPORT glVertexAttrib4bvARBPROC glVertexAttrib4bvARB;
|
|
extern GLEW_EXPORT glVertexAttrib4svARBPROC glVertexAttrib4svARB;
|
|
extern GLEW_EXPORT glVertexAttrib4ivARBPROC glVertexAttrib4ivARB;
|
|
extern GLEW_EXPORT glVertexAttrib4ubvARBPROC glVertexAttrib4ubvARB;
|
|
extern GLEW_EXPORT glVertexAttrib4usvARBPROC glVertexAttrib4usvARB;
|
|
extern GLEW_EXPORT glVertexAttrib4uivARBPROC glVertexAttrib4uivARB;
|
|
extern GLEW_EXPORT glVertexAttrib4fvARBPROC glVertexAttrib4fvARB;
|
|
extern GLEW_EXPORT glVertexAttrib4dvARBPROC glVertexAttrib4dvARB;
|
|
extern GLEW_EXPORT glVertexAttrib4NbvARBPROC glVertexAttrib4NbvARB;
|
|
extern GLEW_EXPORT glVertexAttrib4NsvARBPROC glVertexAttrib4NsvARB;
|
|
extern GLEW_EXPORT glVertexAttrib4NivARBPROC glVertexAttrib4NivARB;
|
|
extern GLEW_EXPORT glVertexAttrib4NubvARBPROC glVertexAttrib4NubvARB;
|
|
extern GLEW_EXPORT glVertexAttrib4NusvARBPROC glVertexAttrib4NusvARB;
|
|
extern GLEW_EXPORT glVertexAttrib4NuivARBPROC glVertexAttrib4NuivARB;
|
|
extern GLEW_EXPORT glVertexAttribPointerARBPROC glVertexAttribPointerARB;
|
|
extern GLEW_EXPORT glEnableVertexAttribArrayARBPROC glEnableVertexAttribArrayARB;
|
|
extern GLEW_EXPORT glDisableVertexAttribArrayARBPROC glDisableVertexAttribArrayARB;
|
|
extern GLEW_EXPORT glProgramStringARBPROC glProgramStringARB;
|
|
extern GLEW_EXPORT glBindProgramARBPROC glBindProgramARB;
|
|
extern GLEW_EXPORT glDeleteProgramsARBPROC glDeleteProgramsARB;
|
|
extern GLEW_EXPORT glGenProgramsARBPROC glGenProgramsARB;
|
|
extern GLEW_EXPORT glProgramEnvParameter4dARBPROC glProgramEnvParameter4dARB;
|
|
extern GLEW_EXPORT glProgramEnvParameter4dvARBPROC glProgramEnvParameter4dvARB;
|
|
extern GLEW_EXPORT glProgramEnvParameter4fARBPROC glProgramEnvParameter4fARB;
|
|
extern GLEW_EXPORT glProgramEnvParameter4fvARBPROC glProgramEnvParameter4fvARB;
|
|
extern GLEW_EXPORT glProgramLocalParameter4dARBPROC glProgramLocalParameter4dARB;
|
|
extern GLEW_EXPORT glProgramLocalParameter4dvARBPROC glProgramLocalParameter4dvARB;
|
|
extern GLEW_EXPORT glProgramLocalParameter4fARBPROC glProgramLocalParameter4fARB;
|
|
extern GLEW_EXPORT glProgramLocalParameter4fvARBPROC glProgramLocalParameter4fvARB;
|
|
extern GLEW_EXPORT glGetProgramEnvParameterdvARBPROC glGetProgramEnvParameterdvARB;
|
|
extern GLEW_EXPORT glGetProgramEnvParameterfvARBPROC glGetProgramEnvParameterfvARB;
|
|
extern GLEW_EXPORT glGetProgramLocalParameterdvARBPROC glGetProgramLocalParameterdvARB;
|
|
extern GLEW_EXPORT glGetProgramLocalParameterfvARBPROC glGetProgramLocalParameterfvARB;
|
|
extern GLEW_EXPORT glGetProgramivARBPROC glGetProgramivARB;
|
|
extern GLEW_EXPORT glGetProgramStringARBPROC glGetProgramStringARB;
|
|
extern GLEW_EXPORT glGetVertexAttribdvARBPROC glGetVertexAttribdvARB;
|
|
extern GLEW_EXPORT glGetVertexAttribfvARBPROC glGetVertexAttribfvARB;
|
|
extern GLEW_EXPORT glGetVertexAttribivARBPROC glGetVertexAttribivARB;
|
|
extern GLEW_EXPORT glGetVertexAttribPointervARBPROC glGetVertexAttribPointervARB;
|
|
extern GLEW_EXPORT glIsProgramARBPROC glIsProgramARB;
|
|
|
|
#endif /* GL_ARB_vertex_program */
|
|
|
|
/* ---------------------------- ARB_window_pos ---------------------------- */
|
|
|
|
#ifdef GL_ARB_window_pos
|
|
|
|
typedef void (APIENTRY * glWindowPos2dARBPROC) (GLdouble x, GLdouble y);
|
|
typedef void (APIENTRY * glWindowPos2fARBPROC) (GLfloat x, GLfloat y);
|
|
typedef void (APIENTRY * glWindowPos2iARBPROC) (GLint x, GLint y);
|
|
typedef void (APIENTRY * glWindowPos2sARBPROC) (GLshort x, GLshort y);
|
|
typedef void (APIENTRY * glWindowPos2dvARBPROC) (const GLdouble *p);
|
|
typedef void (APIENTRY * glWindowPos2fvARBPROC) (const GLfloat *p);
|
|
typedef void (APIENTRY * glWindowPos2ivARBPROC) (const GLint *p);
|
|
typedef void (APIENTRY * glWindowPos2svARBPROC) (const GLshort *p);
|
|
typedef void (APIENTRY * glWindowPos3dARBPROC) (GLdouble x, GLdouble y, GLdouble z);
|
|
typedef void (APIENTRY * glWindowPos3fARBPROC) (GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void (APIENTRY * glWindowPos3iARBPROC) (GLint x, GLint y, GLint z);
|
|
typedef void (APIENTRY * glWindowPos3sARBPROC) (GLshort x, GLshort y, GLshort z);
|
|
typedef void (APIENTRY * glWindowPos3dvARBPROC) (const GLdouble *p);
|
|
typedef void (APIENTRY * glWindowPos3fvARBPROC) (const GLfloat *p);
|
|
typedef void (APIENTRY * glWindowPos3ivARBPROC) (const GLint *p);
|
|
typedef void (APIENTRY * glWindowPos3svARBPROC) (const GLshort *p);
|
|
|
|
extern GLEW_EXPORT glWindowPos2dARBPROC glWindowPos2dARB;
|
|
extern GLEW_EXPORT glWindowPos2fARBPROC glWindowPos2fARB;
|
|
extern GLEW_EXPORT glWindowPos2iARBPROC glWindowPos2iARB;
|
|
extern GLEW_EXPORT glWindowPos2sARBPROC glWindowPos2sARB;
|
|
extern GLEW_EXPORT glWindowPos2dvARBPROC glWindowPos2dvARB;
|
|
extern GLEW_EXPORT glWindowPos2fvARBPROC glWindowPos2fvARB;
|
|
extern GLEW_EXPORT glWindowPos2ivARBPROC glWindowPos2ivARB;
|
|
extern GLEW_EXPORT glWindowPos2svARBPROC glWindowPos2svARB;
|
|
extern GLEW_EXPORT glWindowPos3dARBPROC glWindowPos3dARB;
|
|
extern GLEW_EXPORT glWindowPos3fARBPROC glWindowPos3fARB;
|
|
extern GLEW_EXPORT glWindowPos3iARBPROC glWindowPos3iARB;
|
|
extern GLEW_EXPORT glWindowPos3sARBPROC glWindowPos3sARB;
|
|
extern GLEW_EXPORT glWindowPos3dvARBPROC glWindowPos3dvARB;
|
|
extern GLEW_EXPORT glWindowPos3fvARBPROC glWindowPos3fvARB;
|
|
extern GLEW_EXPORT glWindowPos3ivARBPROC glWindowPos3ivARB;
|
|
extern GLEW_EXPORT glWindowPos3svARBPROC glWindowPos3svARB;
|
|
|
|
#endif /* GL_ARB_window_pos */
|
|
|
|
/* ------------------------------- EXT_abgr ------------------------------- */
|
|
|
|
#ifdef GL_EXT_abgr
|
|
|
|
#define GL_ABGR_EXT 0x8000
|
|
|
|
#endif /* GL_EXT_abgr */
|
|
|
|
/* ------------------------------- EXT_bgra ------------------------------- */
|
|
|
|
#ifdef GL_EXT_bgra
|
|
|
|
#define GL_BGR_EXT 0x80E0
|
|
#define GL_BGRA_EXT 0x80E1
|
|
|
|
#endif /* GL_EXT_bgra */
|
|
|
|
/* --------------------------- EXT_blend_color ---------------------------- */
|
|
|
|
#ifdef GL_EXT_blend_color
|
|
|
|
#define GL_CONSTANT_COLOR_EXT 0x8001
|
|
#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
|
|
#define GL_CONSTANT_ALPHA_EXT 0x8003
|
|
#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
|
|
#define GL_BLEND_COLOR_EXT 0x8005
|
|
|
|
typedef void (APIENTRY * glBlendColorEXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
|
|
|
extern GLEW_EXPORT glBlendColorEXTPROC glBlendColorEXT;
|
|
|
|
#endif /* GL_EXT_blend_color */
|
|
|
|
/* ------------------------ EXT_blend_func_separate ----------------------- */
|
|
|
|
#ifdef GL_EXT_blend_func_separate
|
|
|
|
#define GL_BLEND_DST_RGB_EXT 0x80C8
|
|
#define GL_BLEND_SRC_RGB_EXT 0x80C9
|
|
#define GL_BLEND_DST_ALPHA_EXT 0x80CA
|
|
#define GL_BLEND_SRC_ALPHA_EXT 0x80CB
|
|
|
|
typedef void (APIENTRY * glBlendFuncSeparateEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
|
|
|
extern GLEW_EXPORT glBlendFuncSeparateEXTPROC glBlendFuncSeparateEXT;
|
|
|
|
#endif /* GL_EXT_blend_func_separate */
|
|
|
|
/* --------------------------- EXT_blend_minmax --------------------------- */
|
|
|
|
#ifdef GL_EXT_blend_minmax
|
|
|
|
#define GL_FUNC_ADD_EXT 0x8006
|
|
#define GL_MIN_EXT 0x8007
|
|
#define GL_MAX_EXT 0x8008
|
|
#define GL_BLEND_EQUATION_EXT 0x8009
|
|
|
|
typedef void (APIENTRY * glBlendEquationEXTPROC) (GLenum mode);
|
|
|
|
extern GLEW_EXPORT glBlendEquationEXTPROC glBlendEquationEXT;
|
|
|
|
#endif /* GL_EXT_blend_minmax */
|
|
|
|
/* ------------------------- EXT_blend_subtract --------------------------- */
|
|
|
|
#ifdef GL_EXT_blend_subtract
|
|
|
|
#define GL_FUNC_SUBTRACT_EXT 0x800A
|
|
#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
|
|
|
|
#endif /* GL_EXT_blend_subtract */
|
|
|
|
/* -------------------------- EXT_clip_volume_hint ------------------------ */
|
|
|
|
#ifdef GL_EXT_clip_volume_hint
|
|
|
|
#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
|
|
|
|
#endif /* GL_EXT_clip_volume_hint */
|
|
|
|
/* ----------------------- EXT_compiled_vertex_array ---------------------- */
|
|
|
|
#ifdef GL_EXT_compiled_vertex_array
|
|
|
|
#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
|
|
#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
|
|
|
|
typedef void (APIENTRY * glLockArraysEXTPROC) (GLint first, GLsizei count);
|
|
typedef void (APIENTRY * glUnlockArraysEXTPROC) (void);
|
|
|
|
extern GLEW_EXPORT glLockArraysEXTPROC glLockArraysEXT;
|
|
extern GLEW_EXPORT glUnlockArraysEXTPROC glUnlockArraysEXT;
|
|
|
|
#endif /* GL_EXT_compiled_vertex_array */
|
|
|
|
/* ---------------------------- EXT_cull_vertex --------------------------- */
|
|
|
|
#ifdef GL_EXT_cull_vertex
|
|
|
|
typedef void (APIENTRY * glCullParameterfvEXTPROC) (GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glCullParameterdvEXTPROC) (GLenum pname, GLdouble *params);
|
|
|
|
extern GLEW_EXPORT glCullParameterfvEXTPROC glCullParameterfvEXT;
|
|
extern GLEW_EXPORT glCullParameterdvEXTPROC glCullParameterdvEXT;
|
|
|
|
#define GL_CULL_VERTEX_EXT 0x81AA
|
|
#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
|
|
#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
|
|
|
|
#endif /* GL_EXT_cull_vertex */
|
|
|
|
/* ------------------------ EXT_draw_range_elements ----------------------- */
|
|
|
|
#ifdef GL_EXT_draw_range_elements
|
|
|
|
typedef void (APIENTRY * glDrawRangeElementsEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
|
|
|
|
extern GLEW_EXPORT glDrawRangeElementsEXTPROC glDrawRangeElementsEXT;
|
|
|
|
#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
|
|
#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
|
|
|
|
#endif /* GL_EXT_draw_range_elements */
|
|
|
|
/* ----------------------------- EXT_fog_coord ---------------------------- */
|
|
|
|
#ifdef GL_EXT_fog_coord
|
|
|
|
#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
|
|
#define GL_FOG_COORDINATE_EXT 0x8451
|
|
#define GL_FRAGMENT_DEPTH_EXT 0x8452
|
|
#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
|
|
#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
|
|
#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
|
|
#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
|
|
#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
|
|
|
|
typedef void (APIENTRY * glFogCoordfEXTPROC) (GLfloat coord);
|
|
typedef void (APIENTRY * glFogCoordfvEXTPROC) (const GLfloat *coord);
|
|
typedef void (APIENTRY * glFogCoorddEXTPROC) (GLdouble coord);
|
|
typedef void (APIENTRY * glFogCoorddvEXTPROC) (const GLdouble *coord);
|
|
typedef void (APIENTRY * glFogCoordPointerEXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
|
|
extern GLEW_EXPORT glFogCoordfEXTPROC glFogCoordfEXT;
|
|
extern GLEW_EXPORT glFogCoordfvEXTPROC glFogCoordfvEXT;
|
|
extern GLEW_EXPORT glFogCoorddEXTPROC glFogCoorddEXT;
|
|
extern GLEW_EXPORT glFogCoorddvEXTPROC glFogCoorddvEXT;
|
|
extern GLEW_EXPORT glFogCoordPointerEXTPROC glFogCoordPointerEXT;
|
|
|
|
#endif /* GL_EXT_fog_coord */
|
|
|
|
/* ------------------------- EXT_multi_draw_arrays ------------------------ */
|
|
|
|
#ifdef GL_EXT_multi_draw_arrays
|
|
|
|
typedef void (APIENTRY * glMultiDrawArraysEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
|
|
typedef void (APIENTRY * glMultiDrawElementsEXTPROC) (GLenum mode, GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
|
|
|
|
extern GLEW_EXPORT glMultiDrawArraysEXTPROC glMultiDrawArraysEXT;
|
|
extern GLEW_EXPORT glMultiDrawElementsEXTPROC glMultiDrawElementsEXT;
|
|
|
|
#endif /* GL_EXT_multi_draw_arrays */
|
|
|
|
/* --------------------------- EXT_packed_pixels -------------------------- */
|
|
|
|
#ifdef GL_EXT_packed_pixels
|
|
|
|
#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
|
|
#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
|
|
#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
|
|
#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
|
|
#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
|
|
|
|
#endif /* GL_EXT_packed_pixels */
|
|
|
|
/* ------------------------- EXT_point_parameters ------------------------- */
|
|
|
|
#ifdef GL_EXT_point_parameters
|
|
|
|
#define GL_POINT_SIZE_MIN_EXT 0x8126
|
|
#define GL_POINT_SIZE_MAX_EXT 0x8127
|
|
#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
|
|
#define GL_DISTANCE_ATTENUATION_EXT 0x8129
|
|
|
|
typedef void (APIENTRY * glPointParameterfEXTPROC) (GLenum pname, GLfloat param);
|
|
typedef void (APIENTRY * glPointParameterfvEXTPROC) (GLenum pname, const GLfloat *params);
|
|
|
|
extern GLEW_EXPORT glPointParameterfEXTPROC glPointParameterfEXT;
|
|
extern GLEW_EXPORT glPointParameterfvEXTPROC glPointParameterfvEXT;
|
|
|
|
#endif /* GL_EXT_point_parameters */
|
|
|
|
/* -------------------------- EXT_secondary_color ------------------------- */
|
|
|
|
#ifdef GL_EXT_secondary_color
|
|
|
|
#define GL_COLOR_SUM_EXT 0x8458
|
|
#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
|
|
#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
|
|
#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
|
|
#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
|
|
#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
|
|
#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
|
|
|
|
typedef void (APIENTRY * glSecondaryColor3bEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
|
|
typedef void (APIENTRY * glSecondaryColor3bvEXTPROC) (const GLbyte *v);
|
|
typedef void (APIENTRY * glSecondaryColor3dEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
|
|
typedef void (APIENTRY * glSecondaryColor3dvEXTPROC) (const GLdouble *v);
|
|
typedef void (APIENTRY * glSecondaryColor3fEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
|
|
typedef void (APIENTRY * glSecondaryColor3fvEXTPROC) (const GLfloat *v);
|
|
typedef void (APIENTRY * glSecondaryColor3iEXTPROC) (GLint red, GLint green, GLint blue);
|
|
typedef void (APIENTRY * glSecondaryColor3ivEXTPROC) (const GLint *v);
|
|
typedef void (APIENTRY * glSecondaryColor3sEXTPROC) (GLshort red, GLshort green, GLshort blue);
|
|
typedef void (APIENTRY * glSecondaryColor3svEXTPROC) (const GLshort *v);
|
|
typedef void (APIENTRY * glSecondaryColor3ubEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
|
|
typedef void (APIENTRY * glSecondaryColor3ubvEXTPROC) (const GLubyte *v);
|
|
typedef void (APIENTRY * glSecondaryColor3uiEXTPROC) (GLuint red, GLuint green, GLuint blue);
|
|
typedef void (APIENTRY * glSecondaryColor3uivEXTPROC) (const GLuint *v);
|
|
typedef void (APIENTRY * glSecondaryColor3usEXTPROC) (GLushort red, GLushort green, GLushort blue);
|
|
typedef void (APIENTRY * glSecondaryColor3usvEXTPROC) (const GLushort *v);
|
|
typedef void (APIENTRY * glSecondaryColorPointerEXTPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer);
|
|
|
|
extern GLEW_EXPORT glSecondaryColor3bEXTPROC glSecondaryColor3bEXT;
|
|
extern GLEW_EXPORT glSecondaryColor3bvEXTPROC glSecondaryColor3bvEXT;
|
|
extern GLEW_EXPORT glSecondaryColor3dEXTPROC glSecondaryColor3dEXT;
|
|
extern GLEW_EXPORT glSecondaryColor3dvEXTPROC glSecondaryColor3dvEXT;
|
|
extern GLEW_EXPORT glSecondaryColor3fEXTPROC glSecondaryColor3fEXT;
|
|
extern GLEW_EXPORT glSecondaryColor3fvEXTPROC glSecondaryColor3fvEXT;
|
|
extern GLEW_EXPORT glSecondaryColor3iEXTPROC glSecondaryColor3iEXT;
|
|
extern GLEW_EXPORT glSecondaryColor3ivEXTPROC glSecondaryColor3ivEXT;
|
|
extern GLEW_EXPORT glSecondaryColor3sEXTPROC glSecondaryColor3sEXT;
|
|
extern GLEW_EXPORT glSecondaryColor3svEXTPROC glSecondaryColor3svEXT;
|
|
extern GLEW_EXPORT glSecondaryColor3ubEXTPROC glSecondaryColor3ubEXT;
|
|
extern GLEW_EXPORT glSecondaryColor3ubvEXTPROC glSecondaryColor3ubvEXT;
|
|
extern GLEW_EXPORT glSecondaryColor3uiEXTPROC glSecondaryColor3uiEXT;
|
|
extern GLEW_EXPORT glSecondaryColor3uivEXTPROC glSecondaryColor3uivEXT;
|
|
extern GLEW_EXPORT glSecondaryColor3usEXTPROC glSecondaryColor3usEXT;
|
|
extern GLEW_EXPORT glSecondaryColor3usvEXTPROC glSecondaryColor3usvEXT;
|
|
extern GLEW_EXPORT glSecondaryColorPointerEXTPROC glSecondaryColorPointerEXT;
|
|
|
|
#endif /* GL_EXT_secondary_color */
|
|
|
|
/* ---------------------- EXT_separate_specular_color --------------------- */
|
|
|
|
#ifdef GL_EXT_separate_specular_color
|
|
|
|
#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
|
|
#define GL_SINGLE_COLOR_EXT 0x81F9
|
|
#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
|
|
|
|
#endif /* GL_EXT_separate_specular_color */
|
|
|
|
/* --------------------------- EXT_shadow_funcs --------------------------- */
|
|
|
|
/* ------------------------- EXT_stencil_two_side ------------------------- */
|
|
|
|
#ifdef GL_EXT_stencil_two_side
|
|
|
|
typedef void (APIENTRY * glActiveStencilFaceEXTPROC) (GLenum face);
|
|
|
|
extern GLEW_EXPORT glActiveStencilFaceEXTPROC glActiveStencilFaceEXT;
|
|
|
|
#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
|
|
#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
|
|
|
|
#endif /* GL_EXT_stencil_two_side */
|
|
|
|
/* --------------------------- EXT_stencil_wrap --------------------------- */
|
|
|
|
#ifdef GL_EXT_stencil_wrap
|
|
|
|
#define GL_INCR_WRAP_EXT 0x8507
|
|
#define GL_DECR_WRAP_EXT 0x8508
|
|
|
|
#endif /* GL_EXT_stencil_wrap */
|
|
|
|
/* --------------------- EXT_texture_compression_s3tc --------------------- */
|
|
|
|
#ifdef GL_EXT_texture_compression_s3tc
|
|
|
|
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
|
|
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
|
|
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
|
|
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
|
|
|
|
#endif /* GL_EXT_texture_compression_s3tc */
|
|
|
|
/* ------------------------ EXT_texture_env_combine ----------------------- */
|
|
|
|
#ifdef GL_EXT_texture_env_combine
|
|
|
|
#define GL_COMBINE_EXT 0x8570
|
|
#define GL_COMBINE_RGB_EXT 0x8571
|
|
#define GL_COMBINE_ALPHA_EXT 0x8572
|
|
#define GL_RGB_SCALE_EXT 0x8573
|
|
#define GL_ADD_SIGNED_EXT 0x8574
|
|
#define GL_INTERPOLATE_EXT 0x8575
|
|
#define GL_CONSTANT_EXT 0x8576
|
|
#define GL_PRIMARY_COLOR_EXT 0x8577
|
|
#define GL_PREVIOUS_EXT 0x8578
|
|
#define GL_SOURCE0_RGB_EXT 0x8580
|
|
#define GL_SOURCE1_RGB_EXT 0x8581
|
|
#define GL_SOURCE2_RGB_EXT 0x8582
|
|
#define GL_SOURCE0_ALPHA_EXT 0x8588
|
|
#define GL_SOURCE1_ALPHA_EXT 0x8589
|
|
#define GL_SOURCE2_ALPHA_EXT 0x858A
|
|
#define GL_OPERAND0_RGB_EXT 0x8590
|
|
#define GL_OPERAND1_RGB_EXT 0x8591
|
|
#define GL_OPERAND2_RGB_EXT 0x8592
|
|
#define GL_OPERAND0_ALPHA_EXT 0x8598
|
|
#define GL_OPERAND1_ALPHA_EXT 0x8599
|
|
#define GL_OPERAND2_ALPHA_EXT 0x859A
|
|
|
|
#endif /* GL_EXT_texture_env_combine */
|
|
|
|
/* -------------------- EXT_texture_filter_anisotropic -------------------- */
|
|
|
|
#ifdef GL_EXT_texture_filter_anisotropic
|
|
|
|
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
|
|
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
|
|
|
|
#endif /* GL_EXT_texture_filter_anisotropic */
|
|
|
|
/* ------------------------- EXT_texture_lod_bias ------------------------- */
|
|
|
|
#ifdef GL_EXT_texture_lod_bias
|
|
|
|
#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
|
|
#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
|
|
#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
|
|
|
|
#endif /* GL_EXT_texture_lod_bias */
|
|
|
|
/* ------------------------- EXT_texture_rectangle ------------------------ */
|
|
|
|
#ifdef GL_EXT_texture_rectangle
|
|
|
|
#define GL_TEXTURE_RECTANGLE_EXT 0x85B3
|
|
#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x85B4
|
|
#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x85B5
|
|
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x85B6
|
|
|
|
#endif /* GL_EXT_texture_rectangle */
|
|
|
|
/* --------------------------- EXT_vertex_shader -------------------------- */
|
|
|
|
#ifdef GL_EXT_vertex_shader
|
|
|
|
#define GL_VERTEX_SHADER_EXT 0x8780
|
|
#define GL_VERTEX_SHADER_BINDING_EXT 0x8781
|
|
#define GL_OP_INDEX_EXT 0x8782
|
|
#define GL_OP_NEGATE_EXT 0x8783
|
|
#define GL_OP_DOT3_EXT 0x8784
|
|
#define GL_OP_DOT4_EXT 0x8785
|
|
#define GL_OP_MUL_EXT 0x8786
|
|
#define GL_OP_ADD_EXT 0x8787
|
|
#define GL_OP_MADD_EXT 0x8788
|
|
#define GL_OP_FRAC_EXT 0x8789
|
|
#define GL_OP_MAX_EXT 0x878A
|
|
#define GL_OP_MIN_EXT 0x878B
|
|
#define GL_OP_SET_GE_EXT 0x878C
|
|
#define GL_OP_SET_LT_EXT 0x878D
|
|
#define GL_OP_CLAMP_EXT 0x878E
|
|
#define GL_OP_FLOOR_EXT 0x878F
|
|
#define GL_OP_ROUND_EXT 0x8790
|
|
#define GL_OP_EXP_BASE_2_EXT 0x8791
|
|
#define GL_OP_LOG_BASE_2_EXT 0x8792
|
|
#define GL_OP_POWER_EXT 0x8793
|
|
#define GL_OP_RECIP_EXT 0x8794
|
|
#define GL_OP_RECIP_SQRT_EXT 0x8795
|
|
#define GL_OP_SUB_EXT 0x8796
|
|
#define GL_OP_CROSS_PRODUCT_EXT 0x8797
|
|
#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
|
|
#define GL_OP_MOV_EXT 0x8799
|
|
#define GL_OUTPUT_VERTEX_EXT 0x879A
|
|
#define GL_OUTPUT_COLOR0_EXT 0x879B
|
|
#define GL_OUTPUT_COLOR1_EXT 0x879C
|
|
#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
|
|
#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
|
|
#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
|
|
#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
|
|
#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
|
|
#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
|
|
#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
|
|
#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
|
|
#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
|
|
#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
|
|
#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
|
|
#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
|
|
#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
|
|
#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
|
|
#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
|
|
#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
|
|
#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
|
|
#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
|
|
#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
|
|
#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
|
|
#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
|
|
#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
|
|
#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
|
|
#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
|
|
#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
|
|
#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
|
|
#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
|
|
#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
|
|
#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
|
|
#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
|
|
#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
|
|
#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
|
|
#define GL_OUTPUT_FOG_EXT 0x87BD
|
|
#define GL_SCALAR_EXT 0x87BE
|
|
#define GL_VECTOR_EXT 0x87BF
|
|
#define GL_MATRIX_EXT 0x87C0
|
|
#define GL_VARIANT_EXT 0x87C1
|
|
#define GL_INVARIANT_EXT 0x87C2
|
|
#define GL_LOCAL_CONSTANT_EXT 0x87C3
|
|
#define GL_LOCAL_EXT 0x87C4
|
|
#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
|
|
#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
|
|
#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
|
|
#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
|
|
#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
|
|
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
|
|
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
|
|
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC
|
|
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD
|
|
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
|
|
#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
|
|
#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
|
|
#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
|
|
#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
|
|
#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
|
|
#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
|
|
#define GL_X_EXT 0x87D5
|
|
#define GL_Y_EXT 0x87D6
|
|
#define GL_Z_EXT 0x87D7
|
|
#define GL_W_EXT 0x87D8
|
|
#define GL_NEGATIVE_X_EXT 0x87D9
|
|
#define GL_NEGATIVE_Y_EXT 0x87DA
|
|
#define GL_NEGATIVE_Z_EXT 0x87DB
|
|
#define GL_NEGATIVE_W_EXT 0x87DC
|
|
#define GL_ZERO_EXT 0x87DD
|
|
#define GL_ONE_EXT 0x87DE
|
|
#define GL_NEGATIVE_ONE_EXT 0x87DF
|
|
#define GL_NORMALIZED_RANGE_EXT 0x87E0
|
|
#define GL_FULL_RANGE_EXT 0x87E1
|
|
#define GL_CURRENT_VERTEX_EXT 0x87E2
|
|
#define GL_MVP_MATRIX_EXT 0x87E3
|
|
#define GL_VARIANT_VALUE_EXT 0x87E4
|
|
#define GL_VARIANT_DATATYPE_EXT 0x87E5
|
|
#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
|
|
#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
|
|
#define GL_VARIANT_ARRAY_EXT 0x87E8
|
|
#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
|
|
#define GL_INVARIANT_VALUE_EXT 0x87EA
|
|
#define GL_INVARIANT_DATATYPE_EXT 0x87EB
|
|
#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
|
|
#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
|
|
|
|
typedef void (APIENTRY * glBeginVertexShaderEXTPROC) ();
|
|
typedef void (APIENTRY * glEndVertexShaderEXTPROC) ();
|
|
typedef void (APIENTRY * glBindVertexShaderEXTPROC) (GLuint id);
|
|
typedef GLuint (APIENTRY * glGenVertexShadersEXTPROC) (GLuint range);
|
|
typedef void (APIENTRY * glDeleteVertexShaderEXTPROC) (GLuint id);
|
|
typedef void (APIENTRY * glShaderOp1EXTPROC) (GLenum op, GLuint res, GLuint arg1);
|
|
typedef void (APIENTRY * glShaderOp2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
|
|
typedef void (APIENTRY * glShaderOp3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
|
|
typedef void (APIENTRY * glSwizzleEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
|
|
typedef void (APIENTRY * glWriteMaskEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
|
|
typedef void (APIENTRY * glInsertComponentEXTPROC) (GLuint res, GLuint src, GLuint num);
|
|
typedef void (APIENTRY * glExtractComponentEXTPROC) (GLuint res, GLuint src, GLuint num);
|
|
typedef GLuint (APIENTRY * glGenSymbolsEXTPROC) (GLenum dataType, GLenum storageType, GLenum range, GLuint components);
|
|
typedef void (APIENTRY * glSetInvariantEXTPROC) (GLuint id, GLenum type, GLvoid *addr);
|
|
typedef void (APIENTRY * glSetLocalConstantEXTPROC) (GLuint id, GLenum type, GLvoid *addr);
|
|
typedef void (APIENTRY * glVariantbvEXTPROC) (GLuint id, GLbyte *addr);
|
|
typedef void (APIENTRY * glVariantsvEXTPROC) (GLuint id, GLshort *addr);
|
|
typedef void (APIENTRY * glVariantivEXTPROC) (GLuint id, GLint *addr);
|
|
typedef void (APIENTRY * glVariantfvEXTPROC) (GLuint id, GLfloat *addr);
|
|
typedef void (APIENTRY * glVariantdvEXTPROC) (GLuint id, GLdouble *addr);
|
|
typedef void (APIENTRY * glVariantubvEXTPROC) (GLuint id, GLubyte *addr);
|
|
typedef void (APIENTRY * glVariantusvEXTPROC) (GLuint id, GLushort *addr);
|
|
typedef void (APIENTRY * glVariantuivEXTPROC) (GLuint id, GLuint *addr);
|
|
typedef void (APIENTRY * glVariantPointerEXTPROC) (GLuint id, GLenum type, GLuint stride, GLvoid *addr);
|
|
typedef void (APIENTRY * glEnableVariantClientStateEXTPROC) (GLuint id);
|
|
typedef void (APIENTRY * glDisableVariantClientStateEXTPROC) (GLuint id);
|
|
typedef GLuint (APIENTRY * glBindLightParameterEXTPROC) (GLenum light, GLenum value);
|
|
typedef GLuint (APIENTRY * glBindMaterialParameterEXTPROC) (GLenum face, GLenum value);
|
|
typedef GLuint (APIENTRY * glBindTexGenParameterEXTPROC) (GLenum unit, GLenum coord, GLenum value);
|
|
typedef GLuint (APIENTRY * glBindTextureUnitParameterEXTPROC) (GLenum unit, GLenum value);
|
|
typedef GLuint (APIENTRY * glBindParameterEXTPROC) (GLenum value);
|
|
typedef GLboolean (APIENTRY * glIsVariantEnabledEXTPROC) (GLuint id, GLenum cap);
|
|
typedef void (APIENTRY * glGetVariantBooleanvEXTPROC) (GLuint id, GLenum value, GLboolean *data);
|
|
typedef void (APIENTRY * glGetVariantIntegervEXTPROC) (GLuint id, GLenum value, GLint *data);
|
|
typedef void (APIENTRY * glGetVariantFloatvEXTPROC) (GLuint id, GLenum value, GLfloat *data);
|
|
typedef void (APIENTRY * glGetVariantPointervEXTPROC) (GLuint id, GLenum value, GLvoid **data);
|
|
typedef void (APIENTRY * glGetInvariantBooleanvEXTPROC) (GLuint id, GLenum value, GLboolean *data);
|
|
typedef void (APIENTRY * glGetInvariantIntegervEXTPROC) (GLuint id, GLenum value, GLint *data);
|
|
typedef void (APIENTRY * glGetInvariantFloatvEXTPROC) (GLuint id, GLenum value, GLfloat *data);
|
|
typedef void (APIENTRY * glGetLocalConstantBooleanvEXTPROC) (GLuint id, GLenum value, GLboolean *data);
|
|
typedef void (APIENTRY * glGetLocalConstantIntegervEXTPROC) (GLuint id, GLenum value, GLint *data);
|
|
typedef void (APIENTRY * glGetLocalConstantFloatvEXTPROC) (GLuint id, GLenum value, GLfloat *data);
|
|
|
|
extern GLEW_EXPORT glBeginVertexShaderEXTPROC glBeginVertexShaderEXT;
|
|
extern GLEW_EXPORT glEndVertexShaderEXTPROC glEndVertexShaderEXT;
|
|
extern GLEW_EXPORT glBindVertexShaderEXTPROC glBindVertexShaderEXT;
|
|
extern GLEW_EXPORT glGenVertexShadersEXTPROC glGenVertexShadersEXT;
|
|
extern GLEW_EXPORT glDeleteVertexShaderEXTPROC glDeleteVertexShaderEXT;
|
|
extern GLEW_EXPORT glShaderOp1EXTPROC glShaderOp1EXT;
|
|
extern GLEW_EXPORT glShaderOp2EXTPROC glShaderOp2EXT;
|
|
extern GLEW_EXPORT glShaderOp3EXTPROC glShaderOp3EXT;
|
|
extern GLEW_EXPORT glSwizzleEXTPROC glSwizzleEXT;
|
|
extern GLEW_EXPORT glWriteMaskEXTPROC glWriteMaskEXT;
|
|
extern GLEW_EXPORT glInsertComponentEXTPROC glInsertComponentEXT;
|
|
extern GLEW_EXPORT glExtractComponentEXTPROC glExtractComponentEXT;
|
|
extern GLEW_EXPORT glGenSymbolsEXTPROC glGenSymbolsEXT;
|
|
extern GLEW_EXPORT glSetInvariantEXTPROC glSetInvariantEXT;
|
|
extern GLEW_EXPORT glSetLocalConstantEXTPROC glSetLocalConstantEXT;
|
|
extern GLEW_EXPORT glVariantbvEXTPROC glVariantbvEXT;
|
|
extern GLEW_EXPORT glVariantsvEXTPROC glVariantsvEXT;
|
|
extern GLEW_EXPORT glVariantivEXTPROC glVariantivEXT;
|
|
extern GLEW_EXPORT glVariantfvEXTPROC glVariantfvEXT;
|
|
extern GLEW_EXPORT glVariantdvEXTPROC glVariantdvEXT;
|
|
extern GLEW_EXPORT glVariantubvEXTPROC glVariantubvEXT;
|
|
extern GLEW_EXPORT glVariantusvEXTPROC glVariantusvEXT;
|
|
extern GLEW_EXPORT glVariantuivEXTPROC glVariantuivEXT;
|
|
extern GLEW_EXPORT glVariantPointerEXTPROC glVariantPointerEXT;
|
|
extern GLEW_EXPORT glEnableVariantClientStateEXTPROC glEnableVariantClientStateEXT;
|
|
extern GLEW_EXPORT glDisableVariantClientStateEXTPROC glDisableVariantClientStateEXT;
|
|
extern GLEW_EXPORT glBindLightParameterEXTPROC glBindLightParameterEXT;
|
|
extern GLEW_EXPORT glBindMaterialParameterEXTPROC glBindMaterialParameterEXT;
|
|
extern GLEW_EXPORT glBindTexGenParameterEXTPROC glBindTexGenParameterEXT;
|
|
extern GLEW_EXPORT glBindTextureUnitParameterEXTPROC glBindTextureUnitParameterEXT;
|
|
extern GLEW_EXPORT glBindParameterEXTPROC glBindParameterEXT;
|
|
extern GLEW_EXPORT glIsVariantEnabledEXTPROC glIsVariantEnabledEXT;
|
|
extern GLEW_EXPORT glGetVariantBooleanvEXTPROC glGetVariantBooleanvEXT;
|
|
extern GLEW_EXPORT glGetVariantIntegervEXTPROC glGetVariantIntegervEXT;
|
|
extern GLEW_EXPORT glGetVariantFloatvEXTPROC glGetVariantFloatvEXT;
|
|
extern GLEW_EXPORT glGetVariantPointervEXTPROC glGetVariantPointervEXT;
|
|
extern GLEW_EXPORT glGetInvariantBooleanvEXTPROC glGetInvariantBooleanvEXT;
|
|
extern GLEW_EXPORT glGetInvariantIntegervEXTPROC glGetInvariantIntegervEXT;
|
|
extern GLEW_EXPORT glGetInvariantFloatvEXTPROC glGetInvariantFloatvEXT;
|
|
extern GLEW_EXPORT glGetLocalConstantBooleanvEXTPROC glGetLocalConstantBooleanvEXT;
|
|
extern GLEW_EXPORT glGetLocalConstantIntegervEXTPROC glGetLocalConstantIntegervEXT;
|
|
extern GLEW_EXPORT glGetLocalConstantFloatvEXTPROC glGetLocalConstantFloatvEXT;
|
|
|
|
#endif /* GL_EXT_vertex_shader */
|
|
|
|
/* ------------------------- EXT_vertex_weighting ------------------------- */
|
|
|
|
#ifdef GL_EXT_vertex_weighting
|
|
|
|
#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 /* alias to GL_MODELVIEW_STACK_DEPTH */
|
|
#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
|
|
#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 /* alias to GL_MODELVIEW_MATRIX */
|
|
#define GL_MODELVIEW1_MATRIX_EXT 0x8506
|
|
#define GL_VERTEX_WEIGHTING_EXT 0x8509
|
|
#define GL_MODELVIEW0_EXT 0x1700 /* alias to GL_MODELVIEW */
|
|
#define GL_MODELVIEW1_EXT 0x850A
|
|
#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
|
|
#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
|
|
#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
|
|
#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
|
|
#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
|
|
#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
|
|
|
|
typedef void (APIENTRY * glVertexWeightfEXTPROC) (GLfloat weight);
|
|
typedef void (APIENTRY * glVertexWeightfvEXTPROC) (const GLfloat *weight);
|
|
typedef void (APIENTRY * glVertexWeightPointerEXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
|
|
extern GLEW_EXPORT glVertexWeightfEXTPROC glVertexWeightfEXT;
|
|
extern GLEW_EXPORT glVertexWeightfvEXTPROC glVertexWeightfvEXT;
|
|
extern GLEW_EXPORT glVertexWeightPointerEXTPROC glVertexWeightPointerEXT;
|
|
|
|
#endif /* GL_EXT_vertex_weighting */
|
|
|
|
/* ------------------------- SGIS_generate_mipmap ------------------------- */
|
|
|
|
#ifdef GL_SGIS_generate_mipmap
|
|
|
|
#define GL_GENERATE_MIPMAP_SGIS 0x8191
|
|
#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
|
|
|
|
#endif /* GL_SGIS_generate_mipmap */
|
|
|
|
/* --------------------------- SGIS_texture_lod --------------------------- */
|
|
|
|
#ifdef GL_SGIS_texture_lod
|
|
|
|
#define GL_TEXTURE_MIN_LOD_SGIS 0x813A
|
|
#define GL_TEXTURE_MAX_LOD_SGIS 0x813B
|
|
#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
|
|
#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
|
|
|
|
#endif /* GL_SGIS_texture_lod */
|
|
|
|
/* --------------------------- SGIX_depth_texture ------------------------- */
|
|
|
|
#ifdef GL_SGIX_depth_texture
|
|
|
|
#define GL_DEPTH_COMPONENT16_SGIX 0x81A5
|
|
#define GL_DEPTH_COMPONENT24_SGIX 0x81A6
|
|
#define GL_DEPTH_COMPONENT32_SGIX 0x81A7
|
|
|
|
#endif /* GL_SGIX_depth_texture */
|
|
|
|
/* ------------------------------ SGIX_shadow ----------------------------- */
|
|
|
|
#ifdef GL_SGIX_shadow
|
|
|
|
#define GL_TEXTURE_COMPARE_SGIX 0x819A
|
|
#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
|
|
#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
|
|
#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
|
|
|
|
#endif /* GL_SGIX_shadow */
|
|
|
|
/* --------------------------- HP_occlusion_test -------------------------- */
|
|
|
|
#ifdef GL_HP_occlusion_test
|
|
|
|
#define GL_OCCLUSION_TEST_HP 0x8165
|
|
#define GL_OCCLUSION_TEST_RESULT_HP 0x8166
|
|
|
|
#endif /* GL_HP_occlusion_test */
|
|
|
|
/* -------------------------------- S3_s3tc ------------------------------- */
|
|
|
|
#ifdef GL_S3_s3tc
|
|
|
|
#define GL_RGB_S3TC 0x83A0
|
|
#define GL_RGB4_S3TC 0x83A1
|
|
#define GL_RGBA_S3TC 0x83A2
|
|
#define GL_RGBA4_S3TC 0x83A3
|
|
|
|
#endif /* S3_s3tc */
|
|
|
|
/* ------------------------------ WIN_swap_hint --------------------------- */
|
|
|
|
#ifdef GL_WIN_swap_hint
|
|
|
|
typedef void (APIENTRY * glAddSwapHintRectWinPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
|
|
|
|
extern GLEW_EXPORT glAddSwapHintRectWinPROC glAddSwapHintRectWin;
|
|
|
|
#endif /* GL_WIN_swap_hint */
|
|
|
|
/* ---------------------------- ATI_draw_buffers -------------------------- */
|
|
|
|
#ifdef GL_ATI_draw_buffers
|
|
|
|
#define GL_MAX_DRAW_BUFFERS_ATI 0x8824
|
|
#define GL_DRAW_BUFFER0_ATI 0x8825
|
|
#define GL_DRAW_BUFFER1_ATI 0x8826
|
|
#define GL_DRAW_BUFFER2_ATI 0x8827
|
|
#define GL_DRAW_BUFFER3_ATI 0x8828
|
|
#define GL_DRAW_BUFFER4_ATI 0x8829
|
|
#define GL_DRAW_BUFFER5_ATI 0x882A
|
|
#define GL_DRAW_BUFFER6_ATI 0x882B
|
|
#define GL_DRAW_BUFFER7_ATI 0x882C
|
|
#define GL_DRAW_BUFFER8_ATI 0x882D
|
|
#define GL_DRAW_BUFFER9_ATI 0x882E
|
|
#define GL_DRAW_BUFFER10_ATI 0x882F
|
|
#define GL_DRAW_BUFFER11_ATI 0x8830
|
|
#define GL_DRAW_BUFFER12_ATI 0x8831
|
|
#define GL_DRAW_BUFFER13_ATI 0x8832
|
|
#define GL_DRAW_BUFFER14_ATI 0x8833
|
|
#define GL_DRAW_BUFFER15_ATI 0x8834
|
|
|
|
typedef void (APIENTRY * glDrawBuffersPROC) (GLsizei n, const GLenum *bufs);
|
|
|
|
extern GLEW_EXPORT glDrawBuffersPROC glDrawBuffers;
|
|
|
|
#endif /* GL_ATI_draw_buffers */
|
|
|
|
/* --------------------------- ATI_element_array -------------------------- */
|
|
|
|
#ifdef GL_ATI_element_array
|
|
|
|
#define GL_ELEMENT_ARRAY_ATI 0x8768
|
|
#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
|
|
#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
|
|
|
|
typedef void (APIENTRY * glElementPointerATIPROC) (GLenum type, const GLvoid *pointer);
|
|
typedef void (APIENTRY * glDrawElementArrayATIPROC) (GLenum mode, GLsizei count);
|
|
typedef void (APIENTRY * glDrawRangeElementArrayATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count);
|
|
|
|
extern GLEW_EXPORT glElementPointerATIPROC glElementPointerATI;
|
|
extern GLEW_EXPORT glDrawElementArrayATIPROC glDrawElementArrayATI;
|
|
extern GLEW_EXPORT glDrawRangeElementArrayATIPROC glDrawRangeElementArrayATI;
|
|
|
|
#endif /* GL_ATI_element_array */
|
|
|
|
/* -------------------------- ATI_envmap_bumpmap -------------------------- */
|
|
|
|
#ifdef GL_ATI_envmap_bumpmap
|
|
|
|
#define GL_BUMP_ROT_MATRIX_ATI 0x8775
|
|
#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
|
|
#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
|
|
#define GL_BUMP_TEX_UNITS_ATI 0x8778
|
|
#define GL_DUDV_ATI 0x8779
|
|
#define GL_DU8DV8_ATI 0x877A
|
|
#define GL_BUMP_ENVMAP_ATI 0x877B
|
|
#define GL_BUMP_TARGET_ATI 0x877C
|
|
|
|
typedef void (APIENTRY * glTexBumpParameterivATIPROC) (GLenum pname, GLint *param);
|
|
typedef void (APIENTRY * glTexBumpParameterfvATIPROC) (GLenum pname, GLfloat *param);
|
|
typedef void (APIENTRY * glGetTexBumpParameterivATIPROC) (GLenum pname, GLint *param);
|
|
typedef void (APIENTRY * glGetTexBumpParameterfvATIPROC) (GLenum pname, GLfloat *param);
|
|
|
|
extern GLEW_EXPORT glTexBumpParameterivATIPROC glTexBumpParameterivATI;
|
|
extern GLEW_EXPORT glTexBumpParameterfvATIPROC glTexBumpParameterfvATI;
|
|
extern GLEW_EXPORT glGetTexBumpParameterivATIPROC glGetTexBumpParameterivATI;
|
|
extern GLEW_EXPORT glGetTexBumpParameterfvATIPROC glGetTexBumpParameterfvATI;
|
|
|
|
#endif /* GL_ATI_envmap_bumpmap */
|
|
|
|
/* ------------------------- ATI_fragment_shader ------------------------- */
|
|
|
|
#ifdef GL_ATI_fragment_shader
|
|
|
|
#define GL_FRAGMENT_SHADER_ATI 0x8920
|
|
#define GL_REG_0_ATI 0x8921
|
|
#define GL_REG_1_ATI 0x8922
|
|
#define GL_REG_2_ATI 0x8923
|
|
#define GL_REG_3_ATI 0x8924
|
|
#define GL_REG_4_ATI 0x8925
|
|
#define GL_REG_5_ATI 0x8926
|
|
#define GL_REG_6_ATI 0x8927
|
|
#define GL_REG_7_ATI 0x8928
|
|
#define GL_REG_8_ATI 0x8929
|
|
#define GL_REG_9_ATI 0x892A
|
|
#define GL_REG_10_ATI 0x892B
|
|
#define GL_REG_11_ATI 0x892C
|
|
#define GL_REG_12_ATI 0x892D
|
|
#define GL_REG_13_ATI 0x892E
|
|
#define GL_REG_14_ATI 0x892F
|
|
#define GL_REG_15_ATI 0x8930
|
|
#define GL_REG_16_ATI 0x8931
|
|
#define GL_REG_17_ATI 0x8932
|
|
#define GL_REG_18_ATI 0x8933
|
|
#define GL_REG_19_ATI 0x8934
|
|
#define GL_REG_20_ATI 0x8935
|
|
#define GL_REG_21_ATI 0x8936
|
|
#define GL_REG_22_ATI 0x8937
|
|
#define GL_REG_23_ATI 0x8938
|
|
#define GL_REG_24_ATI 0x8939
|
|
#define GL_REG_25_ATI 0x893A
|
|
#define GL_REG_26_ATI 0x893B
|
|
#define GL_REG_27_ATI 0x893C
|
|
#define GL_REG_28_ATI 0x893D
|
|
#define GL_REG_29_ATI 0x893E
|
|
#define GL_REG_30_ATI 0x893F
|
|
#define GL_REG_31_ATI 0x8940
|
|
#define GL_CON_0_ATI 0x8941
|
|
#define GL_CON_1_ATI 0x8942
|
|
#define GL_CON_2_ATI 0x8943
|
|
#define GL_CON_3_ATI 0x8944
|
|
#define GL_CON_4_ATI 0x8945
|
|
#define GL_CON_5_ATI 0x8946
|
|
#define GL_CON_6_ATI 0x8947
|
|
#define GL_CON_7_ATI 0x8948
|
|
#define GL_CON_8_ATI 0x8949
|
|
#define GL_CON_9_ATI 0x894A
|
|
#define GL_CON_10_ATI 0x894B
|
|
#define GL_CON_11_ATI 0x894C
|
|
#define GL_CON_12_ATI 0x894D
|
|
#define GL_CON_13_ATI 0x894E
|
|
#define GL_CON_14_ATI 0x894F
|
|
#define GL_CON_15_ATI 0x8950
|
|
#define GL_CON_16_ATI 0x8951
|
|
#define GL_CON_17_ATI 0x8952
|
|
#define GL_CON_18_ATI 0x8953
|
|
#define GL_CON_19_ATI 0x8954
|
|
#define GL_CON_20_ATI 0x8955
|
|
#define GL_CON_21_ATI 0x8956
|
|
#define GL_CON_22_ATI 0x8957
|
|
#define GL_CON_23_ATI 0x8958
|
|
#define GL_CON_24_ATI 0x8959
|
|
#define GL_CON_25_ATI 0x895A
|
|
#define GL_CON_26_ATI 0x895B
|
|
#define GL_CON_27_ATI 0x895C
|
|
#define GL_CON_28_ATI 0x895D
|
|
#define GL_CON_29_ATI 0x895E
|
|
#define GL_CON_30_ATI 0x895F
|
|
#define GL_CON_31_ATI 0x8960
|
|
#define GL_MOV_ATI 0x8961
|
|
#define GL_ADD_ATI 0x8963
|
|
#define GL_MUL_ATI 0x8964
|
|
#define GL_SUB_ATI 0x8965
|
|
#define GL_DOT3_ATI 0x8966
|
|
#define GL_DOT4_ATI 0x8967
|
|
#define GL_MAD_ATI 0x8968
|
|
#define GL_LERP_ATI 0x8969
|
|
#define GL_CND_ATI 0x896A
|
|
#define GL_CND0_ATI 0x896B
|
|
#define GL_DOT2_ADD_ATI 0x896C
|
|
#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D
|
|
#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
|
|
#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
|
|
#define GL_NUM_PASSES_ATI 0x8970
|
|
#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
|
|
#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
|
|
#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
|
|
#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
|
|
#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
|
|
#define GL_SWIZZLE_STR_ATI 0x8976
|
|
#define GL_SWIZZLE_STQ_ATI 0x8977
|
|
#define GL_SWIZZLE_STR_DR_ATI 0x8978
|
|
#define GL_SWIZZLE_STQ_DQ_ATI 0x8979
|
|
#define GL_SWIZZLE_STRQ_ATI 0x897A
|
|
#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B
|
|
#define GL_RED_BIT_ATI 0x00000001
|
|
#define GL_GREEN_BIT_ATI 0x00000002
|
|
#define GL_BLUE_BIT_ATI 0x00000004
|
|
#define GL_2X_BIT_ATI 0x00000001
|
|
#define GL_4X_BIT_ATI 0x00000002
|
|
#define GL_8X_BIT_ATI 0x00000004
|
|
#define GL_HALF_BIT_ATI 0x00000008
|
|
#define GL_QUARTER_BIT_ATI 0x00000010
|
|
#define GL_EIGHTH_BIT_ATI 0x00000020
|
|
#define GL_SATURATE_BIT_ATI 0x00000040
|
|
#define GL_COMP_BIT_ATI 0x00000002
|
|
#define GL_NEGATE_BIT_ATI 0x00000004
|
|
#define GL_BIAS_BIT_ATI 0x00000008
|
|
|
|
typedef GLuint (APIENTRY * glGenFragmentShadersATIPROC) (GLuint range);
|
|
typedef void (APIENTRY * glBindFragmentShaderATIPROC) (GLuint id);
|
|
typedef void (APIENTRY * glDeleteFragmentShaderATIPROC) (GLuint id);
|
|
typedef void (APIENTRY * glBeginFragmentShaderATIPROC) (GLvoid);
|
|
typedef void (APIENTRY * glEndFragmentShaderATIPROC) (GLvoid);
|
|
typedef void (APIENTRY * glPassTexCoordATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);
|
|
typedef void (APIENTRY * glSampleMapATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);
|
|
typedef void (APIENTRY * glColorFragmentOp1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
|
|
typedef void (APIENTRY * glColorFragmentOp2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
|
|
typedef void (APIENTRY * glColorFragmentOp3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
|
|
typedef void (APIENTRY * glAlphaFragmentOp1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
|
|
typedef void (APIENTRY * glAlphaFragmentOp2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
|
|
typedef void (APIENTRY * glAlphaFragmentOp3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
|
|
typedef void (APIENTRY * glSetFragmentShaderConstantATIPROC) (GLuint dst, const GLfloat *value);
|
|
|
|
extern GLEW_EXPORT glGenFragmentShadersATIPROC glGenFragmentShadersATI;
|
|
extern GLEW_EXPORT glBindFragmentShaderATIPROC glBindFragmentShaderATI;
|
|
extern GLEW_EXPORT glDeleteFragmentShaderATIPROC glDeleteFragmentShaderATI;
|
|
extern GLEW_EXPORT glBeginFragmentShaderATIPROC glBeginFragmentShaderATI;
|
|
extern GLEW_EXPORT glEndFragmentShaderATIPROC glEndFragmentShaderATI;
|
|
extern GLEW_EXPORT glPassTexCoordATIPROC glPassTexCoordATI;
|
|
extern GLEW_EXPORT glSampleMapATIPROC glSampleMapATI;
|
|
extern GLEW_EXPORT glColorFragmentOp1ATIPROC glColorFragmentOp1ATI;
|
|
extern GLEW_EXPORT glColorFragmentOp2ATIPROC glColorFragmentOp2ATI;
|
|
extern GLEW_EXPORT glColorFragmentOp3ATIPROC glColorFragmentOp3ATI;
|
|
extern GLEW_EXPORT glAlphaFragmentOp1ATIPROC glAlphaFragmentOp1ATI;
|
|
extern GLEW_EXPORT glAlphaFragmentOp2ATIPROC glAlphaFragmentOp2ATI;
|
|
extern GLEW_EXPORT glAlphaFragmentOp3ATIPROC glAlphaFragmentOp3ATI;
|
|
extern GLEW_EXPORT glSetFragmentShaderConstantATIPROC glSetFragmentShaderConstantATI;
|
|
|
|
#endif /* GL_ATI_fragment_shader */
|
|
|
|
/* ------------------------- ATI_map_object_buffer ------------------------ */
|
|
|
|
#ifdef GL_ATI_map_object_buffer
|
|
|
|
typedef void *(APIENTRY * glMapObjectBufferATIPROC)(GLuint buffer);
|
|
typedef void (APIENTRY * glUnmapObjectBufferATIPROC)(GLuint buffer);
|
|
|
|
extern GLEW_EXPORT glMapObjectBufferATIPROC glMapObjectBufferATI;
|
|
extern GLEW_EXPORT glUnmapObjectBufferATIPROC glUnmapObjectBufferATI;
|
|
|
|
#endif /* GL_ATI_map_object_buffer */
|
|
|
|
/* -------------------------- ATI_mapped_texture -------------------------- */
|
|
|
|
#ifdef GL_ATI_mapped_texture
|
|
|
|
#define GL_MAPPED_TEXTURE_PIXEL_STRIDE_ATI 0x8820
|
|
#define GL_MAPPED_TEXTURE_ROW_STRIDE_ATI 0x8821
|
|
#define GL_MAPPED_TEXTURE_LAYER_STRIDE_ATI 0x8822
|
|
|
|
typedef void (APIENTRY * glMapTexture3DPROC) (GLenum level, GLvoid **buffer);
|
|
typedef void (APIENTRY * glUnmapTexture3DPROC) (void);
|
|
|
|
extern GLEW_EXPORT glMapTexture3DPROC glMapTexture3D;
|
|
extern GLEW_EXPORT glUnmapTexture3DPROC glUnmapTexture3D;
|
|
|
|
#endif /* GL_ATI_mapped_texture */
|
|
|
|
/* --------------------------- ATI_pn_triangles --------------------------- */
|
|
|
|
#ifdef GL_ATI_pn_triangles
|
|
|
|
#define GL_PN_TRIANGLES_ATI 0x87F0
|
|
#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
|
|
#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
|
|
#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
|
|
#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
|
|
#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
|
|
#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
|
|
#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
|
|
#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
|
|
|
|
typedef void (APIENTRY * glPNTrianglesiATIPROC) (GLenum pname, GLint param);
|
|
typedef void (APIENTRY * glPNTrianglesfATIPROC) (GLenum pname, GLfloat param);
|
|
|
|
extern GLEW_EXPORT glPNTrianglesiATIPROC glPNTrianglesiATI;
|
|
extern GLEW_EXPORT glPNTrianglesfATIPROC glPNTrianglesfATI;
|
|
|
|
#endif /* GL_ATI_pn_triangles */
|
|
|
|
/* -------------------------- ATI_point_cull_mode ------------------------- */
|
|
|
|
#ifdef GL_ATI_point_cull_mode
|
|
|
|
#define GL_POINT_CULL_MODE_ATI 0x60b3
|
|
#define GL_POINT_CULL_CENTER_ATI 0x60b4
|
|
#define GL_POINT_CLIP_ATI 0x60b5
|
|
|
|
#endif /* GL_ATI_point_cull_mode */
|
|
|
|
/* -------------------------- ATI_separate_stencil ------------------------ */
|
|
|
|
#ifdef GL_ATI_separate_stencil
|
|
|
|
#define GL_STENCIL_BACK_FUNC_ATI 0x8800
|
|
#define GL_STENCIL_BACK_FAIL_ATI 0x8801
|
|
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
|
|
#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
|
|
|
|
typedef void (APIENTRY * glStencilOpSeparateATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
|
|
typedef void (APIENTRY * glStencilFuncSeparateATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
|
|
|
|
extern GLEW_EXPORT glStencilOpSeparateATIPROC glStencilOpSeparateATI;
|
|
extern GLEW_EXPORT glStencilFuncSeparateATIPROC glStencilFuncSeparateATI;
|
|
|
|
#endif /* GL_ATI_separate_stencil */
|
|
|
|
/* ----------------------- ATI_text_fragment_shader ----------------------- */
|
|
|
|
#ifdef GL_ATI_text_fragment_shader
|
|
|
|
#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
|
|
|
|
#endif /* GL_ATI_text_fragment_shader */
|
|
|
|
/* --------------------------- ATI_texture_float -------------------------- */
|
|
|
|
#ifdef GL_ATI_texture_float
|
|
|
|
#define GL_RGBA_FLOAT32_ATI 0x8814
|
|
#define GL_RGB_FLOAT32_ATI 0x8815
|
|
#define GL_ALPHA_FLOAT32_ATI 0x8816
|
|
#define GL_INTENSITY_FLOAT32_ATI 0x8817
|
|
#define GL_LUMINANCE_FLOAT32_ATI 0x8818
|
|
#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
|
|
#define GL_RGBA_FLOAT16_ATI 0x881A
|
|
#define GL_RGB_FLOAT16_ATI 0x881B
|
|
#define GL_ALPHA_FLOAT16_ATI 0x881C
|
|
#define GL_INTENSITY_FLOAT16_ATI 0x881D
|
|
#define GL_LUMINANCE_FLOAT16_ATI 0x881E
|
|
#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
|
|
|
|
#endif /* GL_ATI_texture_float */
|
|
|
|
/* ------------------------ ATI_texture_mirror_once ----------------------- */
|
|
|
|
#ifdef GL_ATI_texture_mirror_once
|
|
|
|
#define GL_MIRROR_CLAMP_ATI 0x8742
|
|
#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
|
|
|
|
#endif
|
|
|
|
/* ----------------------------- ATI_timestamp ---------------------------- */
|
|
|
|
#ifdef GL_ATI_timestamp
|
|
|
|
typedef void (APIENTRY * glNewTimeStampPROC) (GLvoid **);
|
|
typedef void (APIENTRY * glDeleteTimeStampPROC) (GLvoid *);
|
|
typedef void (APIENTRY * glSendTimeStampPROC) (GLvoid *);
|
|
typedef void (APIENTRY * glWaitTimeStampPROC) (GLvoid *);
|
|
|
|
extern GLEW_EXPORT glNewTimeStampPROC glNewTimeStamp;
|
|
extern GLEW_EXPORT glDeleteTimeStampPROC glDeleteTimeStamp;
|
|
extern GLEW_EXPORT glSendTimeStampPROC glSendTimeStamp;
|
|
extern GLEW_EXPORT glWaitTimeStampPROC glWaitTimeStamp;
|
|
|
|
#endif /* GL_ATI_timestamp */
|
|
|
|
/* ------------------------ ATI_vertex_array_object ----------------------- */
|
|
|
|
#ifdef GL_ATI_vertex_array_object
|
|
|
|
#define GL_EXTERN GLEW_EXPORT_ATI 0x8760
|
|
#define GL_DYNAMIC_ATI 0x8761
|
|
#define GL_PRESERVE_ATI 0x8762
|
|
#define GL_DISCARD_ATI 0x8763
|
|
#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
|
|
#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
|
|
#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
|
|
#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
|
|
|
|
typedef GLuint (APIENTRY * glNewObjectBufferATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage);
|
|
typedef GLboolean (APIENTRY * glIsObjectBufferATIPROC) (GLuint buffer);
|
|
typedef void (APIENTRY * glUpdateObjectBufferATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
|
|
typedef void (APIENTRY * glGetObjectBufferfvATIPROC) (GLuint buffer, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetObjectBufferivATIPROC) (GLuint buffer, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glFreeObjectBufferATIPROC) (GLuint buffer);
|
|
typedef void (APIENTRY * glArrayObjectATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
|
|
typedef void (APIENTRY * glGetArrayObjectfvATIPROC) (GLenum array, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetArrayObjectivATIPROC) (GLenum array, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glVariantArrayObjectATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
|
|
typedef void (APIENTRY * glGetVariantArrayObjectfvATIPROC) (GLuint id, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetVariantArrayObjectivATIPROC) (GLuint id, GLenum pname, GLint *params);
|
|
|
|
extern GLEW_EXPORT glNewObjectBufferATIPROC glNewObjectBufferATI;
|
|
extern GLEW_EXPORT glIsObjectBufferATIPROC glIsObjectBufferATI;
|
|
extern GLEW_EXPORT glUpdateObjectBufferATIPROC glUpdateObjectBufferATI;
|
|
extern GLEW_EXPORT glGetObjectBufferfvATIPROC glGetObjectBufferfvATI;
|
|
extern GLEW_EXPORT glGetObjectBufferivATIPROC glGetObjectBufferivATI;
|
|
extern GLEW_EXPORT glFreeObjectBufferATIPROC glFreeObjectBufferATI;
|
|
extern GLEW_EXPORT glArrayObjectATIPROC glArrayObjectATI;
|
|
extern GLEW_EXPORT glGetArrayObjectfvATIPROC glGetArrayObjectfvATI;
|
|
extern GLEW_EXPORT glGetArrayObjectivATIPROC glGetArrayObjectivATI;
|
|
extern GLEW_EXPORT glVariantArrayObjectATIPROC glVariantArrayObjectATI;
|
|
extern GLEW_EXPORT glGetVariantArrayObjectfvATIPROC glGetVariantArrayObjectfvATI;
|
|
extern GLEW_EXPORT glGetVariantArrayObjectivATIPROC glGetVariantArrayObjectivATI;
|
|
|
|
#endif /* GL_ATI_vertex_array_object */
|
|
|
|
/* -------------------- ATI_vertex_attrib_array_object -------------------- */
|
|
|
|
#ifdef GL_ATI_vertex_attrib_array_object
|
|
|
|
typedef void (APIENTRY * glVertexAttribArratObjectATIPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
|
|
typedef void (APIENTRY * glGetVertexAttribArratObjectfvATIPROC)(GLuint index, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetVertexAttrubAttatObjectivATIPROC)(GLuint index, GLenum pname, GLint *params);
|
|
|
|
extern GLEW_EXPORT glVertexAttribArratObjectATIPROC glVertexAttribArratObjectATI;
|
|
extern GLEW_EXPORT glGetVertexAttribArratObjectfvATIPROC glGetVertexAttribArratObjectfvATI;
|
|
extern GLEW_EXPORT glGetVertexAttrubAttatObjectivATIPROC glGetVertexAttrubAttatObjectivATI;
|
|
|
|
#endif /* GL_ATI_vertex_attrib_array_object */
|
|
|
|
/* -------------------------- ATI_vertex_streams -------------------------- */
|
|
|
|
#ifdef GL_ATI_vertex_streams
|
|
|
|
#define GL_MAX_VERTEX_STREAMS_ATI 0x876B
|
|
#define GL_VERTEX_SOURCE_ATI 0x876C
|
|
#define GL_VERTEX_STREAM0_ATI 0x876D
|
|
#define GL_VERTEX_STREAM1_ATI 0x876E
|
|
#define GL_VERTEX_STREAM2_ATI 0x876F
|
|
#define GL_VERTEX_STREAM3_ATI 0x8770
|
|
#define GL_VERTEX_STREAM4_ATI 0x8771
|
|
#define GL_VERTEX_STREAM5_ATI 0x8772
|
|
#define GL_VERTEX_STREAM6_ATI 0x8773
|
|
#define GL_VERTEX_STREAM7_ATI 0x8774
|
|
|
|
typedef void (APIENTRY * glClientActiveVertexStreamATIPROC) (GLenum stream);
|
|
typedef void (APIENTRY * glVertexBlendEnviATIPROC) (GLenum pname, GLint param);
|
|
typedef void (APIENTRY * glVertexBlendEnvfATIPROC) (GLenum pname, GLfloat param);
|
|
typedef void (APIENTRY * glVertexStream2sATIPROC) (GLenum stream, GLshort x, GLshort y);
|
|
typedef void (APIENTRY * glVertexStream2svATIPROC) (GLenum stream, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexStream2iATIPROC) (GLenum stream, GLint x, GLint y);
|
|
typedef void (APIENTRY * glVertexStream2ivATIPROC) (GLenum stream, const GLint *v);
|
|
typedef void (APIENTRY * glVertexStream2fATIPROC) (GLenum stream, GLfloat x, GLfloat y);
|
|
typedef void (APIENTRY * glVertexStream2fvATIPROC) (GLenum stream, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexStream2dATIPROC) (GLenum stream, GLdouble x, GLdouble y);
|
|
typedef void (APIENTRY * glVertexStream2dvATIPROC) (GLenum stream, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexStream3sATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
|
|
typedef void (APIENTRY * glVertexStream3svATIPROC) (GLenum stream, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexStream3iATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
|
|
typedef void (APIENTRY * glVertexStream3ivATIPROC) (GLenum stream, const GLint *v);
|
|
typedef void (APIENTRY * glVertexStream3fATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void (APIENTRY * glVertexStream3fvATIPROC) (GLenum stream, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexStream3dATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
|
|
typedef void (APIENTRY * glVertexStream3dvATIPROC) (GLenum stream, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexStream4sATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
|
|
typedef void (APIENTRY * glVertexStream4svATIPROC) (GLenum stream, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexStream4iATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w);
|
|
typedef void (APIENTRY * glVertexStream4ivATIPROC) (GLenum stream, const GLint *v);
|
|
typedef void (APIENTRY * glVertexStream4fATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void (APIENTRY * glVertexStream4fvATIPROC) (GLenum stream, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexStream4dATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void (APIENTRY * glVertexStream4dvATIPROC) (GLenum stream, const GLdouble *v);
|
|
typedef void (APIENTRY * glNormalStream3bATIPROC) (GLenum stream, GLbyte x, GLbyte y, GLbyte z);
|
|
typedef void (APIENTRY * glNormalStream3bvATIPROC) (GLenum stream, const GLbyte *v);
|
|
typedef void (APIENTRY * glNormalStream3sATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
|
|
typedef void (APIENTRY * glNormalStream3svATIPROC) (GLenum stream, const GLshort *v);
|
|
typedef void (APIENTRY * glNormalStream3iATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
|
|
typedef void (APIENTRY * glNormalStream3ivATIPROC) (GLenum stream, const GLint *v);
|
|
typedef void (APIENTRY * glNormalStream3fATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void (APIENTRY * glNormalStream3fvATIPROC) (GLenum stream, const GLfloat *v);
|
|
typedef void (APIENTRY * glNormalStream3dATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
|
|
typedef void (APIENTRY * glNormalStream3dvATIPROC) (GLenum stream, const GLdouble *v);
|
|
|
|
extern GLEW_EXPORT glClientActiveVertexStreamATIPROC glClientActiveVertexStreamATI;
|
|
extern GLEW_EXPORT glVertexBlendEnviATIPROC glVertexBlendEnviATI;
|
|
extern GLEW_EXPORT glVertexBlendEnvfATIPROC glVertexBlendEnvfATI;
|
|
extern GLEW_EXPORT glVertexStream2sATIPROC glVertexStream2sATI;
|
|
extern GLEW_EXPORT glVertexStream2svATIPROC glVertexStream2svATI;
|
|
extern GLEW_EXPORT glVertexStream2iATIPROC glVertexStream2iATI;
|
|
extern GLEW_EXPORT glVertexStream2ivATIPROC glVertexStream2ivATI;
|
|
extern GLEW_EXPORT glVertexStream2fATIPROC glVertexStream2fATI;
|
|
extern GLEW_EXPORT glVertexStream2fvATIPROC glVertexStream2fvATI;
|
|
extern GLEW_EXPORT glVertexStream2dATIPROC glVertexStream2dATI;
|
|
extern GLEW_EXPORT glVertexStream2dvATIPROC glVertexStream2dvATI;
|
|
extern GLEW_EXPORT glVertexStream3sATIPROC glVertexStream3sATI;
|
|
extern GLEW_EXPORT glVertexStream3svATIPROC glVertexStream3svATI;
|
|
extern GLEW_EXPORT glVertexStream3iATIPROC glVertexStream3iATI;
|
|
extern GLEW_EXPORT glVertexStream3ivATIPROC glVertexStream3ivATI;
|
|
extern GLEW_EXPORT glVertexStream3fATIPROC glVertexStream3fATI;
|
|
extern GLEW_EXPORT glVertexStream3fvATIPROC glVertexStream3fvATI;
|
|
extern GLEW_EXPORT glVertexStream3dATIPROC glVertexStream3dATI;
|
|
extern GLEW_EXPORT glVertexStream3dvATIPROC glVertexStream3dvATI;
|
|
extern GLEW_EXPORT glVertexStream4sATIPROC glVertexStream4sATI;
|
|
extern GLEW_EXPORT glVertexStream4svATIPROC glVertexStream4svATI;
|
|
extern GLEW_EXPORT glVertexStream4iATIPROC glVertexStream4iATI;
|
|
extern GLEW_EXPORT glVertexStream4ivATIPROC glVertexStream4ivATI;
|
|
extern GLEW_EXPORT glVertexStream4fATIPROC glVertexStream4fATI;
|
|
extern GLEW_EXPORT glVertexStream4fvATIPROC glVertexStream4fvATI;
|
|
extern GLEW_EXPORT glVertexStream4dATIPROC glVertexStream4dATI;
|
|
extern GLEW_EXPORT glVertexStream4dvATIPROC glVertexStream4dvATI;
|
|
extern GLEW_EXPORT glNormalStream3bATIPROC glNormalStream3bATI;
|
|
extern GLEW_EXPORT glNormalStream3bvATIPROC glNormalStream3bvATI;
|
|
extern GLEW_EXPORT glNormalStream3sATIPROC glNormalStream3sATI;
|
|
extern GLEW_EXPORT glNormalStream3svATIPROC glNormalStream3svATI;
|
|
extern GLEW_EXPORT glNormalStream3iATIPROC glNormalStream3iATI;
|
|
extern GLEW_EXPORT glNormalStream3ivATIPROC glNormalStream3ivATI;
|
|
extern GLEW_EXPORT glNormalStream3fATIPROC glNormalStream3fATI;
|
|
extern GLEW_EXPORT glNormalStream3fvATIPROC glNormalStream3fvATI;
|
|
extern GLEW_EXPORT glNormalStream3dATIPROC glNormalStream3dATI;
|
|
extern GLEW_EXPORT glNormalStream3dvATIPROC glNormalStream3dvATI;
|
|
|
|
#endif /* GL_ATI_vertex_streams */
|
|
|
|
/* -------------------------- ATIX_point_sprites -------------------------- */
|
|
|
|
#ifdef GL_ATIX_point_sprites
|
|
|
|
#define GL_TEXTURE_POINT_MODE_ATIX 0x60b0
|
|
#define GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60b1
|
|
#define GL_TEXTURE_POINT_SPRITE_ATIX 0x60b2
|
|
#define GL_POINT_SPRITE_CULL_MODE_ATIX 0x60b3
|
|
#define GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60b4
|
|
#define GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60b5
|
|
|
|
#endif /* GL_ATIX_point_sprites */
|
|
|
|
/* ----------------------- ATIX_texture_env_combine3 ---------------------- */
|
|
|
|
#ifdef GL_ATIX_texture_env_combine3
|
|
|
|
#define GL_MODULATE_ADD_ATIX 0x8744
|
|
#define GL_MODULATE_SIGNED_ADD_ATIX 0x8745
|
|
#define GL_MODULATE_SUBTRACT_ATIX 0x8746
|
|
|
|
#endif /* GL_ATIX_texture_env_combine3 */
|
|
|
|
/* ------------------------ ATIX_texture_env_route ------------------------ */
|
|
|
|
#ifdef GL_ATIX_texture_env_route
|
|
|
|
#define GL_SECONDARY_COLOR_ATIX 0x8747
|
|
#define GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748
|
|
#define GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749
|
|
|
|
#endif /* GL_ATIX_texture_env_route */
|
|
|
|
/* ----------------- ATIX_vertex_shader_output_point_size ----------------- */
|
|
|
|
#ifdef GL_ATIX_vertex_shader_output_point_size
|
|
|
|
#define GL_OUTPUT_POINT_SIZE_ATIX 0x610E
|
|
|
|
#endif /* GL_ATIX_vertex_shader_output_point_size */
|
|
|
|
/* ---------------------------- NV_blend_square --------------------------- */
|
|
|
|
/* ------------------------ NV_copy_depth_to_color ------------------------ */
|
|
|
|
#ifdef GL_NV_copy_depth_to_color
|
|
|
|
#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
|
|
#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
|
|
|
|
#endif /* GL_NV_copy_depth_to_color */
|
|
|
|
/* ---------------------------- NV_depth_clamp ---------------------------- */
|
|
|
|
#ifdef GL_NV_depth_clamp
|
|
|
|
#define GL_DEPTH_CLAMP_NV 0x864F
|
|
|
|
#endif /* GL_NV_depth_clamp */
|
|
|
|
/* --------------------------- NV_element_array --------------------------- */
|
|
|
|
#ifdef GL_NV_element_array
|
|
|
|
#define GL_ELEMENT_ARRAY_TYPE_NV 0x8769
|
|
#define GL_ELEMENT_ARRAY_POINTER_NV 0x876A
|
|
|
|
typedef void (APIENTRY * glElementPointerNVPROC) (GLenum type, const GLvoid *pointer);
|
|
typedef void (APIENTRY * glDrawElementArrayNVPROC) (GLenum mode, GLint first, GLsizei count);
|
|
typedef void (APIENTRY * glDrawRangeElementArrayNVPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
|
|
typedef void (APIENTRY * glMultiDrawElementArrayNVPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
|
|
typedef void (APIENTRY * glMultiDrawRangeElementArrayNVPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
|
|
|
|
extern GLEW_EXPORT glElementPointerNVPROC glElementPointerNV;
|
|
extern GLEW_EXPORT glDrawElementArrayNVPROC glDrawElementArrayNV;
|
|
extern GLEW_EXPORT glDrawRangeElementArrayNVPROC glDrawRangeElementArrayNV;
|
|
extern GLEW_EXPORT glMultiDrawElementArrayNVPROC glMultiDrawElementArrayNV;
|
|
extern GLEW_EXPORT glMultiDrawRangeElementArrayNVPROC glMultiDrawRangeElementArrayNV;
|
|
|
|
#endif /* GL_NV_element_array */
|
|
|
|
/* ----------------------------- NV_evaluators ---------------------------- */
|
|
|
|
#ifdef GL_NV_evaluators
|
|
|
|
#define GL_EVAL_2D_NV 0x86C0
|
|
#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
|
|
#define GL_MAP_TESSELLATION_NV 0x86C2
|
|
#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
|
|
#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
|
|
#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
|
|
#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
|
|
#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
|
|
#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
|
|
#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
|
|
#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
|
|
#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
|
|
#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
|
|
#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
|
|
#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
|
|
#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
|
|
#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
|
|
#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
|
|
#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
|
|
#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
|
|
#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
|
|
#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
|
|
#define GL_MAX_MAP_TESSELLATION_NV 0x86D6
|
|
#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
|
|
|
|
typedef void (APIENTRY * glMapControlPointsNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
|
|
typedef void (APIENTRY * glMapParameterivNVPROC) (GLenum target, GLenum pname, const GLint *params);
|
|
typedef void (APIENTRY * glMapParameterfvNVPROC) (GLenum target, GLenum pname, const GLfloat *params);
|
|
typedef void (APIENTRY * glGetMapControlPointsNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
|
|
typedef void (APIENTRY * glGetMapParameterivNVPROC) (GLenum target, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glGetMapParameterfvNVPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetMapAttribParameterivNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glGetMapAttribParameterfvNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glEvalMapsNVPROC) (GLenum target, GLenum mode);
|
|
|
|
extern GLEW_EXPORT glMapControlPointsNVPROC glMapControlPointsNV;
|
|
extern GLEW_EXPORT glMapParameterivNVPROC glMapParameterivNV;
|
|
extern GLEW_EXPORT glMapParameterfvNVPROC glMapParameterfvNV;
|
|
extern GLEW_EXPORT glGetMapControlPointsNVPROC glGetMapControlPointsNV;
|
|
extern GLEW_EXPORT glGetMapParameterivNVPROC glGetMapParameterivNV;
|
|
extern GLEW_EXPORT glGetMapParameterfvNVPROC glGetMapParameterfvNV;
|
|
extern GLEW_EXPORT glGetMapAttribParameterivNVPROC glGetMapAttribParameterivNV;
|
|
extern GLEW_EXPORT glGetMapAttribParameterfvNVPROC glGetMapAttribParameterfvNV;
|
|
extern GLEW_EXPORT glEvalMapsNVPROC glEvalMapsNV;
|
|
|
|
#endif /* GL_NV_evaluators */
|
|
|
|
/* ------------------------------- NV_fence ------------------------------- */
|
|
|
|
#ifdef GL_NV_fence
|
|
|
|
#define GL_ALL_COMPLETED_NV 0x84F2
|
|
#define GL_FENCE_STATUS_NV 0x84F3
|
|
#define GL_FENCE_CONDITION_NV 0x84F4
|
|
|
|
typedef void (APIENTRY * glGenFencesNVPROC) (GLsizei n, GLuint *fences);
|
|
typedef void (APIENTRY * glDeleteFencesNVPROC) (GLsizei n, const GLuint *fences);
|
|
typedef void (APIENTRY * glSetFenceNVPROC) (GLuint fence, GLenum condition);
|
|
typedef GLboolean (APIENTRY * glTestFenceNVPROC) (GLuint fence);
|
|
typedef void (APIENTRY * glFinishFenceNVPROC) (GLuint fence);
|
|
typedef GLboolean (APIENTRY * glIsFenceNVPROC) (GLuint fence);
|
|
typedef void (APIENTRY * glGetFenceivNVPROC) (GLuint fence, GLenum pname, GLint *params);
|
|
|
|
extern GLEW_EXPORT glGenFencesNVPROC glGenFencesNV;
|
|
extern GLEW_EXPORT glDeleteFencesNVPROC glDeleteFencesNV;
|
|
extern GLEW_EXPORT glSetFenceNVPROC glSetFenceNV;
|
|
extern GLEW_EXPORT glTestFenceNVPROC glTestFenceNV;
|
|
extern GLEW_EXPORT glFinishFenceNVPROC glFinishFenceNV;
|
|
extern GLEW_EXPORT glIsFenceNVPROC glIsFenceNV;
|
|
extern GLEW_EXPORT glGetFenceivNVPROC glGetFenceivNV;
|
|
|
|
#endif /* GL_NV_fence */
|
|
|
|
/* ---------------------------- NV_float_buffer --------------------------- */
|
|
|
|
#ifdef GL_NV_float_buffer
|
|
|
|
#define GL_FLOAT_R_NV 0x8880
|
|
#define GL_FLOAT_RG_NV 0x8881
|
|
#define GL_FLOAT_RGB_NV 0x8882
|
|
#define GL_FLOAT_RGBA_NV 0x8883
|
|
#define GL_FLOAT_R32_NV 0x8885
|
|
#define GL_FLOAT_R16_NV 0x8884
|
|
#define GL_FLOAT_R32_NV 0x8885
|
|
#define GL_FLOAT_RG16_NV 0x8886
|
|
#define GL_FLOAT_RG32_NV 0x8887
|
|
#define GL_FLOAT_RGB16_NV 0x8888
|
|
#define GL_FLOAT_RGB32_NV 0x8889
|
|
#define GL_FLOAT_RGBA16_NV 0x888A
|
|
#define GL_FLOAT_RGBA32_NV 0x888B
|
|
#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
|
|
#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
|
|
#define GL_FLOAT_RGBA_MODE_NV 0x888E
|
|
|
|
#endif /* GL_NV_float_buffer */
|
|
|
|
/* ---------------------------- NV_fog_distance --------------------------- */
|
|
|
|
#ifdef GL_NV_fog_distance
|
|
|
|
#define GL_FOG_DISTANCE_MODE_NV 0x855A
|
|
#define GL_EYE_RADIAL_NV 0x855B
|
|
#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
|
|
|
|
#endif /* GL_NV_fog_distance */
|
|
|
|
/* -------------------------- NV_fragment_program ------------------------- */
|
|
|
|
#ifdef GL_NV_fragment_program
|
|
|
|
#define GL_FRAGMENT_PROGRAM_NV 0x8870
|
|
#define GL_MAX_TEXTURE_COORDS_NV 0x8871
|
|
#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
|
|
#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
|
|
#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
|
|
#define GL_PROGRAM_ERROR_STRING_NV 0x8874
|
|
|
|
typedef void (APIENTRY * glProgramNamedParameter4fNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void (APIENTRY * glProgramNamedParameter4dNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void (APIENTRY * glProgramNamedParameter4fvNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat v[]);
|
|
typedef void (APIENTRY * glProgramNamedParameter4dvNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble v[]);
|
|
typedef void (APIENTRY * glGetProgramNamedParameterfvNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
|
|
typedef void (APIENTRY * glGetProgramNamedParameterdvNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
|
|
|
|
#ifndef GL_ARB_vertex_program
|
|
typedef void (APIENTRY * glProgramLocalParameter4dARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void (APIENTRY * glProgramLocalParameter4dvARBPROC) (GLenum target, GLuint index, const GLdouble *params);
|
|
typedef void (APIENTRY * glProgramLocalParameter4fARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void (APIENTRY * glProgramLocalParameter4fvARBPROC) (GLenum target, GLuint index, const GLfloat *params);
|
|
typedef void (APIENTRY * glGetProgramLocalParameterdvARBPROC) (GLenum target, GLuint index, GLdouble *params);
|
|
typedef void (APIENTRY * glGetProgramLocalParameterfvARBPROC) (GLenum target, GLuint index, GLfloat *params);
|
|
#endif /* GL_ARB_vertex_program */
|
|
|
|
extern GLEW_EXPORT glProgramNamedParameter4fNVPROC glProgramNamedParameter4fNV;
|
|
extern GLEW_EXPORT glProgramNamedParameter4dNVPROC glProgramNamedParameter4dNV;
|
|
extern GLEW_EXPORT glProgramNamedParameter4fvNVPROC glProgramNamedParameter4fvNV;
|
|
extern GLEW_EXPORT glProgramNamedParameter4dvNVPROC glProgramNamedParameter4dvNV;
|
|
extern GLEW_EXPORT glGetProgramNamedParameterfvNVPROC glGetProgramNamedParameterfvNV;
|
|
extern GLEW_EXPORT glGetProgramNamedParameterdvNVPROC glGetProgramNamedParameterdvNV;
|
|
|
|
#ifndef GL_ARB_vertex_program
|
|
extern GLEW_EXPORT glProgramLocalParameter4dARBPROC glProgramLocalParameter4dARB;
|
|
extern GLEW_EXPORT glProgramLocalParameter4dvARBPROC glProgramLocalParameter4dvARB;
|
|
extern GLEW_EXPORT glProgramLocalParameter4fARBPROC glProgramLocalParameter4fARB;
|
|
extern GLEW_EXPORT glProgramLocalParameter4fvARBPROC glProgramLocalParameter4fvARB;
|
|
extern GLEW_EXPORT glGetProgramLocalParameterdvARBPROC glGetProgramLocalParameterdvARB;
|
|
extern GLEW_EXPORT glGetProgramLocalParameterfvARBPROC glGetProgramLocalParameterfvARB;
|
|
#endif /* GL_ARB_vertex_program */
|
|
|
|
#endif /* GL_NV_fragment_program */
|
|
|
|
/* ------------------------- NV_light_max_exponent ------------------------ */
|
|
|
|
#ifdef GL_NV_light_max_exponent
|
|
|
|
#define GL_MAX_SHININESS_NV 0x8504
|
|
#define GL_MAX_SPOT_EXPONENT_NV 0x8505
|
|
|
|
#endif /* GL_NV_light_max_exponent */
|
|
|
|
/* ----------------------- NV_multisample_filter_hint --------------------- */
|
|
|
|
#ifdef GL_NV_multisample_filter_hint
|
|
|
|
#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
|
|
|
|
#endif /* GL_NV_multisample_filter_hint */
|
|
|
|
/* -------------------------- NV_occlusion_query -------------------------- */
|
|
|
|
#ifdef GL_NV_occlusion_query
|
|
|
|
#ifndef GL_HP_occlusion_test
|
|
#define GL_OCCLUSION_TEST_HP 0x8165
|
|
#define GL_OCCLUSION_TEST_RESULT_HP 0x8166
|
|
#endif /* GL_HP_occlusion_test */
|
|
#define GL_PIXEL_COUNTER_BITS_NV 0x8864
|
|
#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
|
|
#define GL_PIXEL_COUNT_NV 0x8866
|
|
#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
|
|
|
|
typedef void (APIENTRY * glGenOcclusionQueriesNVPROC) (GLsizei n, GLuint *ids);
|
|
typedef void (APIENTRY * glDeleteOcclusionQueriesNVPROC) (GLsizei n, const GLuint *ids);
|
|
typedef GLboolean (APIENTRY * glIsOcclusionQueryNVPROC) (GLuint id);
|
|
typedef void (APIENTRY * glBeginOcclusionQueryNVPROC) (GLuint id);
|
|
typedef void (APIENTRY * glEndOcclusionQueryNVPROC) (void);
|
|
typedef void (APIENTRY * glGetOcclusionQueryivNVPROC) (GLuint id, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glGetOcclusionQueryuivNVPROC) (GLuint id, GLenum pname, GLuint *params);
|
|
|
|
extern GLEW_EXPORT glGenOcclusionQueriesNVPROC glGenOcclusionQueriesNV;
|
|
extern GLEW_EXPORT glDeleteOcclusionQueriesNVPROC glDeleteOcclusionQueriesNV;
|
|
extern GLEW_EXPORT glIsOcclusionQueryNVPROC glIsOcclusionQueryNV;
|
|
extern GLEW_EXPORT glBeginOcclusionQueryNVPROC glBeginOcclusionQueryNV;
|
|
extern GLEW_EXPORT glEndOcclusionQueryNVPROC glEndOcclusionQueryNV;
|
|
extern GLEW_EXPORT glGetOcclusionQueryivNVPROC glGetOcclusionQueryivNV;
|
|
extern GLEW_EXPORT glGetOcclusionQueryuivNVPROC glGetOcclusionQueryuivNV;
|
|
|
|
#endif /* GL_NV_occlusion_query */
|
|
|
|
/* ------------------------ NV_packed_depth_stencil ----------------------- */
|
|
|
|
#ifdef GL_NV_packed_depth_stencil
|
|
|
|
#define GL_DEPTH_STENCIL_NV 0x84F9
|
|
#define GL_UNSIGNED_INT_24_8_NV 0x84FA
|
|
|
|
#endif /* GL_NV_packed_depth_stencil */
|
|
|
|
/* -------------------------- NV_pixel_data_range ------------------------- */
|
|
|
|
#ifdef GL_NV_pixel_data_range
|
|
|
|
#define WRITE_PIXEL_DATA_RANGE_NV 0x8878
|
|
#define READ_PIXEL_DATA_RANGE_NV 0x8879
|
|
#define WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
|
|
#define READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
|
|
#define WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
|
|
#define READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
|
|
|
|
typedef void (APIENTRY * glPixelDataRangeNVPROC) (GLenum target, GLsizei length, GLvoid *pointer);
|
|
typedef void (APIENTRY * glFlushPixelDataRangeNVPROC) (GLenum target);
|
|
|
|
extern GLEW_EXPORT glPixelDataRangeNVPROC glPixelDataRangeNV;
|
|
extern GLEW_EXPORT glFlushPixelDataRangeNVPROC glFlushPixelDataRangeNV;
|
|
|
|
#endif /* GL_NV_pixel_data_range */
|
|
|
|
/* ---------------------------- NV_point_sprite --------------------------- */
|
|
|
|
#ifdef GL_NV_point_sprite
|
|
|
|
#define GL_POINT_SPRITE_NV 0x8861
|
|
#define GL_COORD_REPLACE_NV 0x8862
|
|
#define GL_POINT_SPRITE_R_MODE_NV 0x8863
|
|
|
|
typedef void (APIENTRY * glPointParameteriNVPROC) (GLenum pname, GLint param);
|
|
typedef void (APIENTRY * glPointParameterivNVPROC) (GLenum pname, const GLint *params);
|
|
|
|
extern GLEW_EXPORT glPointParameteriNVPROC glPointParameteriNV;
|
|
extern GLEW_EXPORT glPointParameterivNVPROC glPointParameterivNV;
|
|
|
|
#endif /* GL_NV_point_sprite */
|
|
|
|
/* ------------------------- NV_primitive_restart ------------------------- */
|
|
|
|
#ifdef GL_NV_primitive_restart
|
|
|
|
#define GL_PRIMITIVE_RESTART_NV 0x8558
|
|
#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
|
|
|
|
typedef void (APIENTRY * glPrimitiveRestartNVPROC) ();
|
|
typedef void (APIENTRY * glPrimitiveRestartIndexNVPROC) (GLuint index);
|
|
|
|
extern GLEW_EXPORT glPrimitiveRestartNVPROC glPrimitiveRestartNV;
|
|
extern GLEW_EXPORT glPrimitiveRestartIndexNVPROC glPrimitiveRestartIndexNV;
|
|
|
|
#endif /* GL_NV_primitive_restart */
|
|
|
|
/* ------------------------- NV_register_combiners ------------------------ */
|
|
|
|
#ifdef GL_NV_register_combiners
|
|
|
|
#define GL_REGISTER_COMBINERS_NV 0x8522
|
|
#define GL_COMBINER0_NV 0x8550
|
|
#define GL_COMBINER1_NV 0x8551
|
|
#define GL_COMBINER2_NV 0x8552
|
|
#define GL_COMBINER3_NV 0x8553
|
|
#define GL_COMBINER4_NV 0x8554
|
|
#define GL_COMBINER5_NV 0x8555
|
|
#define GL_COMBINER6_NV 0x8556
|
|
#define GL_COMBINER7_NV 0x8557
|
|
#define GL_VARIABLE_A_NV 0x8523
|
|
#define GL_VARIABLE_B_NV 0x8524
|
|
#define GL_VARIABLE_C_NV 0x8525
|
|
#define GL_VARIABLE_D_NV 0x8526
|
|
#define GL_VARIABLE_E_NV 0x8527
|
|
#define GL_VARIABLE_F_NV 0x8528
|
|
#define GL_VARIABLE_G_NV 0x8529
|
|
#define GL_CONSTANT_COLOR0_NV 0x852A
|
|
#define GL_CONSTANT_COLOR1_NV 0x852B
|
|
#define GL_PRIMARY_COLOR_NV 0x852C
|
|
#define GL_SECONDARY_COLOR_NV 0x852D
|
|
#define GL_SPARE0_NV 0x852E
|
|
#define GL_SPARE1_NV 0x852F
|
|
#define GL_UNSIGNED_IDENTITY_NV 0x8536
|
|
#define GL_UNSIGNED_INVERT_NV 0x8537
|
|
#define GL_EXPAND_NORMAL_NV 0x8538
|
|
#define GL_EXPAND_NEGATE_NV 0x8539
|
|
#define GL_HALF_BIAS_NORMAL_NV 0x853A
|
|
#define GL_HALF_BIAS_NEGATE_NV 0x853B
|
|
#define GL_SIGNED_IDENTITY_NV 0x853C
|
|
#define GL_SIGNED_NEGATE_NV 0x853D
|
|
#define GL_E_TIMES_F_NV 0x8531
|
|
#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
|
|
#define GL_SCALE_BY_TWO_NV 0x853E
|
|
#define GL_SCALE_BY_FOUR_NV 0x853F
|
|
#define GL_SCALE_BY_ONE_HALF_NV 0x8540
|
|
#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
|
|
#define GL_DISCARD_NV 0x8530
|
|
#define GL_COMBINER_INPUT_NV 0x8542
|
|
#define GL_COMBINER_MAPPING_NV 0x8543
|
|
#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
|
|
#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
|
|
#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
|
|
#define GL_COMBINER_MUX_SUM_NV 0x8547
|
|
#define GL_COMBINER_SCALE_NV 0x8548
|
|
#define GL_COMBINER_BIAS_NV 0x8549
|
|
#define GL_COMBINER_AB_OUTPUT_NV 0x854A
|
|
#define GL_COMBINER_CD_OUTPUT_NV 0x854B
|
|
#define GL_COMBINER_SUM_OUTPUT_NV 0x854C
|
|
#define GL_NUM_GENERAL_COMBINERS_NV 0x854E
|
|
#define GL_COLOR_SUM_CLAMP_NV 0x854F
|
|
#define GL_MAX_GENERAL_COMBINERS_NV 0x854D
|
|
|
|
typedef void (APIENTRY * glCombinerParameterfvNVPROC) (GLenum pname, const GLfloat *params);
|
|
typedef void (APIENTRY * glCombinerParameterfNVPROC) (GLenum pname, GLfloat param);
|
|
typedef void (APIENTRY * glCombinerParameterivNVPROC) (GLenum pname, const GLint *params);
|
|
typedef void (APIENTRY * glCombinerParameteriNVPROC) (GLenum pname, GLint param);
|
|
typedef void (APIENTRY * glCombinerInputNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
|
|
typedef void (APIENTRY * glCombinerOutputNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
|
|
typedef void (APIENTRY * glFinalCombinerInputNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
|
|
typedef void (APIENTRY * glGetCombinerInputParameterfvNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetCombinerInputParameterivNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glGetCombinerOutputParameterfvNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetCombinerOutputParameterivNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glGetFinalCombinerInputParameterfvNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetFinalCombinerInputParameterivNVPROC) (GLenum variable, GLenum pname, GLint *params);
|
|
|
|
extern GLEW_EXPORT glCombinerParameterfvNVPROC glCombinerParameterfvNV;
|
|
extern GLEW_EXPORT glCombinerParameterfNVPROC glCombinerParameterfNV;
|
|
extern GLEW_EXPORT glCombinerParameterivNVPROC glCombinerParameterivNV;
|
|
extern GLEW_EXPORT glCombinerParameteriNVPROC glCombinerParameteriNV;
|
|
extern GLEW_EXPORT glCombinerInputNVPROC glCombinerInputNV;
|
|
extern GLEW_EXPORT glCombinerOutputNVPROC glCombinerOutputNV;
|
|
extern GLEW_EXPORT glFinalCombinerInputNVPROC glFinalCombinerInputNV;
|
|
extern GLEW_EXPORT glGetCombinerInputParameterfvNVPROC glGetCombinerInputParameterfvNV;
|
|
extern GLEW_EXPORT glGetCombinerInputParameterivNVPROC glGetCombinerInputParameterivNV;
|
|
extern GLEW_EXPORT glGetCombinerOutputParameterfvNVPROC glGetCombinerOutputParameterfvNV;
|
|
extern GLEW_EXPORT glGetCombinerOutputParameterivNVPROC glGetCombinerOutputParameterivNV;
|
|
extern GLEW_EXPORT glGetFinalCombinerInputParameterfvNVPROC glGetFinalCombinerInputParameterfvNV;
|
|
extern GLEW_EXPORT glGetFinalCombinerInputParameterivNVPROC glGetFinalCombinerInputParameterivNV;
|
|
|
|
#endif /* GL_NV_register_combiners */
|
|
|
|
/* ------------------------ NV_register_combiners2 ------------------------ */
|
|
|
|
#ifdef GL_NV_register_combiners2
|
|
|
|
#define GL_PER_STAGE_CONSTANTS_NV 0x8535
|
|
|
|
typedef void (APIENTRY * glCombinerStageParameterfvNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
|
|
typedef void (APIENTRY * glGetCombinerStageParameterfvNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
|
|
|
|
extern GLEW_EXPORT glCombinerStageParameterfvNVPROC glCombinerStageParameterfvNV;
|
|
extern GLEW_EXPORT glGetCombinerStageParameterfvNVPROC glGetCombinerStageParameterfvNV;
|
|
|
|
#endif /* GL_NV_register_combiners2 */
|
|
|
|
/* ------------------------- NV_texgen_reflection ------------------------- */
|
|
|
|
#ifdef GL_NV_texgen_reflection
|
|
|
|
#define GL_NORMAL_MAP_NV 0x8511
|
|
#define GL_REFLECTION_MAP_NV 0x8512
|
|
|
|
#endif /* GL_NV_texgen_reflection */
|
|
|
|
/* ---------------------- NV_texture_compression_vtc ---------------------- */
|
|
|
|
/* ------------------------ NV_texture_env_combine4 ----------------------- */
|
|
|
|
#ifdef GL_NV_texture_env_combine4
|
|
|
|
#define GL_COMBINE4_NV 0x8503
|
|
#define GL_SOURCE3_RGB_NV 0x8583
|
|
#define GL_SOURCE3_ALPHA_NV 0x858B
|
|
#define GL_OPERAND3_RGB_NV 0x8593
|
|
#define GL_OPERAND3_ALPHA_NV 0x859B
|
|
|
|
#endif /* GL_NV_texture_env_combine */
|
|
|
|
/* ------------------------- NV_texture_rectangle ------------------------- */
|
|
|
|
#ifdef GL_NV_texture_rectangle
|
|
|
|
#define GL_TEXTURE_RECTANGLE_NV 0x84F5
|
|
#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
|
|
#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
|
|
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
|
|
|
|
#endif /* GL_NV_texture_rectangle */
|
|
|
|
/* --------------------------- NV_texture_shader -------------------------- */
|
|
|
|
#ifdef GL_NV_texture_shader
|
|
|
|
#define GL_TEXTURE_SHADER_NV 0x86DE
|
|
#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
|
|
#define GL_SHADER_OPERATION_NV 0x86DF
|
|
#define GL_CULL_MODES_NV 0x86E0
|
|
#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
|
|
#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
|
|
#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
|
|
#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
|
|
#define GL_CONST_EYE_NV 0x86E5
|
|
#define GL_SHADER_CONSISTENT_NV 0x86DD
|
|
#define GL_PASS_THROUGH_NV 0x86E6
|
|
#define GL_CULL_FRAGMENT_NV 0x86E7
|
|
#define GL_OFFSET_TEXTURE_2D_NV 0x86E8
|
|
#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
|
|
#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
|
|
#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
|
|
#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
|
|
#define GL_DOT_PRODUCT_NV 0x86EC
|
|
#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
|
|
#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
|
|
#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
|
|
#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
|
|
#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
|
|
#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
|
|
#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
|
|
#define GL_HILO_NV 0x86F4
|
|
#define GL_DSDT_NV 0x86F5
|
|
#define GL_DSDT_MAG_NV 0x86F6
|
|
#define GL_DSDT_MAG_VIB_NV 0x86F7
|
|
#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
|
|
#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
|
|
#define GL_SIGNED_RGBA_NV 0x86FB
|
|
#define GL_SIGNED_RGBA8_NV 0x86FC
|
|
#define GL_SIGNED_RGB_NV 0x86FE
|
|
#define GL_SIGNED_RGB8_NV 0x86FF
|
|
#define GL_SIGNED_LUMINANCE_NV 0x8701
|
|
#define GL_SIGNED_LUMINANCE8_NV 0x8702
|
|
#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
|
|
#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
|
|
#define GL_SIGNED_ALPHA_NV 0x8705
|
|
#define GL_SIGNED_ALPHA8_NV 0x8706
|
|
#define GL_SIGNED_INTENSITY_NV 0x8707
|
|
#define GL_SIGNED_INTENSITY8_NV 0x8708
|
|
#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
|
|
#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
|
|
#define GL_HILO16_NV 0x86F8
|
|
#define GL_SIGNED_HILO_NV 0x86F9
|
|
#define GL_SIGNED_HILO16_NV 0x86FA
|
|
#define GL_DSDT8_NV 0x8709
|
|
#define GL_DSDT8_MAG8_NV 0x870A
|
|
#define GL_DSDT_MAG_INTENSITY_NV 0x86DC
|
|
#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
|
|
#define GL_HI_SCALE_NV 0x870E
|
|
#define GL_LO_SCALE_NV 0x870F
|
|
#define GL_DS_SCALE_NV 0x8710
|
|
#define GL_DT_SCALE_NV 0x8711
|
|
#define GL_MAGNITUDE_SCALE_NV 0x8712
|
|
#define GL_VIBRANCE_SCALE_NV 0x8713
|
|
#define GL_HI_BIAS_NV 0x8714
|
|
#define GL_LO_BIAS_NV 0x8715
|
|
#define GL_DS_BIAS_NV 0x8716
|
|
#define GL_DT_BIAS_NV 0x8717
|
|
#define GL_MAGNITUDE_BIAS_NV 0x8718
|
|
#define GL_VIBRANCE_BIAS_NV 0x8719
|
|
#define GL_TEXTURE_BORDER_VALUES_NV 0x871A
|
|
#define GL_TEXTURE_HI_SIZE_NV 0x871B
|
|
#define GL_TEXTURE_LO_SIZE_NV 0x871C
|
|
#define GL_TEXTURE_DS_SIZE_NV 0x871D
|
|
#define GL_TEXTURE_DT_SIZE_NV 0x871E
|
|
#define GL_TEXTURE_MAG_SIZE_NV 0x871F
|
|
|
|
#endif /* GL_NV_texture_shader */
|
|
|
|
/* -------------------------- NV_texture_shader2 -------------------------- */
|
|
|
|
#ifdef GL_NV_texture_shader2
|
|
|
|
#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
|
|
#define GL_HILO_NV 0x86F4
|
|
#define GL_DSDT_NV 0x86F5
|
|
#define GL_DSDT_MAG_NV 0x86F6
|
|
#define GL_DSDT_MAG_VIB_NV 0x86F7
|
|
#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
|
|
#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
|
|
#define GL_SIGNED_RGBA_NV 0x86FB
|
|
#define GL_SIGNED_RGBA8_NV 0x86FC
|
|
#define GL_SIGNED_RGB_NV 0x86FE
|
|
#define GL_SIGNED_RGB8_NV 0x86FF
|
|
#define GL_SIGNED_LUMINANCE_NV 0x8701
|
|
#define GL_SIGNED_LUMINANCE8_NV 0x8702
|
|
#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
|
|
#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
|
|
#define GL_SIGNED_ALPHA_NV 0x8705
|
|
#define GL_SIGNED_ALPHA8_NV 0x8706
|
|
#define GL_SIGNED_INTENSITY_NV 0x8707
|
|
#define GL_SIGNED_INTENSITY8_NV 0x8708
|
|
#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
|
|
#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
|
|
#define GL_HILO16_NV 0x86F8
|
|
#define GL_SIGNED_HILO_NV 0x86F9
|
|
#define GL_SIGNED_HILO16_NV 0x86FA
|
|
#define GL_DSDT8_NV 0x8709
|
|
#define GL_DSDT8_MAG8_NV 0x870A
|
|
#define GL_DSDT_MAG_INTENSITY_NV 0x86DC
|
|
#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
|
|
|
|
#endif /* GL_NV_texture_shader2 */
|
|
|
|
/* -------------------------- NV_texture_shader3 -------------------------- */
|
|
|
|
#ifdef GL_NV_texture_shader3
|
|
|
|
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
|
|
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
|
|
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
|
|
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
|
|
#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
|
|
#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
|
|
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
|
|
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
|
|
#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
|
|
#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
|
|
#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
|
|
#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
|
|
#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
|
|
#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
|
|
#define GL_HILO8_NV 0x885E
|
|
#define GL_SIGNED_HILO8_NV 0x885F
|
|
#define GL_FORCE_BLUE_TO_ONE_NV 0x8860
|
|
|
|
#endif /* GL_NV_texture_shader3 */
|
|
|
|
/* ------------------------- NV_vertex_array_range ------------------------ */
|
|
|
|
#ifdef GL_NV_vertex_array_range
|
|
|
|
#define GL_VERTEX_ARRAY_RANGE_NV 0x851D
|
|
#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
|
|
#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
|
|
#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
|
|
#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
|
|
|
|
typedef void (APIENTRY * glFlushVertexArrayRangeNVPROC) (void);
|
|
typedef void (APIENTRY * glVertexArrayRangeNVPROC) (GLsizei size, const GLvoid *pointer);
|
|
|
|
extern GLEW_EXPORT glFlushVertexArrayRangeNVPROC glFlushVertexArrayRangeNV;
|
|
extern GLEW_EXPORT glVertexArrayRangeNVPROC glVertexArrayRangeNV;
|
|
|
|
#endif /* GL_NV_vertex_array_range */
|
|
|
|
/* ------------------------ NV_vertex_array_range2 ------------------------ */
|
|
|
|
#ifdef GL_NV_vertex_array_range2
|
|
|
|
#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
|
|
|
|
#endif /* GL_NV_vertex_array_range2 */
|
|
|
|
/* --------------------------- NV_vertex_program -------------------------- */
|
|
|
|
#ifdef GL_NV_vertex_program
|
|
|
|
#define GL_VERTEX_PROGRAM_NV 0x8620
|
|
#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
|
|
#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
|
|
#define GL_VERTEX_STATE_PROGRAM_NV 0x8621
|
|
#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
|
|
#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
|
|
#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
|
|
#define GL_CURRENT_ATTRIB_NV 0x8626
|
|
#define GL_PROGRAM_PARAMETER_NV 0x8644
|
|
#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
|
|
#define GL_PROGRAM_TARGET_NV 0x8646
|
|
#define GL_PROGRAM_LENGTH_NV 0x8627
|
|
#define GL_PROGRAM_RESIDENT_NV 0x8647
|
|
#define GL_PROGRAM_STRING_NV 0x8628
|
|
#define GL_TRACK_MATRIX_NV 0x8648
|
|
#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
|
|
#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
|
|
#define GL_MAX_TRACK_MATRICES_NV 0x862F
|
|
#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
|
|
#define GL_CURRENT_MATRIX_NV 0x8641
|
|
#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A
|
|
#define GL_PROGRAM_ERROR_POSITION_NV 0x864B
|
|
#define GL_MODELVIEW_PROJECTION_NV 0x8629
|
|
#define GL_MATRIX0_NV 0x8630
|
|
#define GL_MATRIX1_NV 0x8631
|
|
#define GL_MATRIX2_NV 0x8632
|
|
#define GL_MATRIX3_NV 0x8633
|
|
#define GL_MATRIX4_NV 0x8634
|
|
#define GL_MATRIX5_NV 0x8635
|
|
#define GL_MATRIX6_NV 0x8636
|
|
#define GL_MATRIX7_NV 0x8637
|
|
#define GL_IDENTITY_NV 0x862A
|
|
#define GL_INVERSE_NV 0x862B
|
|
#define GL_TRANSPOSE_NV 0x862C
|
|
#define GL_INVERSE_TRANSPOSE_NV 0x862D
|
|
#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
|
|
#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
|
|
#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
|
|
#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
|
|
#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
|
|
#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
|
|
#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
|
|
#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
|
|
#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
|
|
#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
|
|
#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
|
|
#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
|
|
#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
|
|
#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
|
|
#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
|
|
#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
|
|
#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
|
|
#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
|
|
#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
|
|
#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
|
|
#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
|
|
#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
|
|
#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
|
|
#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
|
|
#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
|
|
#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
|
|
#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
|
|
#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
|
|
#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
|
|
#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
|
|
#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
|
|
#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
|
|
#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
|
|
#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
|
|
#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
|
|
#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
|
|
#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
|
|
#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
|
|
#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
|
|
#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
|
|
#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
|
|
#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
|
|
#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
|
|
#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
|
|
#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
|
|
#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
|
|
#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
|
|
#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
|
|
|
|
typedef void (APIENTRY * glBindProgramNVPROC) (GLenum target, GLuint id);
|
|
typedef void (APIENTRY * glDeleteProgramsNVPROC) (GLsizei n, const GLuint *ids);
|
|
typedef void (APIENTRY * glExecuteProgramNVPROC) (GLenum target, GLuint id, const GLfloat *params);
|
|
typedef void (APIENTRY * glGenProgramsNVPROC) (GLsizei n, GLuint *ids);
|
|
typedef GLboolean (APIENTRY * glAreProgramsResidentNVPROC) (GLsizei n, const GLuint *ids, GLboolean *residences);
|
|
typedef void (APIENTRY * glRequestResidentProgramsNVPROC) (GLsizei n, GLuint *ids);
|
|
typedef void (APIENTRY * glGetProgramParameterfvNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetProgramParameterdvNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params);
|
|
typedef void (APIENTRY * glGetProgramivNVPROC) (GLuint id, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glGetProgramStringNVPROC) (GLuint id, GLenum pname, GLubyte *program);
|
|
typedef void (APIENTRY * glGetTrackMatrixivNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glGetVertexAttribdvNVPROC) (GLuint index, GLenum pname, GLdouble *params);
|
|
typedef void (APIENTRY * glGetVertexAttribfvNVPROC) (GLuint index, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetVertexAttribivNVPROC) (GLuint index, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glGetVertexAttribPointervNVPROC) (GLuint index, GLenum pname, GLvoid **pointer);
|
|
typedef GLboolean (APIENTRY * glIsProgramNVPROC) (GLuint id);
|
|
typedef void (APIENTRY * glLoadProgramNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
|
|
typedef void (APIENTRY * glProgramParameter4fNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void (APIENTRY * glProgramParameter4dNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void (APIENTRY * glProgramParameter4dvNVPROC) (GLenum target, GLuint index, const GLdouble *params);
|
|
typedef void (APIENTRY * glProgramParameter4fvNVPROC) (GLenum target, GLuint index, const GLfloat *params);
|
|
typedef void (APIENTRY * glProgramParameters4dvNVPROC) (GLenum target, GLuint index, GLuint num, const GLdouble *params);
|
|
typedef void (APIENTRY * glProgramParameters4fvNVPROC) (GLenum target, GLuint index, GLuint num, const GLfloat *params);
|
|
typedef void (APIENTRY * glTrackMatrixNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
|
|
typedef void (APIENTRY * glVertexAttribPointerNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
typedef void (APIENTRY * glVertexAttrib1sNVPROC) (GLuint index, GLshort x);
|
|
typedef void (APIENTRY * glVertexAttrib1fNVPROC) (GLuint index, GLfloat x);
|
|
typedef void (APIENTRY * glVertexAttrib1dNVPROC) (GLuint index, GLdouble x);
|
|
typedef void (APIENTRY * glVertexAttrib2sNVPROC) (GLuint index, GLshort x, GLshort y);
|
|
typedef void (APIENTRY * glVertexAttrib2fNVPROC) (GLuint index, GLfloat x, GLfloat y);
|
|
typedef void (APIENTRY * glVertexAttrib2dNVPROC) (GLuint index, GLdouble x, GLdouble y);
|
|
typedef void (APIENTRY * glVertexAttrib3sNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
|
|
typedef void (APIENTRY * glVertexAttrib3fNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void (APIENTRY * glVertexAttrib3dNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
|
|
typedef void (APIENTRY * glVertexAttrib4sNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
|
|
typedef void (APIENTRY * glVertexAttrib4fNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void (APIENTRY * glVertexAttrib4dNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void (APIENTRY * glVertexAttrib4ubNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
|
|
typedef void (APIENTRY * glVertexAttrib1svNVPROC) (GLuint index, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttrib1fvNVPROC) (GLuint index, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexAttrib1dvNVPROC) (GLuint index, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexAttrib2svNVPROC) (GLuint index, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttrib2fvNVPROC) (GLuint index, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexAttrib2dvNVPROC) (GLuint index, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexAttrib3svNVPROC) (GLuint index, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttrib3fvNVPROC) (GLuint index, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexAttrib3dvNVPROC) (GLuint index, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexAttrib4svNVPROC) (GLuint index, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttrib4fvNVPROC) (GLuint index, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexAttrib4dvNVPROC) (GLuint index, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexAttrib4ubvNVPROC) (GLuint index, const GLubyte *v);
|
|
typedef void (APIENTRY * glVertexAttribs1svNVPROC) (GLuint index, GLsizei n, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttribs1fvNVPROC) (GLuint index, GLsizei n, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexAttribs1dvNVPROC) (GLuint index, GLsizei n, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexAttribs2svNVPROC) (GLuint index, GLsizei n, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttribs2fvNVPROC) (GLuint index, GLsizei n, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexAttribs2dvNVPROC) (GLuint index, GLsizei n, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexAttribs3svNVPROC) (GLuint index, GLsizei n, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttribs3fvNVPROC) (GLuint index, GLsizei n, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexAttribs3dvNVPROC) (GLuint index, GLsizei n, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexAttribs4svNVPROC) (GLuint index, GLsizei n, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttribs4fvNVPROC) (GLuint index, GLsizei n, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexAttribs4dvNVPROC) (GLuint index, GLsizei n, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexAttribs4ubvNVPROC) (GLuint index, GLsizei n, const GLubyte *v);
|
|
|
|
extern GLEW_EXPORT glBindProgramNVPROC glBindProgramNV;
|
|
extern GLEW_EXPORT glDeleteProgramsNVPROC glDeleteProgramsNV;
|
|
extern GLEW_EXPORT glExecuteProgramNVPROC glExecuteProgramNV;
|
|
extern GLEW_EXPORT glGenProgramsNVPROC glGenProgramsNV;
|
|
extern GLEW_EXPORT glAreProgramsResidentNVPROC glAreProgramsResidentNV;
|
|
extern GLEW_EXPORT glRequestResidentProgramsNVPROC glRequestResidentProgramsNV;
|
|
extern GLEW_EXPORT glGetProgramParameterfvNVPROC glGetProgramParameterfvNV;
|
|
extern GLEW_EXPORT glGetProgramParameterdvNVPROC glGetProgramParameterdvNV;
|
|
extern GLEW_EXPORT glGetProgramivNVPROC glGetProgramivNV;
|
|
extern GLEW_EXPORT glGetProgramStringNVPROC glGetProgramStringNV;
|
|
extern GLEW_EXPORT glGetTrackMatrixivNVPROC glGetTrackMatrixivNV;
|
|
extern GLEW_EXPORT glGetVertexAttribdvNVPROC glGetVertexAttribdvNV;
|
|
extern GLEW_EXPORT glGetVertexAttribfvNVPROC glGetVertexAttribfvNV;
|
|
extern GLEW_EXPORT glGetVertexAttribivNVPROC glGetVertexAttribivNV;
|
|
extern GLEW_EXPORT glGetVertexAttribPointervNVPROC glGetVertexAttribPointervNV;
|
|
extern GLEW_EXPORT glIsProgramNVPROC glIsProgramNV;
|
|
extern GLEW_EXPORT glLoadProgramNVPROC glLoadProgramNV;
|
|
extern GLEW_EXPORT glProgramParameter4fNVPROC glProgramParameter4fNV;
|
|
extern GLEW_EXPORT glProgramParameter4dNVPROC glProgramParameter4dNV;
|
|
extern GLEW_EXPORT glProgramParameter4dvNVPROC glProgramParameter4dvNV;
|
|
extern GLEW_EXPORT glProgramParameter4fvNVPROC glProgramParameter4fvNV;
|
|
extern GLEW_EXPORT glProgramParameters4dvNVPROC glProgramParameters4dvNV;
|
|
extern GLEW_EXPORT glProgramParameters4fvNVPROC glProgramParameters4fvNV;
|
|
extern GLEW_EXPORT glTrackMatrixNVPROC glTrackMatrixNV;
|
|
extern GLEW_EXPORT glVertexAttribPointerNVPROC glVertexAttribPointerNV;
|
|
extern GLEW_EXPORT glVertexAttrib1sNVPROC glVertexAttrib1sNV;
|
|
extern GLEW_EXPORT glVertexAttrib1fNVPROC glVertexAttrib1fNV;
|
|
extern GLEW_EXPORT glVertexAttrib1dNVPROC glVertexAttrib1dNV;
|
|
extern GLEW_EXPORT glVertexAttrib2sNVPROC glVertexAttrib2sNV;
|
|
extern GLEW_EXPORT glVertexAttrib2fNVPROC glVertexAttrib2fNV;
|
|
extern GLEW_EXPORT glVertexAttrib2dNVPROC glVertexAttrib2dNV;
|
|
extern GLEW_EXPORT glVertexAttrib3sNVPROC glVertexAttrib3sNV;
|
|
extern GLEW_EXPORT glVertexAttrib3fNVPROC glVertexAttrib3fNV;
|
|
extern GLEW_EXPORT glVertexAttrib3dNVPROC glVertexAttrib3dNV;
|
|
extern GLEW_EXPORT glVertexAttrib4sNVPROC glVertexAttrib4sNV;
|
|
extern GLEW_EXPORT glVertexAttrib4fNVPROC glVertexAttrib4fNV;
|
|
extern GLEW_EXPORT glVertexAttrib4dNVPROC glVertexAttrib4dNV;
|
|
extern GLEW_EXPORT glVertexAttrib4ubNVPROC glVertexAttrib4ubNV;
|
|
extern GLEW_EXPORT glVertexAttrib1svNVPROC glVertexAttrib1svNV;
|
|
extern GLEW_EXPORT glVertexAttrib1fvNVPROC glVertexAttrib1fvNV;
|
|
extern GLEW_EXPORT glVertexAttrib1dvNVPROC glVertexAttrib1dvNV;
|
|
extern GLEW_EXPORT glVertexAttrib2svNVPROC glVertexAttrib2svNV;
|
|
extern GLEW_EXPORT glVertexAttrib2fvNVPROC glVertexAttrib2fvNV;
|
|
extern GLEW_EXPORT glVertexAttrib2dvNVPROC glVertexAttrib2dvNV;
|
|
extern GLEW_EXPORT glVertexAttrib3svNVPROC glVertexAttrib3svNV;
|
|
extern GLEW_EXPORT glVertexAttrib3fvNVPROC glVertexAttrib3fvNV;
|
|
extern GLEW_EXPORT glVertexAttrib3dvNVPROC glVertexAttrib3dvNV;
|
|
extern GLEW_EXPORT glVertexAttrib4svNVPROC glVertexAttrib4svNV;
|
|
extern GLEW_EXPORT glVertexAttrib4fvNVPROC glVertexAttrib4fvNV;
|
|
extern GLEW_EXPORT glVertexAttrib4dvNVPROC glVertexAttrib4dvNV;
|
|
extern GLEW_EXPORT glVertexAttrib4ubvNVPROC glVertexAttrib4ubvNV;
|
|
extern GLEW_EXPORT glVertexAttribs1svNVPROC glVertexAttribs1svNV;
|
|
extern GLEW_EXPORT glVertexAttribs1fvNVPROC glVertexAttribs1fvNV;
|
|
extern GLEW_EXPORT glVertexAttribs1dvNVPROC glVertexAttribs1dvNV;
|
|
extern GLEW_EXPORT glVertexAttribs2svNVPROC glVertexAttribs2svNV;
|
|
extern GLEW_EXPORT glVertexAttribs2fvNVPROC glVertexAttribs2fvNV;
|
|
extern GLEW_EXPORT glVertexAttribs2dvNVPROC glVertexAttribs2dvNV;
|
|
extern GLEW_EXPORT glVertexAttribs3svNVPROC glVertexAttribs3svNV;
|
|
extern GLEW_EXPORT glVertexAttribs3fvNVPROC glVertexAttribs3fvNV;
|
|
extern GLEW_EXPORT glVertexAttribs3dvNVPROC glVertexAttribs3dvNV;
|
|
extern GLEW_EXPORT glVertexAttribs4svNVPROC glVertexAttribs4svNV;
|
|
extern GLEW_EXPORT glVertexAttribs4fvNVPROC glVertexAttribs4fvNV;
|
|
extern GLEW_EXPORT glVertexAttribs4dvNVPROC glVertexAttribs4dvNV;
|
|
extern GLEW_EXPORT glVertexAttribs4ubvNVPROC glVertexAttribs4ubvNV;
|
|
|
|
#endif /* GL_NV_vertex_program */
|
|
|
|
/* ------------------------- NV_vertex_program1_1 ------------------------- */
|
|
|
|
/* -------------------------- NV_vertex_program2 -------------------------- */
|
|
|
|
/* ------------------------------------------------------------------------ */
|
|
|
|
struct GLEW
|
|
{
|
|
unsigned int GL_11 : 1;
|
|
unsigned int GL_12 : 1;
|
|
unsigned int GL_13 : 1;
|
|
unsigned int GL_14 : 1;
|
|
|
|
unsigned int ARB_depth_texture : 1;
|
|
unsigned int ARB_fragment_program : 1;
|
|
unsigned int ARB_imaging : 1;
|
|
unsigned int ARB_matrix_palette : 1;
|
|
unsigned int ARB_multisample : 1;
|
|
unsigned int ARB_multitexture : 1;
|
|
unsigned int ARB_point_parameters : 1;
|
|
unsigned int ARB_shadow : 1;
|
|
unsigned int ARB_shadow_ambient : 1;
|
|
unsigned int ARB_texture_border_clamp : 1;
|
|
unsigned int ARB_texture_compression : 1;
|
|
unsigned int ARB_texture_cube_map : 1;
|
|
unsigned int ARB_texture_env_add : 1;
|
|
unsigned int ARB_texture_env_combine : 1;
|
|
unsigned int ARB_texture_env_crossbar : 1;
|
|
unsigned int ARB_texture_env_dot3 : 1;
|
|
unsigned int ARB_texture_mirrored_repeat : 1;
|
|
unsigned int ARB_transpose_matrix : 1;
|
|
unsigned int ARB_vertex_blend : 1;
|
|
unsigned int ARB_vertex_program : 1;
|
|
unsigned int ARB_window_pos : 1;
|
|
|
|
unsigned int EXT_abgr : 1;
|
|
unsigned int EXT_bgra : 1;
|
|
unsigned int EXT_blend_color : 1;
|
|
unsigned int EXT_blend_minmax : 1;
|
|
unsigned int EXT_blend_subtract : 1;
|
|
unsigned int EXT_blend_func_separate : 1;
|
|
unsigned int EXT_clip_volume_hint : 1;
|
|
unsigned int EXT_compiled_vertex_array : 1;
|
|
unsigned int EXT_cull_vertex : 1;
|
|
unsigned int EXT_draw_range_elements : 1;
|
|
unsigned int EXT_fog_coord : 1;
|
|
unsigned int EXT_multi_draw_arrays : 1;
|
|
unsigned int EXT_packed_pixels : 1;
|
|
unsigned int EXT_point_parameters : 1;
|
|
unsigned int EXT_secondary_color : 1;
|
|
unsigned int EXT_separate_specular_color : 1;
|
|
unsigned int EXT_shadow_funcs : 1;
|
|
unsigned int EXT_stencil_two_side : 1;
|
|
unsigned int EXT_stencil_wrap : 1;
|
|
unsigned int EXT_texture_compression_s3tc : 1;
|
|
unsigned int EXT_texture_env_combine : 1;
|
|
unsigned int EXT_texture_filter_anisotropic : 1;
|
|
unsigned int EXT_texture_lod_bias : 1;
|
|
unsigned int EXT_texture_rectangle : 1;
|
|
unsigned int EXT_vertex_shader : 1;
|
|
unsigned int EXT_vertex_weighting : 1;
|
|
|
|
unsigned int SGIS_generate_mipmap : 1;
|
|
unsigned int SGIS_texture_lod : 1;
|
|
unsigned int SGIX_depth_texture : 1;
|
|
unsigned int SGIX_shadow : 1;
|
|
|
|
unsigned int HP_occlusion_test : 1;
|
|
unsigned int S3_s3tc : 1;
|
|
unsigned int WIN_swap_hint : 1;
|
|
|
|
unsigned int ATI_draw_buffers : 1;
|
|
unsigned int ATI_element_array : 1;
|
|
unsigned int ATI_envmap_bumpmap : 1;
|
|
unsigned int ATI_fragment_shader : 1;
|
|
unsigned int ATI_map_object_buffer : 1;
|
|
unsigned int ATI_mapped_texture : 1;
|
|
unsigned int ATI_pn_triangles : 1;
|
|
unsigned int ATI_point_cull_mode : 1;
|
|
unsigned int ATI_separate_stencil : 1;
|
|
unsigned int ATI_text_fragment_shader : 1;
|
|
unsigned int ATI_texture_float : 1;
|
|
unsigned int ATI_texture_mirror_once : 1;
|
|
unsigned int ATI_timestamp : 1;
|
|
unsigned int ATI_vertex_array_object : 1;
|
|
unsigned int ATI_vertex_attrib_array_object : 1;
|
|
unsigned int ATI_vertex_streams : 1;
|
|
unsigned int ATIX_point_sprites : 1;
|
|
unsigned int ATIX_texture_env_combine3 : 1;
|
|
unsigned int ATIX_texture_env_route : 1;
|
|
unsigned int ATIX_vertex_shader_output_point_size : 1;
|
|
|
|
unsigned int NV_blend_square : 1;
|
|
unsigned int NV_copy_depth_to_color : 1;
|
|
unsigned int NV_depth_clamp : 1;
|
|
unsigned int NV_element_array : 1;
|
|
unsigned int NV_evaluators : 1;
|
|
unsigned int NV_fence : 1;
|
|
unsigned int NV_float_buffer : 1;
|
|
unsigned int NV_fog_distance : 1;
|
|
unsigned int NV_fragment_program : 1;
|
|
unsigned int NV_light_max_exponent : 1;
|
|
unsigned int NV_multisample_filter_hint : 1;
|
|
unsigned int NV_occlusion_query : 1;
|
|
unsigned int NV_packed_depth_stencil : 1;
|
|
unsigned int NV_pixel_data_range : 1;
|
|
unsigned int NV_primitive_restart : 1;
|
|
unsigned int NV_point_sprite : 1;
|
|
unsigned int NV_register_combiners : 1;
|
|
unsigned int NV_register_combiners2 : 1;
|
|
unsigned int NV_texgen_reflection : 1;
|
|
unsigned int NV_texture_compression_vtc : 1;
|
|
unsigned int NV_texture_env_combine4 : 1;
|
|
unsigned int NV_texture_rectangle : 1;
|
|
unsigned int NV_texture_shader : 1;
|
|
unsigned int NV_texture_shader2 : 1;
|
|
unsigned int NV_texture_shader3 : 1;
|
|
unsigned int NV_vertex_array_range : 1;
|
|
unsigned int NV_vertex_array_range2 : 1;
|
|
unsigned int NV_vertex_program : 1;
|
|
unsigned int NV_vertex_program1_1 : 1;
|
|
unsigned int NV_vertex_program2 : 1;
|
|
};
|
|
|
|
/* error codes */
|
|
#define GLEW_OK 0
|
|
#define GLEW_ERROR_NO_GL_VERSION 1 /* missing GL version */
|
|
#define GLEW_ERROR_NO_EXTENSIONS_STRING 2 /* missing {ARB,EXT}_extensions_string */
|
|
#define GLEW_ERROR_GL_VERSION_10_ONLY 3 /* GL 1.1 and up are not supported */
|
|
#define GLEW_ERROR_GLX_VERSION_11_ONLY 4 /* GLX 1.2 and up are not supported */
|
|
|
|
extern GLEW_EXPORT struct GLEW glew;
|
|
extern GLEW_EXPORT GLboolean glewExperimental;
|
|
extern GLEW_EXPORT GLint glewInit ();
|
|
extern GLEW_EXPORT GLboolean glewGetExtension (const char* name);
|
|
extern GLEW_EXPORT const char* glewGetErrorString (GLint error);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#ifdef GLEW_APIENTRY_DEFINED
|
|
#undef GLEW_APIENTRY_DEFINED
|
|
#undef APIENTRY
|
|
#endif
|
|
|
|
#ifdef GLEW_WINGDIAPI_DEFINED
|
|
#undef GLEW_WINGDIAPI_DEFINED
|
|
#undef WINGDIAPI
|
|
#endif
|
|
|
|
#undef GLEW_EXPORT
|
|
|
|
#endif /* __glew_h__ */
|