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https://github.com/nigels-com/glew.git
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c9714214f9
git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@447 783a27ee-832a-0410-bc00-9f386506c6dd
78 lines
2.0 KiB
C
78 lines
2.0 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <GL/glew.h>
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#if defined(_WIN32)
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#include <GL/wglew.h>
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#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
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#include <GL/glxew.h>
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#endif
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static FILE* f;
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#ifdef GLEW_MX
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GLEWContext _glewctx;
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#define glewGetContext() (&_glewctx)
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#ifdef _WIN32
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WGLEWContext _wglewctx;
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#define wglewGetContext() (&_wglewctx)
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#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
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GLXEWContext _glxewctx;
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#define glxewGetContext() (&_glxewctx)
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#endif
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#endif
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#if defined(_WIN32)
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GLboolean glewCreateContext (int* pixelformat);
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#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
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GLboolean glewCreateContext (const char* display, int* visual);
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#else
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GLboolean glewCreateContext ();
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#endif
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#if defined(_WIN32) || !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
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GLboolean glewParseArgs (int argc, char** argv, char** display, int* visual);
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#endif
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void glewDestroyContext ();
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/* ------------------------------------------------------------------------- */
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static void glewPrintExt (const char* name, GLboolean def1, GLboolean def2, GLboolean def3)
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{
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unsigned int i;
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fprintf(f, "\n%s:", name);
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for (i=0; i<62-strlen(name); i++) fprintf(f, " ");
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fprintf(f, "%s ", def1 ? "OK" : "MISSING");
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if (def1 != def2)
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fprintf(f, "[%s] ", def2 ? "OK" : "MISSING");
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if (def1 != def3)
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fprintf(f, "[%s]\n", def3 ? "OK" : "MISSING");
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else
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fprintf(f, "\n");
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for (i=0; i<strlen(name)+1; i++) fprintf(f, "-");
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fprintf(f, "\n");
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fflush(f);
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}
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static void glewInfoFunc (const char* name, GLint undefined)
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{
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unsigned int i;
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fprintf(f, " %s:", name);
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for (i=0; i<60-strlen(name); i++) fprintf(f, " ");
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fprintf(f, "%s\n", undefined ? "MISSING" : "OK");
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fflush(f);
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}
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/* ----------------------------- GL_VERSION_1_1 ---------------------------- */
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#ifdef GL_VERSION_1_1
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static void _glewInfo_GL_VERSION_1_1 (void)
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{
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glewPrintExt("GL_VERSION_1_1", GLEW_VERSION_1_1, GLEW_VERSION_1_1, GLEW_VERSION_1_1);
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}
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#endif /* GL_VERSION_1_1 */
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