The OpenGL Extension Wrangler Library
Go to file
2015-10-05 20:12:39 +10:00
auto GLEW 1.13.0 fixup for log.html 2015-08-10 22:25:34 +10:00
build Merge pull request #53 from tamaskenez/master 2015-08-05 10:26:52 +10:00
config Bump version to 1.13.0, updated documentation. 2015-08-10 21:46:09 +10:00
doc Bump version to 1.13.0, updated documentation. 2015-08-10 21:46:09 +10:00
src No longer using deprecated AGL framework on Mac for visualinfo 2015-08-07 12:23:36 +10:00
.gitattributes cmake: install config-module 2015-06-22 14:06:50 +02:00
.gitignore cmake: install config-module 2015-06-22 14:06:50 +02:00
.travis.yml Migrating README.txt to README.md 2015-10-05 20:12:39 +10:00
cmake-testbuild.sh build: cmake-testbuild to work on OS X and with CMake < 3.0 2015-07-12 23:12:36 +02:00
glew.pc.in Sourceforge Bug 263 - Fixed include path for pkg-config 2015-01-24 17:03:51 +10:00
LICENSE.txt Set eol-style to native for misc headers and text files 2009-10-07 15:36:15 +00:00
Makefile First try AR, then try LIBTOOL... 2015-03-26 19:52:10 +10:00
README.md Migrating README.txt to README.md 2015-10-05 20:12:39 +10:00
TODO.txt updated todo list 2007-03-21 23:36:26 +00:00

GLEW - The OpenGL Extension Wrangler Library

http://glew.sourceforge.net/

https://github.com/nigels-com/glew

Build Status

Build

If you downloaded the tarball or zip archive from the GLEW website, you just need to:

Unix

$ make
$ sudo make install
$ make clean

Windows

use the project file in build/vc12/

Code Generation

If you wish to build GLEW from scratch (update the extension data from the net or add your own extension information), you need a Unix environment (including wget, perl, and GNU make). The extension data is regenerated from the top level source directory with:

make extensions

An alternative to generating the GLEW sources from scratch is to download a pre-generated (unsupported) snapshot:

https://sourceforge.net/projects/glew/files/glew/snapshots/

Travis-built snapshots are also available:

https://glew.s3.amazonaws.com/index.html