mirror of
https://github.com/nigels-com/glew.git
synced 2024-11-14 10:13:49 +00:00
6cea54733a
Such as OpenGL 3.0 reusing ARB_vertex_array_object Implement reused lists for OpenGL 3.0, 3.1 and 3.2 so far
32 lines
766 B
Perl
Executable File
32 lines
766 B
Perl
Executable File
#!/usr/bin/perl
|
|
##
|
|
## Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
|
|
## Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
|
|
##
|
|
## This program is distributed under the terms and conditions of the GNU
|
|
## General Public License Version 2 as published by the Free Software
|
|
## Foundation or, at your option, any later version.
|
|
|
|
use strict;
|
|
use warnings;
|
|
|
|
do 'bin/make.pl';
|
|
|
|
my @extlist = ();
|
|
my %extensions = ();
|
|
|
|
our $export = shift;
|
|
|
|
if (@ARGV)
|
|
{
|
|
@extlist = @ARGV;
|
|
|
|
foreach my $ext (sort @extlist)
|
|
{
|
|
my ($extname, $exturl, $extstring, $reuse, $types, $tokens, $functions, $exacts) = parse_ext($ext);
|
|
my $extvar = $extname;
|
|
$extvar =~ s/GL(X*)_/GL$1EW_/;
|
|
print $export . " GLboolean " . prefix_varname($extvar) . ";\n";
|
|
}
|
|
}
|