2010-09-07 15:34:51 +00:00
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configure_file(
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${CMAKE_CURRENT_SOURCE_DIR}/libglfw.pc.cmake
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${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc @ONLY)
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2010-09-15 16:57:25 +00:00
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include_directories(${CMAKE_CURRENT_SOURCE_DIR}
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${CMAKE_SOURCE_DIR}/src
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${GLFW_INCLUDE_DIR})
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2010-09-07 15:34:51 +00:00
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set(cocoa_SOURCES
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cocoa_enable.m
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cocoa_fullscreen.m
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cocoa_glext.m
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cocoa_init.m
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cocoa_joystick.m
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cocoa_time.m
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cocoa_window.m)
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# For some reason, CMake doesn't know about .m
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set_source_files_properties(${cocoa_SOURCES} PROPERTIES LANGUAGE C)
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set(libglfw_SOURCES
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${common_SOURCES}
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${cocoa_SOURCES})
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add_library(libglfwStatic STATIC ${libglfw_SOURCES})
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add_library(libglfwShared SHARED ${libglfw_SOURCES})
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target_link_libraries(libglfwShared ${GLFW_LIBRARIES})
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set_target_properties(libglfwStatic libglfwShared PROPERTIES
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CLEAN_DIRECT_OUTPUT 1
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OUTPUT_NAME glfw
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)
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# Append -fno-common to the compile flags to work around a bug in the Apple GCC
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get_target_property(CFLAGS libglfwShared COMPILE_FLAGS)
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if(NOT CFLAGS)
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set(CFLAGS "")
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endif(NOT CFLAGS)
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set_target_properties(libglfwShared PROPERTIES COMPILE_FLAGS "${CFLAGS} -fno-common")
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install(TARGETS libglfwStatic libglfwShared DESTINATION lib)
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install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc DESTINATION lib/pkgconfig)
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