2010-09-07 15:34:51 +00:00
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//========================================================================
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2011-03-06 00:46:39 +00:00
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// GLFW - An OpenGL library
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2010-09-07 15:34:51 +00:00
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// Platform: Any
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2010-09-07 15:41:26 +00:00
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// API version: 3.0
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2010-09-07 15:34:51 +00:00
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// WWW: http://www.glfw.org/
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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2010-09-08 15:01:39 +00:00
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#include <string.h>
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2011-03-07 12:56:28 +00:00
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#include <limits.h>
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2010-09-08 15:01:39 +00:00
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2010-09-07 15:34:51 +00:00
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2010-09-09 18:59:50 +00:00
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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2011-03-07 12:56:28 +00:00
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//========================================================================
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// Return the available framebuffer config closest to the desired values
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// This is based on the manual GLX Visual selection from 2.6
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//========================================================================
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const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
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const _GLFWfbconfig* alternatives,
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unsigned int count)
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{
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unsigned int i;
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unsigned int missing, leastMissing = UINT_MAX;
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unsigned int colorDiff, leastColorDiff = UINT_MAX;
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unsigned int extraDiff, leastExtraDiff = UINT_MAX;
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const _GLFWfbconfig* current;
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const _GLFWfbconfig* closest = NULL;
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for (i = 0; i < count; i++)
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{
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current = alternatives + i;
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if (desired->stereo > 0 && current->stereo == 0)
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{
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// Stereo is a hard constraint
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continue;
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}
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// Count number of missing buffers
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{
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missing = 0;
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if (desired->alphaBits > 0 && current->alphaBits == 0)
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missing++;
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if (desired->depthBits > 0 && current->depthBits == 0)
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missing++;
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if (desired->stencilBits > 0 && current->stencilBits == 0)
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missing++;
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if (desired->auxBuffers > 0 && current->auxBuffers < desired->auxBuffers)
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missing += desired->auxBuffers - current->auxBuffers;
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if (desired->samples > 0 && current->samples == 0)
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{
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// Technically, several multisampling buffers could be
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// involved, but that's a lower level implementation detail and
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// not important to us here, so we count them as one
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missing++;
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}
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}
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// These polynomials make many small channel size differences matter
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// less than one large channel size difference
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// Calculate color channel size difference value
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{
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colorDiff = 0;
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if (desired->redBits > 0)
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{
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colorDiff += (desired->redBits - current->redBits) *
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(desired->redBits - current->redBits);
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}
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if (desired->greenBits > 0)
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{
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colorDiff += (desired->greenBits - current->greenBits) *
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(desired->greenBits - current->greenBits);
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}
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if (desired->blueBits > 0)
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{
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colorDiff += (desired->blueBits - current->blueBits) *
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(desired->blueBits - current->blueBits);
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}
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}
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// Calculate non-color channel size difference value
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{
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extraDiff = 0;
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if (desired->alphaBits > 0)
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{
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extraDiff += (desired->alphaBits - current->alphaBits) *
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(desired->alphaBits - current->alphaBits);
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}
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if (desired->depthBits > 0)
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{
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extraDiff += (desired->depthBits - current->depthBits) *
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(desired->depthBits - current->depthBits);
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}
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if (desired->stencilBits > 0)
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{
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extraDiff += (desired->stencilBits - current->stencilBits) *
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(desired->stencilBits - current->stencilBits);
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}
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if (desired->accumRedBits > 0)
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{
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extraDiff += (desired->accumRedBits - current->accumRedBits) *
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(desired->accumRedBits - current->accumRedBits);
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}
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if (desired->accumGreenBits > 0)
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{
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extraDiff += (desired->accumGreenBits - current->accumGreenBits) *
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(desired->accumGreenBits - current->accumGreenBits);
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}
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if (desired->accumBlueBits > 0)
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{
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extraDiff += (desired->accumBlueBits - current->accumBlueBits) *
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(desired->accumBlueBits - current->accumBlueBits);
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}
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if (desired->accumAlphaBits > 0)
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{
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extraDiff += (desired->accumAlphaBits - current->accumAlphaBits) *
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(desired->accumAlphaBits - current->accumAlphaBits);
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}
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if (desired->samples > 0)
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{
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extraDiff += (desired->samples - current->samples) *
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(desired->samples - current->samples);
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}
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}
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// Figure out if the current one is better than the best one found so far
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// Least number of missing buffers is the most important heuristic,
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// then color buffer size match and lastly size match for other buffers
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if (missing < leastMissing)
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closest = current;
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else if (missing == leastMissing)
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{
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if ((colorDiff < leastColorDiff) ||
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(colorDiff == leastColorDiff && extraDiff < leastExtraDiff))
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{
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closest = current;
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}
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}
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if (current == closest)
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{
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leastMissing = missing;
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leastColorDiff = colorDiff;
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leastExtraDiff = extraDiff;
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}
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}
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return closest;
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}
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2010-09-07 15:34:51 +00:00
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//========================================================================
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// Parses the OpenGL version string and extracts the version number
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//========================================================================
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2010-09-08 13:58:43 +00:00
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void _glfwParseGLVersion(int* major, int* minor, int* rev)
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2010-09-07 15:34:51 +00:00
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{
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GLuint _major, _minor = 0, _rev = 0;
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2010-09-08 13:58:43 +00:00
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const GLubyte* version;
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const GLubyte* ptr;
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2010-11-15 18:28:06 +00:00
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const char* glesPrefix = "OpenGL ES ";
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2010-09-07 15:34:51 +00:00
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2010-09-08 12:45:52 +00:00
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version = glGetString(GL_VERSION);
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if (!version)
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2010-09-07 15:34:51 +00:00
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return;
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2010-11-17 13:40:17 +00:00
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if (strncmp((const char*) version, glesPrefix, strlen(glesPrefix)) == 0)
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2010-11-15 18:28:06 +00:00
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{
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// The version string on OpenGL ES has a prefix before the version
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// number, so we skip past it and then continue as normal
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version += strlen(glesPrefix);
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}
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2011-03-07 12:58:02 +00:00
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// Parse version from string
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2010-09-07 15:34:51 +00:00
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ptr = version;
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2010-09-08 12:45:52 +00:00
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for (_major = 0; *ptr >= '0' && *ptr <= '9'; ptr++)
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_major = 10 * _major + (*ptr - '0');
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2010-09-07 23:57:24 +00:00
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2010-09-08 12:45:52 +00:00
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if (*ptr == '.')
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2010-09-07 15:34:51 +00:00
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{
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2010-09-08 12:45:52 +00:00
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ptr++;
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for (_minor = 0; *ptr >= '0' && *ptr <= '9'; ptr++)
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2010-11-17 13:41:39 +00:00
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_minor = 10 * _minor + (*ptr - '0');
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2010-09-07 23:57:24 +00:00
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2010-09-08 12:45:52 +00:00
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if (*ptr == '.')
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2010-09-07 15:34:51 +00:00
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{
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2010-09-08 12:45:52 +00:00
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ptr++;
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for (_rev = 0; *ptr >= '0' && *ptr <= '9'; ptr++)
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2010-11-17 13:41:39 +00:00
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_rev = 10 * _rev + (*ptr - '0');
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2010-09-07 15:34:51 +00:00
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}
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}
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2011-03-07 12:58:02 +00:00
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// Store result
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2010-09-07 15:34:51 +00:00
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*major = _major;
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*minor = _minor;
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*rev = _rev;
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}
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//========================================================================
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2010-09-07 15:50:43 +00:00
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// Check if a string can be found in an OpenGL extension string
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2010-09-07 15:34:51 +00:00
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//========================================================================
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2010-09-08 13:58:43 +00:00
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int _glfwStringInExtensionString(const char* string,
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const GLubyte* extensions)
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2010-09-07 15:34:51 +00:00
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{
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2010-09-08 13:58:43 +00:00
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const GLubyte* start;
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GLubyte* where;
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GLubyte* terminator;
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2010-09-07 15:34:51 +00:00
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// It takes a bit of care to be fool-proof about parsing the
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// OpenGL extensions string. Don't be fooled by sub-strings,
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// etc.
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start = extensions;
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2010-09-08 12:45:52 +00:00
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for (;;)
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2010-09-07 15:34:51 +00:00
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{
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2010-09-08 13:58:43 +00:00
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where = (GLubyte*) strstr((const char*) start, string);
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2010-09-08 12:45:52 +00:00
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if (!where)
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2010-09-07 15:34:51 +00:00
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return GL_FALSE;
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2010-09-07 23:57:24 +00:00
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2010-09-08 12:45:52 +00:00
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terminator = where + strlen(string);
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if (where == start || *(where - 1) == ' ')
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2010-09-07 15:34:51 +00:00
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{
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2010-09-08 12:45:52 +00:00
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if (*terminator == ' ' || *terminator == '\0')
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2010-09-07 15:34:51 +00:00
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break;
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}
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2010-09-07 23:57:24 +00:00
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2010-09-07 15:34:51 +00:00
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start = terminator;
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}
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return GL_TRUE;
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}
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2010-09-09 18:59:50 +00:00
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//////////////////////////////////////////////////////////////////////////
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////// GLFW public API //////
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//////////////////////////////////////////////////////////////////////////
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2010-09-07 15:34:51 +00:00
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2011-03-04 13:25:12 +00:00
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//========================================================================
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// Swap buffers (double-buffering)
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//========================================================================
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GLFWAPI void glfwSwapBuffers(void)
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{
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if (!_glfwInitialized)
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{
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_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
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return;
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}
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if (!_glfwLibrary.currentWindow)
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{
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_glfwSetError(GLFW_NO_CURRENT_WINDOW, NULL);
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return;
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}
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if (_glfwLibrary.currentWindow)
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_glfwPlatformSwapBuffers();
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}
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//========================================================================
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// Set double buffering swap interval (0 = vsync off)
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//========================================================================
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GLFWAPI void glfwSwapInterval(int interval)
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{
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if (!_glfwInitialized)
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{
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_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
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return;
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}
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if (!_glfwLibrary.currentWindow)
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{
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_glfwSetError(GLFW_NO_CURRENT_WINDOW, NULL);
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return;
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}
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_glfwPlatformSwapInterval(interval);
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}
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2010-09-07 15:34:51 +00:00
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//========================================================================
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// Check if an OpenGL extension is available at runtime
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//========================================================================
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2010-09-08 13:58:43 +00:00
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GLFWAPI int glfwExtensionSupported(const char* extension)
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2010-09-07 15:34:51 +00:00
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{
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2010-09-08 13:58:43 +00:00
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const GLubyte* extensions;
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2010-09-13 22:17:00 +00:00
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_GLFWwindow* window;
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2010-09-08 13:58:43 +00:00
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GLubyte* where;
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2010-09-07 15:34:51 +00:00
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GLint count;
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int i;
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2010-09-09 19:34:42 +00:00
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if (!_glfwInitialized)
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{
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2010-11-23 16:45:23 +00:00
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_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
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2010-09-07 15:34:51 +00:00
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return GL_FALSE;
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2010-09-09 19:34:42 +00:00
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}
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2010-09-07 15:34:51 +00:00
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2010-09-13 22:17:00 +00:00
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window = _glfwLibrary.currentWindow;
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if (!window)
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2010-09-09 19:34:42 +00:00
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{
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2010-11-23 16:45:23 +00:00
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_glfwSetError(GLFW_NO_CURRENT_WINDOW, NULL);
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2010-09-09 19:34:42 +00:00
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return GL_FALSE;
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}
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2010-09-07 15:34:51 +00:00
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|
|
// Extension names should not have spaces
|
2010-09-08 13:58:43 +00:00
|
|
|
where = (GLubyte*) strchr(extension, ' ');
|
2010-09-08 12:45:52 +00:00
|
|
|
if (where || *extension == '\0')
|
2010-09-07 15:34:51 +00:00
|
|
|
return GL_FALSE;
|
|
|
|
|
2010-09-09 16:15:32 +00:00
|
|
|
if (window->glMajor < 3)
|
2010-09-07 15:34:51 +00:00
|
|
|
{
|
|
|
|
// Check if extension is in the old style OpenGL extensions string
|
|
|
|
|
2010-09-08 12:45:52 +00:00
|
|
|
extensions = glGetString(GL_EXTENSIONS);
|
|
|
|
if (extensions != NULL)
|
2010-09-07 15:34:51 +00:00
|
|
|
{
|
2010-09-08 12:45:52 +00:00
|
|
|
if (_glfwStringInExtensionString(extension, extensions))
|
2010-09-07 15:34:51 +00:00
|
|
|
return GL_TRUE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// Check if extension is in the modern OpenGL extensions string list
|
|
|
|
|
2010-09-08 12:45:52 +00:00
|
|
|
glGetIntegerv(GL_NUM_EXTENSIONS, &count);
|
2010-09-07 15:34:51 +00:00
|
|
|
|
2010-09-08 12:45:52 +00:00
|
|
|
for (i = 0; i < count; i++)
|
2010-09-07 15:34:51 +00:00
|
|
|
{
|
2010-09-09 16:15:32 +00:00
|
|
|
if (strcmp((const char*) window->GetStringi(GL_EXTENSIONS, i),
|
2010-09-08 12:45:52 +00:00
|
|
|
extension) == 0)
|
2010-09-07 15:34:51 +00:00
|
|
|
{
|
|
|
|
return GL_TRUE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Additional platform specific extension checking (e.g. WGL)
|
2010-09-08 12:45:52 +00:00
|
|
|
if (_glfwPlatformExtensionSupported(extension))
|
2010-09-07 15:34:51 +00:00
|
|
|
return GL_TRUE;
|
|
|
|
|
|
|
|
return GL_FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//========================================================================
|
2010-09-07 15:50:43 +00:00
|
|
|
// Get the function pointer to an OpenGL function.
|
2010-09-07 15:34:51 +00:00
|
|
|
// This function can be used to get access to extended OpenGL functions.
|
|
|
|
//========================================================================
|
|
|
|
|
2010-09-08 13:58:43 +00:00
|
|
|
GLFWAPI void* glfwGetProcAddress(const char* procname)
|
2010-09-07 15:34:51 +00:00
|
|
|
{
|
2010-09-09 19:34:42 +00:00
|
|
|
if (!_glfwInitialized)
|
|
|
|
{
|
2010-11-23 16:45:23 +00:00
|
|
|
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
2010-09-09 19:34:42 +00:00
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!_glfwLibrary.currentWindow)
|
|
|
|
{
|
2010-11-23 16:45:23 +00:00
|
|
|
_glfwSetError(GLFW_NO_CURRENT_WINDOW, NULL);
|
2010-09-07 15:34:51 +00:00
|
|
|
return NULL;
|
2010-09-09 19:34:42 +00:00
|
|
|
}
|
2010-09-07 15:34:51 +00:00
|
|
|
|
2010-09-08 12:45:52 +00:00
|
|
|
return _glfwPlatformGetProcAddress(procname);
|
2010-09-07 15:34:51 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//========================================================================
|
|
|
|
// Returns the OpenGL version
|
|
|
|
//========================================================================
|
|
|
|
|
2010-09-08 13:58:43 +00:00
|
|
|
GLFWAPI void glfwGetGLVersion(int* major, int* minor, int* rev)
|
2010-09-07 15:34:51 +00:00
|
|
|
{
|
2010-09-13 22:20:42 +00:00
|
|
|
_GLFWwindow* window;
|
|
|
|
|
2010-09-09 19:34:42 +00:00
|
|
|
if (!_glfwInitialized)
|
|
|
|
{
|
2010-11-23 16:45:23 +00:00
|
|
|
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
2010-09-07 15:34:51 +00:00
|
|
|
return;
|
2010-09-09 19:34:42 +00:00
|
|
|
}
|
|
|
|
|
2010-09-13 22:20:42 +00:00
|
|
|
window = _glfwLibrary.currentWindow;
|
|
|
|
if (!window)
|
2010-09-09 19:34:42 +00:00
|
|
|
{
|
2010-11-23 16:45:23 +00:00
|
|
|
_glfwSetError(GLFW_NO_CURRENT_WINDOW, NULL);
|
2010-09-09 19:34:42 +00:00
|
|
|
return;
|
|
|
|
}
|
2010-09-07 15:34:51 +00:00
|
|
|
|
2010-09-08 12:45:52 +00:00
|
|
|
if (major != NULL)
|
2010-09-09 16:15:32 +00:00
|
|
|
*major = window->glMajor;
|
2010-09-07 23:57:24 +00:00
|
|
|
|
2010-09-08 12:45:52 +00:00
|
|
|
if (minor != NULL)
|
2010-09-09 16:15:32 +00:00
|
|
|
*minor = window->glMinor;
|
2010-09-07 23:57:24 +00:00
|
|
|
|
2010-09-08 12:45:52 +00:00
|
|
|
if (rev != NULL)
|
2010-09-09 16:15:32 +00:00
|
|
|
*rev = window->glRevision;
|
2010-09-07 15:34:51 +00:00
|
|
|
}
|
|
|
|
|