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Use CMakePushCheckState for check state management
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@ -313,30 +313,34 @@ if (GLFW_BUILD_SHARED_LIBRARY)
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if (MINGW)
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# Enable link-time exploit mitigation features enabled by default on MSVC
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include(CheckCCompilerFlag)
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include(CMakePushCheckState)
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# Compatibility with data execution prevention (DEP)
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cmake_push_check_state()
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set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat")
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check_c_compiler_flag("" _GLFW_HAS_DEP)
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if (_GLFW_HAS_DEP)
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target_link_libraries(glfw PRIVATE "-Wl,--nxcompat")
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endif()
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cmake_pop_check_state()
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# Compatibility with address space layout randomization (ASLR)
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cmake_push_check_state()
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set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase")
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check_c_compiler_flag("" _GLFW_HAS_ASLR)
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if (_GLFW_HAS_ASLR)
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target_link_libraries(glfw PRIVATE "-Wl,--dynamicbase")
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endif()
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cmake_pop_check_state()
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# Compatibility with 64-bit address space layout randomization (ASLR)
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cmake_push_check_state()
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set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va")
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check_c_compiler_flag("" _GLFW_HAS_64ASLR)
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if (_GLFW_HAS_64ASLR)
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target_link_libraries(glfw PRIVATE "-Wl,--high-entropy-va")
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endif()
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# Clear flags again to avoid breaking later tests
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set(CMAKE_REQUIRED_FLAGS)
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cmake_pop_check_state()
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endif()
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if (UNIX)
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