checking capabilities at run time instead, based on suggestions from @nilium

This commit is contained in:
Kyle McDonald 2013-06-15 15:52:56 -04:00
parent f03d9990b6
commit 073aeb6828

View File

@ -111,11 +111,9 @@ static void centerCursor(_GLFWwindow *window)
[window->nsgl.context update];
const NSRect contentRect = [window->ns.view frame];
#if MAC_OS_X_VERSION_MAX_ALLOWED < 1070
const NSRect fbRect = contentRect;
#else
const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
#endif
const NSRect fbRect = [window->ns.view respondsToSelector:@selector(convertRectToBacking:)]
? [window->ns.view convertRectToBacking:contentRect]
: contentRect;
_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
_glfwInputWindowSize(window, contentRect.size.width, contentRect.size.height);
@ -527,12 +525,10 @@ static int translateKey(unsigned int key)
- (void)viewDidChangeBackingProperties
{
const NSRect contentRect = [window->ns.view frame];
#if MAC_OS_X_VERSION_MAX_ALLOWED < 1070
const NSRect fbRect = contentRect;
#else
const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
#endif
const NSRect contentRect = [window->ns.view frame];
const NSRect fbRect = [window->ns.view respondsToSelector:@selector(convertRectToBacking:)]
? [window->ns.view convertRectToBacking:contentRect]
: contentRect;
_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
}
@ -821,10 +817,9 @@ static GLboolean createWindow(_GLFWwindow* window,
}
window->ns.view = [[GLFWContentView alloc] initWithGlfwWindow:window];
#if MAC_OS_X_VERSION_MAX_ALLOWED < 1070
#else
[window->ns.view setWantsBestResolutionOpenGLSurface:YES];
#endif
if ([window->ns.view respondsToSelector:@selector(setWantsBestResolutionOpenGLSurface:)])
[window->ns.view setWantsBestResolutionOpenGLSurface:YES];
[window->ns.object setTitle:[NSString stringWithUTF8String:wndconfig->title]];
[window->ns.object setContentView:window->ns.view];
@ -833,11 +828,8 @@ static GLboolean createWindow(_GLFWwindow* window,
[window->ns.object disableCursorRects];
[window->ns.object center];
#if MAC_OS_X_VERSION_MAX_ALLOWED < 1070
#else
if ([window->ns.object respondsToSelector:@selector(setRestorable:)])
[window->ns.object setRestorable:NO];
#endif
return GL_TRUE;
}