This commit is contained in:
linkmauve 2020-06-21 20:47:10 +03:00 committed by GitHub
commit 07f601e406
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 222 additions and 2 deletions

View File

@ -1832,6 +1832,33 @@ typedef struct GLFWimage
unsigned char* pixels; unsigned char* pixels;
} GLFWimage; } GLFWimage;
/*! @brief Rectangle.
*
* This describes a single 2D box. The origin is the bottom-left point of the
* window.
*
* @sa @ref buffer_swap
*
* @since Added in version 3.4.
*
* @ingroup window
*/
typedef struct GLFWrect
{
/*! The starting horizontal coordinate, in pixels, of this rect.
*/
int x;
/*! The starting vertical coordinate, in pixels, of this rect.
*/
int y;
/*! The width, in pixels, of this rect.
*/
int width;
/*! The height, in pixels, of this rect.
*/
int height;
} GLFWrect;
/*! @brief Gamepad input state /*! @brief Gamepad input state
* *
* This describes the input state of a gamepad. * This describes the input state of a gamepad.
@ -5647,6 +5674,7 @@ GLFWAPI GLFWwindow* glfwGetCurrentContext(void);
* @thread_safety This function may be called from any thread. * @thread_safety This function may be called from any thread.
* *
* @sa @ref buffer_swap * @sa @ref buffer_swap
* @sa @ref glfwSwapBuffersWithDamage
* @sa @ref glfwSwapInterval * @sa @ref glfwSwapInterval
* *
* @since Added in version 1.0. * @since Added in version 1.0.
@ -5656,6 +5684,49 @@ GLFWAPI GLFWwindow* glfwGetCurrentContext(void);
*/ */
GLFWAPI void glfwSwapBuffers(GLFWwindow* window); GLFWAPI void glfwSwapBuffers(GLFWwindow* window);
/*! @brief Swaps the front and back buffers of the specified window with damage
* hints.
*
* This function swaps the front and back buffers of the specified window when
* rendering with OpenGL or OpenGL ES. If the swap interval is greater than
* zero, the GPU driver waits the specified number of screen updates before
* swapping the buffers.
*
* On supported platforms, this function can damage only the specified rects
* instead of the entire buffer. This is only one possible behaviour, it is
* perfectly acceptable to damage the entire buffer so you shouldnt rely on
* that and keep providing a fully up to date buffer.
*
* The specified window must have an OpenGL or OpenGL ES context. Specifying
* a window without a context will generate a @ref GLFW_NO_WINDOW_CONTEXT
* error.
*
* This function does not apply to Vulkan. If you are rendering with Vulkan,
* see `vkQueuePresentKHR` instead.
*
* @param[in] window The window whose buffers to swap.
* @param[in] rects The rects to update.
* @param[in] n_rects How many rects there are.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR.
*
* @remark __EGL:__ The context of the specified window must be current on the
* calling thread.
*
* @thread_safety This function may be called from any thread.
*
* @sa @ref buffer_swap
* @sa @ref glfwSwapBuffers
* @sa @ref glfwSwapInterval
* @sa @ref glfwGetBufferAge
*
* @since Added in version 3.4.
*
* @ingroup window
*/
GLFWAPI void glfwSwapBuffersWithDamage(GLFWwindow* window, GLFWrect* rects, int n_rects);
/*! @brief Sets the swap interval for the current context. /*! @brief Sets the swap interval for the current context.
* *
* This function sets the swap interval for the current OpenGL or OpenGL ES * This function sets the swap interval for the current OpenGL or OpenGL ES
@ -5702,6 +5773,36 @@ GLFWAPI void glfwSwapBuffers(GLFWwindow* window);
*/ */
GLFWAPI void glfwSwapInterval(int interval); GLFWAPI void glfwSwapInterval(int interval);
/*! @brief Returns the buffer age of the windows current buffer.
*
* This function returns the age of the current buffer, in frames. It may be
* used to redraw only the parts of the buffer that have changed since this
* buffer was last used, thus avoiding a clear and draw of the entire buffer.
*
* A context must be current on the calling thread. Calling this function
* without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error.
*
* This function does not apply to Vulkan. If you are rendering with Vulkan,
* see the present mode of your swapchain instead.
*
* @param[in] window The window whose buffers to swap.
* @return The age of the back buffer if the extension is available, or 0
* otherwise.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_NO_CURRENT_CONTEXT and @ref GLFW_PLATFORM_ERROR.
*
* @thread_safety This function may be called from any thread.
*
* @sa @ref buffer_swap
* @sa @ref glfwSwapBuffersWithDamage
*
* @since Added in version 3.4.
*
* @ingroup context
*/
GLFWAPI int glfwGetBufferAge(GLFWwindow* window);
/*! @brief Returns whether the specified extension is available. /*! @brief Returns whether the specified extension is available.
* *
* This function returns whether the specified * This function returns whether the specified

View File

@ -657,6 +657,26 @@ GLFWAPI void glfwSwapBuffers(GLFWwindow* handle)
window->context.swapBuffers(window); window->context.swapBuffers(window);
} }
GLFWAPI void glfwSwapBuffersWithDamage(GLFWwindow* handle, GLFWrect* rects, int n_rects)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT();
if (window->context.client == GLFW_NO_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT,
"Cannot swap buffers of a window that has no OpenGL or OpenGL ES context");
return;
}
if (window->context.swapBuffersWithDamage)
window->context.swapBuffersWithDamage(window, rects, n_rects);
else
window->context.swapBuffers(window);
}
GLFWAPI void glfwSwapInterval(int interval) GLFWAPI void glfwSwapInterval(int interval)
{ {
_GLFWwindow* window; _GLFWwindow* window;
@ -674,6 +694,26 @@ GLFWAPI void glfwSwapInterval(int interval)
window->context.swapInterval(interval); window->context.swapInterval(interval);
} }
GLFWAPI int glfwGetBufferAge(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(0);
if (window->context.client == GLFW_NO_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT,
"Cannot get buffer age of a window that has no OpenGL or OpenGL ES context");
return 0;
}
if (window->context.getBufferAge)
return window->context.getBufferAge(window);
return 0;
}
GLFWAPI int glfwExtensionSupported(const char* extension) GLFWAPI int glfwExtensionSupported(const char* extension)
{ {
_GLFWwindow* window; _GLFWwindow* window;

View File

@ -233,11 +233,46 @@ static void swapBuffersEGL(_GLFWwindow* window)
eglSwapBuffers(_glfw.egl.display, window->context.egl.surface); eglSwapBuffers(_glfw.egl.display, window->context.egl.surface);
} }
static void swapBuffersWithDamageEGL(_GLFWwindow* window, GLFWrect* rects, int n_rects)
{
if (window != _glfwPlatformGetTls(&_glfw.contextSlot))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGL: The context must be current on the calling thread when swapping buffers");
return;
}
if (eglSwapBuffersWithDamageKHR)
eglSwapBuffersWithDamageKHR(_glfw.egl.display,
window->context.egl.surface,
(EGLint*)rects, (EGLint)n_rects);
else
eglSwapBuffers(_glfw.egl.display, window->context.egl.surface);
}
static void swapIntervalEGL(int interval) static void swapIntervalEGL(int interval)
{ {
eglSwapInterval(_glfw.egl.display, interval); eglSwapInterval(_glfw.egl.display, interval);
} }
static int getBufferAgeEGL(_GLFWwindow* window)
{
EGLint buffer_age;
if (window != _glfwPlatformGetTls(&_glfw.contextSlot))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGL: The context must be current on the calling thread when swapping buffers");
return 0;
}
if (!eglQuerySurface(_glfw.egl.display, window->context.egl.surface,
EGL_BUFFER_AGE_EXT, &buffer_age))
return 0;
return buffer_age;
}
static int extensionSupportedEGL(const char* extension) static int extensionSupportedEGL(const char* extension)
{ {
const char* extensions = eglQueryString(_glfw.egl.display, EGL_EXTENSIONS); const char* extensions = eglQueryString(_glfw.egl.display, EGL_EXTENSIONS);
@ -368,6 +403,8 @@ GLFWbool _glfwInitEGL(void)
_glfw_dlsym(_glfw.egl.handle, "eglSwapInterval"); _glfw_dlsym(_glfw.egl.handle, "eglSwapInterval");
_glfw.egl.QueryString = (PFN_eglQueryString) _glfw.egl.QueryString = (PFN_eglQueryString)
_glfw_dlsym(_glfw.egl.handle, "eglQueryString"); _glfw_dlsym(_glfw.egl.handle, "eglQueryString");
_glfw.egl.QuerySurface = (PFN_eglQuerySurface)
_glfw_dlsym(_glfw.egl.handle, "eglQuerySurface");
_glfw.egl.GetProcAddress = (PFN_eglGetProcAddress) _glfw.egl.GetProcAddress = (PFN_eglGetProcAddress)
_glfw_dlsym(_glfw.egl.handle, "eglGetProcAddress"); _glfw_dlsym(_glfw.egl.handle, "eglGetProcAddress");
@ -386,6 +423,7 @@ GLFWbool _glfwInitEGL(void)
!_glfw.egl.SwapBuffers || !_glfw.egl.SwapBuffers ||
!_glfw.egl.SwapInterval || !_glfw.egl.SwapInterval ||
!_glfw.egl.QueryString || !_glfw.egl.QueryString ||
!_glfw.egl.QuerySurface ||
!_glfw.egl.GetProcAddress) !_glfw.egl.GetProcAddress)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_PLATFORM_ERROR,
@ -426,6 +464,12 @@ GLFWbool _glfwInitEGL(void)
extensionSupportedEGL("EGL_KHR_get_all_proc_addresses"); extensionSupportedEGL("EGL_KHR_get_all_proc_addresses");
_glfw.egl.KHR_context_flush_control = _glfw.egl.KHR_context_flush_control =
extensionSupportedEGL("EGL_KHR_context_flush_control"); extensionSupportedEGL("EGL_KHR_context_flush_control");
_glfw.egl.KHR_swap_buffers_with_damage =
extensionSupportedEGL("EGL_KHR_swap_buffers_with_damage");
if (_glfw.egl.KHR_swap_buffers_with_damage)
_glfw.egl.SwapBuffersWithDamageKHR = (PFN_eglSwapBuffersWithDamageKHR)
_glfw.egl.GetProcAddress("eglSwapBuffersWithDamageKHR");
return GLFW_TRUE; return GLFW_TRUE;
} }
@ -693,7 +737,9 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
window->context.makeCurrent = makeContextCurrentEGL; window->context.makeCurrent = makeContextCurrentEGL;
window->context.swapBuffers = swapBuffersEGL; window->context.swapBuffers = swapBuffersEGL;
window->context.swapBuffersWithDamage = swapBuffersWithDamageEGL;
window->context.swapInterval = swapIntervalEGL; window->context.swapInterval = swapIntervalEGL;
window->context.getBufferAge = getBufferAgeEGL;
window->context.extensionSupported = extensionSupportedEGL; window->context.extensionSupported = extensionSupportedEGL;
window->context.getProcAddress = getProcAddressEGL; window->context.getProcAddress = getProcAddressEGL;
window->context.destroy = destroyContextEGL; window->context.destroy = destroyContextEGL;

View File

@ -107,6 +107,8 @@ typedef struct wl_egl_window* EGLNativeWindowType;
#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0 #define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0
#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098 #define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098
#define EGL_BUFFER_AGE_EXT 0x313D
typedef int EGLint; typedef int EGLint;
typedef unsigned int EGLBoolean; typedef unsigned int EGLBoolean;
typedef unsigned int EGLenum; typedef unsigned int EGLenum;
@ -131,7 +133,9 @@ typedef EGLBoolean (EGLAPIENTRY * PFN_eglMakeCurrent)(EGLDisplay,EGLSurface,EGLS
typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapBuffers)(EGLDisplay,EGLSurface); typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapBuffers)(EGLDisplay,EGLSurface);
typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapInterval)(EGLDisplay,EGLint); typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapInterval)(EGLDisplay,EGLint);
typedef const char* (EGLAPIENTRY * PFN_eglQueryString)(EGLDisplay,EGLint); typedef const char* (EGLAPIENTRY * PFN_eglQueryString)(EGLDisplay,EGLint);
typedef EGLBoolean (EGLAPIENTRY * PFN_eglQuerySurface)(EGLDisplay,EGLSurface,EGLint,EGLint*);
typedef GLFWglproc (EGLAPIENTRY * PFN_eglGetProcAddress)(const char*); typedef GLFWglproc (EGLAPIENTRY * PFN_eglGetProcAddress)(const char*);
typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapBuffersWithDamageKHR)(EGLDisplay,EGLSurface,EGLint*,EGLint);
#define eglGetConfigAttrib _glfw.egl.GetConfigAttrib #define eglGetConfigAttrib _glfw.egl.GetConfigAttrib
#define eglGetConfigs _glfw.egl.GetConfigs #define eglGetConfigs _glfw.egl.GetConfigs
#define eglGetDisplay _glfw.egl.GetDisplay #define eglGetDisplay _glfw.egl.GetDisplay
@ -147,7 +151,9 @@ typedef GLFWglproc (EGLAPIENTRY * PFN_eglGetProcAddress)(const char*);
#define eglSwapBuffers _glfw.egl.SwapBuffers #define eglSwapBuffers _glfw.egl.SwapBuffers
#define eglSwapInterval _glfw.egl.SwapInterval #define eglSwapInterval _glfw.egl.SwapInterval
#define eglQueryString _glfw.egl.QueryString #define eglQueryString _glfw.egl.QueryString
#define eglQuerySurface _glfw.egl.QuerySurface
#define eglGetProcAddress _glfw.egl.GetProcAddress #define eglGetProcAddress _glfw.egl.GetProcAddress
#define eglSwapBuffersWithDamageKHR _glfw.egl.SwapBuffersWithDamageKHR
#define _GLFW_EGL_CONTEXT_STATE _GLFWcontextEGL egl #define _GLFW_EGL_CONTEXT_STATE _GLFWcontextEGL egl
#define _GLFW_EGL_LIBRARY_CONTEXT_STATE _GLFWlibraryEGL egl #define _GLFW_EGL_LIBRARY_CONTEXT_STATE _GLFWlibraryEGL egl
@ -178,6 +184,7 @@ typedef struct _GLFWlibraryEGL
GLFWbool KHR_gl_colorspace; GLFWbool KHR_gl_colorspace;
GLFWbool KHR_get_all_proc_addresses; GLFWbool KHR_get_all_proc_addresses;
GLFWbool KHR_context_flush_control; GLFWbool KHR_context_flush_control;
GLFWbool KHR_swap_buffers_with_damage;
void* handle; void* handle;
@ -196,7 +203,9 @@ typedef struct _GLFWlibraryEGL
PFN_eglSwapBuffers SwapBuffers; PFN_eglSwapBuffers SwapBuffers;
PFN_eglSwapInterval SwapInterval; PFN_eglSwapInterval SwapInterval;
PFN_eglQueryString QueryString; PFN_eglQueryString QueryString;
PFN_eglQuerySurface QuerySurface;
PFN_eglGetProcAddress GetProcAddress; PFN_eglGetProcAddress GetProcAddress;
PFN_eglSwapBuffersWithDamageKHR SwapBuffersWithDamageKHR;
} _GLFWlibraryEGL; } _GLFWlibraryEGL;

View File

@ -78,7 +78,9 @@ typedef struct _GLFWmutex _GLFWmutex;
typedef void (* _GLFWmakecontextcurrentfun)(_GLFWwindow*); typedef void (* _GLFWmakecontextcurrentfun)(_GLFWwindow*);
typedef void (* _GLFWswapbuffersfun)(_GLFWwindow*); typedef void (* _GLFWswapbuffersfun)(_GLFWwindow*);
typedef void (* _GLFWswapbufferswithdamagefun)(_GLFWwindow*,GLFWrect*,int);
typedef void (* _GLFWswapintervalfun)(int); typedef void (* _GLFWswapintervalfun)(int);
typedef int (* _GLFWgetbufferagefun)(_GLFWwindow*);
typedef int (* _GLFWextensionsupportedfun)(const char*); typedef int (* _GLFWextensionsupportedfun)(const char*);
typedef GLFWglproc (* _GLFWgetprocaddressfun)(const char*); typedef GLFWglproc (* _GLFWgetprocaddressfun)(const char*);
typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*); typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*);
@ -351,7 +353,9 @@ struct _GLFWcontext
_GLFWmakecontextcurrentfun makeCurrent; _GLFWmakecontextcurrentfun makeCurrent;
_GLFWswapbuffersfun swapBuffers; _GLFWswapbuffersfun swapBuffers;
_GLFWswapbufferswithdamagefun swapBuffersWithDamage;
_GLFWswapintervalfun swapInterval; _GLFWswapintervalfun swapInterval;
_GLFWgetbufferagefun getBufferAge;
_GLFWextensionsupportedfun extensionSupported; _GLFWextensionsupportedfun extensionSupported;
_GLFWgetprocaddressfun getProcAddress; _GLFWgetprocaddressfun getProcAddress;
_GLFWdestroycontextfun destroy; _GLFWdestroycontextfun destroy;

View File

@ -788,7 +788,7 @@ static void registryHandleGlobal(void* data,
{ {
if (strcmp(interface, "wl_compositor") == 0) if (strcmp(interface, "wl_compositor") == 0)
{ {
_glfw.wl.compositorVersion = min(3, version); _glfw.wl.compositorVersion = min(4, version);
_glfw.wl.compositor = _glfw.wl.compositor =
wl_registry_bind(registry, name, &wl_compositor_interface, wl_registry_bind(registry, name, &wl_compositor_interface,
_glfw.wl.compositorVersion); _glfw.wl.compositorVersion);

View File

@ -102,6 +102,19 @@ int main(int argc, char** argv)
GLuint vertex_buffer, vertex_shader, fragment_shader, program; GLuint vertex_buffer, vertex_shader, fragment_shader, program;
GLint mvp_location, vpos_location; GLint mvp_location, vpos_location;
// Minimum static damage for both squares.
GLFWrect rects[8] =
{{ 25, 25, 350, 90},
{ 25, 285, 350, 90},
{ 25, 115, 90, 170},
{285, 115, 90, 170},
{425, 25, 350, 90},
{425, 285, 350, 90},
{425, 115, 90, 170},
{685, 115, 90, 170},
};
while ((ch = getopt(argc, argv, "hs:")) != -1) while ((ch = getopt(argc, argv, "hs:")) != -1)
{ {
switch (ch) switch (ch)
@ -178,11 +191,13 @@ int main(int argc, char** argv)
while (!glfwWindowShouldClose(window)) while (!glfwWindowShouldClose(window))
{ {
float ratio; float ratio;
int buffer_age;
int width, height; int width, height;
mat4x4 m, p, mvp; mat4x4 m, p, mvp;
const double angle = glfwGetTime() * M_PI / 180.0; const double angle = glfwGetTime() * M_PI / 180.0;
glfwGetFramebufferSize(window, &width, &height); glfwGetFramebufferSize(window, &width, &height);
buffer_age = glfwGetBufferAge(window);
ratio = width / (float) height; ratio = width / (float) height;
glViewport(0, 0, width, height); glViewport(0, 0, width, height);
@ -208,7 +223,12 @@ int main(int argc, char** argv)
glEnable(GL_MULTISAMPLE); glEnable(GL_MULTISAMPLE);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4); glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
glfwSwapBuffers(window); // If buffer_age is 0, we cant assume anything about the previous buffer
// so swap the entire buffer.
if (buffer_age > 0)
glfwSwapBuffersWithDamage(window, rects, 8);
else
glfwSwapBuffers(window);
glfwPollEvents(); glfwPollEvents();
} }