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Sorted and added missing WGL extension booleans.
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@ -1056,11 +1056,12 @@ static void initWGLExtensions(_GLFWwindow* window)
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// This needs to include every extension used below except for
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// This needs to include every extension used below except for
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// WGL_ARB_extensions_string and WGL_EXT_extensions_string
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// WGL_ARB_extensions_string and WGL_EXT_extensions_string
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window->WGL.has_WGL_EXT_swap_control = GL_FALSE;
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window->WGL.has_WGL_ARB_pixel_format = GL_FALSE;
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window->WGL.has_WGL_ARB_multisample = GL_FALSE;
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window->WGL.has_WGL_ARB_multisample = GL_FALSE;
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window->WGL.has_WGL_ARB_create_context = GL_FALSE;
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window->WGL.has_WGL_ARB_create_context = GL_FALSE;
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window->WGL.has_WGL_ARB_create_context_profile = GL_FALSE;
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window->WGL.has_WGL_ARB_create_context_profile = GL_FALSE;
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window->WGL.has_WGL_EXT_create_context_es2_profile = GL_FALSE;
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window->WGL.has_WGL_EXT_swap_control = GL_FALSE;
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window->WGL.has_WGL_ARB_pixel_format = GL_FALSE;
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window->WGL.GetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)
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window->WGL.GetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)
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wglGetProcAddress("wglGetExtensionsStringEXT");
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wglGetProcAddress("wglGetExtensionsStringEXT");
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