diff --git a/CONTRIBUTORS.md b/CONTRIBUTORS.md index d86fe473..1bfc5bc5 100644 --- a/CONTRIBUTORS.md +++ b/CONTRIBUTORS.md @@ -58,6 +58,7 @@ video tutorials. - Ahmad Fatoum - Felipe Ferreira - Michael Fogleman + - Jason Francis - Gerald Franz - Mário Freitas - GeO4d diff --git a/README.md b/README.md index 2f505c00..63e9f6bd 100644 --- a/README.md +++ b/README.md @@ -281,6 +281,7 @@ information on what to include when reporting a bug. - [Wayland] Bugfix: Key repeat could lead to a race condition (#1710) - [Wayland] Bugfix: Activating a window would emit two input focus events - [Wayland] Bugfix: Disable key repeat mechanism when window loses input focus + - [Wayland] Bugfix: Window hiding and showing did not work (#1492,#1731) - [POSIX] Removed use of deprecated function `gettimeofday` - [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled - [WGL] Disabled the DWM swap interval hack for Windows 8 and later (#1072) diff --git a/src/egl_context.c b/src/egl_context.c index edb2fae2..319da273 100644 --- a/src/egl_context.c +++ b/src/egl_context.c @@ -231,6 +231,15 @@ static void swapBuffersEGL(_GLFWwindow* window) return; } +#if defined(_GLFW_WAYLAND) + if (_glfw.platform.platformID == GLFW_PLATFORM_WAYLAND) + { + // NOTE: Swapping buffers on a hidden window on Wayland makes it visible + if (!window->wl.visible) + return; + } +#endif + eglSwapBuffers(_glfw.egl.display, window->context.egl.surface); } diff --git a/src/wl_window.c b/src/wl_window.c index 12af2701..10d0e25f 100644 --- a/src/wl_window.c +++ b/src/wl_window.c @@ -812,20 +812,6 @@ int _glfwCreateWindowWayland(_GLFWwindow* window, if (wndconfig->title) window->wl.title = _glfw_strdup(wndconfig->title); - if (wndconfig->visible) - { - if (!createXdgSurface(window)) - return GLFW_FALSE; - - window->wl.visible = GLFW_TRUE; - } - else - { - window->wl.xdg.surface = NULL; - window->wl.xdg.toplevel = NULL; - window->wl.visible = GLFW_FALSE; - } - window->wl.currentCursor = NULL; window->wl.monitors = _glfw_calloc(1, sizeof(_GLFWmonitor*)); @@ -1018,21 +1004,23 @@ void _glfwShowWindowWayland(_GLFWwindow* window) { if (!window->wl.visible) { - createXdgSurface(window); + // NOTE: The XDG surface and role are created here so command-line applications + // with off-screen windows do not appear in for example the Unity dock + if (!window->wl.xdg.toplevel) + createXdgSurface(window); + window->wl.visible = GLFW_TRUE; } } void _glfwHideWindowWayland(_GLFWwindow* window) { - if (window->wl.xdg.toplevel) + if (window->wl.visible) { - xdg_toplevel_destroy(window->wl.xdg.toplevel); - xdg_surface_destroy(window->wl.xdg.surface); - window->wl.xdg.toplevel = NULL; - window->wl.xdg.surface = NULL; + window->wl.visible = GLFW_FALSE; + wl_surface_attach(window->wl.surface, NULL, 0, 0); + wl_surface_commit(window->wl.surface); } - window->wl.visible = GLFW_FALSE; } void _glfwRequestWindowAttentionWayland(_GLFWwindow* window)