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Make the window auxiliary because entering OSX fullscreen is not supported by GLFW
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@ -844,7 +844,7 @@ static GLFWbool createWindow(_GLFWwindow* window,
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}
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if (wndconfig->resizable)
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if (wndconfig->resizable)
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[window->ns.object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
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[window->ns.object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary];
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if (wndconfig->monitor)
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if (wndconfig->monitor)
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{
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{
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