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Updated some examples to new API.
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@ -40,7 +40,7 @@
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/* Prototypes */
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/* Prototypes */
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void init( void );
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void init( void );
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void display( void );
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void display( void );
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void reshape( int w, int h );
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void reshape( GLFWwindow window, int w, int h );
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void DrawBoingBall( void );
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void DrawBoingBall( void );
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void BounceBall( double dt );
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void BounceBall( double dt );
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void DrawBoingBallBand( GLfloat long_lo, GLfloat long_hi );
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void DrawBoingBallBand( GLfloat long_lo, GLfloat long_hi );
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@ -222,7 +222,7 @@ void display(void)
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/*****************************************************************************
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/*****************************************************************************
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* reshape()
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* reshape()
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*****************************************************************************/
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*****************************************************************************/
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void reshape( int w, int h )
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void reshape( GLFWwindow window, int w, int h )
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{
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{
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glViewport( 0, 0, (GLsizei)w, (GLsizei)h );
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glViewport( 0, 0, (GLsizei)w, (GLsizei)h );
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@ -215,13 +215,13 @@ static void animate(void)
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/* change view angle, exit upon ESC */
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/* change view angle, exit upon ESC */
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void key( int k, int action )
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void key( GLFWwindow window, int k, int action )
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{
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{
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if( action != GLFW_PRESS ) return;
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if( action != GLFW_PRESS ) return;
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switch (k) {
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switch (k) {
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case 'Z':
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case 'Z':
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if( glfwGetKey( GLFW_KEY_LSHIFT ) )
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if( glfwGetKey( window, GLFW_KEY_LSHIFT ) )
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view_rotz -= 5.0;
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view_rotz -= 5.0;
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else
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else
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view_rotz += 5.0;
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view_rotz += 5.0;
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@ -248,7 +248,7 @@ void key( int k, int action )
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/* new window size */
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/* new window size */
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void reshape( int width, int height )
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void reshape( GLFWwindow window, int width, int height )
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{
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{
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GLfloat h = (GLfloat) height / (GLfloat) width;
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GLfloat h = (GLfloat) height / (GLfloat) width;
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GLfloat xmax, znear, zfar;
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GLfloat xmax, znear, zfar;
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@ -321,29 +321,32 @@ static void init(int argc, char *argv[])
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/* program entry */
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/* program entry */
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int main(int argc, char *argv[])
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int main(int argc, char *argv[])
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{
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{
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GLFWwindow window;
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if( !glfwInit() )
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if( !glfwInit() )
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{
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{
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fprintf( stderr, "Failed to initialize GLFW\n" );
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fprintf( stderr, "Failed to initialize GLFW\n" );
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exit( EXIT_FAILURE );
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exit( EXIT_FAILURE );
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}
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}
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if( !glfwOpenWindow( 300,300, 0,0,0,0, 16,0, GLFW_WINDOW ) )
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window = glfwOpenWindow( 300,300, 0,0,0,0, 16,0, GLFW_WINDOW );
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if (!window)
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{
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{
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fprintf( stderr, "Failed to open GLFW window\n" );
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fprintf( stderr, "Failed to open GLFW window\n" );
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glfwTerminate();
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glfwTerminate();
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exit( EXIT_FAILURE );
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exit( EXIT_FAILURE );
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}
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}
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glfwSetWindowTitle( "Gears" );
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glfwSetWindowTitle( window, "Gears" );
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glfwEnable( GLFW_KEY_REPEAT );
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glfwEnable( window, GLFW_KEY_REPEAT );
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glfwSwapInterval( 1 );
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glfwSwapInterval( 1 );
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// Parse command-line options
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// Parse command-line options
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init(argc, argv);
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init(argc, argv);
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// Set callback functions
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// Set callback functions
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glfwSetWindowSizeCallback( reshape );
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glfwSetWindowSizeCallback( window, reshape );
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glfwSetKeyCallback( key );
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glfwSetKeyCallback( window, key );
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// Main loop
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// Main loop
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while( running )
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while( running )
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@ -356,9 +359,10 @@ int main(int argc, char *argv[])
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// Swap buffers
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// Swap buffers
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glfwSwapBuffers();
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glfwSwapBuffers();
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glfwPollEvents();
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// Was the window closed?
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// Was the window closed?
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if( !glfwGetWindowParam( GLFW_OPENED ) )
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if( !glfwIsWindow( window ) )
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{
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{
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running = 0;
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running = 0;
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}
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}
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