diff --git a/include/GL/glfw3.h b/include/GL/glfw3.h
index 588b52ab..2fffa1d9 100644
--- a/include/GL/glfw3.h
+++ b/include/GL/glfw3.h
@@ -410,7 +410,7 @@ GLFWAPI int glfwGetVideoModes(GLFWvidmode* list, int maxcount);
GLFWAPI void glfwGetDesktopMode(GLFWvidmode* mode);
/* Window handling */
-GLFWAPI GLFWwindow glfwOpenWindow(int width, int height, int mode);
+GLFWAPI GLFWwindow glfwOpenWindow(int width, int height, int mode, const char* title);
GLFWAPI void glfwOpenWindowHint(int target, int hint);
GLFWAPI void glfwMakeWindowCurrent(GLFWwindow window);
GLFWAPI int glfwIsWindow(GLFWwindow window);
diff --git a/readme.html b/readme.html
index 8e439073..0c0a2f8b 100644
--- a/readme.html
+++ b/readme.html
@@ -268,6 +268,7 @@ version of GLFW.
Added glfwSetWindowUserPointer
and glfwGetWindowUserPointer
functions for per-window user pointers
Added glfwGetVersionString
function for determining which code paths were enabled at compile time
Added windows
simple multi-window test program
+ Added initial window title parameter to glfwOpenWindow
Changed buffer bit depth parameters of glfwOpenWindow
to window hints
Renamed lib
source code directory to src
Renamed glfw.h
to glfw3.h
to avoid conflicts with 2.x series
diff --git a/src/internal.h b/src/internal.h
index 7ef6d6a3..93499b19 100644
--- a/src/internal.h
+++ b/src/internal.h
@@ -99,6 +99,7 @@ typedef struct _GLFWhints
typedef struct _GLFWwndconfig
{
int mode;
+ const char* title;
int refreshRate;
int windowNoResize;
int glMajor;
diff --git a/src/win32/win32_window.c b/src/win32/win32_window.c
index 3fdbc39f..30ba8145 100644
--- a/src/win32/win32_window.c
+++ b/src/win32/win32_window.c
@@ -1166,7 +1166,7 @@ static int createWindow(_GLFWwindow* window,
window->Win32.handle = CreateWindowEx(window->Win32.dwExStyle,
_GLFW_WNDCLASSNAME,
- "GLFW Window",
+ wndconfig->title,
window->Win32.dwStyle,
wa.left, wa.top, // Window position
fullWidth, // Decorated window width
diff --git a/src/window.c b/src/window.c
index f061df56..3c89abd6 100644
--- a/src/window.c
+++ b/src/window.c
@@ -395,7 +395,8 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
// Create the GLFW window and its associated context
//========================================================================
-GLFWAPI GLFWwindow glfwOpenWindow(int width, int height, int mode)
+GLFWAPI GLFWwindow glfwOpenWindow(int width, int height,
+ int mode, const char* title)
{
_GLFWfbconfig fbconfig;
_GLFWwndconfig wndconfig;
@@ -436,6 +437,7 @@ GLFWAPI GLFWwindow glfwOpenWindow(int width, int height, int mode)
// Set up desired window config
wndconfig.mode = mode;
+ wndconfig.title = title;
wndconfig.refreshRate = Max(_glfwLibrary.hints.refreshRate, 0);
wndconfig.windowNoResize = _glfwLibrary.hints.windowNoResize ? GL_TRUE : GL_FALSE;
wndconfig.glMajor = Max(_glfwLibrary.hints.glMajor, 1);
diff --git a/src/x11/x11_window.c b/src/x11/x11_window.c
index ba0e59b9..906f1ffc 100644
--- a/src/x11/x11_window.c
+++ b/src/x11/x11_window.c
@@ -828,7 +828,7 @@ static GLboolean createWindow(_GLFWwindow* window,
XFree(hints);
}
- _glfwPlatformSetWindowTitle(window, "GLFW Window");
+ _glfwPlatformSetWindowTitle(window, wndconfig->title);
// Make sure the window is mapped before proceeding
XMapWindow(_glfwLibrary.X11.display, window->X11.handle);