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Fix for macOS mojave not rendering the OpenGL view on window start
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@ -343,6 +343,10 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
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- (void)windowDidBecomeKey:(NSNotification *)notification
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- (void)windowDidBecomeKey:(NSNotification *)notification
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{
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{
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// Fix for macOS mojave not rendering the OpenGL view on window start
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if (window->context.client != GLFW_NO_API)
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[window->context.nsgl.object update];
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if (_glfw.ns.disabledCursorWindow == window)
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if (_glfw.ns.disabledCursorWindow == window)
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centerCursor(window);
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centerCursor(window);
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