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null check
Append a code to check a null, because when window is null, it cause an error.
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@ -543,7 +543,7 @@ GLFWAPI void glfwMakeContextCurrent(GLFWwindow* handle)
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_GLFW_REQUIRE_INIT();
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if (window->context.api == GLFW_NO_API)
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if (window != NULL && window->context.api == GLFW_NO_API)
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{
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_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
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return;
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