Add option to set OS dark theme

This commit is contained in:
Santiago 2025-07-10 20:16:16 +02:00
parent d1b87143bc
commit 127ae123fe
7 changed files with 73 additions and 1 deletions

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@ -262,6 +262,11 @@ This is the new name, introduced in GLFW 3.4. The older
`GLFW_COCOA_RETINA_FRAMEBUFFER` name is also available for compatibility. Both
names modify the same hint value.
@anchor GLFW_THEME
__GLFW_THEME__ specifies whether the window should use light theme or not.
Possible values are `GLFW_THEME_AUTO`, `GLFW_THEME_DARK`, and `GLFW_THEME_LIGHT`. This hint only has effect
on windows operating system.
@anchor GLFW_MOUSE_PASSTHROUGH_hint
__GLFW_MOUSE_PASSTHROUGH__ specifies whether the window is transparent to mouse
input, letting any mouse events pass through to whatever window is behind it.

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@ -1108,6 +1108,11 @@ extern "C" {
* [GLFW_SCALE_FRAMEBUFFER](@ref GLFW_SCALE_FRAMEBUFFER_hint) window hint for
* compatibility with earlier versions.
*/
#define GLFW_THEME 0x0002200E
/*! @brief windows specific
*
* Allows specifying whether light or dark theme should be used.
*/
#define GLFW_COCOA_RETINA_FRAMEBUFFER 0x00023001
/*! @brief macOS specific
* [window hint](@ref GLFW_COCOA_FRAME_NAME_hint).
@ -1182,6 +1187,10 @@ extern "C" {
#define GLFW_ANY_POSITION 0x80000000
#define GLFW_THEME_AUTO 0x00000000
#define GLFW_THEME_DARK 0x00000001
#define GLFW_THEME_LIGHT 0x00000002
/*! @defgroup shapes Standard cursor shapes
* @brief Standard system cursor shapes.
*
@ -3480,6 +3489,8 @@ GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos);
*/
GLFWAPI void glfwSetWindowPos(GLFWwindow* window, int xpos, int ypos);
GLFWAPI int glfwIsWindowLightTheme(GLFWwindow* window);
/*! @brief Retrieves the size of the content area of the specified window.
*
* This function retrieves the size, in screen coordinates, of the content area

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@ -415,6 +415,7 @@ struct _GLFWwndconfig
GLFWbool mousePassthrough;
GLFWbool scaleToMonitor;
GLFWbool scaleFramebuffer;
int theme;
struct {
char frameName[256];
} ns;
@ -539,6 +540,7 @@ struct _GLFWwindow
GLFWbool focusOnShow;
GLFWbool mousePassthrough;
GLFWbool shouldClose;
GLFWbool isLightTheme;
void* userPointer;
GLFWbool doublebuffer;
GLFWvidmode videoMode;

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@ -149,6 +149,8 @@ static GLFWbool loadLibraries(void)
_glfwPlatformGetModuleSymbol(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow");
_glfw.win32.dwmapi.GetColorizationColor = (PFN_DwmGetColorizationColor)
_glfwPlatformGetModuleSymbol(_glfw.win32.dwmapi.instance, "DwmGetColorizationColor");
_glfw.win32.dwmapi.DwmSetWindowAttribute = (PFN_DwmSetWindowAttribute)
_glfwPlatformGetModuleSymbol(_glfw.win32.dwmapi.instance, "DwmSetWindowAttribute");
}
_glfw.win32.shcore.instance = _glfwPlatformLoadModule("shcore.dll");
@ -567,6 +569,14 @@ void _glfwUpdateKeyNamesWin32(void)
}
}
void _glfwSetWindowTheme(BOOL dark, HWND hwnd)
{
#ifndef DWMWA_USE_IMMERSIVE_DARK_MODE
#define DWMWA_USE_IMMERSIVE_DARK_MODE 20
#endif
_glfw.win32.dwmapi.DwmSetWindowAttribute(hwnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &dark, sizeof(dark));
}
// Replacement for IsWindowsVersionOrGreater, as we cannot rely on the
// application having a correct embedded manifest
//

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@ -286,6 +286,7 @@ typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID);
typedef HRESULT (WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*);
typedef HRESULT (WINAPI * PFN_DwmGetColorizationColor)(DWORD*,BOOL*);
typedef HRESULT (WINAPI * PFN_DwmSetWindowAttribute)(HWND, DWORD, LPCVOID, DWORD);
#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled
#define DwmFlush _glfw.win32.dwmapi.Flush
#define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow
@ -475,6 +476,7 @@ typedef struct _GLFWlibraryWin32
PFN_DwmFlush Flush;
PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow;
PFN_DwmGetColorizationColor GetColorizationColor;
PFN_DwmSetWindowAttribute DwmSetWindowAttribute;
} dwmapi;
struct {
@ -521,6 +523,7 @@ BOOL _glfwIsWindowsVersionOrGreaterWin32(WORD major, WORD minor, WORD sp);
BOOL _glfwIsWindows10BuildOrGreaterWin32(WORD build);
void _glfwInputErrorWin32(int error, const char* description);
void _glfwUpdateKeyNamesWin32(void);
void _glfwSetWindowTheme(BOOL dark, HWND hwnd);
void _glfwPollMonitorsWin32(void);
void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired);

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@ -1396,6 +1396,36 @@ static int createNativeWindow(_GLFWwindow* window,
_glfw.win32.instance,
(LPVOID) wndconfig);
BOOL should_use_light_mode;
if (wndconfig->theme == GLFW_THEME_AUTO)
{
BOOL success = FALSE;
HKEY hRootKey = HKEY_CURRENT_USER;
const wchar_t* lpSubKey = L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize";
const wchar_t* lpValueName = L"AppsUseLightTheme";
DWORD result;
{
HKEY hKey = 0;
if (RegOpenKeyExW(hRootKey, lpSubKey, 0, KEY_READ, &hKey) == ERROR_SUCCESS)
{
DWORD dwBufferSize = sizeof(DWORD);
DWORD dwData = 0;
if (RegQueryValueExW(hKey, lpValueName, 0, NULL, (LPBYTE)(&dwData), &dwBufferSize) == ERROR_SUCCESS)
{
result = dwData;
success = TRUE;
}
RegCloseKey(hKey);
}
}
should_use_light_mode = success && result != 0;
}
else
should_use_light_mode = wndconfig->theme == GLFW_THEME_LIGHT;
_glfwSetWindowTheme(!should_use_light_mode, window->win32.handle);
window->isLightTheme = should_use_light_mode ? GLFW_TRUE : GLFW_FALSE;
_glfw_free(wideTitle);
if (!window->win32.handle)

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@ -388,6 +388,8 @@ GLFWAPI void glfwWindowHint(int hint, int value)
case GLFW_SCALE_FRAMEBUFFER:
case GLFW_COCOA_RETINA_FRAMEBUFFER:
_glfw.hints.window.scaleFramebuffer = value ? GLFW_TRUE : GLFW_FALSE;
case GLFW_THEME:
_glfw.hints.window.theme = value;
return;
case GLFW_CENTER_CURSOR:
_glfw.hints.window.centerCursor = value ? GLFW_TRUE : GLFW_FALSE;
@ -607,6 +609,15 @@ GLFWAPI void glfwSetWindowPos(GLFWwindow* handle, int xpos, int ypos)
_glfw.platform.setWindowPos(window, xpos, ypos);
}
GLFWAPI int glfwIsWindowLightTheme(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*)handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(0);
return window->isLightTheme;
}
GLFWAPI void glfwGetWindowSize(GLFWwindow* handle, int* width, int* height)
{
if (width)