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https://github.com/glfw/glfw.git
synced 2024-11-26 12:02:00 +00:00
Merge branch 'master' into EGL
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commit
14e71833bd
@ -1539,6 +1539,14 @@ GLFWAPI int glfwGetJoystickAxes(int joy, float* axes, int numaxes);
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*/
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GLFWAPI int glfwGetJoystickButtons(int joy, unsigned char* buttons, int numbuttons);
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/*! @brief Returns the name of the specified joystick.
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* @param[in] joy The joystick to query.
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* @return The UTF-8 encoded name of the joystick, or @c NULL if the joystick
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* is not present.
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* @ingroup input
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*/
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GLFWAPI const char* glfwGetJoystickName(int joy);
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/*! @brief Sets the clipboard to the specified string.
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* @param[in] window The window that will own the clipboard contents.
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* @param[in] string A UTF-8 encoded string.
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@ -278,6 +278,7 @@ version of GLFW.</p>
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<li>Added <code>glfwSetWindowFocusCallback</code> function and <code>GLFWwindowfocusfun</code> type for receiving window focus events</li>
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<li>Added <code>glfwSetWindowIconifyCallback</code> function and <code>GLFWwindowiconifyfun</code> type for receiving window iconification events</li>
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<li>Added <code>glfwGetClipboardString</code> and <code>glfwSetClipboardString</code> functions for interacting with the system clipboard</li>
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<li>Added <code>glfwGetJoystickName</code> for retrieving the name of a joystick</li>
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<li>Added <code>glfwGetCurrentContext</code> function for retrieving the window whose OpenGL context is current</li>
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<li>Added <code>GLFW_SRGB_CAPABLE</code> for requesting sRGB capable framebuffers</li>
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<li>Added <code>GLFW_CLIENT_API</code>, <code>GLFW_OPENGL_API</code> and <code>GLFW_OPENGL_ES_API</code> for selecting client API</li>
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@ -68,7 +68,7 @@ typedef struct
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typedef struct
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{
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int present;
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char product[256];
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char name[256];
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IOHIDDeviceInterface** interface;
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@ -443,9 +443,9 @@ void _glfwInitJoysticks(void)
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if (refCF)
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{
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CFStringGetCString(refCF,
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(char*) &(joystick->product),
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256,
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CFStringGetSystemEncoding());
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joystick->name,
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sizeof(joystick->name),
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kCFStringEncodingUTF8);
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}
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joystick->numAxes = 0;
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@ -625,3 +625,13 @@ int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
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return button;
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}
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//========================================================================
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// Get joystick name
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//========================================================================
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const char* _glfwPlatformGetJoystickName(int joy)
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{
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return _glfwJoysticks[joy].name;
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}
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@ -285,6 +285,7 @@ const char* _glfwPlatformGetClipboardString(_GLFWwindow* window);
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int _glfwPlatformGetJoystickParam(int joy, int param);
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int _glfwPlatformGetJoystickAxes(int joy, float* axes, int numaxes);
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int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons, int numbuttons);
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const char* _glfwPlatformGetJoystickName(int joy);
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// Time input
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double _glfwPlatformGetTime(void);
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@ -126,3 +126,25 @@ GLFWAPI int glfwGetJoystickButtons(int joy,
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return _glfwPlatformGetJoystickButtons(joy, buttons, numbuttons);
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}
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//========================================================================
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// Get joystick name
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//========================================================================
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GLFWAPI const char* glfwGetJoystickName(int joy)
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{
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if (!_glfwInitialized)
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{
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_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
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return NULL;
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}
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if (joy < 0 || joy > GLFW_JOYSTICK_LAST)
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{
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_glfwSetError(GLFW_INVALID_ENUM, NULL);
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return NULL;
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}
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return _glfwPlatformGetJoystickName(joy);
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}
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@ -199,15 +199,43 @@ int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
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if (hats > 0)
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{
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int j;
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int value = ji.dwPOV / 100 / 45;
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if (value < 0 || value > 8) value = 8;
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int j, value = ji.dwPOV / 100 / 45;
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if (value < 0 || value > 8)
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value = 8;
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for (j = 0; j < 4 && button < numbuttons; j++)
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{
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buttons[button++] = directions[value] & (1 << j) ? GLFW_PRESS : GLFW_RELEASE;
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if (directions[value] & (1 << j))
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buttons[button] = GLFW_PRESS;
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else
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buttons[button] = GLFW_RELEASE;
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button++;
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}
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}
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return button;
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}
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//========================================================================
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// Get joystick name
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//========================================================================
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const char* _glfwPlatformGetJoystickName(int joy)
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{
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JOYCAPS jc;
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const int i = joy - GLFW_JOYSTICK_1;
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if (!isJoystickPresent(joy))
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return NULL;
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_glfw_joyGetDevCaps(i, &jc, sizeof(JOYCAPS));
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free(_glfwLibrary.Win32.joyNames[i]);
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_glfwLibrary.Win32.joyNames[i] = _glfwCreateUTF8FromWideString(jc.szPname);
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return _glfwLibrary.Win32.joyNames[i];
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}
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@ -183,6 +183,8 @@ typedef struct _GLFWlibraryWin32
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} winmm;
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#endif // _GLFW_NO_DLOAD_WINMM
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char* joyNames[GLFW_JOYSTICK_LAST + 1];
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} _GLFWlibraryWin32;
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@ -41,6 +41,7 @@
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#include <dirent.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#endif // __linux__
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@ -52,6 +53,7 @@ static int openJoystickDevice(int joy, const char* path)
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{
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#ifdef __linux__
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char numAxes, numButtons;
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char name[256];
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int fd, version;
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fd = open(path, O_RDONLY | O_NONBLOCK);
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@ -69,6 +71,11 @@ static int openJoystickDevice(int joy, const char* path)
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return GL_FALSE;
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}
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if (ioctl(fd, JSIOCGNAME(sizeof(name)), name) < 0)
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strncpy(name, "Unknown", sizeof(name));
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_glfwLibrary.X11.joystick[joy].name = strdup(name);
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ioctl(fd, JSIOCGAXES, &numAxes);
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_glfwLibrary.X11.joystick[joy].numAxes = (int) numAxes;
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@ -237,6 +244,7 @@ void _glfwTerminateJoysticks(void)
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close(_glfwLibrary.X11.joystick[i].fd);
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free(_glfwLibrary.X11.joystick[i].axis);
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free(_glfwLibrary.X11.joystick[i].button);
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free(_glfwLibrary.X11.joystick[i].name);
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_glfwLibrary.X11.joystick[i].present = GL_FALSE;
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}
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@ -325,3 +333,16 @@ int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
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return numButtons;
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}
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//========================================================================
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// Get joystick name
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//========================================================================
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const char* _glfwPlatformGetJoystickName(int joy)
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{
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if (!_glfwLibrary.X11.joystick[joy].present)
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return NULL;
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return _glfwLibrary.X11.joystick[joy].name;
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}
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@ -209,6 +209,7 @@ typedef struct _GLFWlibraryX11
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int numButtons;
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float* axis;
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unsigned char* button;
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char* name;
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} joystick[GLFW_JOYSTICK_LAST + 1];
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} _GLFWlibraryX11;
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@ -37,6 +37,7 @@
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typedef struct Joystick
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{
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GLboolean present;
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char* name;
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float* axes;
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unsigned char* buttons;
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int axis_count;
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@ -94,11 +95,11 @@ static void draw_joystick(Joystick* j, int x, int y, int width, int height)
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}
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}
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static void draw_joysticks(void)
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static void draw_joysticks(GLFWwindow window)
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{
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int i, width, height;
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glfwGetWindowSize(glfwGetCurrentContext(), &width, &height);
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glfwGetWindowSize(window, &width, &height);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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@ -130,6 +131,9 @@ static void refresh_joysticks(void)
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{
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int axis_count, button_count;
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free(j->name);
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j->name = strdup(glfwGetJoystickName(GLFW_JOYSTICK_1 + i));
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axis_count = glfwGetJoystickParam(GLFW_JOYSTICK_1 + i, GLFW_AXES);
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if (axis_count != j->axis_count)
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{
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@ -150,8 +154,8 @@ static void refresh_joysticks(void)
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if (!j->present)
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{
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printf("Found joystick %i with %i axes, %i buttons\n",
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i + 1, j->axis_count, j->button_count);
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printf("Found joystick %i named \'%s\' with %i axes, %i buttons\n",
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i + 1, j->name, j->axis_count, j->button_count);
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joystick_count++;
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}
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@ -162,12 +166,13 @@ static void refresh_joysticks(void)
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{
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if (j->present)
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{
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printf("Lost joystick %i named \'%s\'\n", i + 1, j->name);
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free(j->name);
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free(j->axes);
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free(j->buttons);
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memset(j, 0, sizeof(Joystick));
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printf("Lost joystick %i\n", i + 1);
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joystick_count--;
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}
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}
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@ -205,7 +210,7 @@ int main(void)
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glClear(GL_COLOR_BUFFER_BIT);
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refresh_joysticks();
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draw_joysticks();
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draw_joysticks(window);
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glfwSwapBuffers(window);
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glfwPollEvents();
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