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Ignore cached state when setting window attributes
This filtering prevented valid changes if the native window state was changed externally.
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parent
9c62a21ba9
commit
17ae300d96
12
src/window.c
12
src/window.c
@ -882,27 +882,18 @@ GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value)
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window->autoIconify = value;
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else if (attrib == GLFW_RESIZABLE)
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{
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if (window->resizable == value)
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return;
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window->resizable = value;
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if (!window->monitor)
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_glfwPlatformSetWindowResizable(window, value);
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}
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else if (attrib == GLFW_DECORATED)
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{
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if (window->decorated == value)
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return;
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window->decorated = value;
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if (!window->monitor)
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_glfwPlatformSetWindowDecorated(window, value);
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}
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else if (attrib == GLFW_FLOATING)
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{
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if (window->floating == value)
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return;
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window->floating = value;
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if (!window->monitor)
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_glfwPlatformSetWindowFloating(window, value);
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@ -911,9 +902,6 @@ GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value)
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window->focusOnShow = value;
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else if (attrib == GLFW_MOUSE_PASSTHROUGH)
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{
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if (window->mousePassthrough == value)
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return;
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window->mousePassthrough = value;
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_glfwPlatformSetWindowMousePassthrough(window, value);
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}
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