From 182dc0d8cbc83e62621356aaa9a46bdc41cb8dd0 Mon Sep 17 00:00:00 2001 From: Emmanuel Gil Peyrot Date: Sun, 20 May 2018 15:26:23 +0200 Subject: [PATCH] Documentation work --- include/GLFW/glfw3.h | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/include/GLFW/glfw3.h b/include/GLFW/glfw3.h index a511b94fc..76e583c3d 100644 --- a/include/GLFW/glfw3.h +++ b/include/GLFW/glfw3.h @@ -2469,8 +2469,8 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value); * the wp_viewporter protocol is required for this feature, otherwise the * window will not be decorated. * - * @remark @wayland A full screen window will not attempt to change the mode, - * no matter what the requested size or refresh rate. + * @remark @wayland The wp_viewporter protocol is required for a full screen + * window to set the video mode, otherwise the current mode will be used. * * @remark @wayland Screensaver inhibition requires the idle-inhibit protocol * to be implemented in the user's compositor. @@ -2837,8 +2837,8 @@ GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* window, int numer, int denom); * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref * GLFW_PLATFORM_ERROR. * - * @remark @wayland A full screen window will not attempt to change the mode, - * no matter what the requested size. + * @remark @wayland The wp_viewporter protocol is required for a full screen + * window to change the video mode, otherwise this function does nothing. * * @thread_safety This function must only be called from the main thread. * @@ -3269,8 +3269,8 @@ GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window); * @remark @wayland The desired window position is ignored, as there is no way * for an application to set this property. * - * @remark @wayland Setting the window to full screen will not attempt to - * change the mode, no matter what the requested size or refresh rate. + * @remark @wayland The wp_viewporter protocol is required for a full screen + * window to set its video mode, otherwise the current mode will be used. * * @thread_safety This function must only be called from the main thread. *