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fix: unable to make window transparent in later win10 versions
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parent
e7ea71be03
commit
1952a1b363
@ -68,6 +68,9 @@ static DWORD getWindowExStyle(const _GLFWwindow* window)
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{
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{
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DWORD style = WS_EX_APPWINDOW;
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DWORD style = WS_EX_APPWINDOW;
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if (_glfw.hints.framebuffer.transparent)
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style |= WS_EX_LAYERED;
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if (window->monitor || window->floating)
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if (window->monitor || window->floating)
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style |= WS_EX_TOPMOST;
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style |= WS_EX_TOPMOST;
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@ -380,15 +383,17 @@ static void updateFramebufferTransparency(const _GLFWwindow* window)
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if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
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if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
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return;
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return;
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if (IsWindows8OrGreater() ||
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if (IsWindows8OrGreater() ||
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(SUCCEEDED(DwmGetColorizationColor(&color, &opaque)) && !opaque))
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(SUCCEEDED(DwmGetColorizationColor(&color, &opaque)) && !opaque))
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{
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{
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HRGN region = CreateRectRgn(0, 0, -1, -1);
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HRGN region = CreateRectRgn(0, 0, -1, -1);
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DWM_BLURBEHIND bb = {0};
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DWM_BLURBEHIND bb = {0};
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bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION;
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bb.dwFlags = DWM_BB_ENABLE;
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bb.hRgnBlur = region;
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bb.hRgnBlur = region;
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bb.fEnable = TRUE;
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bb.fEnable = TRUE;
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SetLayeredWindowAttributes(window->win32.handle, 0x0030c100, 254, LWA_ALPHA);
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DwmEnableBlurBehindWindow(window->win32.handle, &bb);
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DwmEnableBlurBehindWindow(window->win32.handle, &bb);
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DeleteObject(region);
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DeleteObject(region);
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}
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}
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@ -1294,6 +1299,7 @@ static int createNativeWindow(_GLFWwindow* window,
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#else
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#else
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wc.lpszClassName = L"GLFW30";
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wc.lpszClassName = L"GLFW30";
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#endif
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#endif
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wc.hbrBackground = (HBRUSH)CreateSolidBrush(0x00000000);
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// Load user-provided icon if available
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// Load user-provided icon if available
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wc.hIcon = LoadImageW(GetModuleHandleW(NULL),
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wc.hIcon = LoadImageW(GetModuleHandleW(NULL),
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L"GLFW_ICON", IMAGE_ICON,
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L"GLFW_ICON", IMAGE_ICON,
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