mirror of
https://github.com/glfw/glfw.git
synced 2025-06-06 15:54:56 +00:00
Merge 32122d367e
into 1fe98a0d53
This commit is contained in:
commit
1c798d4e3a
@ -122,6 +122,7 @@ information on what to include when reporting a bug.
|
||||
|
||||
## Changelog since 3.3.9
|
||||
|
||||
- Added clarification for `glfwCreateWindow` title parameter to documentation (#2232, #2379)
|
||||
- Added `GLFW_PLATFORM` init hint for runtime platform selection (#1958)
|
||||
- Added `GLFW_ANY_PLATFORM`, `GLFW_PLATFORM_WIN32`, `GLFW_PLATFORM_COCOA`,
|
||||
`GLFW_PLATFORM_WAYLAND`, `GLFW_PLATFORM_X11` and `GLFW_PLATFORM_NULL` symbols to
|
||||
|
@ -860,7 +860,8 @@ glfwGetWindowPos(window, &xpos, &ypos);
|
||||
|
||||
All GLFW windows have a title, although undecorated or full screen windows may
|
||||
not display it or only display it in a task bar or similar interface. You can
|
||||
set a UTF-8 encoded window title with @ref glfwSetWindowTitle.
|
||||
set a UTF-8 encoded window title with @ref glfwSetWindowTitle. The set title
|
||||
should not be `NULL`.
|
||||
|
||||
@code
|
||||
glfwSetWindowTitle(window, "My Window");
|
||||
|
@ -3079,7 +3079,7 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value);
|
||||
* This must be greater than zero.
|
||||
* @param[in] height The desired height, in screen coordinates, of the window.
|
||||
* This must be greater than zero.
|
||||
* @param[in] title The initial, UTF-8 encoded window title.
|
||||
* @param[in] title The initial, UTF-8 encoded, non-NULL window title.
|
||||
* @param[in] monitor The monitor to use for full screen mode, or `NULL` for
|
||||
* windowed mode.
|
||||
* @param[in] share The window whose context to share resources with, or `NULL`
|
||||
|
Loading…
Reference in New Issue
Block a user