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Started 3.0.2.
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@ -4,7 +4,7 @@ cmake_minimum_required(VERSION 2.8)
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set(GLFW_VERSION_MAJOR "3")
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set(GLFW_VERSION_MINOR "0")
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set(GLFW_VERSION_PATCH "1")
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set(GLFW_VERSION_PATCH "2")
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set(GLFW_VERSION_EXTRA "")
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set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}")
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set(GLFW_VERSION_FULL "${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA}")
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17
README.md
17
README.md
@ -6,8 +6,8 @@ GLFW is a free, Open Source, portable library for OpenGL and OpenGL ES
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application development. It provides a simple, platform-independent API for
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creating windows and contexts, reading input, handling events, etc.
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Version 3.0.1 adds fixes for a number of bugs that together affect all supported
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platforms. As this is a patch release, there are no API changes.
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Version 3.0.2 is *not yet described*. As this is a patch release, there are no
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API changes.
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If you are new to GLFW, you may find the
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[introductory tutorial](http://www.glfw.org/docs/3.0/quick.html) for GLFW
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@ -100,19 +100,6 @@ See the [GLFW 3.0 documentation](http://www.glfw.org/docs/3.0/).
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## Changelog
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- Bugfix: The wrong name was used for the CMake variable for the Xxf86vm
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library
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- [Cocoa] Bugfix: `glfwGetFramebufferSize` return the size in screen
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coordinates
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- [Cocoa] Bugfix: Messages not supported on Mac OS X 10.6 were used without
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tests for precence
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- [Cocoa] Bugfix: Process transformation was not performed if menu bar creation
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was disabled
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- [Win32] Bugfix: Context creation was attempted even if no valid pixel formats
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had been found
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- [X11] Bugfix: Duplicate window position and window and framebuffer size
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events were reported
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## Contact
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@ -225,7 +225,7 @@ extern "C" {
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* API changes.
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* @ingroup init
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*/
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#define GLFW_VERSION_REVISION 1
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#define GLFW_VERSION_REVISION 2
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/*! @} */
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/*! @name Key and button actions
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