Remove accidentally duplicated function type definition.

This commit is contained in:
Beoran 2019-11-07 01:19:01 +01:00
parent ee4132b5cf
commit 1ed4c69550

View File

@ -1714,29 +1714,6 @@ typedef void (* GLFWjoystickhatfun)(int,int,int);
*/
typedef void (* GLFWgamepadstatefun)(int, unsigned char buttons[15],
float axes[6]);
/*! @brief The function pointer type for Unicode character callbacks.
*
* This is the function pointer type for Unicode character callbacks.
* A Unicode character callback function has the following signature:
* @code
* void function_name(GLFWwindow* window, unsigned int codepoint)
* @endcode
*
* @param[in] window The window that received the event.
* @param[in] codepoint The Unicode code point of the character.
*
* @sa @ref input_char
* @sa @ref glfwSetCharCallback
*
* @since Added in version 2.4.
* @glfw3 Added window handle parameter.
*
* @ingroup input
*/
typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int);
/*! @brief Video mode type.
*
* This describes a single video mode.