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Documentation work.
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@ -189,6 +189,7 @@ function:
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- @ref glfwDestroyCursor
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- @ref glfwDestroyCursor
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- @ref glfwPollEvents
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- @ref glfwPollEvents
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- @ref glfwWaitEvents
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- @ref glfwWaitEvents
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- @ref glfwTerminate
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@subsection thread_safety Thread safety
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@subsection thread_safety Thread safety
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@ -7,20 +7,20 @@
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@section news_31 New features in version 3.1
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@section news_31 New features in version 3.1
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@subsection news_31_cursor Custom system cursor support
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@subsection news_31_cursor Custom mouse cursor images
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GLFW now supports creating and setting both custom and standard system cursors.
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GLFW now supports creating and setting both custom and standard system cursors.
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They can be created with @ref glfwCreateCursor or @ref glfwCreateStandardCursor,
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They can be created with @ref glfwCreateCursor or @ref glfwCreateStandardCursor,
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set with @ref glfwSetCursor and destroyed with @ref glfwDestroyCursor.
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set with @ref glfwSetCursor and destroyed with @ref glfwDestroyCursor.
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@subsection news_31_drop File drop event support
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@subsection news_31_drop File drop event
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GLFW now provides a callback for receiving the paths of files dropped onto GLFW
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GLFW now provides a callback for receiving the paths of files dropped onto GLFW
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windows. The callback is set with @ref glfwSetDropCallback.
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windows. The callback is set with @ref glfwSetDropCallback.
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@subsection news_31_emptyevent Main thread waking support
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@subsection news_31_emptyevent Main thread wake-up
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GLFW now provides the @ref glfwPostEmptyEvent function for posting an empty
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GLFW now provides the @ref glfwPostEmptyEvent function for posting an empty
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event from another thread to the main thread event queue, causing @ref
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event from another thread to the main thread event queue, causing @ref
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@ -33,7 +33,7 @@ GLFW now supports querying the size, on each side, of the frame around the
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client area of a window, with @ref glfwGetWindowFrameSize.
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client area of a window, with @ref glfwGetWindowFrameSize.
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@subsection news_31_autoiconify Multi-monitor installation support
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@subsection news_31_autoiconify Simultaneous multi-monitor rendering
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GLFW now supports disabling auto-iconification of full screen windows with
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GLFW now supports disabling auto-iconification of full screen windows with
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the [GLFW_AUTO_ICONIFY](@ref window_hints_wnd) window hint. This is intended
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the [GLFW_AUTO_ICONIFY](@ref window_hints_wnd) window hint. This is intended
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@ -53,6 +53,12 @@ GLFW now supports preventing a windowed mode window from gaining input focus on
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creation, with the [GLFW_FOCUSED](@ref window_hints_wnd) window hint.
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creation, with the [GLFW_FOCUSED](@ref window_hints_wnd) window hint.
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@subsection news_31_direct Direct access for window attributes and cursor position
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GLFW now queries the window focus, visibility and iconification attributes and
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the cursor position directly instead of returning cached data.
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@subsection news_31_charmods Character with modifiers callback
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@subsection news_31_charmods Character with modifiers callback
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GLFW now provides a callback for character events with modifier key bits. The
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GLFW now provides a callback for character events with modifier key bits. The
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@ -61,7 +67,7 @@ callback, this will report character events that will not result in a character
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being input, for example if the Control key is held down.
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being input, for example if the Control key is held down.
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@subsection news_31_release Context release behavior support
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@subsection news_31_release Context release behaviors
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GLFW now supports controlling whether the pipeline is flushed when a context is
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GLFW now supports controlling whether the pipeline is flushed when a context is
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made non-current, with the
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made non-current, with the
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@ -69,23 +75,24 @@ made non-current, with the
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machine supports the `GL_KHR_context_flush_control` extension.
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machine supports the `GL_KHR_context_flush_control` extension.
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@subsection news_31_single Single buffering support
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@subsection news_31_single Single buffered framebuffers
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GLFW now supports the creation of single buffered windows, with the
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GLFW now supports the creation of single buffered windows, with the
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[GLFW_DOUBLEBUFFER](@ref window_hints_fb) window hint.
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[GLFW_DOUBLEBUFFER](@ref window_hints_fb) window hint.
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@subsection news_31_egl Stable EGL support
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@subsection news_31_egl Stable EGL implementation
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The support for EGL is now stable, successfully running on PandaBoards, Mesa,
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The support for EGL is now stable, successfully running on PandaBoards, Mesa,
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ANGLE, Wayland, AMD EGL and others.
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ANGLE, Wayland, AMD EGL and others.
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@subsection news_31_getcursorpos Direct query for cursor position
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@subsection news_31_glext Macro for including extension header
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GLFW now queries the system cursor position directly when you call @ref
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GLFW now includes the extension header appropriate for the chosen OpenGL or
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glfwGetCursorPos instead of returning cached data, except for when the window is
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OpenGL ES header when [GLFW_INCLUDE_GLEXT](@ref build_macros) is defined. GLFW
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in captured cursor mode.
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does not provide these headers. They must be provided by your development
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environment or your OpenGL or OpenGL ES SDK.
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@section news_30 New features in version 3.0
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@section news_30 New features in version 3.0
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@ -1128,6 +1128,9 @@ GLFWAPI int glfwInit(void);
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* @warning No window's context may be current on another thread when this
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* @warning No window's context may be current on another thread when this
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* function is called.
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* function is called.
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*
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*
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* @par Reentrancy
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* This function may not be called from a callback.
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*
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* @par Thread Safety
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* @par Thread Safety
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* This function may only be called from the main thread.
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* This function may only be called from the main thread.
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*
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*
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@ -1211,6 +1214,9 @@ GLFWAPI const char* glfwGetVersionString(void);
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* error, it is not guaranteed to be valid after the callback has returned. If
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* error, it is not guaranteed to be valid after the callback has returned. If
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* you wish to use it after the callback returns, you need to make a copy.
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* you wish to use it after the callback returns, you need to make a copy.
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*
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*
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* Once set, the error callback remains set even after the library has been
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* terminated.
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*
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* @param[in] cbfun The new callback, or `NULL` to remove the currently set
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* @param[in] cbfun The new callback, or `NULL` to remove the currently set
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* callback.
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* callback.
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* @return The previously set callback, or `NULL` if no callback was set.
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* @return The previously set callback, or `NULL` if no callback was set.
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@ -2622,8 +2628,13 @@ GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos);
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* window. The window must be focused. If the window does not have focus when
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* window. The window must be focused. If the window does not have focus when
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* this function is called, it fails silently.
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* this function is called, it fails silently.
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*
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*
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* If the cursor is disabled (with `GLFW_CURSOR_DISABLED`) then the cursor
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* __Do not use this function__ to implement things like camera controls. GLFW
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* position is unbounded and limited only by the minimum and maximum values of
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* already provides the `GLFW_CURSOR_DISABLED` cursor mode that hides the
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* cursor, transparently re-centers it and provides unconstrained cursor
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* motion. See @ref glfwSetInputMode for more information.
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*
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* If the cursor mode is `GLFW_CURSOR_DISABLED` then the cursor position is
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* unconstrained and limited only by the minimum and maximum values of
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* a `double`.
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* a `double`.
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*
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*
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* @param[in] window The desired window.
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* @param[in] window The desired window.
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