mirror of
https://github.com/glfw/glfw.git
synced 2025-06-09 01:04:55 +00:00
Merge branch 'glfw:master' into master
This commit is contained in:
commit
21de8862e5
2
.gitignore
vendored
2
.gitignore
vendored
@ -77,6 +77,7 @@ examples/splitview
|
||||
examples/sharing
|
||||
examples/triangle-opengl
|
||||
examples/wave
|
||||
examples/windows
|
||||
tests/*.app
|
||||
tests/*.exe
|
||||
tests/clipboard
|
||||
@ -87,6 +88,7 @@ tests/gamma
|
||||
tests/glfwinfo
|
||||
tests/icon
|
||||
tests/iconify
|
||||
tests/inputlag
|
||||
tests/joysticks
|
||||
tests/monitors
|
||||
tests/msaa
|
||||
|
@ -69,8 +69,8 @@ endif()
|
||||
#--------------------------------------------------------------------
|
||||
# Set compiler specific flags
|
||||
#--------------------------------------------------------------------
|
||||
if (MSVC)
|
||||
if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
|
||||
if (MSVC AND NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
|
||||
if (${CMAKE_VERSION} VERSION_LESS 3.15)
|
||||
foreach (flag CMAKE_C_FLAGS
|
||||
CMAKE_C_FLAGS_DEBUG
|
||||
CMAKE_C_FLAGS_RELEASE
|
||||
@ -85,6 +85,8 @@ if (MSVC)
|
||||
endif()
|
||||
|
||||
endforeach()
|
||||
else()
|
||||
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
26
README.md
26
README.md
@ -99,7 +99,7 @@ located in the `deps/` directory.
|
||||
functions
|
||||
- [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in
|
||||
examples
|
||||
- [Nuklear](https://github.com/vurtun/nuklear) for test and example UI
|
||||
- [Nuklear](https://github.com/Immediate-Mode-UI/Nuklear) for test and example UI
|
||||
- [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk
|
||||
|
||||
The documentation is generated with [Doxygen](http://doxygen.org/) if CMake can
|
||||
@ -127,7 +127,10 @@ information on what to include when reporting a bug.
|
||||
- Added `GLFW_FEATURE_UNIMPLEMENTED` error for incomplete backends (#1692)
|
||||
- Added `GLFW_ANGLE_PLATFORM_TYPE` init hint and `GLFW_ANGLE_PLATFORM_TYPE_*`
|
||||
values to select ANGLE backend (#1380)
|
||||
- Added `GLFW_X11_XCB_VULKAN_SURFACE` init hint for selecting X11 Vulkan
|
||||
surface extension (#1793)
|
||||
- Made joystick subsystem initialize at first use (#1284,#1646)
|
||||
- Made `GLFW_DOUBLEBUFFER` a read-only window attribute
|
||||
- Updated the minimum required CMake version to 3.1
|
||||
- Disabled tests and examples by default when built as a CMake subdirectory
|
||||
- Bugfix: The CMake config-file package used an absolute path and was not
|
||||
@ -137,6 +140,7 @@ information on what to include when reporting a bug.
|
||||
- Bugfix: Built-in mappings failed because some OEMs re-used VID/PID (#1583)
|
||||
- Bugfix: Some extension loader headers did not prevent default OpenGL header
|
||||
inclusion (#1695)
|
||||
- Bugfix: Buffers were swapped at creation on single-buffered windows (#1873)
|
||||
- [Win32] Added the `GLFW_WIN32_KEYBOARD_MENU` window hint for enabling access
|
||||
to the window menu
|
||||
- [Win32] Added a version info resource to the GLFW DLL
|
||||
@ -159,6 +163,13 @@ information on what to include when reporting a bug.
|
||||
configuration change (#1761)
|
||||
- [Win32] Bugfix: Initialization would segfault on Windows 8 (not 8.1) (#1775)
|
||||
- [Win32] Bugfix: Duplicate size events were not filtered (#1610)
|
||||
- [Win32] Bugfix: Full screen windows were incorrectly resized by DPI changes
|
||||
(#1582)
|
||||
- [Win32] Bugfix: `GLFW_SCALE_TO_MONITOR` had no effect on systems older than
|
||||
Windows 10 version 1703 (#1511)
|
||||
- [Win32] Bugfix: `USE_MSVC_RUNTIME_LIBRARY_DLL` had no effect on CMake 3.15 or
|
||||
later (#1783,#1796)
|
||||
- [Win32] Bugfix: Compilation with LLVM for Windows failed (#1807,#1824,#1874)
|
||||
- [Cocoa] Added support for `VK_EXT_metal_surface` (#1619)
|
||||
- [Cocoa] Added locating the Vulkan loader at runtime in an application bundle
|
||||
- [Cocoa] Moved main menu creation to GLFW initialization time (#1649)
|
||||
@ -178,6 +189,11 @@ information on what to include when reporting a bug.
|
||||
- [Cocoa] Bugfix: Failing to retrieve the refresh rate of built-in displays
|
||||
could leak memory
|
||||
- [Cocoa] Bugfix: Objective-C files were compiled as C with CMake 3.19 (#1787)
|
||||
- [Cocoa] Bugfix: Duplicate video modes were not filtered out (#1830)
|
||||
- [Cocoa] Bugfix: Menubar was not clickable on macOS 10.15+ until it lost and
|
||||
regained focus (#1648,#1802)
|
||||
- [Cocoa] Bugfix: Monitor name query could segfault on macOS 11 (#1809,#1833)
|
||||
- [Cocoa] Bugfix: The install name of the installed dylib was relative (#1504)
|
||||
- [X11] Bugfix: The CMake files did not check for the XInput headers (#1480)
|
||||
- [X11] Bugfix: Key names were not updated when the keyboard layout changed
|
||||
(#1462,#1528)
|
||||
@ -203,6 +219,8 @@ information on what to include when reporting a bug.
|
||||
combinaitons (#1598)
|
||||
- [X11] Bugfix: Keys pressed simultaneously with others were not always
|
||||
reported (#1112,#1415,#1472,#1616)
|
||||
- [X11] Bugfix: Some window attributes were not applied on leaving fullscreen
|
||||
(#1863)
|
||||
- [Wayland] Removed support for `wl_shell` (#1443)
|
||||
- [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432)
|
||||
- [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled
|
||||
@ -212,6 +230,7 @@ information on what to include when reporting a bug.
|
||||
(#1463)
|
||||
- [Wayland] Bugfix: Client-Side Decorations were destroyed in the wrong worder
|
||||
(#1798)
|
||||
- [Wayland] Bugfix: Monitors physical size could report zero (#1784,#1792)
|
||||
- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
|
||||
- [NSGL] Removed enforcement of forward-compatible flag for core contexts
|
||||
- [NSGL] Bugfix: `GLFW_COCOA_RETINA_FRAMEBUFFER` had no effect on newer
|
||||
@ -246,13 +265,16 @@ GLFW exists because people around the world donated their time and lent their
|
||||
skills.
|
||||
|
||||
- Bobyshev Alexander
|
||||
- Laurent Aphecetche
|
||||
- Matt Arsenault
|
||||
- ashishgamedev
|
||||
- David Avedissian
|
||||
- Keith Bauer
|
||||
- John Bartholomew
|
||||
- Coşku Baş
|
||||
- Niklas Behrens
|
||||
- Andrew Belt
|
||||
- Nevyn Bengtsson
|
||||
- Niklas Bergström
|
||||
- Denis Bernard
|
||||
- Doug Binks
|
||||
@ -274,6 +296,7 @@ skills.
|
||||
- Andrew Corrigan
|
||||
- Bailey Cosier
|
||||
- Noel Cower
|
||||
- CuriouserThing
|
||||
- Jason Daly
|
||||
- Jarrod Davis
|
||||
- Olivier Delannoy
|
||||
@ -439,6 +462,7 @@ skills.
|
||||
- Frank Wille
|
||||
- Andy Williams
|
||||
- Joel Winarske
|
||||
- Richard A. Wilkes
|
||||
- Tatsuya Yatagawa
|
||||
- Ryogo Yoshimura
|
||||
- Lukas Zanner
|
||||
|
145
deps/linmath.h
vendored
145
deps/linmath.h
vendored
@ -1,14 +1,13 @@
|
||||
#ifndef LINMATH_H
|
||||
#define LINMATH_H
|
||||
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
#include <string.h>
|
||||
|
||||
/* 2020-03-02 Camilla Löwy <elmindreda@elmindreda.org>
|
||||
* - Added inclusion of string.h for memcpy
|
||||
* - Replaced tan and acos with tanf and acosf
|
||||
/* 2021-03-21 Camilla Löwy <elmindreda@elmindreda.org>
|
||||
* - Replaced double constants with float equivalents
|
||||
*/
|
||||
#include <string.h>
|
||||
|
||||
#ifdef LINMATH_NO_INLINE
|
||||
#define LINMATH_H_FUNC static
|
||||
@ -38,7 +37,7 @@ LINMATH_H_FUNC void vec##n##_scale(vec##n r, vec##n const v, float const s) \
|
||||
} \
|
||||
LINMATH_H_FUNC float vec##n##_mul_inner(vec##n const a, vec##n const b) \
|
||||
{ \
|
||||
float p = 0.; \
|
||||
float p = 0.f; \
|
||||
int i; \
|
||||
for(i=0; i<n; ++i) \
|
||||
p += b[i]*a[i]; \
|
||||
@ -64,6 +63,12 @@ LINMATH_H_FUNC void vec##n##_max(vec##n r, vec##n const a, vec##n const b) \
|
||||
int i; \
|
||||
for(i=0; i<n; ++i) \
|
||||
r[i] = a[i]>b[i] ? a[i] : b[i]; \
|
||||
} \
|
||||
LINMATH_H_FUNC void vec##n##_dup(vec##n r, vec##n const src) \
|
||||
{ \
|
||||
int i; \
|
||||
for(i=0; i<n; ++i) \
|
||||
r[i] = src[i]; \
|
||||
}
|
||||
|
||||
LINMATH_H_DEFINE_VEC(2)
|
||||
@ -85,7 +90,7 @@ LINMATH_H_FUNC void vec3_reflect(vec3 r, vec3 const v, vec3 const n)
|
||||
r[i] = v[i] - p*n[i];
|
||||
}
|
||||
|
||||
LINMATH_H_FUNC void vec4_mul_cross(vec4 r, vec4 a, vec4 b)
|
||||
LINMATH_H_FUNC void vec4_mul_cross(vec4 r, vec4 const a, vec4 const b)
|
||||
{
|
||||
r[0] = a[1]*b[2] - a[2]*b[1];
|
||||
r[1] = a[2]*b[0] - a[0]*b[2];
|
||||
@ -93,7 +98,7 @@ LINMATH_H_FUNC void vec4_mul_cross(vec4 r, vec4 a, vec4 b)
|
||||
r[3] = 1.f;
|
||||
}
|
||||
|
||||
LINMATH_H_FUNC void vec4_reflect(vec4 r, vec4 v, vec4 n)
|
||||
LINMATH_H_FUNC void vec4_reflect(vec4 r, vec4 const v, vec4 const n)
|
||||
{
|
||||
float p = 2.f*vec4_mul_inner(v, n);
|
||||
int i;
|
||||
@ -109,61 +114,59 @@ LINMATH_H_FUNC void mat4x4_identity(mat4x4 M)
|
||||
for(j=0; j<4; ++j)
|
||||
M[i][j] = i==j ? 1.f : 0.f;
|
||||
}
|
||||
LINMATH_H_FUNC void mat4x4_dup(mat4x4 M, mat4x4 N)
|
||||
LINMATH_H_FUNC void mat4x4_dup(mat4x4 M, mat4x4 const N)
|
||||
{
|
||||
int i, j;
|
||||
int i;
|
||||
for(i=0; i<4; ++i)
|
||||
for(j=0; j<4; ++j)
|
||||
M[i][j] = N[i][j];
|
||||
vec4_dup(M[i], N[i]);
|
||||
}
|
||||
LINMATH_H_FUNC void mat4x4_row(vec4 r, mat4x4 M, int i)
|
||||
LINMATH_H_FUNC void mat4x4_row(vec4 r, mat4x4 const M, int i)
|
||||
{
|
||||
int k;
|
||||
for(k=0; k<4; ++k)
|
||||
r[k] = M[k][i];
|
||||
}
|
||||
LINMATH_H_FUNC void mat4x4_col(vec4 r, mat4x4 M, int i)
|
||||
LINMATH_H_FUNC void mat4x4_col(vec4 r, mat4x4 const M, int i)
|
||||
{
|
||||
int k;
|
||||
for(k=0; k<4; ++k)
|
||||
r[k] = M[i][k];
|
||||
}
|
||||
LINMATH_H_FUNC void mat4x4_transpose(mat4x4 M, mat4x4 N)
|
||||
LINMATH_H_FUNC void mat4x4_transpose(mat4x4 M, mat4x4 const N)
|
||||
{
|
||||
// Note: if M and N are the same, the user has to
|
||||
// explicitly make a copy of M and set it to N.
|
||||
int i, j;
|
||||
for(j=0; j<4; ++j)
|
||||
for(i=0; i<4; ++i)
|
||||
M[i][j] = N[j][i];
|
||||
}
|
||||
LINMATH_H_FUNC void mat4x4_add(mat4x4 M, mat4x4 a, mat4x4 b)
|
||||
LINMATH_H_FUNC void mat4x4_add(mat4x4 M, mat4x4 const a, mat4x4 const b)
|
||||
{
|
||||
int i;
|
||||
for(i=0; i<4; ++i)
|
||||
vec4_add(M[i], a[i], b[i]);
|
||||
}
|
||||
LINMATH_H_FUNC void mat4x4_sub(mat4x4 M, mat4x4 a, mat4x4 b)
|
||||
LINMATH_H_FUNC void mat4x4_sub(mat4x4 M, mat4x4 const a, mat4x4 const b)
|
||||
{
|
||||
int i;
|
||||
for(i=0; i<4; ++i)
|
||||
vec4_sub(M[i], a[i], b[i]);
|
||||
}
|
||||
LINMATH_H_FUNC void mat4x4_scale(mat4x4 M, mat4x4 a, float k)
|
||||
LINMATH_H_FUNC void mat4x4_scale(mat4x4 M, mat4x4 const a, float k)
|
||||
{
|
||||
int i;
|
||||
for(i=0; i<4; ++i)
|
||||
vec4_scale(M[i], a[i], k);
|
||||
}
|
||||
LINMATH_H_FUNC void mat4x4_scale_aniso(mat4x4 M, mat4x4 a, float x, float y, float z)
|
||||
LINMATH_H_FUNC void mat4x4_scale_aniso(mat4x4 M, mat4x4 const a, float x, float y, float z)
|
||||
{
|
||||
int i;
|
||||
vec4_scale(M[0], a[0], x);
|
||||
vec4_scale(M[1], a[1], y);
|
||||
vec4_scale(M[2], a[2], z);
|
||||
for(i = 0; i < 4; ++i) {
|
||||
M[3][i] = a[3][i];
|
||||
vec4_dup(M[3], a[3]);
|
||||
}
|
||||
}
|
||||
LINMATH_H_FUNC void mat4x4_mul(mat4x4 M, mat4x4 a, mat4x4 b)
|
||||
LINMATH_H_FUNC void mat4x4_mul(mat4x4 M, mat4x4 const a, mat4x4 const b)
|
||||
{
|
||||
mat4x4 temp;
|
||||
int k, r, c;
|
||||
@ -174,7 +177,7 @@ LINMATH_H_FUNC void mat4x4_mul(mat4x4 M, mat4x4 a, mat4x4 b)
|
||||
}
|
||||
mat4x4_dup(M, temp);
|
||||
}
|
||||
LINMATH_H_FUNC void mat4x4_mul_vec4(vec4 r, mat4x4 M, vec4 v)
|
||||
LINMATH_H_FUNC void mat4x4_mul_vec4(vec4 r, mat4x4 const M, vec4 const v)
|
||||
{
|
||||
int i, j;
|
||||
for(j=0; j<4; ++j) {
|
||||
@ -200,13 +203,13 @@ LINMATH_H_FUNC void mat4x4_translate_in_place(mat4x4 M, float x, float y, float
|
||||
M[3][i] += vec4_mul_inner(r, t);
|
||||
}
|
||||
}
|
||||
LINMATH_H_FUNC void mat4x4_from_vec3_mul_outer(mat4x4 M, vec3 a, vec3 b)
|
||||
LINMATH_H_FUNC void mat4x4_from_vec3_mul_outer(mat4x4 M, vec3 const a, vec3 const b)
|
||||
{
|
||||
int i, j;
|
||||
for(i=0; i<4; ++i) for(j=0; j<4; ++j)
|
||||
M[i][j] = i<3 && j<3 ? a[i] * b[j] : 0.f;
|
||||
}
|
||||
LINMATH_H_FUNC void mat4x4_rotate(mat4x4 R, mat4x4 M, float x, float y, float z, float angle)
|
||||
LINMATH_H_FUNC void mat4x4_rotate(mat4x4 R, mat4x4 const M, float x, float y, float z, float angle)
|
||||
{
|
||||
float s = sinf(angle);
|
||||
float c = cosf(angle);
|
||||
@ -234,13 +237,13 @@ LINMATH_H_FUNC void mat4x4_rotate(mat4x4 R, mat4x4 M, float x, float y, float z,
|
||||
mat4x4_add(T, T, C);
|
||||
mat4x4_add(T, T, S);
|
||||
|
||||
T[3][3] = 1.;
|
||||
T[3][3] = 1.f;
|
||||
mat4x4_mul(R, M, T);
|
||||
} else {
|
||||
mat4x4_dup(R, M);
|
||||
}
|
||||
}
|
||||
LINMATH_H_FUNC void mat4x4_rotate_X(mat4x4 Q, mat4x4 M, float angle)
|
||||
LINMATH_H_FUNC void mat4x4_rotate_X(mat4x4 Q, mat4x4 const M, float angle)
|
||||
{
|
||||
float s = sinf(angle);
|
||||
float c = cosf(angle);
|
||||
@ -252,7 +255,7 @@ LINMATH_H_FUNC void mat4x4_rotate_X(mat4x4 Q, mat4x4 M, float angle)
|
||||
};
|
||||
mat4x4_mul(Q, M, R);
|
||||
}
|
||||
LINMATH_H_FUNC void mat4x4_rotate_Y(mat4x4 Q, mat4x4 M, float angle)
|
||||
LINMATH_H_FUNC void mat4x4_rotate_Y(mat4x4 Q, mat4x4 const M, float angle)
|
||||
{
|
||||
float s = sinf(angle);
|
||||
float c = cosf(angle);
|
||||
@ -264,7 +267,7 @@ LINMATH_H_FUNC void mat4x4_rotate_Y(mat4x4 Q, mat4x4 M, float angle)
|
||||
};
|
||||
mat4x4_mul(Q, M, R);
|
||||
}
|
||||
LINMATH_H_FUNC void mat4x4_rotate_Z(mat4x4 Q, mat4x4 M, float angle)
|
||||
LINMATH_H_FUNC void mat4x4_rotate_Z(mat4x4 Q, mat4x4 const M, float angle)
|
||||
{
|
||||
float s = sinf(angle);
|
||||
float c = cosf(angle);
|
||||
@ -276,7 +279,7 @@ LINMATH_H_FUNC void mat4x4_rotate_Z(mat4x4 Q, mat4x4 M, float angle)
|
||||
};
|
||||
mat4x4_mul(Q, M, R);
|
||||
}
|
||||
LINMATH_H_FUNC void mat4x4_invert(mat4x4 T, mat4x4 M)
|
||||
LINMATH_H_FUNC void mat4x4_invert(mat4x4 T, mat4x4 const M)
|
||||
{
|
||||
float s[6];
|
||||
float c[6];
|
||||
@ -317,10 +320,10 @@ LINMATH_H_FUNC void mat4x4_invert(mat4x4 T, mat4x4 M)
|
||||
T[3][2] = (-M[3][0] * s[3] + M[3][1] * s[1] - M[3][2] * s[0]) * idet;
|
||||
T[3][3] = ( M[2][0] * s[3] - M[2][1] * s[1] + M[2][2] * s[0]) * idet;
|
||||
}
|
||||
LINMATH_H_FUNC void mat4x4_orthonormalize(mat4x4 R, mat4x4 M)
|
||||
LINMATH_H_FUNC void mat4x4_orthonormalize(mat4x4 R, mat4x4 const M)
|
||||
{
|
||||
mat4x4_dup(R, M);
|
||||
float s = 1.;
|
||||
float s = 1.f;
|
||||
vec3 h;
|
||||
|
||||
vec3_norm(R[2], R[2]);
|
||||
@ -398,7 +401,7 @@ LINMATH_H_FUNC void mat4x4_perspective(mat4x4 m, float y_fov, float aspect, floa
|
||||
m[3][2] = -((2.f * f * n) / (f - n));
|
||||
m[3][3] = 0.f;
|
||||
}
|
||||
LINMATH_H_FUNC void mat4x4_look_at(mat4x4 m, vec3 eye, vec3 center, vec3 up)
|
||||
LINMATH_H_FUNC void mat4x4_look_at(mat4x4 m, vec3 const eye, vec3 const center, vec3 const up)
|
||||
{
|
||||
/* Adapted from Android's OpenGL Matrix.java. */
|
||||
/* See the OpenGL GLUT documentation for gluLookAt for a description */
|
||||
@ -441,24 +444,18 @@ LINMATH_H_FUNC void mat4x4_look_at(mat4x4 m, vec3 eye, vec3 center, vec3 up)
|
||||
}
|
||||
|
||||
typedef float quat[4];
|
||||
#define quat_add vec4_add
|
||||
#define quat_sub vec4_sub
|
||||
#define quat_norm vec4_norm
|
||||
#define quat_scale vec4_scale
|
||||
#define quat_mul_inner vec4_mul_inner
|
||||
|
||||
LINMATH_H_FUNC void quat_identity(quat q)
|
||||
{
|
||||
q[0] = q[1] = q[2] = 0.f;
|
||||
q[3] = 1.f;
|
||||
}
|
||||
LINMATH_H_FUNC void quat_add(quat r, quat a, quat b)
|
||||
{
|
||||
int i;
|
||||
for(i=0; i<4; ++i)
|
||||
r[i] = a[i] + b[i];
|
||||
}
|
||||
LINMATH_H_FUNC void quat_sub(quat r, quat a, quat b)
|
||||
{
|
||||
int i;
|
||||
for(i=0; i<4; ++i)
|
||||
r[i] = a[i] - b[i];
|
||||
}
|
||||
LINMATH_H_FUNC void quat_mul(quat r, quat p, quat q)
|
||||
LINMATH_H_FUNC void quat_mul(quat r, quat const p, quat const q)
|
||||
{
|
||||
vec3 w;
|
||||
vec3_mul_cross(r, p, q);
|
||||
@ -468,37 +465,22 @@ LINMATH_H_FUNC void quat_mul(quat r, quat p, quat q)
|
||||
vec3_add(r, r, w);
|
||||
r[3] = p[3]*q[3] - vec3_mul_inner(p, q);
|
||||
}
|
||||
LINMATH_H_FUNC void quat_scale(quat r, quat v, float s)
|
||||
{
|
||||
int i;
|
||||
for(i=0; i<4; ++i)
|
||||
r[i] = v[i] * s;
|
||||
}
|
||||
LINMATH_H_FUNC float quat_inner_product(quat a, quat b)
|
||||
{
|
||||
float p = 0.f;
|
||||
int i;
|
||||
for(i=0; i<4; ++i)
|
||||
p += b[i]*a[i];
|
||||
return p;
|
||||
}
|
||||
LINMATH_H_FUNC void quat_conj(quat r, quat q)
|
||||
LINMATH_H_FUNC void quat_conj(quat r, quat const q)
|
||||
{
|
||||
int i;
|
||||
for(i=0; i<3; ++i)
|
||||
r[i] = -q[i];
|
||||
r[3] = q[3];
|
||||
}
|
||||
LINMATH_H_FUNC void quat_rotate(quat r, float angle, vec3 axis) {
|
||||
vec3 v;
|
||||
vec3_scale(v, axis, sinf(angle / 2));
|
||||
int i;
|
||||
for(i=0; i<3; ++i)
|
||||
r[i] = v[i];
|
||||
r[3] = cosf(angle / 2);
|
||||
LINMATH_H_FUNC void quat_rotate(quat r, float angle, vec3 const axis) {
|
||||
vec3 axis_norm;
|
||||
vec3_norm(axis_norm, axis);
|
||||
float s = sinf(angle / 2);
|
||||
float c = cosf(angle / 2);
|
||||
vec3_scale(r, axis_norm, s);
|
||||
r[3] = c;
|
||||
}
|
||||
#define quat_norm vec4_norm
|
||||
LINMATH_H_FUNC void quat_mul_vec3(vec3 r, quat q, vec3 v)
|
||||
LINMATH_H_FUNC void quat_mul_vec3(vec3 r, quat const q, vec3 const v)
|
||||
{
|
||||
/*
|
||||
* Method by Fabian 'ryg' Giessen (of Farbrausch)
|
||||
@ -518,7 +500,7 @@ v' = v + q.w * t + cross(q.xyz, t)
|
||||
vec3_add(r, v, t);
|
||||
vec3_add(r, r, u);
|
||||
}
|
||||
LINMATH_H_FUNC void mat4x4_from_quat(mat4x4 M, quat q)
|
||||
LINMATH_H_FUNC void mat4x4_from_quat(mat4x4 M, quat const q)
|
||||
{
|
||||
float a = q[3];
|
||||
float b = q[0];
|
||||
@ -548,18 +530,21 @@ LINMATH_H_FUNC void mat4x4_from_quat(mat4x4 M, quat q)
|
||||
M[3][3] = 1.f;
|
||||
}
|
||||
|
||||
LINMATH_H_FUNC void mat4x4o_mul_quat(mat4x4 R, mat4x4 M, quat q)
|
||||
LINMATH_H_FUNC void mat4x4o_mul_quat(mat4x4 R, mat4x4 const M, quat const q)
|
||||
{
|
||||
/* XXX: The way this is written only works for othogonal matrices. */
|
||||
/* XXX: The way this is written only works for orthogonal matrices. */
|
||||
/* TODO: Take care of non-orthogonal case. */
|
||||
quat_mul_vec3(R[0], q, M[0]);
|
||||
quat_mul_vec3(R[1], q, M[1]);
|
||||
quat_mul_vec3(R[2], q, M[2]);
|
||||
|
||||
R[3][0] = R[3][1] = R[3][2] = 0.f;
|
||||
R[3][3] = 1.f;
|
||||
R[0][3] = M[0][3];
|
||||
R[1][3] = M[1][3];
|
||||
R[2][3] = M[2][3];
|
||||
R[3][3] = M[3][3]; // typically 1.0, but here we make it general
|
||||
}
|
||||
LINMATH_H_FUNC void quat_from_mat4x4(quat q, mat4x4 M)
|
||||
LINMATH_H_FUNC void quat_from_mat4x4(quat q, mat4x4 const M)
|
||||
{
|
||||
float r=0.f;
|
||||
int i;
|
||||
@ -589,13 +574,13 @@ LINMATH_H_FUNC void quat_from_mat4x4(quat q, mat4x4 M)
|
||||
q[3] = (M[p[2]][p[1]] - M[p[1]][p[2]])/(2.f*r);
|
||||
}
|
||||
|
||||
LINMATH_H_FUNC void mat4x4_arcball(mat4x4 R, mat4x4 M, vec2 _a, vec2 _b, float s)
|
||||
LINMATH_H_FUNC void mat4x4_arcball(mat4x4 R, mat4x4 const M, vec2 const _a, vec2 const _b, float s)
|
||||
{
|
||||
vec2 a; memcpy(a, _a, sizeof(a));
|
||||
vec2 b; memcpy(b, _b, sizeof(b));
|
||||
|
||||
float z_a = 0.;
|
||||
float z_b = 0.;
|
||||
float z_a = 0.f;
|
||||
float z_b = 0.f;
|
||||
|
||||
if(vec2_len(a) < 1.f) {
|
||||
z_a = sqrtf(1.f - vec2_mul_inner(a, a));
|
||||
@ -615,7 +600,7 @@ LINMATH_H_FUNC void mat4x4_arcball(mat4x4 R, mat4x4 M, vec2 _a, vec2 _b, float s
|
||||
vec3 c_;
|
||||
vec3_mul_cross(c_, a_, b_);
|
||||
|
||||
float const angle = acosf(vec3_mul_inner(a_, b_)) * s;
|
||||
float const angle = acos(vec3_mul_inner(a_, b_)) * s;
|
||||
mat4x4_rotate(R, M, c_[0], c_[1], c_[2], angle);
|
||||
}
|
||||
#endif
|
||||
|
@ -1074,13 +1074,6 @@ VERBATIM_HEADERS = YES
|
||||
|
||||
ALPHABETICAL_INDEX = YES
|
||||
|
||||
# The COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns in
|
||||
# which the alphabetical index list will be split.
|
||||
# Minimum value: 1, maximum value: 20, default value: 5.
|
||||
# This tag requires that the tag ALPHABETICAL_INDEX is set to YES.
|
||||
|
||||
COLS_IN_ALPHA_INDEX = 5
|
||||
|
||||
# In case all classes in a project start with a common prefix, all classes will
|
||||
# be put under the same header in the alphabetical index. The IGNORE_PREFIX tag
|
||||
# can be used to specify a prefix (or a list of prefixes) that should be ignored
|
||||
|
@ -235,6 +235,10 @@ __USE_MSVC_RUNTIME_LIBRARY_DLL__ determines whether to use the DLL version or th
|
||||
static library version of the Visual C++ runtime library. If set to `ON`, the
|
||||
DLL version of the Visual C++ library is used.
|
||||
|
||||
@note On CMake 3.15 and later you can set the
|
||||
[CMAKE_MSVC_RUNTIME_LIBRARY](https://cmake.org/cmake/help/latest/variable/CMAKE_MSVC_RUNTIME_LIBRARY.html)
|
||||
variable instead of this option.
|
||||
|
||||
@anchor GLFW_USE_HYBRID_HPG
|
||||
__GLFW_USE_HYBRID_HPG__ determines whether to export the `NvOptimusEnablement` and
|
||||
`AmdPowerXpressRequestHighPerformance` symbols, which force the use of the
|
||||
|
@ -138,9 +138,9 @@ as extensions until they become obsolete.
|
||||
|
||||
An extension is defined by:
|
||||
|
||||
- An extension name (e.g. `GL_ARB_debug_output`)
|
||||
- New OpenGL tokens (e.g. `GL_DEBUG_SEVERITY_HIGH_ARB`)
|
||||
- New OpenGL functions (e.g. `glGetDebugMessageLogARB`)
|
||||
- An extension name (e.g. `GL_ARB_gl_spirv`)
|
||||
- New OpenGL tokens (e.g. `GL_SPIR_V_BINARY_ARB`)
|
||||
- New OpenGL functions (e.g. `glSpecializeShaderARB`)
|
||||
|
||||
Note the `ARB` affix, which stands for Architecture Review Board and is used
|
||||
for official extensions. The extension above was created by the ARB, but there
|
||||
@ -225,9 +225,9 @@ To check whether a specific extension is supported, use the `GLAD_GL_xxx`
|
||||
booleans.
|
||||
|
||||
@code
|
||||
if (GLAD_GL_ARB_debug_output)
|
||||
if (GLAD_GL_ARB_gl_spirv)
|
||||
{
|
||||
// Use GL_ARB_debug_output
|
||||
// Use GL_ARB_gl_spirv
|
||||
}
|
||||
@endcode
|
||||
|
||||
@ -259,8 +259,8 @@ included in your development environment may be several years out of date and
|
||||
may not include the extensions you wish to use.
|
||||
|
||||
The header defines function pointer types for all functions of all extensions it
|
||||
supports. These have names like `PFNGLGETDEBUGMESSAGELOGARBPROC` (for
|
||||
`glGetDebugMessageLogARB`), i.e. the name is made uppercase and `PFN` (pointer
|
||||
supports. These have names like `PFNGLSPECIALIZESHADERARBPROC` (for
|
||||
`glSpecializeShaderARB`), i.e. the name is made uppercase and `PFN` (pointer
|
||||
to function) and `PROC` (procedure) are added to the ends.
|
||||
|
||||
To include the extension header, define @ref GLFW_INCLUDE_GLEXT before including
|
||||
@ -280,7 +280,7 @@ is necessary to check at run-time whether the context supports the extension.
|
||||
This is done with @ref glfwExtensionSupported.
|
||||
|
||||
@code
|
||||
if (glfwExtensionSupported("GL_ARB_debug_output"))
|
||||
if (glfwExtensionSupported("GL_ARB_gl_spirv"))
|
||||
{
|
||||
// The extension is supported by the current context
|
||||
}
|
||||
@ -299,7 +299,7 @@ your operating system, making it necessary to fetch them at run time. You can
|
||||
retrieve pointers to these functions with @ref glfwGetProcAddress.
|
||||
|
||||
@code
|
||||
PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog = glfwGetProcAddress("glGetDebugMessageLogARB");
|
||||
PFNGLSPECIALIZESHADERARBPROC pfnSpecializeShaderARB = glfwGetProcAddress("glSpecializeShaderARB");
|
||||
@endcode
|
||||
|
||||
In general, you should avoid giving the function pointer variables the (exact)
|
||||
@ -313,28 +313,28 @@ when used together.
|
||||
#define GLFW_INCLUDE_GLEXT
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#define glGetDebugMessageLogARB pfnGetDebugMessageLog
|
||||
PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog;
|
||||
#define glSpecializeShaderARB pfnSpecializeShaderARB
|
||||
PFNGLSPECIALIZESHADERARBPROC pfnSpecializeShaderARB;
|
||||
|
||||
// Flag indicating whether the extension is supported
|
||||
int has_ARB_debug_output = 0;
|
||||
int has_ARB_gl_spirv = 0;
|
||||
|
||||
void load_extensions(void)
|
||||
{
|
||||
if (glfwExtensionSupported("GL_ARB_debug_output"))
|
||||
if (glfwExtensionSupported("GL_ARB_gl_spirv"))
|
||||
{
|
||||
pfnGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGARBPROC)
|
||||
glfwGetProcAddress("glGetDebugMessageLogARB");
|
||||
has_ARB_debug_output = 1;
|
||||
pfnSpecializeShaderARB = (PFNGLSPECIALIZESHADERARBPROC)
|
||||
glfwGetProcAddress("glSpecializeShaderARB");
|
||||
has_ARB_gl_spirv = 1;
|
||||
}
|
||||
}
|
||||
|
||||
void some_function(void)
|
||||
{
|
||||
if (has_ARB_debug_output)
|
||||
if (has_ARB_gl_spirv)
|
||||
{
|
||||
// Now the extension function can be called as usual
|
||||
glGetDebugMessageLogARB(...);
|
||||
glSpecializeShaderARB(...);
|
||||
}
|
||||
}
|
||||
@endcode
|
||||
|
@ -103,7 +103,6 @@ one of `GLFW_ANGLE_PLATFORM_TYPE_NONE`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGL`,
|
||||
`GLFW_ANGLE_PLATFORM_TYPE_D3D11`, `GLFW_ANGLE_PLATFORM_TYPE_VULKAN` and
|
||||
`GLFW_ANGLE_PLATFORM_TYPE_METAL`.
|
||||
|
||||
@par
|
||||
The ANGLE platform type is specified via the `EGL_ANGLE_platform_angle`
|
||||
extension. This extension is not used if this hint is
|
||||
`GLFW_ANGLE_PLATFORM_TYPE_NONE`, which is the default value.
|
||||
@ -124,14 +123,24 @@ a nib or manually by GLFW. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
This is ignored on other platforms.
|
||||
|
||||
|
||||
@subsubsection init_hints_x11 X11 specific init hints
|
||||
|
||||
@anchor GLFW_X11_XCB_VULKAN_SURFACE_hint
|
||||
__GLFW_X11_XCB_VULKAN_SURFACE__ specifies whether to prefer the
|
||||
`VK_KHR_xcb_surface` extension for creating Vulkan surfaces, or whether to use
|
||||
the `VK_KHR_xlib_surface` extension. Possible values are `GLFW_TRUE` and
|
||||
`GLFW_FALSE`. This is ignored on other platforms.
|
||||
|
||||
|
||||
@subsubsection init_hints_values Supported and default values
|
||||
|
||||
Initialization hint | Default value | Supported values
|
||||
------------------------------- | ------------------------------- | ----------------
|
||||
-------------------------------- | ------------------------------- | ----------------
|
||||
@ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
@ref GLFW_ANGLE_PLATFORM_TYPE | `GLFW_ANGLE_PLATFORM_TYPE_NONE` | `GLFW_ANGLE_PLATFORM_TYPE_NONE`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGL`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGLES`, `GLFW_ANGLE_PLATFORM_TYPE_D3D9`, `GLFW_ANGLE_PLATFORM_TYPE_D3D11`, `GLFW_ANGLE_PLATFORM_TYPE_VULKAN` or `GLFW_ANGLE_PLATFORM_TYPE_METAL`
|
||||
@ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
@ref GLFW_COCOA_MENUBAR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
@ref GLFW_X11_XCB_VULKAN_SURFACE | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
|
||||
|
||||
@subsection intro_init_terminate Terminating GLFW
|
||||
|
@ -142,6 +142,7 @@ then GLFW will fail to initialize.
|
||||
- @ref GLFW_ANGLE_PLATFORM_TYPE_D3D11
|
||||
- @ref GLFW_ANGLE_PLATFORM_TYPE_VULKAN
|
||||
- @ref GLFW_ANGLE_PLATFORM_TYPE_METAL
|
||||
- @ref GLFW_X11_XCB_VULKAN_SURFACE
|
||||
|
||||
|
||||
@section news_archive Release notes for earlier versions
|
||||
|
@ -93,7 +93,7 @@ if (glfwVulkanSupported())
|
||||
This function returns `GLFW_TRUE` if the Vulkan loader and any minimally
|
||||
functional ICD was found.
|
||||
|
||||
If if one or both were not found, calling any other Vulkan related GLFW function
|
||||
If one or both were not found, calling any other Vulkan related GLFW function
|
||||
will generate a @ref GLFW_API_UNAVAILABLE error.
|
||||
|
||||
|
||||
|
102
docs/window.dox
102
docs/window.dox
@ -236,7 +236,8 @@ does not affect window decorations. Possible values are `GLFW_TRUE` and
|
||||
|
||||
@anchor GLFW_FOCUS_ON_SHOW_hint
|
||||
__GLFW_FOCUS_ON_SHOW__ specifies whether the window will be given input
|
||||
focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and
|
||||
`GLFW_FALSE`.
|
||||
|
||||
@anchor GLFW_SCALE_TO_MONITOR
|
||||
__GLFW_SCALE_TO_MONITOR__ specified whether the window content area should be
|
||||
@ -278,7 +279,6 @@ __GLFW_ACCUM_ALPHA_BITS__ specify the desired bit depths of the various
|
||||
components of the accumulation buffer. A value of `GLFW_DONT_CARE` means the
|
||||
application has no preference.
|
||||
|
||||
@par
|
||||
Accumulation buffers are a legacy OpenGL feature and should not be used in new
|
||||
code.
|
||||
|
||||
@ -286,7 +286,6 @@ code.
|
||||
__GLFW_AUX_BUFFERS__ specifies the desired number of auxiliary buffers. A value
|
||||
of `GLFW_DONT_CARE` means the application has no preference.
|
||||
|
||||
@par
|
||||
Auxiliary buffers are a legacy OpenGL feature and should not be used in new
|
||||
code.
|
||||
|
||||
@ -303,16 +302,15 @@ the application has no preference.
|
||||
__GLFW_SRGB_CAPABLE__ specifies whether the framebuffer should be sRGB capable.
|
||||
Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
|
||||
@par
|
||||
__OpenGL:__ If enabled and supported by the system, the `GL_FRAMEBUFFER_SRGB`
|
||||
enable will control sRGB rendering. By default, sRGB rendering will be
|
||||
disabled.
|
||||
@note __OpenGL:__ If enabled and supported by the system, the
|
||||
`GL_FRAMEBUFFER_SRGB` enable will control sRGB rendering. By default, sRGB
|
||||
rendering will be disabled.
|
||||
|
||||
@par
|
||||
__OpenGL ES:__ If enabled and supported by the system, the context will always
|
||||
have sRGB rendering enabled.
|
||||
@note __OpenGL ES:__ If enabled and supported by the system, the context will
|
||||
always have sRGB rendering enabled.
|
||||
|
||||
@anchor GLFW_DOUBLEBUFFER
|
||||
@anchor GLFW_DOUBLEBUFFER_hint
|
||||
__GLFW_DOUBLEBUFFER__ specifies whether the framebuffer should be double
|
||||
buffered. You nearly always want to use double buffering. This is a hard
|
||||
constraint. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
@ -339,28 +337,22 @@ create the context. Possible values are `GLFW_NATIVE_CONTEXT_API`,
|
||||
`GLFW_EGL_CONTEXT_API` and `GLFW_OSMESA_CONTEXT_API`. This is a hard
|
||||
constraint. If no client API is requested, this hint is ignored.
|
||||
|
||||
@par
|
||||
@macos The EGL API is not available on this platform and requests to use it
|
||||
will fail.
|
||||
An [extension loader library](@ref context_glext_auto) that assumes it knows
|
||||
which API was used to create the current context may fail if you change this
|
||||
hint. This can be resolved by having it load functions via @ref
|
||||
glfwGetProcAddress.
|
||||
|
||||
@par
|
||||
__Wayland:__ The EGL API _is_ the native context creation API, so this hint
|
||||
@note @wayland The EGL API _is_ the native context creation API, so this hint
|
||||
will have no effect.
|
||||
|
||||
@par
|
||||
__OSMesa:__ As its name implies, an OpenGL context created with OSMesa does not
|
||||
update the window contents when its buffers are swapped. Use OpenGL functions
|
||||
or the OSMesa native access functions @ref glfwGetOSMesaColorBuffer and @ref
|
||||
glfwGetOSMesaDepthBuffer to retrieve the framebuffer contents.
|
||||
@note @x11 On some Linux systems, creating contexts via both the native and EGL
|
||||
APIs in a single process will cause the application to segfault. Stick to one
|
||||
API or the other on Linux for now.
|
||||
|
||||
@note An OpenGL extension loader library that assumes it knows which context
|
||||
creation API is used on a given platform may fail if you change this hint. This
|
||||
can be resolved by having it load via @ref glfwGetProcAddress, which always uses
|
||||
the selected API.
|
||||
|
||||
@bug On some Linux systems, creating contexts via both the native and EGL APIs
|
||||
in a single process will cause the application to segfault. Stick to one API or
|
||||
the other on Linux for now.
|
||||
@note __OSMesa:__ As its name implies, an OpenGL context created with OSMesa
|
||||
does not update the window contents when its buffers are swapped. Use OpenGL
|
||||
functions or the OSMesa native access functions @ref glfwGetOSMesaColorBuffer
|
||||
and @ref glfwGetOSMesaDepthBuffer to retrieve the framebuffer contents.
|
||||
|
||||
@anchor GLFW_CONTEXT_VERSION_MAJOR_hint
|
||||
@anchor GLFW_CONTEXT_VERSION_MINOR_hint
|
||||
@ -368,27 +360,24 @@ __GLFW_CONTEXT_VERSION_MAJOR__ and __GLFW_CONTEXT_VERSION_MINOR__ specify the
|
||||
client API version that the created context must be compatible with. The exact
|
||||
behavior of these hints depend on the requested client API.
|
||||
|
||||
@note Do not confuse these hints with `GLFW_VERSION_MAJOR` and
|
||||
`GLFW_VERSION_MINOR`, which provide the API version of the GLFW header.
|
||||
|
||||
@par
|
||||
__OpenGL:__ These hints are not hard constraints, but creation will fail if the
|
||||
OpenGL version of the created context is less than the one requested. It is
|
||||
therefore perfectly safe to use the default of version 1.0 for legacy code and
|
||||
you will still get backwards-compatible contexts of version 3.0 and above when
|
||||
available.
|
||||
|
||||
@par
|
||||
While there is no way to ask the driver for a context of the highest supported
|
||||
version, GLFW will attempt to provide this when you ask for a version 1.0
|
||||
context, which is the default for these hints.
|
||||
|
||||
@par
|
||||
__OpenGL ES:__ These hints are not hard constraints, but creation will fail if
|
||||
the OpenGL ES version of the created context is less than the one requested.
|
||||
Additionally, OpenGL ES 1.x cannot be returned if 2.0 or later was requested,
|
||||
and vice versa. This is because OpenGL ES 3.x is backward compatible with 2.0,
|
||||
but OpenGL ES 2.0 is not backward compatible with 1.x.
|
||||
Do not confuse these hints with @ref GLFW_VERSION_MAJOR and @ref
|
||||
GLFW_VERSION_MINOR, which provide the API version of the GLFW header.
|
||||
|
||||
@note __OpenGL:__ These hints are not hard constraints, but creation will fail
|
||||
if the OpenGL version of the created context is less than the one requested. It
|
||||
is therefore perfectly safe to use the default of version 1.0 for legacy code
|
||||
and you will still get backwards-compatible contexts of version 3.0 and above
|
||||
when available.
|
||||
|
||||
@note __OpenGL ES:__ These hints are not hard constraints, but creation will
|
||||
fail if the OpenGL ES version of the created context is less than the one
|
||||
requested. Additionally, OpenGL ES 1.x cannot be returned if 2.0 or later was
|
||||
requested, and vice versa. This is because OpenGL ES 3.x is backward compatible
|
||||
with 2.0, but OpenGL ES 2.0 is not backward compatible with 1.x.
|
||||
|
||||
@note @macos The OS only supports core profile contexts for OpenGL versions 3.2
|
||||
and later. Before creating an OpenGL context of version 3.2 or later you must
|
||||
@ -401,7 +390,6 @@ forward-compatible, i.e. one where all functionality deprecated in the requested
|
||||
version of OpenGL is removed. This must only be used if the requested OpenGL
|
||||
version is 3.0 or above. If OpenGL ES is requested, this hint is ignored.
|
||||
|
||||
@par
|
||||
Forward-compatibility is described in detail in the
|
||||
[OpenGL Reference Manual](https://www.opengl.org/registry/).
|
||||
|
||||
@ -411,13 +399,11 @@ __GLFW_CONTEXT_DEBUG__ specifies whether the context should be created in debug
|
||||
mode, which may provide additional error and diagnostic reporting functionality.
|
||||
Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
|
||||
@par
|
||||
Debug contexts for OpenGL and OpenGL ES are described in detail by the
|
||||
[GL_KHR_debug](https://www.khronos.org/registry/OpenGL/extensions/KHR/KHR_debug.txt)
|
||||
extension.
|
||||
|
||||
@par
|
||||
This is the new name, introduced in GLFW 3.4. The older
|
||||
@note `GLFW_CONTEXT_DEBUG` is the new name introduced in GLFW 3.4. The older
|
||||
`GLFW_OPENGL_DEBUG_CONTEXT` name is also available for compatibility.
|
||||
|
||||
@anchor GLFW_OPENGL_PROFILE_hint
|
||||
@ -428,7 +414,6 @@ a specific profile. If requesting an OpenGL version below 3.2,
|
||||
`GLFW_OPENGL_ANY_PROFILE` must be used. If OpenGL ES is requested, this hint
|
||||
is ignored.
|
||||
|
||||
@par
|
||||
OpenGL profiles are described in detail in the
|
||||
[OpenGL Reference Manual](https://www.opengl.org/registry/).
|
||||
|
||||
@ -448,7 +433,6 @@ the pipeline will be flushed whenever the context is released from being the
|
||||
current one. If the behavior is `GLFW_RELEASE_BEHAVIOR_NONE`, the pipeline will
|
||||
not be flushed on release.
|
||||
|
||||
@par
|
||||
Context release behaviors are described in detail by the
|
||||
[GL_KHR_context_flush_control](https://www.opengl.org/registry/specs/KHR/context_flush_control.txt)
|
||||
extension.
|
||||
@ -458,7 +442,6 @@ __GLFW_CONTEXT_NO_ERROR__ specifies whether errors should be generated by the
|
||||
context. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If enabled,
|
||||
situations that would have generated errors instead cause undefined behavior.
|
||||
|
||||
@par
|
||||
The no error mode for OpenGL and OpenGL ES is described in detail by the
|
||||
[GL_KHR_no_error](https://www.opengl.org/registry/specs/KHR/no_error.txt)
|
||||
extension.
|
||||
@ -492,12 +475,10 @@ run on the discrete GPU. This only affects systems with both integrated and
|
||||
discrete GPUs. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This is
|
||||
ignored on other platforms.
|
||||
|
||||
@par
|
||||
Simpler programs and tools may want to enable this to save power, while games
|
||||
and other applications performing advanced rendering will want to leave it
|
||||
disabled.
|
||||
|
||||
@par
|
||||
A bundled application that wishes to participate in Automatic Graphics Switching
|
||||
should also declare this in its `Info.plist` by setting the
|
||||
`NSSupportsAutomaticGraphicsSwitching` key to `true`.
|
||||
@ -1397,9 +1378,11 @@ if the window's context supports robustness, or `GLFW_NO_ROBUSTNESS` otherwise.
|
||||
|
||||
@subsubsection window_attribs_fb Framebuffer related attributes
|
||||
|
||||
GLFW does not expose attributes of the default framebuffer (i.e. the framebuffer
|
||||
attached to the window) as these can be queried directly with either OpenGL,
|
||||
OpenGL ES or Vulkan.
|
||||
GLFW does not expose most attributes of the default framebuffer (i.e. the
|
||||
framebuffer attached to the window) as these can be queried directly with either
|
||||
OpenGL, OpenGL ES or Vulkan. The one exception is
|
||||
[GLFW_DOUBLEBUFFER](@ref GLFW_DOUBLEBUFFER_attrib), as this is not provided by
|
||||
OpenGL ES.
|
||||
|
||||
If you are using version 3.0 or later of OpenGL or OpenGL ES, the
|
||||
`glGetFramebufferAttachmentParameteriv` function can be used to retrieve the
|
||||
@ -1425,6 +1408,11 @@ alpha sizes are queried from the `GL_BACK_LEFT`, while the depth and stencil
|
||||
sizes are queried from the `GL_DEPTH` and `GL_STENCIL` attachments,
|
||||
respectively.
|
||||
|
||||
@anchor GLFW_DOUBLEBUFFER_attrib
|
||||
__GLFW_DOUBLEBUFFER__ indicates whether the specified window is double-buffered
|
||||
when rendering with OpenGL or OpenGL ES. This can be set before creation with
|
||||
the [GLFW_DOUBLEBUFFER](@ref GLFW_DOUBLEBUFFER_hint) window hint.
|
||||
|
||||
|
||||
@section buffer_swap Buffer swapping
|
||||
|
||||
|
@ -7,7 +7,8 @@ if (MATH_LIBRARY)
|
||||
link_libraries("${MATH_LIBRARY}")
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
# Workaround for the MS CRT deprecating parts of the standard library
|
||||
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
||||
endif()
|
||||
|
||||
@ -54,9 +55,13 @@ if (GLFW_USE_OSMESA)
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
|
||||
# Tell MSVC to use main instead of WinMain
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
||||
elseif (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
# Tell Clang using MS CRT to use main instead of WinMain
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
LINK_FLAGS "-Wl,/entry:mainCRTStartup")
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
|
@ -276,23 +276,24 @@ extern "C" {
|
||||
|
||||
/*! @name GLFW version macros
|
||||
* @{ */
|
||||
/*! @brief The major version number of the GLFW library.
|
||||
/*! @brief The major version number of the GLFW header.
|
||||
*
|
||||
* This is incremented when the API is changed in non-compatible ways.
|
||||
* The major version number of the GLFW header. This is incremented when the
|
||||
* API is changed in non-compatible ways.
|
||||
* @ingroup init
|
||||
*/
|
||||
#define GLFW_VERSION_MAJOR 3
|
||||
/*! @brief The minor version number of the GLFW library.
|
||||
/*! @brief The minor version number of the GLFW header.
|
||||
*
|
||||
* This is incremented when features are added to the API but it remains
|
||||
* backward-compatible.
|
||||
* The minor version number of the GLFW header. This is incremented when
|
||||
* features are added to the API but it remains backward-compatible.
|
||||
* @ingroup init
|
||||
*/
|
||||
#define GLFW_VERSION_MINOR 4
|
||||
/*! @brief The revision number of the GLFW library.
|
||||
/*! @brief The revision number of the GLFW header.
|
||||
*
|
||||
* This is incremented when a bug fix release is made that does not contain any
|
||||
* API changes.
|
||||
* The revision number of the GLFW header. This is incremented when a bug fix
|
||||
* release is made that does not contain any API changes.
|
||||
* @ingroup init
|
||||
*/
|
||||
#define GLFW_VERSION_REVISION 0
|
||||
@ -977,9 +978,10 @@ extern "C" {
|
||||
* Monitor refresh rate [hint](@ref GLFW_REFRESH_RATE).
|
||||
*/
|
||||
#define GLFW_REFRESH_RATE 0x0002100F
|
||||
/*! @brief Framebuffer double buffering hint.
|
||||
/*! @brief Framebuffer double buffering hint and attribute.
|
||||
*
|
||||
* Framebuffer double buffering [hint](@ref GLFW_DOUBLEBUFFER).
|
||||
* Framebuffer double buffering [hint](@ref GLFW_DOUBLEBUFFER_hint) and
|
||||
* [attribute](@ref GLFW_DOUBLEBUFFER_attrib).
|
||||
*/
|
||||
#define GLFW_DOUBLEBUFFER 0x00021010
|
||||
|
||||
@ -1250,6 +1252,11 @@ extern "C" {
|
||||
* macOS specific [init hint](@ref GLFW_COCOA_MENUBAR_hint).
|
||||
*/
|
||||
#define GLFW_COCOA_MENUBAR 0x00051002
|
||||
/*! @brief X11 specific init hint.
|
||||
*
|
||||
* X11 specific [init hint](@ref GLFW_X11_XCB_VULKAN_SURFACE_hint).
|
||||
*/
|
||||
#define GLFW_X11_XCB_VULKAN_SURFACE 0x00052001
|
||||
/*! @} */
|
||||
|
||||
#define GLFW_DONT_CARE -1
|
||||
@ -2417,8 +2424,9 @@ GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun callback);
|
||||
*
|
||||
* This function returns an array of all video modes supported by the specified
|
||||
* monitor. The returned array is sorted in ascending order, first by color
|
||||
* bit depth (the sum of all channel depths) and then by resolution area (the
|
||||
* product of width and height).
|
||||
* bit depth (the sum of all channel depths), then by resolution area (the
|
||||
* product of width and height), then resolution width and finally by refresh
|
||||
* rate.
|
||||
*
|
||||
* @param[in] monitor The monitor to query.
|
||||
* @param[out] count Where to store the number of video modes in the returned
|
||||
@ -5865,9 +5873,8 @@ GLFWAPI int glfwVulkanSupported(void);
|
||||
* returned array, as it is an error to specify an extension more than once in
|
||||
* the `VkInstanceCreateInfo` struct.
|
||||
*
|
||||
* @remark @macos This function currently supports either the
|
||||
* `VK_MVK_macos_surface` extension from MoltenVK or `VK_EXT_metal_surface`
|
||||
* extension.
|
||||
* @remark @macos GLFW currently supports both the `VK_MVK_macos_surface` and
|
||||
* the newer `VK_EXT_metal_surface` extensions.
|
||||
*
|
||||
* @pointer_lifetime The returned array is allocated and freed by GLFW. You
|
||||
* should not free it yourself. It is guaranteed to be valid only until the
|
||||
@ -5950,7 +5957,7 @@ GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char* p
|
||||
* GLFW_API_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark @macos This function currently always returns `GLFW_TRUE`, as the
|
||||
* `VK_MVK_macos_surface` extension does not provide
|
||||
* `VK_MVK_macos_surface` and `VK_EXT_metal_surface` extensions do not provide
|
||||
* a `vkGetPhysicalDevice*PresentationSupport` type function.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. For
|
||||
@ -6013,6 +6020,12 @@ GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhys
|
||||
* @remark @macos This function creates and sets a `CAMetalLayer` instance for
|
||||
* the window content view, which is required for MoltenVK to function.
|
||||
*
|
||||
* @remark @x11 GLFW by default attempts to use the `VK_KHR_xcb_surface`
|
||||
* extension, if available. You can make it prefer the `VK_KHR_xlib_surface`
|
||||
* extension by setting the
|
||||
* [GLFW_X11_XCB_VULKAN_SURFACE](@ref GLFW_X11_XCB_VULKAN_SURFACE_hint) init
|
||||
* hint.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. For
|
||||
* synchronization details of Vulkan objects, see the Vulkan specification.
|
||||
*
|
||||
|
@ -83,8 +83,8 @@ extern "C" {
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
|
||||
// example to allow applications to correctly declare a GL_ARB_debug_output
|
||||
// callback) but windows.h assumes no one will define APIENTRY before it does
|
||||
// example to allow applications to correctly declare a GL_KHR_debug callback)
|
||||
// but windows.h assumes no one will define APIENTRY before it does
|
||||
#if defined(GLFW_APIENTRY_DEFINED)
|
||||
#undef APIENTRY
|
||||
#undef GLFW_APIENTRY_DEFINED
|
||||
|
@ -37,7 +37,7 @@ elseif (_GLFW_OSMESA)
|
||||
endif()
|
||||
|
||||
if (_GLFW_X11 OR _GLFW_WAYLAND)
|
||||
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||
target_sources(glfw PRIVATE linux_joystick.h linux_joystick.c)
|
||||
else()
|
||||
target_sources(glfw PRIVATE null_joystick.h null_joystick.c)
|
||||
@ -120,7 +120,7 @@ endif()
|
||||
|
||||
# Make GCC warn about declarations that VS 2010 and 2012 won't accept for all
|
||||
# source files that VS will build (Clang ignores this because we set -std=c99)
|
||||
if ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU")
|
||||
if (CMAKE_C_COMPILER_ID STREQUAL "GNU")
|
||||
set_source_files_properties(context.c init.c input.c monitor.c vulkan.c
|
||||
window.c win32_init.c win32_joystick.c
|
||||
win32_monitor.c win32_time.c win32_thread.c
|
||||
@ -130,22 +130,18 @@ if ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU")
|
||||
endif()
|
||||
|
||||
# Enable a reasonable set of warnings
|
||||
if ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR
|
||||
"${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR
|
||||
"${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang")
|
||||
# NOTE: The order matters here, Clang-CL matches both MSVC and Clang
|
||||
if (MSVC)
|
||||
target_compile_options(glfw PRIVATE "/W3")
|
||||
elseif (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR
|
||||
CMAKE_C_COMPILER_ID STREQUAL "Clang" OR
|
||||
CMAKE_C_COMPILER_ID STREQUAL "AppleClang")
|
||||
|
||||
if ("${CMAKE_C_SIMULATE_ID}" STREQUAL "MSVC")
|
||||
# Tell Clang-CL that this is a Clang flag
|
||||
target_compile_options(glfw PRIVATE "/clang:-Wall")
|
||||
else()
|
||||
target_compile_options(glfw PRIVATE "-Wall")
|
||||
endif()
|
||||
elseif (MSVC)
|
||||
target_compile_options(glfw PRIVATE "/W3")
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
target_compile_definitions(glfw PRIVATE _UNICODE)
|
||||
if (_GLFW_WIN32)
|
||||
target_compile_definitions(glfw PRIVATE UNICODE _UNICODE)
|
||||
endif()
|
||||
|
||||
# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
|
||||
@ -153,7 +149,7 @@ endif()
|
||||
# win32_platform.h. We define them here until a saner solution can be found
|
||||
# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
|
||||
if (MINGW)
|
||||
target_compile_definitions(glfw PRIVATE UNICODE WINVER=0x0501)
|
||||
target_compile_definitions(glfw PRIVATE WINVER=0x0501)
|
||||
endif()
|
||||
|
||||
# Workaround for legacy MinGW not providing XInput and DirectInput
|
||||
@ -166,8 +162,8 @@ if (MINGW)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Workaround for VS deprecating parts of the standard library
|
||||
if (MSVC)
|
||||
# Workaround for the MS CRT deprecating parts of the standard library
|
||||
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
|
||||
endif()
|
||||
|
||||
@ -203,9 +199,6 @@ if (BUILD_SHARED_LIBS)
|
||||
endif()
|
||||
|
||||
target_compile_definitions(glfw INTERFACE GLFW_DLL)
|
||||
elseif (APPLE)
|
||||
set_target_properties(glfw PROPERTIES
|
||||
INSTALL_NAME_DIR "${CMAKE_INSTALL_LIBDIR}")
|
||||
endif()
|
||||
|
||||
if (MINGW)
|
||||
@ -246,7 +239,7 @@ endif()
|
||||
if (GLFW_INSTALL)
|
||||
install(TARGETS glfw
|
||||
EXPORT glfwTargets
|
||||
RUNTIME DESTINATION "bin"
|
||||
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
|
||||
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}")
|
||||
endif()
|
||||
|
@ -428,9 +428,6 @@ static GLFWbool initializeTIS(void)
|
||||
{
|
||||
if (_glfw.hints.init.ns.menubar)
|
||||
{
|
||||
// In case we are unbundled, make us a proper UI application
|
||||
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
||||
|
||||
// Menu bar setup must go between sharedApplication and finishLaunching
|
||||
// in order to properly emulate the behavior of NSApplicationMain
|
||||
|
||||
@ -557,6 +554,10 @@ int _glfwPlatformInit(void)
|
||||
if (![[NSRunningApplication currentApplication] isFinishedLaunching])
|
||||
[NSApp run];
|
||||
|
||||
// In case we are unbundled, make us a proper UI application
|
||||
if (_glfw.hints.init.ns.menubar)
|
||||
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
||||
|
||||
return GLFW_TRUE;
|
||||
|
||||
} // autoreleasepool
|
||||
|
@ -39,8 +39,21 @@
|
||||
|
||||
// Get the name of the specified display, or NULL
|
||||
//
|
||||
static char* getDisplayName(CGDirectDisplayID displayID)
|
||||
static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
|
||||
{
|
||||
// IOKit doesn't work on Apple Silicon anymore
|
||||
// Luckily, 10.15 introduced -[NSScreen localizedName].
|
||||
// Use it if available, and fall back to IOKit otherwise.
|
||||
if (screen)
|
||||
{
|
||||
if ([screen respondsToSelector:@selector(localizedName)])
|
||||
{
|
||||
NSString* name = [screen valueForKey:@"localizedName"];
|
||||
if (name)
|
||||
return _glfw_strdup([name UTF8String]);
|
||||
}
|
||||
}
|
||||
|
||||
io_iterator_t it;
|
||||
io_service_t service;
|
||||
CFDictionaryRef info;
|
||||
@ -50,7 +63,7 @@ static char* getDisplayName(CGDirectDisplayID displayID)
|
||||
&it) != 0)
|
||||
{
|
||||
// This may happen if a desktop Mac is running headless
|
||||
return NULL;
|
||||
return _glfw_strdup("Display");
|
||||
}
|
||||
|
||||
while ((service = IOIteratorNext(it)) != 0)
|
||||
@ -88,7 +101,7 @@ static char* getDisplayName(CGDirectDisplayID displayID)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Failed to find service port for display");
|
||||
return NULL;
|
||||
return _glfw_strdup("Display");
|
||||
}
|
||||
|
||||
CFDictionaryRef names =
|
||||
@ -101,7 +114,7 @@ static char* getDisplayName(CGDirectDisplayID displayID)
|
||||
{
|
||||
// This may happen if a desktop Mac is running headless
|
||||
CFRelease(info);
|
||||
return NULL;
|
||||
return _glfw_strdup("Display");
|
||||
}
|
||||
|
||||
const CFIndex size =
|
||||
@ -209,31 +222,6 @@ static void endFadeReservation(CGDisplayFadeReservationToken token)
|
||||
}
|
||||
}
|
||||
|
||||
// Finds and caches the NSScreen corresponding to the specified monitor
|
||||
//
|
||||
static GLFWbool refreshMonitorScreen(_GLFWmonitor* monitor)
|
||||
{
|
||||
if (monitor->ns.screen)
|
||||
return GLFW_TRUE;
|
||||
|
||||
for (NSScreen* screen in [NSScreen screens])
|
||||
{
|
||||
NSNumber* displayID = [screen deviceDescription][@"NSScreenNumber"];
|
||||
|
||||
// HACK: Compare unit numbers instead of display IDs to work around
|
||||
// display replacement on machines with automatic graphics
|
||||
// switching
|
||||
if (monitor->ns.unitNumber == CGDisplayUnitNumber([displayID unsignedIntValue]))
|
||||
{
|
||||
monitor->ns.screen = screen;
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to find a screen for monitor");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
// Returns the display refresh rate queried from the I/O registry
|
||||
//
|
||||
static double getFallbackRefreshRate(CGDirectDisplayID displayID)
|
||||
@ -334,27 +322,46 @@ void _glfwPollMonitorsNS(void)
|
||||
if (CGDisplayIsAsleep(displays[i]))
|
||||
continue;
|
||||
|
||||
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
|
||||
NSScreen* screen = nil;
|
||||
|
||||
for (screen in [NSScreen screens])
|
||||
{
|
||||
NSNumber* screenNumber = [screen deviceDescription][@"NSScreenNumber"];
|
||||
|
||||
// HACK: Compare unit numbers instead of display IDs to work around
|
||||
// display replacement on machines with automatic graphics
|
||||
// switching
|
||||
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
|
||||
for (uint32_t j = 0; j < disconnectedCount; j++)
|
||||
if (CGDisplayUnitNumber([screenNumber unsignedIntValue]) == unitNumber)
|
||||
break;
|
||||
}
|
||||
|
||||
// HACK: Compare unit numbers instead of display IDs to work around
|
||||
// display replacement on machines with automatic graphics
|
||||
// switching
|
||||
uint32_t j;
|
||||
for (j = 0; j < disconnectedCount; j++)
|
||||
{
|
||||
if (disconnected[j] && disconnected[j]->ns.unitNumber == unitNumber)
|
||||
{
|
||||
disconnected[j]->ns.screen = screen;
|
||||
disconnected[j] = NULL;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (j < disconnectedCount)
|
||||
continue;
|
||||
|
||||
const CGSize size = CGDisplayScreenSize(displays[i]);
|
||||
char* name = getDisplayName(displays[i]);
|
||||
char* name = getMonitorName(displays[i], screen);
|
||||
if (!name)
|
||||
name = _glfw_strdup("Unknown");
|
||||
continue;
|
||||
|
||||
_GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height);
|
||||
monitor->ns.displayID = displays[i];
|
||||
monitor->ns.unitNumber = unitNumber;
|
||||
monitor->ns.screen = screen;
|
||||
|
||||
free(name);
|
||||
|
||||
@ -463,8 +470,11 @@ void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!refreshMonitorScreen(monitor))
|
||||
return;
|
||||
if (!monitor->ns.screen)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Cannot query content scale without screen");
|
||||
}
|
||||
|
||||
const NSRect points = [monitor->ns.screen frame];
|
||||
const NSRect pixels = [monitor->ns.screen convertRectToBacking:points];
|
||||
@ -483,8 +493,11 @@ void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!refreshMonitorScreen(monitor))
|
||||
return;
|
||||
if (!monitor->ns.screen)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Cannot query workarea without screen");
|
||||
}
|
||||
|
||||
const NSRect frameRect = [monitor->ns.screen visibleFrame];
|
||||
|
||||
@ -527,7 +540,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
}
|
||||
|
||||
// Skip duplicate modes
|
||||
if (i < *count)
|
||||
if (j < *count)
|
||||
continue;
|
||||
|
||||
(*count)++;
|
||||
|
@ -196,12 +196,6 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
||||
continue;
|
||||
}
|
||||
|
||||
if (desired->doublebuffer != current->doublebuffer)
|
||||
{
|
||||
// Double buffering is a hard constraint
|
||||
continue;
|
||||
}
|
||||
|
||||
// Count number of missing buffers
|
||||
{
|
||||
missing = 0;
|
||||
@ -570,6 +564,8 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
|
||||
PFNGLCLEARPROC glClear = (PFNGLCLEARPROC)
|
||||
window->context.getProcAddress("glClear");
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
if (window->doublebuffer)
|
||||
window->context.swapBuffers(window);
|
||||
}
|
||||
|
||||
|
@ -173,7 +173,7 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
|
||||
u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE);
|
||||
|
||||
u->samples = getEGLConfigAttrib(n, EGL_SAMPLES);
|
||||
u->doublebuffer = GLFW_TRUE;
|
||||
u->doublebuffer = desired->doublebuffer;
|
||||
|
||||
u->handle = (uintptr_t) n;
|
||||
usableCount++;
|
||||
@ -643,6 +643,9 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
||||
setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
|
||||
}
|
||||
|
||||
if (!fbconfig->doublebuffer)
|
||||
setAttrib(EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER);
|
||||
|
||||
setAttrib(EGL_NONE, EGL_NONE);
|
||||
|
||||
native = _glfwPlatformGetEGLNativeWindow(window);
|
||||
|
@ -64,6 +64,8 @@
|
||||
#define EGL_OPENGL_ES_API 0x30a0
|
||||
#define EGL_OPENGL_API 0x30a2
|
||||
#define EGL_NONE 0x3038
|
||||
#define EGL_RENDER_BUFFER 0x3086
|
||||
#define EGL_SINGLE_BUFFER 0x3085
|
||||
#define EGL_EXTENSIONS 0x3055
|
||||
#define EGL_CONTEXT_CLIENT_VERSION 0x3098
|
||||
#define EGL_NATIVE_VISUAL_ID 0x302e
|
||||
|
@ -92,6 +92,9 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
|
||||
continue;
|
||||
}
|
||||
|
||||
if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER) != desired->doublebuffer)
|
||||
continue;
|
||||
|
||||
if (desired->transparent)
|
||||
{
|
||||
XVisualInfo* vi = glXGetVisualFromFBConfig(_glfw.x11.display, n);
|
||||
@ -119,8 +122,6 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
|
||||
|
||||
if (getGLXFBConfigAttrib(n, GLX_STEREO))
|
||||
u->stereo = GLFW_TRUE;
|
||||
if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER))
|
||||
u->doublebuffer = GLFW_TRUE;
|
||||
|
||||
if (_glfw.glx.ARB_multisample)
|
||||
u->samples = getGLXFBConfigAttrib(n, GLX_SAMPLES);
|
||||
|
@ -57,7 +57,10 @@ static _GLFWinitconfig _glfwInitHints =
|
||||
{
|
||||
GLFW_TRUE, // macOS menu bar
|
||||
GLFW_TRUE // macOS bundle chdir
|
||||
}
|
||||
},
|
||||
{
|
||||
GLFW_TRUE, // X11 XCB Vulkan surface
|
||||
},
|
||||
};
|
||||
|
||||
// Terminate the library
|
||||
@ -298,6 +301,9 @@ GLFWAPI void glfwInitHint(int hint, int value)
|
||||
case GLFW_COCOA_MENUBAR:
|
||||
_glfwInitHints.ns.menubar = value;
|
||||
return;
|
||||
case GLFW_X11_XCB_VULKAN_SURFACE:
|
||||
_glfwInitHints.x11.xcbVulkanSurface = value;
|
||||
return;
|
||||
}
|
||||
|
||||
_glfwInputError(GLFW_INVALID_ENUM,
|
||||
|
@ -446,7 +446,6 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
js->present = GLFW_TRUE;
|
||||
js->name = _glfw_strdup(name);
|
||||
js->axes = calloc(axisCount, sizeof(float));
|
||||
js->buttons = calloc(buttonCount + (size_t) hatCount * 4, 1);
|
||||
js->hats = calloc(hatCount, 1);
|
||||
@ -454,6 +453,7 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
js->buttonCount = buttonCount;
|
||||
js->hatCount = hatCount;
|
||||
|
||||
strncpy(js->name, name, sizeof(js->name) - 1);
|
||||
strncpy(js->guid, guid, sizeof(js->guid) - 1);
|
||||
js->mapping = findValidMapping(js);
|
||||
|
||||
@ -464,7 +464,6 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
//
|
||||
void _glfwFreeJoystick(_GLFWjoystick* js)
|
||||
{
|
||||
free(js->name);
|
||||
free(js->axes);
|
||||
free(js->buttons);
|
||||
free(js->hats);
|
||||
|
@ -248,6 +248,9 @@ struct _GLFWinitconfig
|
||||
GLFWbool menubar;
|
||||
GLFWbool chdir;
|
||||
} ns;
|
||||
struct {
|
||||
GLFWbool xcbVulkanSurface;
|
||||
} x11;
|
||||
};
|
||||
|
||||
// Window configuration
|
||||
@ -384,6 +387,7 @@ struct _GLFWwindow
|
||||
GLFWbool mousePassthrough;
|
||||
GLFWbool shouldClose;
|
||||
void* userPointer;
|
||||
GLFWbool doublebuffer;
|
||||
GLFWvidmode videoMode;
|
||||
_GLFWmonitor* monitor;
|
||||
_GLFWcursor* cursor;
|
||||
@ -432,7 +436,7 @@ struct _GLFWwindow
|
||||
//
|
||||
struct _GLFWmonitor
|
||||
{
|
||||
char* name;
|
||||
char name[128];
|
||||
void* userPointer;
|
||||
|
||||
// Physical dimensions in millimeters.
|
||||
@ -493,7 +497,7 @@ struct _GLFWjoystick
|
||||
int buttonCount;
|
||||
unsigned char* hats;
|
||||
int hatCount;
|
||||
char* name;
|
||||
char name[128];
|
||||
void* userPointer;
|
||||
char guid[33];
|
||||
_GLFWmapping* mapping;
|
||||
|
@ -170,8 +170,7 @@ _GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM)
|
||||
monitor->widthMM = widthMM;
|
||||
monitor->heightMM = heightMM;
|
||||
|
||||
if (name)
|
||||
monitor->name = _glfw_strdup(name);
|
||||
strncpy(monitor->name, name, sizeof(monitor->name) - 1);
|
||||
|
||||
return monitor;
|
||||
}
|
||||
@ -189,7 +188,6 @@ void _glfwFreeMonitor(_GLFWmonitor* monitor)
|
||||
_glfwFreeGammaArrays(&monitor->currentRamp);
|
||||
|
||||
free(monitor->modes);
|
||||
free(monitor->name);
|
||||
free(monitor);
|
||||
}
|
||||
|
||||
|
@ -165,6 +165,9 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
if (findAttribValue(WGL_ACCELERATION_ARB) == WGL_NO_ACCELERATION_ARB)
|
||||
continue;
|
||||
|
||||
if (findAttribValue(WGL_DOUBLE_BUFFER_ARB) != fbconfig->doublebuffer)
|
||||
continue;
|
||||
|
||||
u->redBits = findAttribValue(WGL_RED_BITS_ARB);
|
||||
u->greenBits = findAttribValue(WGL_GREEN_BITS_ARB);
|
||||
u->blueBits = findAttribValue(WGL_BLUE_BITS_ARB);
|
||||
@ -182,8 +185,6 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
|
||||
if (findAttribValue(WGL_STEREO_ARB))
|
||||
u->stereo = GLFW_TRUE;
|
||||
if (findAttribValue(WGL_DOUBLE_BUFFER_ARB))
|
||||
u->doublebuffer = GLFW_TRUE;
|
||||
|
||||
if (_glfw.wgl.ARB_multisample)
|
||||
u->samples = findAttribValue(WGL_SAMPLES_ARB);
|
||||
@ -239,6 +240,9 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
if (pfd.iPixelType != PFD_TYPE_RGBA)
|
||||
continue;
|
||||
|
||||
if (!!(pfd.dwFlags & PFD_DOUBLEBUFFER) != fbconfig->doublebuffer)
|
||||
continue;
|
||||
|
||||
u->redBits = pfd.cRedBits;
|
||||
u->greenBits = pfd.cGreenBits;
|
||||
u->blueBits = pfd.cBlueBits;
|
||||
@ -256,8 +260,6 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
|
||||
if (pfd.dwFlags & PFD_STEREO)
|
||||
u->stereo = GLFW_TRUE;
|
||||
if (pfd.dwFlags & PFD_DOUBLEBUFFER)
|
||||
u->doublebuffer = GLFW_TRUE;
|
||||
}
|
||||
|
||||
u->handle = pixelFormat;
|
||||
|
@ -39,6 +39,10 @@ static const GUID _glfw_GUID_DEVINTERFACE_HID =
|
||||
|
||||
#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG)
|
||||
|
||||
#if defined(_GLFW_BUILD_DLL)
|
||||
#warning "These symbols must be exported by the executable and have no effect in a DLL"
|
||||
#endif
|
||||
|
||||
// Executables (but not DLLs) exporting this symbol with this value will be
|
||||
// automatically directed to the high-performance GPU on Nvidia Optimus systems
|
||||
// with up-to-date drivers
|
||||
@ -614,7 +618,9 @@ void _glfwPlatformTerminate(void)
|
||||
const char* _glfwPlatformGetVersionString(void)
|
||||
{
|
||||
return _GLFW_VERSION_NUMBER " Win32 WGL EGL OSMesa"
|
||||
#if defined(__MINGW32__)
|
||||
#if defined(__MINGW64_VERSION_MAJOR)
|
||||
" MinGW-w64"
|
||||
#elif defined(__MINGW32__)
|
||||
" MinGW"
|
||||
#elif defined(_MSC_VER)
|
||||
" VisualC"
|
||||
|
@ -39,8 +39,8 @@
|
||||
#endif
|
||||
|
||||
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
|
||||
// example to allow applications to correctly declare a GL_ARB_debug_output
|
||||
// callback) but windows.h assumes no one will define APIENTRY before it does
|
||||
// example to allow applications to correctly declare a GL_KHR_debug callback)
|
||||
// but windows.h assumes no one will define APIENTRY before it does
|
||||
#undef APIENTRY
|
||||
|
||||
// GLFW on Windows is Unicode only and does not work in MBCS mode
|
||||
|
@ -501,7 +501,17 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
case WM_NCCREATE:
|
||||
{
|
||||
if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32())
|
||||
{
|
||||
const CREATESTRUCTW* cs = (const CREATESTRUCTW*) lParam;
|
||||
const _GLFWwndconfig* wndconfig = cs->lpCreateParams;
|
||||
|
||||
// On per-monitor DPI aware V1 systems, only enable
|
||||
// non-client scaling for windows that scale the client area
|
||||
// We need WM_GETDPISCALEDSIZE from V2 to keep the client
|
||||
// area static when the non-client area is scaled
|
||||
if (wndconfig && wndconfig->scaleToMonitor)
|
||||
EnableNonClientDpiScaling(hWnd);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
@ -1138,9 +1148,11 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
const float xscale = HIWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI;
|
||||
const float yscale = LOWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI;
|
||||
|
||||
// Only apply the suggested size if the OS is new enough to have
|
||||
// sent a WM_GETDPISCALEDSIZE before this
|
||||
if (_glfwIsWindows10CreatorsUpdateOrGreaterWin32())
|
||||
// Resize windowed mode windows that either permit rescaling or that
|
||||
// need it to compensate for non-client area scaling
|
||||
if (!window->monitor &&
|
||||
(window->win32.scaleToMonitor ||
|
||||
_glfwIsWindows10CreatorsUpdateOrGreaterWin32()))
|
||||
{
|
||||
RECT* suggested = (RECT*) lParam;
|
||||
SetWindowPos(window->win32.handle, HWND_TOP,
|
||||
@ -1255,7 +1267,7 @@ static int createNativeWindow(_GLFWwindow* window,
|
||||
NULL, // No parent window
|
||||
NULL, // No window menu
|
||||
GetModuleHandleW(NULL),
|
||||
NULL);
|
||||
(LPVOID) wndconfig);
|
||||
|
||||
free(wideTitle);
|
||||
|
||||
|
16
src/window.c
16
src/window.c
@ -206,6 +206,8 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
|
||||
window->mousePassthrough = wndconfig.mousePassthrough;
|
||||
window->cursorMode = GLFW_CURSOR_NORMAL;
|
||||
|
||||
window->doublebuffer = fbconfig.doublebuffer;
|
||||
|
||||
window->minwidth = GLFW_DONT_CARE;
|
||||
window->minheight = GLFW_DONT_CARE;
|
||||
window->maxwidth = GLFW_DONT_CARE;
|
||||
@ -841,6 +843,8 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
|
||||
return window->floating;
|
||||
case GLFW_AUTO_ICONIFY:
|
||||
return window->autoIconify;
|
||||
case GLFW_DOUBLEBUFFER:
|
||||
return window->doublebuffer;
|
||||
case GLFW_CLIENT_API:
|
||||
return window->context.client;
|
||||
case GLFW_CONTEXT_CREATION_API:
|
||||
@ -882,27 +886,18 @@ GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value)
|
||||
window->autoIconify = value;
|
||||
else if (attrib == GLFW_RESIZABLE)
|
||||
{
|
||||
if (window->resizable == value)
|
||||
return;
|
||||
|
||||
window->resizable = value;
|
||||
if (!window->monitor)
|
||||
_glfwPlatformSetWindowResizable(window, value);
|
||||
}
|
||||
else if (attrib == GLFW_DECORATED)
|
||||
{
|
||||
if (window->decorated == value)
|
||||
return;
|
||||
|
||||
window->decorated = value;
|
||||
if (!window->monitor)
|
||||
_glfwPlatformSetWindowDecorated(window, value);
|
||||
}
|
||||
else if (attrib == GLFW_FLOATING)
|
||||
{
|
||||
if (window->floating == value)
|
||||
return;
|
||||
|
||||
window->floating = value;
|
||||
if (!window->monitor)
|
||||
_glfwPlatformSetWindowFloating(window, value);
|
||||
@ -911,9 +906,6 @@ GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value)
|
||||
window->focusOnShow = value;
|
||||
else if (attrib == GLFW_MOUSE_PASSTHROUGH)
|
||||
{
|
||||
if (window->mousePassthrough == value)
|
||||
return;
|
||||
|
||||
window->mousePassthrough = value;
|
||||
_glfwPlatformSetWindowMousePassthrough(window, value);
|
||||
}
|
||||
|
@ -47,15 +47,13 @@ static void outputHandleGeometry(void* data,
|
||||
int32_t transform)
|
||||
{
|
||||
struct _GLFWmonitor *monitor = data;
|
||||
char name[1024];
|
||||
|
||||
monitor->wl.x = x;
|
||||
monitor->wl.y = y;
|
||||
monitor->widthMM = physicalWidth;
|
||||
monitor->heightMM = physicalHeight;
|
||||
|
||||
snprintf(name, sizeof(name), "%s %s", make, model);
|
||||
monitor->name = _glfw_strdup(name);
|
||||
snprintf(monitor->name, sizeof(monitor->name), "%s %s", make, model);
|
||||
}
|
||||
|
||||
static void outputHandleMode(void* data,
|
||||
@ -81,22 +79,21 @@ static void outputHandleMode(void* data,
|
||||
monitor->modes[monitor->modeCount - 1] = mode;
|
||||
|
||||
if (flags & WL_OUTPUT_MODE_CURRENT)
|
||||
{
|
||||
monitor->wl.currentMode = monitor->modeCount - 1;
|
||||
|
||||
if (monitor->widthMM <= 0 || monitor->heightMM <= 0)
|
||||
{
|
||||
// If Wayland does not provide a physical size, assume the default 96 DPI
|
||||
monitor->widthMM = (int) (width * 25.4f / 96.f);
|
||||
monitor->heightMM = (int) (height * 25.4f / 96.f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void outputHandleDone(void* data, struct wl_output* output)
|
||||
{
|
||||
struct _GLFWmonitor *monitor = data;
|
||||
|
||||
if (monitor->widthMM <= 0 || monitor->heightMM <= 0)
|
||||
{
|
||||
// If Wayland does not provide a physical size, assume the default 96 DPI
|
||||
const GLFWvidmode* mode = &monitor->modes[monitor->wl.currentMode];
|
||||
monitor->widthMM = (int) (mode->width * 25.4f / 96.f);
|
||||
monitor->heightMM = (int) (mode->height * 25.4f / 96.f);
|
||||
}
|
||||
|
||||
_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
|
||||
}
|
||||
|
||||
@ -134,7 +131,7 @@ void _glfwAddOutputWayland(uint32_t name, uint32_t version)
|
||||
}
|
||||
|
||||
// The actual name of this output will be set in the geometry handler.
|
||||
monitor = _glfwAllocMonitor(NULL, 0, 0);
|
||||
monitor = _glfwAllocMonitor("", 0, 0);
|
||||
|
||||
output = wl_registry_bind(_glfw.wl.registry,
|
||||
name,
|
||||
|
@ -813,11 +813,15 @@ static GLFWbool initExtensions(void)
|
||||
XkbGroupStateMask, XkbGroupStateMask);
|
||||
}
|
||||
|
||||
if (_glfw.hints.init.x11.xcbVulkanSurface)
|
||||
{
|
||||
#if defined(__CYGWIN__)
|
||||
_glfw.x11.x11xcb.handle = _glfw_dlopen("libX11-xcb-1.so");
|
||||
#else
|
||||
_glfw.x11.x11xcb.handle = _glfw_dlopen("libX11-xcb.so.1");
|
||||
#endif
|
||||
}
|
||||
|
||||
if (_glfw.x11.x11xcb.handle)
|
||||
{
|
||||
_glfw.x11.x11xcb.GetXCBConnection = (PFN_XGetXCBConnection)
|
||||
|
@ -2485,7 +2485,11 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
|
||||
}
|
||||
|
||||
if (window->monitor)
|
||||
{
|
||||
_glfwPlatformSetWindowDecorated(window, window->decorated);
|
||||
_glfwPlatformSetWindowFloating(window, window->floating);
|
||||
releaseMonitor(window);
|
||||
}
|
||||
|
||||
_glfwInputWindowMonitor(window, monitor);
|
||||
updateNormalHints(window, width, height);
|
||||
|
@ -7,7 +7,8 @@ if (MATH_LIBRARY)
|
||||
link_libraries("${MATH_LIBRARY}")
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
# Workaround for the MS CRT deprecating parts of the standard library
|
||||
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
||||
endif()
|
||||
|
||||
@ -58,9 +59,13 @@ set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||
FOLDER "GLFW3/Tests")
|
||||
|
||||
if (MSVC)
|
||||
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
|
||||
# Tell MSVC to use main instead of WinMain
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
||||
elseif (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
# Tell Clang using MS CRT to use main instead of WinMain
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
LINK_FLAGS "-Wl,/entry:mainCRTStartup")
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
|
@ -116,6 +116,7 @@ static void usage(void)
|
||||
ANGLE_TYPE_VULKAN " or "
|
||||
ANGLE_TYPE_METAL ")\n");
|
||||
printf(" --graphics-switching request macOS graphics switching\n");
|
||||
printf(" --disable-xcb-surface disable VK_KHR_xcb_surface extension\n");
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
@ -360,6 +361,7 @@ int main(int argc, char** argv)
|
||||
bool fb_doublebuffer = true;
|
||||
int angle_type = GLFW_ANGLE_PLATFORM_TYPE_NONE;
|
||||
bool cocoa_graphics_switching = false;
|
||||
bool disable_xcb_surface = false;
|
||||
|
||||
enum { CLIENT, CONTEXT, BEHAVIOR, DEBUG_CONTEXT, FORWARD, HELP,
|
||||
EXTENSIONS, LAYERS,
|
||||
@ -367,7 +369,7 @@ int main(int argc, char** argv)
|
||||
REDBITS, GREENBITS, BLUEBITS, ALPHABITS, DEPTHBITS, STENCILBITS,
|
||||
ACCUMREDBITS, ACCUMGREENBITS, ACCUMBLUEBITS, ACCUMALPHABITS,
|
||||
AUXBUFFERS, SAMPLES, STEREO, SRGB, SINGLEBUFFER, NOERROR_SRSLY,
|
||||
ANGLE_TYPE, GRAPHICS_SWITCHING };
|
||||
ANGLE_TYPE, GRAPHICS_SWITCHING, XCB_SURFACE };
|
||||
const struct option options[] =
|
||||
{
|
||||
{ "behavior", 1, NULL, BEHAVIOR },
|
||||
@ -401,6 +403,7 @@ int main(int argc, char** argv)
|
||||
{ "no-error", 0, NULL, NOERROR_SRSLY },
|
||||
{ "angle-type", 1, NULL, ANGLE_TYPE },
|
||||
{ "graphics-switching", 0, NULL, GRAPHICS_SWITCHING },
|
||||
{ "vk-xcb-surface", 0, NULL, XCB_SURFACE },
|
||||
{ NULL, 0, NULL, 0 }
|
||||
};
|
||||
|
||||
@ -607,6 +610,9 @@ int main(int argc, char** argv)
|
||||
case GRAPHICS_SWITCHING:
|
||||
cocoa_graphics_switching = true;
|
||||
break;
|
||||
case XCB_SURFACE:
|
||||
disable_xcb_surface = true;
|
||||
break;
|
||||
default:
|
||||
usage();
|
||||
exit(EXIT_FAILURE);
|
||||
@ -623,6 +629,7 @@ int main(int argc, char** argv)
|
||||
glfwInitHint(GLFW_COCOA_MENUBAR, false);
|
||||
|
||||
glfwInitHint(GLFW_ANGLE_PLATFORM_TYPE, angle_type);
|
||||
glfwInitHint(GLFW_X11_XCB_VULKAN_SURFACE, !disable_xcb_surface);
|
||||
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
@ -843,6 +850,17 @@ int main(int argc, char** argv)
|
||||
if (list_extensions)
|
||||
list_context_extensions(client, major, minor);
|
||||
|
||||
glfwDestroyWindow(window);
|
||||
|
||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
|
||||
|
||||
window = glfwCreateWindow(200, 200, "Version", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
printf("Vulkan loader: %s\n",
|
||||
glfwVulkanSupported() ? "available" : "missing");
|
||||
|
||||
@ -866,15 +884,14 @@ int main(int argc, char** argv)
|
||||
uint32_t re_count;
|
||||
const char** re = glfwGetRequiredInstanceExtensions(&re_count);
|
||||
|
||||
printf("Vulkan required instance extensions:");
|
||||
if (re)
|
||||
{
|
||||
printf("Vulkan window surface required instance extensions:\n");
|
||||
for (uint32_t i = 0; i < re_count; i++)
|
||||
printf(" %s", re[i]);
|
||||
putchar('\n');
|
||||
printf(" %s\n", re[i]);
|
||||
}
|
||||
else
|
||||
printf(" missing\n");
|
||||
printf("Vulkan window surface extensions missing\n");
|
||||
|
||||
if (list_extensions)
|
||||
list_vulkan_instance_extensions();
|
||||
@ -908,6 +925,19 @@ int main(int argc, char** argv)
|
||||
|
||||
gladLoadVulkanUserPtr(NULL, glad_vulkan_callback, instance);
|
||||
|
||||
if (re)
|
||||
{
|
||||
VkSurfaceKHR surface = VK_NULL_HANDLE;
|
||||
|
||||
if (glfwCreateWindowSurface(instance, window, NULL, &surface) == VK_SUCCESS)
|
||||
{
|
||||
printf("Vulkan window surface created successfully\n");
|
||||
vkDestroySurfaceKHR(instance, surface, NULL);
|
||||
}
|
||||
else
|
||||
printf("Failed to create Vulkan window surface\n");
|
||||
}
|
||||
|
||||
uint32_t pd_count;
|
||||
vkEnumeratePhysicalDevices(instance, &pd_count, NULL);
|
||||
VkPhysicalDevice* pd = calloc(pd_count, sizeof(VkPhysicalDevice));
|
||||
@ -916,7 +946,6 @@ int main(int argc, char** argv)
|
||||
for (uint32_t i = 0; i < pd_count; i++)
|
||||
{
|
||||
VkPhysicalDeviceProperties pdp;
|
||||
|
||||
vkGetPhysicalDeviceProperties(pd[i], &pdp);
|
||||
|
||||
printf("Vulkan %s device: \"%s\" (API version %i.%i)\n",
|
||||
@ -925,6 +954,19 @@ int main(int argc, char** argv)
|
||||
VK_VERSION_MAJOR(pdp.apiVersion),
|
||||
VK_VERSION_MINOR(pdp.apiVersion));
|
||||
|
||||
uint32_t qfp_count;
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(pd[i], &qfp_count, NULL);
|
||||
|
||||
printf("Vulkan device queue family presentation support:\n");
|
||||
for (uint32_t j = 0; j < qfp_count; j++)
|
||||
{
|
||||
printf(" %u: ", j);
|
||||
if (glfwGetPhysicalDevicePresentationSupport(instance, pd[i], j))
|
||||
printf("supported\n");
|
||||
else
|
||||
printf("no\n");
|
||||
}
|
||||
|
||||
if (list_extensions)
|
||||
list_vulkan_device_extensions(instance, pd[i]);
|
||||
|
||||
@ -936,6 +978,8 @@ int main(int argc, char** argv)
|
||||
vkDestroyInstance(instance, NULL);
|
||||
}
|
||||
|
||||
glfwDestroyWindow(window);
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user