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https://github.com/glfw/glfw.git
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Documentation work
This commit is contained in:
parent
0c090a8c8b
commit
21eabd3938
@ -17,7 +17,9 @@ set(glfw_DOCS_SOURCES
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"${GLFW_SOURCE_DIR}/docs/compat.dox")
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"${GLFW_SOURCE_DIR}/docs/compat.dox")
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if (GLFW_DOCUMENT_INTERNALS)
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if (GLFW_DOCUMENT_INTERNALS)
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list(APPEND glfw_DOCS_SOURCES "${GLFW_SOURCE_DIR}/src/internal.h")
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list(APPEND glfw_DOCS_SOURCES
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"${GLFW_SOURCE_DIR}/docs/internal.dox"
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"${GLFW_SOURCE_DIR}/src/internal.h")
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endif()
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endif()
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foreach(arg ${glfw_DOCS_SOURCES})
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foreach(arg ${glfw_DOCS_SOURCES})
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@ -47,32 +47,38 @@ extern "C" {
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* For more information about how to use this file, see @ref build_include.
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* For more information about how to use this file, see @ref build_include.
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*/
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*/
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/*! @defgroup context Context reference
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/*! @defgroup context Context reference
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* @brief Functions and types related to OpenGL and OpenGL ES contexts.
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*
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*
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* This is the reference documentation for OpenGL and OpenGL ES context related
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* This is the reference documentation for OpenGL and OpenGL ES context related
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* functions. For more task-oriented information, see the @ref context_guide.
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* functions. For more task-oriented information, see the @ref context_guide.
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*/
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*/
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/*! @defgroup vulkan Vulkan reference
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/*! @defgroup vulkan Vulkan reference
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* @brief Functions and types related to Vulkan.
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*
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*
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* This is the reference documentation for Vulkan related functions and types.
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* This is the reference documentation for Vulkan related functions and types.
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* For more task-oriented information, see the @ref vulkan_guide.
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* For more task-oriented information, see the @ref vulkan_guide.
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*/
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*/
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/*! @defgroup init Initialization, version and error reference
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/*! @defgroup init Initialization, version and error reference
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* @brief Functions and types related to initialization and error handling.
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*
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*
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* This is the reference documentation for initialization and termination of
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* This is the reference documentation for initialization and termination of
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* the library, version management and error handling. For more task-oriented
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* the library, version management and error handling. For more task-oriented
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* information, see the @ref intro_guide.
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* information, see the @ref intro_guide.
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*/
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*/
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/*! @defgroup input Input reference
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/*! @defgroup input Input reference
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* @brief Functions and types related to input handling.
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*
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*
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* This is the reference documentation for input related functions and types.
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* This is the reference documentation for input related functions and types.
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* For more task-oriented information, see the @ref input_guide.
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* For more task-oriented information, see the @ref input_guide.
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*/
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*/
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/*! @defgroup monitor Monitor reference
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/*! @defgroup monitor Monitor reference
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* @brief Functions and types related to monitors.
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*
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*
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* This is the reference documentation for monitor related functions and types.
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* This is the reference documentation for monitor related functions and types.
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* For more task-oriented information, see the @ref monitor_guide.
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* For more task-oriented information, see the @ref monitor_guide.
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*/
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*/
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/*! @defgroup window Window reference
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/*! @defgroup window Window reference
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* @brief Functions and types related to windows.
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*
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*
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* This is the reference documentation for window related functions and types,
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* This is the reference documentation for window related functions and types,
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* including creation, deletion and event polling. For more task-oriented
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* including creation, deletion and event polling. For more task-oriented
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@ -292,6 +298,7 @@ extern "C" {
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/*! @} */
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/*! @} */
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/*! @defgroup keys Keyboard keys
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/*! @defgroup keys Keyboard keys
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* @brief Keyboard key IDs.
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*
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*
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* See [key input](@ref input_key) for how these are used.
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* See [key input](@ref input_key) for how these are used.
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*
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*
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@ -446,6 +453,7 @@ extern "C" {
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/*! @} */
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/*! @} */
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/*! @defgroup mods Modifier key flags
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/*! @defgroup mods Modifier key flags
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* @brief Modifier key flags.
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*
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*
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* See [key input](@ref input_key) for how these are used.
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* See [key input](@ref input_key) for how these are used.
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*
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*
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@ -468,6 +476,7 @@ extern "C" {
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/*! @} */
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/*! @} */
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/*! @defgroup buttons Mouse buttons
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/*! @defgroup buttons Mouse buttons
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* @brief Mouse button IDs.
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*
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*
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* See [mouse button input](@ref input_mouse_button) for how these are used.
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* See [mouse button input](@ref input_mouse_button) for how these are used.
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*
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*
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@ -488,6 +497,7 @@ extern "C" {
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/*! @} */
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/*! @} */
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/*! @defgroup joysticks Joysticks
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/*! @defgroup joysticks Joysticks
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* @brief Joystick IDs.
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*
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*
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* See [joystick input](@ref joystick) for how these are used.
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* See [joystick input](@ref joystick) for how these are used.
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*
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*
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@ -513,6 +523,7 @@ extern "C" {
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/*! @} */
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/*! @} */
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/*! @defgroup errors Error codes
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/*! @defgroup errors Error codes
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* @brief Error codes.
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*
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*
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* See [error handling](@ref error_handling) for how these are used.
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* See [error handling](@ref error_handling) for how these are used.
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*
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*
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@ -871,6 +882,7 @@ extern "C" {
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#define GLFW_EGL_CONTEXT_API 0x00036002
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#define GLFW_EGL_CONTEXT_API 0x00036002
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/*! @defgroup shapes Standard cursor shapes
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/*! @defgroup shapes Standard cursor shapes
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* @brief Standard system cursor shapes.
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*
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*
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* See [standard cursor creation](@ref cursor_standard) for how these are used.
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* See [standard cursor creation](@ref cursor_standard) for how these are used.
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*
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*
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@ -45,6 +45,7 @@ extern "C" {
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* more information.
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* more information.
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*/
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*/
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/*! @defgroup native Native access
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/*! @defgroup native Native access
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* @brief Functions related to accessing native handles.
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*
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*
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* **By using the native access functions you assert that you know what you're
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* **By using the native access functions you assert that you know what you're
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* doing and how to fix problems caused by using them. If you don't, you
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* doing and how to fix problems caused by using them. If you don't, you
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@ -838,7 +838,7 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, _GLFWwindow* wind
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// Event API functions
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// Event API functions
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//========================================================================
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//========================================================================
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/*! @brief Notifies shared code of a window focus event.
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/*! @brief Notifies shared code that a window has lost or received input focus.
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* @param[in] window The window that received the event.
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* @param[in] window The window that received the event.
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* @param[in] focused `GLFW_TRUE` if the window received focus, or `GLFW_FALSE`
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* @param[in] focused `GLFW_TRUE` if the window received focus, or `GLFW_FALSE`
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* if it lost focus.
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* if it lost focus.
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@ -846,7 +846,7 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, _GLFWwindow* wind
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*/
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*/
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void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused);
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void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused);
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/*! @brief Notifies shared code of a window movement event.
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/*! @brief Notifies shared code that a window has moved.
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* @param[in] window The window that received the event.
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* @param[in] window The window that received the event.
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* @param[in] xpos The new x-coordinate of the client area of the window.
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* @param[in] xpos The new x-coordinate of the client area of the window.
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* @param[in] ypos The new y-coordinate of the client area of the window.
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* @param[in] ypos The new y-coordinate of the client area of the window.
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@ -854,7 +854,7 @@ void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused);
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*/
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*/
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void _glfwInputWindowPos(_GLFWwindow* window, int xpos, int ypos);
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void _glfwInputWindowPos(_GLFWwindow* window, int xpos, int ypos);
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/*! @brief Notifies shared code of a window resize event.
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/*! @brief Notifies shared code that a window has been resized.
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* @param[in] window The window that received the event.
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* @param[in] window The window that received the event.
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* @param[in] width The new width of the client area of the window.
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* @param[in] width The new width of the client area of the window.
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* @param[in] height The new height of the client area of the window.
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* @param[in] height The new height of the client area of the window.
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*/
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*/
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void _glfwInputWindowSize(_GLFWwindow* window, int width, int height);
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void _glfwInputWindowSize(_GLFWwindow* window, int width, int height);
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/*! @brief Notifies shared code of a framebuffer resize event.
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/*! @brief Notifies shared code that a window framebuffer has been resized.
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* @param[in] window The window that received the event.
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* @param[in] window The window that received the event.
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* @param[in] width The new width, in pixels, of the framebuffer.
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* @param[in] width The new width, in pixels, of the framebuffer.
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* @param[in] height The new height, in pixels, of the framebuffer.
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* @param[in] height The new height, in pixels, of the framebuffer.
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@ -870,7 +870,7 @@ void _glfwInputWindowSize(_GLFWwindow* window, int width, int height);
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*/
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*/
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void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height);
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void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height);
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/*! @brief Notifies shared code of a window iconification event.
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/*! @brief Notifies shared code that a window has been iconified or restored.
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* @param[in] window The window that received the event.
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* @param[in] window The window that received the event.
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* @param[in] iconified `GLFW_TRUE` if the window was iconified, or
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* @param[in] iconified `GLFW_TRUE` if the window was iconified, or
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* `GLFW_FALSE` if it was restored.
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* `GLFW_FALSE` if it was restored.
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@ -878,7 +878,7 @@ void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height);
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*/
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*/
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void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified);
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void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified);
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/*! @brief Notifies shared code of a window maximization event.
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/*! @brief Notifies shared code that a window has been maximized or restored.
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* @param[in] window The window that received the event.
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* @param[in] window The window that received the event.
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* @param[in] maximized `GLFW_TRUE` if the window was maximized, or
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* @param[in] maximized `GLFW_TRUE` if the window was maximized, or
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* `GLFW_FALSE` if it was restored.
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* `GLFW_FALSE` if it was restored.
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@ -886,17 +886,22 @@ void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified);
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*/
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*/
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void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized);
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void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized);
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/*! @brief Notifies shared code of a window damage event.
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/*! @brief Notifies shared code that a window's contents needs updating.
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* @param[in] window The window that received the event.
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* @param[in] window The window that received the event.
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*/
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*/
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void _glfwInputWindowDamage(_GLFWwindow* window);
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void _glfwInputWindowDamage(_GLFWwindow* window);
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/*! @brief Notifies shared code of a window close request event
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/*! @brief Notifies shared code that the user wishes to close a window.
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* @param[in] window The window that received the event.
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* @param[in] window The window that received the event.
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* @ingroup event
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* @ingroup event
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*/
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*/
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void _glfwInputWindowCloseRequest(_GLFWwindow* window);
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void _glfwInputWindowCloseRequest(_GLFWwindow* window);
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/*! @brief Notifies shared code that a window has changed its desired monitor.
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* @param[in] window The window that received the event.
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* @param[in] monitor The new desired monitor, or `NULL`.
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* @ingroup event
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*/
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void _glfwInputWindowMonitorChange(_GLFWwindow* window, _GLFWmonitor* monitor);
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void _glfwInputWindowMonitorChange(_GLFWwindow* window, _GLFWmonitor* monitor);
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/*! @brief Notifies shared code of a physical key event.
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/*! @brief Notifies shared code of a physical key event.
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@ -931,6 +936,7 @@ void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset);
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* @param[in] window The window that received the event.
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* @param[in] window The window that received the event.
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* @param[in] button The button that was pressed or released.
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* @param[in] button The button that was pressed or released.
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* @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE.
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* @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE.
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* @param[in] mods The modifiers pressed when the event was generated.
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* @ingroup event
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* @ingroup event
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*/
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*/
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void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods);
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void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods);
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*/
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*/
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void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered);
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void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered);
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/*! @ingroup event
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/*! @brief Notifies shared code of a monitor connection or disconnection.
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* @param[in] monitor The monitor that was connected or disconnected.
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* @param[in] action One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`.
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* @param[in] placement `_GLFW_INSERT_FIRST` or `_GLFW_INSERT_LAST`.
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* @ingroup event
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*/
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*/
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void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement);
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void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement);
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/*! @ingroup event
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/*! @brief Notifies shared code that a full screen window has acquired or
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* released a monitor.
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* @param[in] monitor The monitor that was acquired or released.
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* @param[in] window The window that acquired the monitor, or `NULL`.
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* @ingroup event
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*/
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*/
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void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window);
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void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window);
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@ -973,7 +987,7 @@ void _glfwInputError(int error, const char* format, ...) __attribute__((format(p
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void _glfwInputError(int error, const char* format, ...);
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void _glfwInputError(int error, const char* format, ...);
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#endif
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#endif
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/*! @brief Notifies dropped object over window.
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/*! @brief Notifies shared code of files or directories dropped on a window.
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* @param[in] window The window that received the event.
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* @param[in] window The window that received the event.
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* @param[in] count The number of dropped objects.
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* @param[in] count The number of dropped objects.
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* @param[in] names The names of the dropped objects.
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* @param[in] names The names of the dropped objects.
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*/
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*/
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void _glfwInputDrop(_GLFWwindow* window, int count, const char** names);
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void _glfwInputDrop(_GLFWwindow* window, int count, const char** names);
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/*! @brief Notifies shared code of a joystick connection/disconnection event.
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/*! @brief Notifies shared code of a joystick connection or disconnection.
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* @param[in] jid The joystick that was connected or disconnected.
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* @param[in] jid The joystick that was connected or disconnected.
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* @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`.
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* @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`.
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* @ingroup event
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* @ingroup event
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