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https://github.com/glfw/glfw.git
synced 2025-10-04 13:46:37 +00:00
added support for transparent X11/GLX window
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parent
db49aa6bd9
commit
231cc9a778
@ -172,6 +172,7 @@ static GLfloat angle = 0.f;
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/* OpenGL draw function & timing */
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static void draw(void)
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{
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glClearColor(0., 0., 0., 0.);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glPushMatrix();
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@ -311,6 +312,8 @@ int main(int argc, char *argv[])
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}
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glfwWindowHint(GLFW_DEPTH_BITS, 16);
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glfwWindowHint(GLFW_ALPHA_BITS, 8);
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glfwWindowHint(GLFW_TRANSPARENT, GLFW_TRUE);
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window = glfwCreateWindow( 300, 300, "Gears", NULL, NULL );
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if (!window)
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@ -627,6 +627,7 @@ extern "C" {
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#define GLFW_AUTO_ICONIFY 0x00020006
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#define GLFW_FLOATING 0x00020007
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#define GLFW_MAXIMIZED 0x00020008
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#define GLFW_TRANSPARENT 0x00020009
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#define GLFW_RED_BITS 0x00021001
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#define GLFW_GREEN_BITS 0x00021002
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@ -47,7 +47,10 @@ static int getFBConfigAttrib(GLXFBConfig fbconfig, int attrib)
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// Return a list of available and usable framebuffer configs
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//
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static GLFWbool chooseFBConfig(const _GLFWfbconfig* desired, GLXFBConfig* result)
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static GLFWbool chooseFBConfig(
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const _GLFWfbconfig* desired,
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GLXFBConfig* result,
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GLFWbool findTransparent)
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{
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GLXFBConfig* nativeConfigs;
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_GLFWfbconfig* usableConfigs;
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@ -56,6 +59,10 @@ static GLFWbool chooseFBConfig(const _GLFWfbconfig* desired, GLXFBConfig* result
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const char* vendor;
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GLFWbool trustWindowBit = GLFW_TRUE;
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if (findTransparent && !(_glfw.xrender.major || _glfw.xrender.minor)) {
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findTransparent = GLFW_FALSE;
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}
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// HACK: This is a (hopefully temporary) workaround for Chromium
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// (VirtualBox GL) not setting the window bit on any GLXFBConfigs
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vendor = glXGetClientString(_glfw.x11.display, GLX_VENDOR);
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@ -73,6 +80,7 @@ static GLFWbool chooseFBConfig(const _GLFWfbconfig* desired, GLXFBConfig* result
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usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
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usableCount = 0;
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selectionloop:
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for (i = 0; i < nativeCount; i++)
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{
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const GLXFBConfig n = nativeConfigs[i];
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@ -89,6 +97,22 @@ static GLFWbool chooseFBConfig(const _GLFWfbconfig* desired, GLXFBConfig* result
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continue;
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}
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if( findTransparent ) {
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XVisualInfo *visualinfo;
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XRenderPictFormat *pictFormat;
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visualinfo = glXGetVisualFromFBConfig(_glfw.x11.display, n);
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if (!visualinfo)
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continue;
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pictFormat = XRenderFindVisualFormat(_glfw.x11.display, visualinfo->visual);
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if( !pictFormat )
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continue;
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if( !pictFormat->direct.alphaMask )
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continue;
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}
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u->redBits = getFBConfigAttrib(n, GLX_RED_SIZE);
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u->greenBits = getFBConfigAttrib(n, GLX_GREEN_SIZE);
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u->blueBits = getFBConfigAttrib(n, GLX_BLUE_SIZE);
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@ -118,6 +142,12 @@ static GLFWbool chooseFBConfig(const _GLFWfbconfig* desired, GLXFBConfig* result
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u->glx = n;
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usableCount++;
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}
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// reiterate the selection loop without looking for transparency supporting
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// formats if no matchig FB configs for a transparent window were found.
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if( findTransparent && !usableCount ) {
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findTransparent = GLFW_FALSE;
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goto selectionloop;
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}
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closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount);
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if (closest)
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@ -152,7 +182,7 @@ static GLXContext createLegacyContext(_GLFWwindow* window,
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GLFWbool _glfwInitGLX(void)
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{
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int i;
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const char* sonames[] =
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const char* sonames_glx[] =
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{
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#if defined(__CYGWIN__)
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"libGL-1.so",
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@ -163,14 +193,32 @@ GLFWbool _glfwInitGLX(void)
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NULL
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};
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for (i = 0; sonames[i]; i++)
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const char* sonames_xrender[] =
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{
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_glfw.glx.handle = dlopen(sonames[i], RTLD_LAZY | RTLD_GLOBAL);
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#if defined(__CYGWIN__)
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"libXrender-1.so",
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#else
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"libXrender.so.1",
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"libXrender.so",
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#endif
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NULL
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};
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for (i = 0; sonames_glx[i]; i++)
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{
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_glfw.glx.handle = dlopen(sonames_glx[i], RTLD_LAZY | RTLD_GLOBAL);
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if (_glfw.glx.handle)
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break;
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}
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for (i = 0; sonames_xrender[i]; i++)
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{
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_glfw.xrender.handle = dlopen(sonames_xrender[i], RTLD_LAZY | RTLD_GLOBAL);
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if (_glfw.xrender.handle)
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break;
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}
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if (!_glfw.glx.handle)
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{
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_glfwInputError(GLFW_API_UNAVAILABLE, "GLX: Failed to load GLX");
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@ -230,6 +278,37 @@ GLFWbool _glfwInitGLX(void)
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return GLFW_FALSE;
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}
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// Xrender support is optional and not a requirement for GLX
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// to work. Xrender is required for selecting a FB config that
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// supports a picture format with an alpha mask, which in turn
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// is required for transparent windows. I Xrender is not supported
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// the GLFW_TRANSPARENT window hint is ignored.
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_glfw.xrender.errorBase = 0;
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_glfw.xrender.eventBase = 0;
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_glfw.xrender.major = 0;
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_glfw.xrender.minor = 0;
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if (_glfw.xrender.handle) do {
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int errorBase, eventBase, major, minor;
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_glfw.xrender.QueryExtension =
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dlsym(_glfw.xrender.handle, "XRenderQueryExtension");
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_glfw.xrender.QueryVersion =
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dlsym(_glfw.xrender.handle, "XRenderQueryVersion");
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_glfw.xrender.FindVisualFormat =
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dlsym(_glfw.xrender.handle, "XRenderFindVisualFormat");
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if ( !XRenderQueryExtension(_glfw.x11.display, &errorBase, &eventBase)) {
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break;
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}
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if ( !XRenderQueryVersion(_glfw.x11.display, &major, &minor)) {
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break;
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}
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_glfw.xrender.errorBase = errorBase;
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_glfw.xrender.eventBase = eventBase;
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_glfw.xrender.major = major;
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_glfw.xrender.minor = minor;
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} while(0);
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if (_glfwPlatformExtensionSupported("GLX_EXT_swap_control"))
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{
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_glfw.glx.SwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)
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@ -324,7 +403,7 @@ GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
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if (ctxconfig->share)
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share = ctxconfig->share->context.glx.handle;
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if (!chooseFBConfig(fbconfig, &native))
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if (!chooseFBConfig(fbconfig, &native, window->transparent))
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{
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_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
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"GLX: Failed to find a suitable GLXFBConfig");
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@ -507,14 +586,15 @@ void _glfwDestroyContextGLX(_GLFWwindow* window)
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// Returns the Visual and depth of the chosen GLXFBConfig
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//
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GLFWbool _glfwChooseVisualGLX(const _GLFWctxconfig* ctxconfig,
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GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* fbconfig,
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Visual** visual, int* depth)
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{
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GLXFBConfig native;
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XVisualInfo* result;
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if (!chooseFBConfig(fbconfig, &native))
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if (!chooseFBConfig(fbconfig, &native, wndconfig->transparent))
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{
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_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
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"GLX: Failed to find a suitable GLXFBConfig");
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@ -74,6 +74,7 @@ typedef struct __GLXFBConfig* GLXFBConfig;
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typedef struct __GLXcontext* GLXContext;
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typedef void (*__GLXextproc)(void);
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// libGL.so function pointer typedefs
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typedef int (*PFNGLXGETFBCONFIGATTRIBPROC)(Display*,GLXFBConfig,int,int*);
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typedef const char* (*PFNGLXGETCLIENTSTRINGPROC)(Display*,int);
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typedef Bool (*PFNGLXQUERYEXTENSIONPROC)(Display*,int*,int*);
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@ -93,7 +94,7 @@ typedef XVisualInfo* (*PFNGLXGETVISUALFROMFBCONFIGPROC)(Display*,GLXFBConfig);
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typedef GLXWindow (*PFNGLXCREATEWINDOWPROC)(Display*,GLXFBConfig,Window,const int*);
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typedef void (*PFNGLXDESTROYWINDOWPROC)(Display*,GLXWindow);
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// libGL.so function pointer typedefs
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// libGL.so function identifier overlays
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#define glXGetFBConfigs _glfw.glx.GetFBConfigs
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#define glXGetFBConfigAttrib _glfw.glx.GetFBConfigAttrib
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#define glXGetClientString _glfw.glx.GetClientString
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@ -108,9 +109,19 @@ typedef void (*PFNGLXDESTROYWINDOWPROC)(Display*,GLXWindow);
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#define glXCreateWindow _glfw.glx.CreateWindow
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#define glXDestroyWindow _glfw.glx.DestroyWindow
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// libXrender.so function pointer typedefs
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typedef Bool (*PFNXRENDERQUERYEXTENSIONPROC)(Display*,int*,int*);
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typedef Status (*PFNXRENDERQUERYVERSIONPROC)(Display*dpy,int*,int*);
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typedef XRenderPictFormat* (*PFNXRENDERFINDVISUALFORMATPROC)(Display*,Visual const *);
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// libXrender.so function identifier overlays
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#define XRenderQueryExtension _glfw.xrender.QueryExtension
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#define XRenderQueryVersion _glfw.xrender.QueryVersion
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#define XRenderFindVisualFormat _glfw.xrender.FindVisualFormat
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#define _GLFW_PLATFORM_FBCONFIG GLXFBConfig glx
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#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextGLX glx
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#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryGLX glx
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#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryGLX glx ; _GLFWlibraryXrender xrender
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// GLX-specific per-context data
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@ -170,6 +181,23 @@ typedef struct _GLFWlibraryGLX
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} _GLFWlibraryGLX;
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// Xrender-specific global data
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//
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typedef struct _GLFWlibraryXrender
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{
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int major, minor;
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int eventBase;
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int errorBase;
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// dlopen handle for libGL.so.1
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void* handle;
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// Xrender functions (subset required for transparent window)
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PFNXRENDERQUERYEXTENSIONPROC QueryExtension;
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PFNXRENDERQUERYVERSIONPROC QueryVersion;
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PFNXRENDERFINDVISUALFORMATPROC FindVisualFormat;
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} _GLFWlibraryXrender;
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GLFWbool _glfwInitGLX(void);
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void _glfwTerminateGLX(void);
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@ -177,7 +205,8 @@ GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* fbconfig);
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void _glfwDestroyContextGLX(_GLFWwindow* window);
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GLFWbool _glfwChooseVisualGLX(const _GLFWctxconfig* ctxconfig,
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GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* fbconfig,
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Visual** visual, int* depth);
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@ -259,6 +259,7 @@ struct _GLFWwndconfig
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GLFWbool resizable;
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GLFWbool visible;
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GLFWbool decorated;
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GLFWbool transparent;
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GLFWbool focused;
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GLFWbool autoIconify;
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GLFWbool floating;
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@ -348,6 +349,7 @@ struct _GLFWwindow
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// Window settings and state
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GLFWbool resizable;
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GLFWbool decorated;
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GLFWbool transparent;
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GLFWbool autoIconify;
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GLFWbool floating;
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GLFWbool closed;
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@ -178,6 +178,7 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
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window->monitor = wndconfig.monitor;
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window->resizable = wndconfig.resizable;
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window->decorated = wndconfig.decorated;
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window->transparent = wndconfig.transparent;
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window->autoIconify = wndconfig.autoIconify;
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window->floating = wndconfig.floating;
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window->cursorMode = GLFW_CURSOR_NORMAL;
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@ -256,6 +257,7 @@ void glfwDefaultWindowHints(void)
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_glfw.hints.window.resizable = GLFW_TRUE;
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_glfw.hints.window.visible = GLFW_TRUE;
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_glfw.hints.window.decorated = GLFW_TRUE;
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_glfw.hints.window.transparent = GLFW_FALSE;
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_glfw.hints.window.focused = GLFW_TRUE;
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_glfw.hints.window.autoIconify = GLFW_TRUE;
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@ -330,6 +332,9 @@ GLFWAPI void glfwWindowHint(int hint, int value)
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case GLFW_DECORATED:
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_glfw.hints.window.decorated = value ? GLFW_TRUE : GLFW_FALSE;
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break;
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case GLFW_TRANSPARENT:
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_glfw.hints.window.transparent = value ? GLFW_TRUE : GLFW_FALSE;
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break;
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case GLFW_FOCUSED:
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_glfw.hints.window.focused = value ? GLFW_TRUE : GLFW_FALSE;
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break;
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@ -650,6 +655,8 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
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return window->resizable;
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case GLFW_DECORATED:
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return window->decorated;
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case GLFW_TRANSPARENT:
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return window->transparent;
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case GLFW_FLOATING:
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return window->floating;
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case GLFW_CLIENT_API:
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else
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{
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#if defined(_GLFW_GLX)
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if (!_glfwChooseVisualGLX(ctxconfig, fbconfig, &visual, &depth))
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if (!_glfwChooseVisualGLX(wndconfig, ctxconfig, fbconfig, &visual, &depth))
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return GLFW_FALSE;
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#elif defined(_GLFW_EGL)
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if (!_glfwChooseVisualEGL(ctxconfig, fbconfig, &visual, &depth))
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