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Revert default WINVER to 0x0501 in win32_platform.h
Hard constraint, GLFW must build on Windows XP
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@ -49,9 +49,9 @@
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#endif
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// GLFW requires Windows XP or later
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#if WINVER < 0x0601
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#if WINVER < 0x0501
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#undef WINVER
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#define WINVER 0x0601
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#define WINVER 0x0501
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#endif
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#if _WIN32_WINNT < 0x0501
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#undef _WIN32_WINNT
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