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Removed unused code and duplicate variables.
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0d7c2f73fc
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@ -715,47 +715,29 @@ static int createWindow(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig,
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const _GLFWfbconfig* fbconfig)
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{
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DWORD dwStyle, dwExStyle;
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int positionX, positionY, fullWidth, fullHeight;
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POINT pos;
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WCHAR* wideTitle;
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// Set common window styles
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dwStyle = WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
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dwExStyle = WS_EX_APPWINDOW;
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// Set window styles common to all window modes
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window->win32.dwStyle = WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
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window->win32.dwExStyle = WS_EX_APPWINDOW;
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// Set window style, depending on fullscreen mode
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// Add mode-dependent window styles
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if (window->monitor)
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{
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dwStyle |= WS_POPUP;
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// Here's a trick for helping us getting window focus
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// (SetForegroundWindow doesn't work properly under
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// Win98/ME/2K/.NET/+)
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/*
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if (_glfw.Sys.WinVer != _GLFW_WIN_95 &&
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_glfw.Sys.WinVer != _GLFW_WIN_NT4 &&
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_glfw.Sys.WinVer != _GLFW_WIN_XP)
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{
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dwStyle |= WS_MINIMIZE;
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}
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*/
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}
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window->win32.dwStyle |= WS_POPUP;
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else
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{
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dwStyle |= WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
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window->win32.dwStyle |= WS_OVERLAPPED | WS_CAPTION |
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WS_SYSMENU | WS_MINIMIZEBOX;
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if (wndconfig->resizable)
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{
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dwStyle |= (WS_MAXIMIZEBOX | WS_SIZEBOX);
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dwExStyle |= WS_EX_WINDOWEDGE;
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window->win32.dwStyle |= WS_MAXIMIZEBOX | WS_SIZEBOX;
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window->win32.dwExStyle |= WS_EX_WINDOWEDGE;
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}
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}
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// Remember window styles (used by getFullWindowSize)
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window->win32.dwStyle = dwStyle;
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window->win32.dwExStyle = dwExStyle;
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// Adjust window size for frame and title bar
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getFullWindowSize(window, window->width, window->height, &fullWidth, &fullHeight);
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