mirror of
https://github.com/glfw/glfw.git
synced 2024-11-22 18:15:10 +00:00
Merge branch 'master' of git://85.24.143.159
This commit is contained in:
commit
27ba3c6996
@ -115,10 +115,17 @@ if (UNIX AND APPLE)
|
||||
# Define the platform identifier
|
||||
set(_GLFW_COCOA_NSGL 1)
|
||||
|
||||
option(GLFW_BUILD_UNIVERSAL "Build the GLFW library and examples as Universal Binaries" FALSE)
|
||||
|
||||
# Universal build, decent set of warning flags...
|
||||
set(CMAKE_OSX_ARCHITECTURES ppc;i386;ppc64;x86_64)
|
||||
set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX10.5.sdk)
|
||||
set(CMAKE_C_FLAGS "-mmacosx-version-min=10.5 -Wall -Wextra -Wno-unused-parameter -Werror")
|
||||
if (GLFW_BUILD_UNIVERSAL)
|
||||
message(STATUS "Building GLFW as Universal Binaries")
|
||||
set(CMAKE_OSX_ARCHITECTURES ppc;i386;ppc64;x86_64)
|
||||
set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX10.5.sdk)
|
||||
set(CMAKE_C_FLAGS "-mmacosx-version-min=10.5 -Wall -Wextra -Wno-unused-parameter -Werror")
|
||||
else(GLFW_BUILD_UNIVERSAL)
|
||||
message(STATUS "Building GLFW only for the native architecture")
|
||||
endif(GLFW_BUILD_UNIVERSAL)
|
||||
|
||||
# Set up library and include paths
|
||||
find_library(COCOA_FRAMEWORK Cocoa)
|
||||
|
@ -1,4 +1,4 @@
|
||||
/************************************************************************
|
||||
/*************************************************************************
|
||||
* GLFW - An OpenGL framework
|
||||
* API version: 3.0
|
||||
* WWW: http://www.glfw.org/
|
||||
@ -127,15 +127,15 @@ extern "C" {
|
||||
#if defined(_WIN32) && defined(GLFW_BUILD_DLL)
|
||||
|
||||
/* We are building a Win32 DLL */
|
||||
#define GLFWAPI __declspec(dllexport)
|
||||
#define GLFWAPI __declspec(dllexport)
|
||||
|
||||
#elif defined(_WIN32) && defined(GLFW_DLL)
|
||||
|
||||
/* We are calling a Win32 DLL */
|
||||
#if defined(__LCC__)
|
||||
#define GLFWAPI extern
|
||||
#define GLFWAPI extern
|
||||
#else
|
||||
#define GLFWAPI __declspec(dllimport)
|
||||
#define GLFWAPI __declspec(dllimport)
|
||||
#endif
|
||||
|
||||
#else
|
||||
|
Loading…
Reference in New Issue
Block a user