Add explicit pointer casts

This commit is contained in:
amarcu5 2019-01-14 02:40:52 +00:00
parent 2a95d58a00
commit 2803f14eac

View File

@ -355,8 +355,8 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
&displayLinkCallback, &displayLinkCallback,
window); window);
CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext(window->context.nsgl.displayLink, CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext(window->context.nsgl.displayLink,
window->context.nsgl.object, (CGLContextObj) window->context.nsgl.object,
window->context.nsgl.pixelFormat); (CGLPixelFormatObj) window->context.nsgl.pixelFormat);
CVDisplayLinkStart(window->context.nsgl.displayLink); CVDisplayLinkStart(window->context.nsgl.displayLink);
window->context.nsgl.swapIntervalCond = [NSCondition new]; window->context.nsgl.swapIntervalCond = [NSCondition new];