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Reflect X visual changes to EGL code
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parent
819b09d479
commit
2815630688
@ -401,6 +401,12 @@ int _glfwCreateContext(_GLFWwindow* window,
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void _glfwDestroyContext(_GLFWwindow* window)
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void _glfwDestroyContext(_GLFWwindow* window)
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{
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{
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if (window->EGL.visual)
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{
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XFree(window->EGL.visual);
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window->EGL.visual = NULL;
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}
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if (window->EGL.surface)
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if (window->EGL.surface)
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{
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{
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// Release and destroy the surface
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// Release and destroy the surface
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@ -416,6 +422,14 @@ void _glfwDestroyContext(_GLFWwindow* window)
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}
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}
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}
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}
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//========================================================================
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// Return the X visual associated with the specified context
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//========================================================================
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XVisualInfo* _glfwGetContextVisual(_GLFWwindow* window)
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{
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return window->EGL.visual;
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}
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//========================================================================
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//========================================================================
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// Make the OpenGL context associated with the specified window current
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// Make the OpenGL context associated with the specified window current
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@ -262,6 +262,7 @@ int _glfwCreateContext(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig,
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const _GLFWwndconfig* wndconfig,
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const _GLFWfbconfig* fbconfig);
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const _GLFWfbconfig* fbconfig);
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void _glfwDestroyContext(_GLFWwindow* window);
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void _glfwDestroyContext(_GLFWwindow* window);
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XVisualInfo* _glfwGetContextVisual(_GLFWwindow* window);
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// Fullscreen support
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// Fullscreen support
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int _glfwGetClosestVideoMode(int* width, int* height, int* rate);
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int _glfwGetClosestVideoMode(int* width, int* height, int* rate);
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