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Fixed hidden cursor mode on OS X.
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a2745574c8
commit
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@ -511,6 +511,7 @@ static int convertMacKeyCode(unsigned int macKeyCode)
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- (void)resetCursorRects
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- (void)resetCursorRects
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{
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{
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[self discardCursorRects];
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[self addCursorRect:[self bounds] cursor:_glfw.ns.cursor];
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[self addCursorRect:[self bounds] cursor:_glfw.ns.cursor];
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}
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}
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@ -726,6 +727,7 @@ static GLboolean createWindow(_GLFWwindow* window,
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[window->ns.object setContentView:window->ns.view];
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[window->ns.object setContentView:window->ns.view];
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[window->ns.object setDelegate:window->ns.delegate];
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[window->ns.object setDelegate:window->ns.delegate];
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[window->ns.object setAcceptsMouseMovedEvents:YES];
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[window->ns.object setAcceptsMouseMovedEvents:YES];
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[window->ns.object disableCursorRects];
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[window->ns.object center];
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[window->ns.object center];
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if ([window->ns.object respondsToSelector:@selector(setRestorable:)])
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if ([window->ns.object respondsToSelector:@selector(setRestorable:)])
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@ -949,12 +951,15 @@ void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
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{
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{
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case GLFW_CURSOR_NORMAL:
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case GLFW_CURSOR_NORMAL:
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[window->ns.object disableCursorRects];
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[window->ns.object disableCursorRects];
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[window->ns.object invalidateCursorRectsForView:window->ns.view];
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break;
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break;
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case GLFW_CURSOR_HIDDEN:
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case GLFW_CURSOR_HIDDEN:
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[window->ns.object enableCursorRects];
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[window->ns.object enableCursorRects];
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[window->ns.object invalidateCursorRectsForView:window->ns.view];
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break;
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break;
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case GLFW_CURSOR_CAPTURED:
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case GLFW_CURSOR_CAPTURED:
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[window->ns.object enableCursorRects];
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[window->ns.object enableCursorRects];
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[window->ns.object invalidateCursorRectsForView:window->ns.view];
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CGAssociateMouseAndMouseCursorPosition(false);
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CGAssociateMouseAndMouseCursorPosition(false);
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break;
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break;
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}
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}
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