Fix windows build: Always assume windows is good at transparent windows

This commit is contained in:
Bailey Cosier 2017-09-16 20:41:47 +07:00
parent 38ad18d145
commit 28dc3b9a45

View File

@ -202,7 +202,7 @@ static int choosePixelFormat(_GLFWwindow* window,
u->handle = n; u->handle = n;
// always able to create alpha mask on win // always able to create alpha mask on win
u->alphaMask = desired->alphaMask; u->alphaMask = 1;
usableCount++; usableCount++;
} }