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	OSMesa: Fix headers included before shared header
The shared header, internal.h, must be the first header included in every compilation unit of GLFW.
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				@ -25,13 +25,12 @@
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//
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//========================================================================
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#include "internal.h"
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include "internal.h"
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static void makeContextCurrentOSMesa(_GLFWwindow* window)
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{
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    if (window)
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