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Added glfwCreateStandardCursor.
This function allows the creation of cursor objects using one of several standard cursor shapes from the current system cursor theme.
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@ -63,8 +63,8 @@ GLFW bundles a number of dependencies in the `deps/` directory.
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## Changelog
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- Added `GLFWcursor` custom system cursor handle
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- Added `glfwCreateCursor`, `glfwDestroyCursor` and `glfwSetCursor` for
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managing custom system cursors
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- Added `glfwCreateCursor`, `glfwCreateStandardCursor`, `glfwDestroyCursor` and
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`glfwSetCursor` for managing system cursor images
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- Added `GLFWimage` struct for passing 32-bit RGBA images
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- Added monitor and adapter identifier access to native API
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- Added `glfwSetDropCallback` and `GLFWdropfun` for receiving dropped files
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@ -343,6 +343,20 @@ When a cursor is destroyed, it is removed from any window where it is set. This
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does not affect the cursor modes of those windows.
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@subsubsection input_cursor_standard Standard cursor shapes
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Cursor objects with platform-specific variants of the
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[standard shapes](@ref shapes) can be created with @ref
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glfwCreateStandardCursor.
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@code
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GLFWcursor* cursor = glfwCreateStandardCursor(GLFW_HRESIZE_CURSOR);
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@endcode
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These cursor objects behave in the exact same way as those created with @ref
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glfwCreateCursor except that the platform provides the cursor image data.
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@subsection input_cursor_enter Cursor enter/leave events
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If you wish to be notified when the cursor enters or leaves the client area of
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@ -9,10 +9,9 @@
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@subsection news_31_cursor Custom system cursor support
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GLFW now supports creating and setting custom system cursors. They can be
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created with @ref glfwCreateCursor, set with @ref glfwSetCursor and destroyed
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with @ref glfwDestroyCursor. Custom cursors are only visible in normal cursor
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mode.
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GLFW now supports creating and setting both custom and standard system cursors.
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They can be created with @ref glfwCreateCursor or @ref glfwCreateStandardCursor,
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set with @ref glfwSetCursor and destroyed with @ref glfwDestroyCursor.
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@subsection news_31_drop File drop event support
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@ -672,6 +672,42 @@ extern "C" {
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#define GLFW_RELEASE_BEHAVIOR_FLUSH 0x00035001
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#define GLFW_RELEASE_BEHAVIOR_NONE 0x00035002
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/*! @defgroup shapes Standard cursor shapes
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* @ingroup input
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* @{ */
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/*! @brief The regular arrow cursor shape.
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*
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* The regular arrow cursor.
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*/
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#define GLFW_ARROW_CURSOR 0x00036001
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/*! @brief The text input I-beam cursor shape.
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*
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* The text input I-beam cursor shape.
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*/
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#define GLFW_IBEAM_CURSOR 0x00036002
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/*! @brief The crosshair shape.
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*
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* The crosshair shape.
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*/
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#define GLFW_CROSSHAIR_CURSOR 0x00036003
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/*! @brief The hand shape.
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*
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* The hand shape.
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*/
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#define GLFW_HAND_CURSOR 0x00036004
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/*! @brief The horizontal resize arrow shape.
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*
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* The horizontal resize arrow shape.
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*/
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#define GLFW_HRESIZE_CURSOR 0x00036005
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/*! @brief The vertical resize arrow shape.
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*
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* The vertical resize arrow shape.
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*/
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#define GLFW_VRESIZE_CURSOR 0x00036006
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/*! @} */
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#define GLFW_CONNECTED 0x00040001
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#define GLFW_DISCONNECTED 0x00040002
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@ -2606,7 +2642,7 @@ GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos);
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*/
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GLFWAPI void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos);
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/*! @brief Creates a cursor.
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/*! @brief Creates a custom cursor.
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*
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* Creates a new cursor that can be made the system cursor for a window with
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* @ref glfwSetCursor. The cursor can be destroyed with @ref
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@ -2633,6 +2669,7 @@ GLFWAPI void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos);
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*
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* @sa @ref input_cursor
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* @sa glfwDestroyCursor
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* @sa glfwCreateStandardCursor
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*
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* @par History
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* Added in GLFW 3.1.
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@ -2641,6 +2678,31 @@ GLFWAPI void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos);
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*/
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GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot);
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/*! @brief Creates a cursor with a standard shape.
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*
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* Returns a cursor with a [standard shape](@ref shapes), which can be made the
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* system cursor for a window with @ref glfwSetCursor.
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*
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* @param[in] shape One of the [standard shapes](@ref shapes).
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*
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* @return A new cursor ready to use or `NULL` if an
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* [error](@ref error_handling) occurred.
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*
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* @note This function may not be called from a callback.
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*
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* @par Thread Safety
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* This function may only be called from the main thread.
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*
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* @sa @ref input_cursor
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* @sa glfwCreateCursor
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*
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* @par History
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* Added in GLFW 3.1.
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*
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* @ingroup input
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*/
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GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape);
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/*! @brief Destroys a cursor.
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*
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* This function destroys a cursor previously created with @ref
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@ -32,6 +32,29 @@
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#include <crt_externs.h>
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// Returns the specified standard cursor
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//
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static NSCursor* getStandardCursor(int shape)
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{
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switch (shape)
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{
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case GLFW_ARROW_CURSOR:
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return [NSCursor arrowCursor];
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case GLFW_IBEAM_CURSOR:
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return [NSCursor IBeamCursor];
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case GLFW_CROSSHAIR_CURSOR:
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return [NSCursor crosshairCursor];
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case GLFW_HAND_CURSOR:
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return [NSCursor pointingHandCursor];
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case GLFW_HRESIZE_CURSOR:
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return [NSCursor resizeLeftRightCursor];
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case GLFW_VRESIZE_CURSOR:
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return [NSCursor resizeUpDownCursor];
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}
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return nil;
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}
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// Center the cursor in the view of the window
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//
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static void centerCursor(_GLFWwindow *window)
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@ -1161,6 +1184,19 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
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return GL_TRUE;
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}
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int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
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{
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cursor->ns.object = getStandardCursor(shape);
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if (!cursor->ns.object)
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{
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_glfwInputError(GLFW_INVALID_ENUM, "Cocoa: Invalid standard cursor");
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return GL_FALSE;
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}
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[cursor->ns.object retain];
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return GL_TRUE;
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}
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void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
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{
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if (cursor->ns.object)
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19
src/input.c
19
src/input.c
@ -382,6 +382,25 @@ GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot)
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return (GLFWcursor*) cursor;
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}
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GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape)
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{
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_GLFWcursor* cursor;
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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cursor = calloc(1, sizeof(_GLFWcursor));
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cursor->next = _glfw.cursorListHead;
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_glfw.cursorListHead = cursor;
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if (!_glfwPlatformCreateStandardCursor(cursor, shape))
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{
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glfwDestroyCursor((GLFWcursor*) cursor);
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return NULL;
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}
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return (GLFWcursor*) cursor;
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}
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GLFWAPI void glfwDestroyCursor(GLFWcursor* handle)
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{
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_GLFWcursor* cursor = (_GLFWcursor*) handle;
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@ -625,6 +625,11 @@ GLFWglproc _glfwPlatformGetProcAddress(const char* procname);
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*/
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int _glfwPlatformCreateCursor(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot);
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/*! @copydoc glfwCreateStandardCursor
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* @ingroup platform
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*/
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int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape);
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/*! @copydoc glfwDestroyCursor
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* @ingroup platform
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*/
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@ -610,6 +610,14 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
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return GL_FALSE;
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}
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int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Mir: Unsupported Function %s!", __PRETTY_FUNCTION__);
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return GL_FALSE;
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}
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void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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@ -112,6 +112,29 @@ static void restoreCursor(_GLFWwindow* window)
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}
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}
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// Translates a GLFW standard cursor to a resource ID
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//
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static LPWSTR translateCursorShape(int shape)
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{
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switch (shape)
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{
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case GLFW_ARROW_CURSOR:
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return IDC_ARROW;
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case GLFW_IBEAM_CURSOR:
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return IDC_IBEAM;
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case GLFW_CROSSHAIR_CURSOR:
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return IDC_CROSS;
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case GLFW_HAND_CURSOR:
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return IDC_HAND;
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case GLFW_HRESIZE_CURSOR:
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return IDC_SIZEWE;
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case GLFW_VRESIZE_CURSOR:
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return IDC_SIZENS;
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}
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return NULL;
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}
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// Retrieves and translates modifier keys
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//
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static int getKeyMods(void)
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@ -1176,6 +1199,26 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
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return GL_TRUE;
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}
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int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
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{
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LPCWSTR native = translateCursorShape(shape);
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if (!native)
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{
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_glfwInputError(GLFW_INVALID_ENUM, "Win32: Invalid standard cursor");
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return GL_FALSE;
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}
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cursor->win32.handle = CopyCursor(LoadCursorW(NULL, native));
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if (!cursor->win32.handle)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Win32: Failed to retrieve shared cursor");
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return GL_FALSE;
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}
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return GL_TRUE;
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}
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void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
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{
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if (cursor->win32.handle)
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return GL_TRUE;
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}
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int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
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{
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// TODO
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fprintf(stderr, "_glfwPlatformCreateStandardCursor not implemented yet\n");
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return GL_FALSE;
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}
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void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
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{
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wl_buffer_destroy(cursor->wl.buffer);
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@ -27,6 +27,8 @@
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#include "internal.h"
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#include <X11/cursorfont.h>
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#include <sys/select.h>
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#include <string.h>
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@ -66,6 +68,29 @@ static Bool isFrameExtentsEvent(Display* display, XEvent* event, XPointer pointe
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event->xproperty.atom == _glfw.x11.NET_FRAME_EXTENTS;
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}
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// Translates a GLFW standard cursor to a font cursor shape
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//
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static int translateCursorShape(int shape)
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{
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switch (shape)
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{
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case GLFW_ARROW_CURSOR:
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return XC_arrow;
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case GLFW_IBEAM_CURSOR:
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return XC_xterm;
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case GLFW_CROSSHAIR_CURSOR:
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return XC_crosshair;
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case GLFW_HAND_CURSOR:
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return XC_hand1;
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case GLFW_HRESIZE_CURSOR:
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return XC_sb_h_double_arrow;
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case GLFW_VRESIZE_CURSOR:
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return XC_sb_v_double_arrow;
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}
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return 0;
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}
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// Translates an X event modifier state mask
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//
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static int translateState(int state)
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@ -1731,12 +1756,32 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
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int xhot, int yhot)
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{
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cursor->x11.handle = _glfwCreateCursor(image, xhot, yhot);
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if (cursor->x11.handle == None)
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if (!cursor->x11.handle)
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return GL_FALSE;
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return GL_TRUE;
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}
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int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
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{
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const unsigned int native = translateCursorShape(shape);
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if (!native)
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{
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_glfwInputError(GLFW_INVALID_ENUM, "X11: Invalid standard cursor");
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return GL_FALSE;
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}
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cursor->x11.handle = XCreateFontCursor(_glfw.x11.display, native);
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if (!cursor->x11.handle)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"X11: Failed to create standard cursor");
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return GL_FALSE;
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}
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return GL_TRUE;
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}
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void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
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{
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if (cursor->x11.handle)
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