Fix signedness in GLFWgamepadstate

The signedness did not match glfwGetJoystickButtons.
This commit is contained in:
Camilla Löwy 2017-07-17 21:18:15 +02:00
parent 472e5fc4a9
commit 2d8d8f5917

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@ -1529,7 +1529,7 @@ typedef struct GLFWgamepadstate
/*! The states of each [gamepad button](@ref gamepad_buttons), `GLFW_PRESS`
* or `GLFW_RELEASE`.
*/
char buttons[15];
unsigned char buttons[15];
/*! The states of each [gamepad axis](@ref gamepad_axes), in the range -1.0
* to 1.0 inclusive.
*/