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Fix signedness in GLFWgamepadstate
The signedness did not match glfwGetJoystickButtons.
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@ -1529,7 +1529,7 @@ typedef struct GLFWgamepadstate
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/*! The states of each [gamepad button](@ref gamepad_buttons), `GLFW_PRESS`
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* or `GLFW_RELEASE`.
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*/
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char buttons[15];
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unsigned char buttons[15];
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/*! The states of each [gamepad axis](@ref gamepad_axes), in the range -1.0
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* to 1.0 inclusive.
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*/
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