This commit is contained in:
Raja 2017-11-14 22:12:15 -05:00
commit 2e514c6b19
9 changed files with 1752 additions and 1397 deletions

1
.gitignore vendored
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@ -82,3 +82,4 @@ tests/title
tests/vulkan tests/vulkan
tests/windows tests/windows
/build

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@ -38,13 +38,14 @@ add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD}
add_executable(simple WIN32 MACOSX_BUNDLE simple.c ${ICON} ${GLAD}) add_executable(simple WIN32 MACOSX_BUNDLE simple.c ${ICON} ${GLAD})
add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD}) add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD})
add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD}) add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD})
add_executable(pen WIN32 MACOSX_BUNDLE pen.c ${ICON} ${GLAD})
target_link_libraries(particles "${CMAKE_THREAD_LIBS_INIT}") target_link_libraries(particles "${CMAKE_THREAD_LIBS_INIT}")
if (RT_LIBRARY) if (RT_LIBRARY)
target_link_libraries(particles "${RT_LIBRARY}") target_link_libraries(particles "${RT_LIBRARY}")
endif() endif()
set(WINDOWS_BINARIES boing gears heightmap particles simple splitview wave) set(WINDOWS_BINARIES boing gears heightmap particles simple splitview wave pen)
set(CONSOLE_BINARIES offscreen) set(CONSOLE_BINARIES offscreen)
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
@ -64,6 +65,7 @@ if (APPLE)
set_target_properties(simple PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Simple") set_target_properties(simple PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Simple")
set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView") set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView")
set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave") set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
set_target_properties(pen PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Pen")
set_target_properties(${WINDOWS_BINARIES} PROPERTIES set_target_properties(${WINDOWS_BINARIES} PROPERTIES
RESOURCE glfw.icns RESOURCE glfw.icns

173
examples/pen.c Normal file
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@ -0,0 +1,173 @@
//========================================================================
// Simple GLFW example
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
//! [code]
#include <glad/glad.h>
#include <GLFW/glfw3.h>
#include "linmath.h"
#include <stdlib.h>
#include <stdio.h>
static const struct
{
float x, y;
float r, g, b;
} vertices[3] =
{
{ -0.6f, -0.4f, 1.f, 0.f, 0.f },
{ 0.6f, -0.4f, 0.f, 1.f, 0.f },
{ 0.f, 0.6f, 0.f, 0.f, 1.f }
};
static const char* vertex_shader_text =
"#version 110\n"
"uniform mat4 MVP;\n"
"attribute vec3 vCol;\n"
"attribute vec2 vPos;\n"
"varying vec3 color;\n"
"void main()\n"
"{\n"
" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n"
" color = vCol;\n"
"}\n";
static const char* fragment_shader_text =
"#version 110\n"
"varying vec3 color;\n"
"void main()\n"
"{\n"
" gl_FragColor = vec4(color, 1.0);\n"
"}\n";
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
{
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
glfwSetWindowShouldClose(window, GLFW_TRUE);
}
static void pen_callback(GLFWwindow* window, double pressure, int x, int y)
{
fprintf(stderr, "pressure -- %f --\n", pressure);
fprintf (stderr, "xPosition -- %d --\n", x);
fprintf(stderr, "yPosition -- %d --\n", y);
}
int main(void)
{
GLFWwindow* window;
GLuint vertex_buffer, vertex_shader, fragment_shader, program;
GLint mvp_location, vpos_location, vcol_location;
glfwSetErrorCallback(error_callback);
if (!glfwInit())
exit(EXIT_FAILURE);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
window = glfwCreateWindow(640, 480, "Simple example", NULL, NULL);
if (!window)
{
glfwTerminate();
exit(EXIT_FAILURE);
}
glfwSetKeyCallback(window, key_callback);
glfwSetPenPressureCallback(window, pen_callback);
glfwMakeContextCurrent(window);
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
glfwSwapInterval(1);
// NOTE: OpenGL error checks have been omitted for brevity
glGenBuffers(1, &vertex_buffer);
glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
vertex_shader = glCreateShader(GL_VERTEX_SHADER);
glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL);
glCompileShader(vertex_shader);
fragment_shader = glCreateShader(GL_FRAGMENT_SHADER);
glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL);
glCompileShader(fragment_shader);
program = glCreateProgram();
glAttachShader(program, vertex_shader);
glAttachShader(program, fragment_shader);
glLinkProgram(program);
mvp_location = glGetUniformLocation(program, "MVP");
vpos_location = glGetAttribLocation(program, "vPos");
vcol_location = glGetAttribLocation(program, "vCol");
glEnableVertexAttribArray(vpos_location);
glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE,
sizeof(vertices[0]), (void*) 0);
glEnableVertexAttribArray(vcol_location);
glVertexAttribPointer(vcol_location, 3, GL_FLOAT, GL_FALSE,
sizeof(vertices[0]), (void*) (sizeof(float) * 2));
while (!glfwWindowShouldClose(window))
{
float ratio;
int width, height;
mat4x4 m, p, mvp;
glfwGetFramebufferSize(window, &width, &height);
ratio = width / (float) height;
glViewport(0, 0, width, height);
glClear(GL_COLOR_BUFFER_BIT);
mat4x4_identity(m);
mat4x4_rotate_Z(m, m, (float) glfwGetTime());
mat4x4_ortho(p, -ratio, ratio, -1.f, 1.f, 1.f, -1.f);
mat4x4_mul(mvp, p, m);
glUseProgram(program);
glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp);
glDrawArrays(GL_TRIANGLES, 0, 3);
glfwSwapBuffers(window);
glfwPollEvents();
}
glfwDestroyWindow(window);
glfwTerminate();
exit(EXIT_SUCCESS);
}
//! [code]

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@ -507,6 +507,8 @@ extern "C" {
/*! @} */ /*! @} */
/*! @} */
/*! @defgroup buttons Mouse buttons /*! @defgroup buttons Mouse buttons
* @brief Mouse button IDs. * @brief Mouse button IDs.
* *
@ -1277,6 +1279,24 @@ typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int);
*/ */
typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int); typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int);
/*! @brief The function signature for pen callbacks.
*
* This is the function signature for pen callback functions.
*
* @param[in] window The window that received the event.
* @param[in] pressure The [pen pressure](@ref pressure) that was pressed or
* released.
* @param[in] the x (horizontal point) coordinate of the point location of the pen.
* @param[in] the y (vertical point) coordinate of the point location of the pen.
* *
* @sa @ref input_pen_pressure
* @sa @ref glfwSetPenPressureCallback
*
* @ingroup input
*/
typedef void(*GLFWpenpressurefun)(GLFWwindow*, double, int, int);
/*! @brief The function signature for cursor position callbacks. /*! @brief The function signature for cursor position callbacks.
* *
* This is the function signature for cursor position callback functions. * This is the function signature for cursor position callback functions.
@ -1349,6 +1369,7 @@ typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
* *
* @ingroup input * @ingroup input
*/ */
typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int); typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int);
/*! @brief The function signature for Unicode character callbacks. /*! @brief The function signature for Unicode character callbacks.
@ -3821,7 +3842,32 @@ GLFWAPI int glfwGetKey(GLFWwindow* window, int key);
* *
* @ingroup input * @ingroup input
*/ */
GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button); GLFWAPI int glfwGetMouseButton(GLFWwindow* handle, int button);
/*! @brief Returns the last reported state of a pen button for the specified
* window.
*
* This function returns the last state reported for the specified pen button
* to the specified window. The returned state is one of `GLFW_PRESS` or
* `GLFW_RELEASE`.
*
* @param[in] window The desired window.
* @param[in] button The desired [pen button](@ref pen buttons).
* @return One of `GLFW_PRESS` or `GLFW_RELEASE`.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_INVALID_ENUM.
*
* @thread_safety This function must only be called from the main thread.
*
* @sa @ref input_pen_button
*
* @since Added in version 1.0.
* @glfw3 Added window handle parameter.
*
* @ingroup input
*/
GLFWAPI int glfwGetPenPressure(GLFWwindow* handle);
/*! @brief Retrieves the position of the cursor relative to the client area of /*! @brief Retrieves the position of the cursor relative to the client area of
* the window. * the window.
@ -4159,6 +4205,27 @@ GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* window, GLFWcharmods
* @ingroup input * @ingroup input
*/ */
GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmousebuttonfun cbfun); GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmousebuttonfun cbfun);
/*! @brief Sets the pen callback.
*
* This function sets the pen callback of the specified window, which
* is called when a pen is pressed or released.
**
* @param[in] window The window whose callback to set.
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
* callback.
* @return The previously set callback, or `NULL` if no callback was set or the
* library had not been [initialized](@ref intro_init).
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @thread_safety This function must only be called from the main thread.
*
* @sa @ref input_pen_pressure
*
*
* @ingroup input
*/
GLFWAPI GLFWpenpressurefun glfwSetPenPressureCallback(GLFWwindow* window, GLFWpenpressurefun cbfun);
/*! @brief Sets the cursor position callback. /*! @brief Sets the cursor position callback.
* *

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@ -232,6 +232,16 @@ void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods)
window->callbacks.mouseButton((GLFWwindow*) window, button, action, mods); window->callbacks.mouseButton((GLFWwindow*) window, button, action, mods);
} }
void _glfwInputPenPressure(_GLFWwindow* window, double pressure, int x, int y)
{
window->penPressure = pressure;
window->penXposition = x;
window->penYposition = y;
if (window->callbacks.penPressure)
window->callbacks.penPressure((GLFWwindow*)window, pressure, x, y);
}
void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos) void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos)
{ {
if (window->virtualCursorPosX == xpos && window->virtualCursorPosY == ypos) if (window->virtualCursorPosX == xpos && window->virtualCursorPosY == ypos)
@ -513,6 +523,19 @@ GLFWAPI int glfwGetMouseButton(GLFWwindow* handle, int button)
return (int) window->mouseButtons[button]; return (int) window->mouseButtons[button];
} }
/***************************PEN**************************************************/
GLFWAPI int glfwGetPenPressure(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*)handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(0);
return window->penPressure;
}
/**************************PEN***************************************************/
GLFWAPI void glfwGetCursorPos(GLFWwindow* handle, double* xpos, double* ypos) GLFWAPI void glfwGetCursorPos(GLFWwindow* handle, double* xpos, double* ypos)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -708,6 +731,17 @@ GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* handle,
return cbfun; return cbfun;
} }
GLFWAPI GLFWpenpressurefun glfwSetPenPressureCallback(GLFWwindow* handle,
GLFWpenpressurefun cbfun)
{
_GLFWwindow* window = (_GLFWwindow*)handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFW_SWAP_POINTERS(window->callbacks.penPressure, cbfun);
return cbfun;
}
GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* handle, GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* handle,
GLFWcursorposfun cbfun) GLFWcursorposfun cbfun)
{ {

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@ -417,6 +417,9 @@ struct _GLFWwindow
GLFWbool stickyKeys; GLFWbool stickyKeys;
GLFWbool stickyMouseButtons; GLFWbool stickyMouseButtons;
double penPressure;
int penXposition;
int penYposition;
int cursorMode; int cursorMode;
char mouseButtons[GLFW_MOUSE_BUTTON_LAST + 1]; char mouseButtons[GLFW_MOUSE_BUTTON_LAST + 1];
char keys[GLFW_KEY_LAST + 1]; char keys[GLFW_KEY_LAST + 1];
@ -435,6 +438,7 @@ struct _GLFWwindow
GLFWwindowmaximizefun maximize; GLFWwindowmaximizefun maximize;
GLFWframebuffersizefun fbsize; GLFWframebuffersizefun fbsize;
GLFWmousebuttonfun mouseButton; GLFWmousebuttonfun mouseButton;
GLFWpenpressurefun penPressure;
GLFWcursorposfun cursorPos; GLFWcursorposfun cursorPos;
GLFWcursorenterfun cursorEnter; GLFWcursorenterfun cursorEnter;
GLFWscrollfun scroll; GLFWscrollfun scroll;
@ -818,6 +822,15 @@ void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset);
*/ */
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods); void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods);
/*! @brief Notifies shared code of a pen click event.
* @param[in] window The window that received the event.
* @param[in] pressure when the pen was pressed.
* @param[in] x (horizontal point) coordinate of the point location of the pen.
* @param[in] y (vertical point) coordinate of the point location of the pen.
* @ingroup event
*/
void _glfwInputPenPressure(_GLFWwindow* window, double pressure, int x, int y);
/*! @brief Notifies shared code of a cursor motion event. /*! @brief Notifies shared code of a cursor motion event.
* @param[in] window The window that received the event. * @param[in] window The window that received the event.
* @param[in] xpos The new x-coordinate of the cursor, relative to the left * @param[in] xpos The new x-coordinate of the cursor, relative to the left

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@ -49,13 +49,13 @@
#endif #endif
// GLFW requires Windows XP or later // GLFW requires Windows XP or later
#if WINVER < 0x0501 #if WINVER < 0x0604
#undef WINVER #undef WINVER
#define WINVER 0x0501 #define WINVER 0x0604
#endif #endif
#if _WIN32_WINNT < 0x0501 #if _WIN32_WINNT < 0x0604
#undef _WIN32_WINNT #undef _WIN32_WINNT
#define _WIN32_WINNT 0x0501 #define _WIN32_WINNT 0x0604
#endif #endif
// GLFW uses DirectInput8 interfaces // GLFW uses DirectInput8 interfaces
@ -104,7 +104,7 @@
#define _WIN32_WINNT_WINBLUE 0x0602 #define _WIN32_WINNT_WINBLUE 0x0602
#endif #endif
#if WINVER < 0x0601 #if WINVER < 0x0400
typedef struct tagCHANGEFILTERSTRUCT typedef struct tagCHANGEFILTERSTRUCT
{ {
DWORD cbSize; DWORD cbSize;
@ -116,7 +116,7 @@ typedef struct tagCHANGEFILTERSTRUCT
#endif #endif
#endif /*Windows 7*/ #endif /*Windows 7*/
#if WINVER < 0x0600 #if WINVER > 0x0400 //Changed from 0x0600 to 0x0400
#define DWM_BB_ENABLE 0x00000001 #define DWM_BB_ENABLE 0x00000001
#define DWM_BB_BLURREGION 0x00000002 #define DWM_BB_BLURREGION 0x00000002
typedef struct typedef struct

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@ -31,8 +31,10 @@
#include <stdlib.h> #include <stdlib.h>
#include <malloc.h> #include <malloc.h>
#include <string.h> #include <string.h>
#include <WinUser.h>
#include <windowsx.h> #include <windowsx.h>
#include <shellapi.h> #include <shellapi.h>
#include <stdio.h>
#define _GLFW_KEY_INVALID -2 #define _GLFW_KEY_INVALID -2
@ -124,11 +126,11 @@ static HICON createIcon(const GLFWimage* image,
dc = GetDC(NULL); dc = GetDC(NULL);
color = CreateDIBSection(dc, color = CreateDIBSection(dc,
(BITMAPINFO*) &bi, (BITMAPINFO*)&bi,
DIB_RGB_COLORS, DIB_RGB_COLORS,
(void**) &target, (void**)&target,
NULL, NULL,
(DWORD) 0); (DWORD)0);
ReleaseDC(NULL, dc); ReleaseDC(NULL, dc);
if (!color) if (!color)
@ -203,7 +205,7 @@ static void getFullWindowSize(DWORD style, DWORD exStyle,
static void applyAspectRatio(_GLFWwindow* window, int edge, RECT* area) static void applyAspectRatio(_GLFWwindow* window, int edge, RECT* area)
{ {
int xoff, yoff; int xoff, yoff;
const float ratio = (float) window->numer / (float) window->denom; const float ratio = (float)window->numer / (float)window->denom;
getFullWindowSize(getWindowStyle(window), getWindowExStyle(window), getFullWindowSize(getWindowStyle(window), getWindowExStyle(window),
0, 0, &xoff, &yoff); 0, 0, &xoff, &yoff);
@ -212,17 +214,17 @@ static void applyAspectRatio(_GLFWwindow* window, int edge, RECT* area)
edge == WMSZ_RIGHT || edge == WMSZ_BOTTOMRIGHT) edge == WMSZ_RIGHT || edge == WMSZ_BOTTOMRIGHT)
{ {
area->bottom = area->top + yoff + area->bottom = area->top + yoff +
(int) ((area->right - area->left - xoff) / ratio); (int)((area->right - area->left - xoff) / ratio);
} }
else if (edge == WMSZ_TOPLEFT || edge == WMSZ_TOPRIGHT) else if (edge == WMSZ_TOPLEFT || edge == WMSZ_TOPRIGHT)
{ {
area->top = area->bottom - yoff - area->top = area->bottom - yoff -
(int) ((area->right - area->left - xoff) / ratio); (int)((area->right - area->left - xoff) / ratio);
} }
else if (edge == WMSZ_TOP || edge == WMSZ_BOTTOM) else if (edge == WMSZ_TOP || edge == WMSZ_BOTTOM)
{ {
area->right = area->left + xoff + area->right = area->left + xoff +
(int) ((area->bottom - area->top - yoff) * ratio); (int)((area->bottom - area->top - yoff) * ratio);
} }
} }
@ -249,8 +251,8 @@ static GLFWbool cursorInClientArea(_GLFWwindow* window)
return GLFW_FALSE; return GLFW_FALSE;
GetClientRect(window->win32.handle, &area); GetClientRect(window->win32.handle, &area);
ClientToScreen(window->win32.handle, (POINT*) &area.left); ClientToScreen(window->win32.handle, (POINT*)&area.left);
ClientToScreen(window->win32.handle, (POINT*) &area.right); ClientToScreen(window->win32.handle, (POINT*)&area.right);
return PtInRect(&area, pos); return PtInRect(&area, pos);
} }
@ -278,8 +280,8 @@ static void updateClipRect(_GLFWwindow* window)
{ {
RECT clipRect; RECT clipRect;
GetClientRect(window->win32.handle, &clipRect); GetClientRect(window->win32.handle, &clipRect);
ClientToScreen(window->win32.handle, (POINT*) &clipRect.left); ClientToScreen(window->win32.handle, (POINT*)&clipRect.left);
ClientToScreen(window->win32.handle, (POINT*) &clipRect.right); ClientToScreen(window->win32.handle, (POINT*)&clipRect.right);
ClipCursor(&clipRect); ClipCursor(&clipRect);
} }
else else
@ -297,8 +299,8 @@ static void updateWindowStyles(const _GLFWwindow* window)
GetClientRect(window->win32.handle, &rect); GetClientRect(window->win32.handle, &rect);
AdjustWindowRectEx(&rect, style, FALSE, getWindowExStyle(window)); AdjustWindowRectEx(&rect, style, FALSE, getWindowExStyle(window));
ClientToScreen(window->win32.handle, (POINT*) &rect.left); ClientToScreen(window->win32.handle, (POINT*)&rect.left);
ClientToScreen(window->win32.handle, (POINT*) &rect.right); ClientToScreen(window->win32.handle, (POINT*)&rect.right);
SetWindowLongW(window->win32.handle, GWL_STYLE, style); SetWindowLongW(window->win32.handle, GWL_STYLE, style);
SetWindowPos(window->win32.handle, HWND_TOP, SetWindowPos(window->win32.handle, HWND_TOP,
rect.left, rect.top, rect.left, rect.top,
@ -316,7 +318,7 @@ static void updateFramebufferTransparency(const _GLFWwindow* window)
if (_glfwIsCompositionEnabledWin32()) if (_glfwIsCompositionEnabledWin32())
{ {
HRGN region = CreateRectRgn(0, 0, -1, -1); HRGN region = CreateRectRgn(0, 0, -1, -1);
DWM_BLURBEHIND bb = {0}; DWM_BLURBEHIND bb = { 0 };
bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION; bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION;
bb.hRgnBlur = region; bb.hRgnBlur = region;
bb.fEnable = TRUE; bb.fEnable = TRUE;
@ -524,13 +526,13 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
{ {
if (wParam == DBT_DEVICEARRIVAL) if (wParam == DBT_DEVICEARRIVAL)
{ {
DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*) lParam; DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*)lParam;
if (dbh && dbh->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) if (dbh && dbh->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE)
_glfwDetectJoystickConnectionWin32(); _glfwDetectJoystickConnectionWin32();
} }
else if (wParam == DBT_DEVICEREMOVECOMPLETE) else if (wParam == DBT_DEVICEREMOVECOMPLETE)
{ {
DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*) lParam; DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*)lParam;
if (dbh && dbh->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) if (dbh && dbh->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE)
_glfwDetectJoystickDisconnectionWin32(); _glfwDetectJoystickDisconnectionWin32();
} }
@ -561,6 +563,68 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
break; break;
} }
case WM_POINTERDOWN:
case WM_POINTERUPDATE:
case WM_POINTERUP:
{
POINTER_TOUCH_INFO touchInfo;
POINTER_PEN_INFO penInfo;
POINTER_INFO pointerInfo;
UINT32 pointerId = GET_POINTERID_WPARAM(wParam);
POINTER_INPUT_TYPE pointerType = PT_POINTER;
// default to unhandled to enable call to DefWindowProc
BOOL fHandled = FALSE;
// Retrieve common pointer information
if (!GetPointerType(pointerId, &pointerType))
{
// failure, call
GetLastError();
// set PT_POINTER to fall to default case below
pointerType = PT_POINTER;
}
switch (pointerType)
{
case (PT_PEN):
//Retrieve pen information
if (!GetPointerPenInfo(pointerId, &penInfo))
{
// failure, call
GetLastError();
}
else
{
// success, process penInfo
// We change the pen pressure which is given normalized to a range between 0 and 1024
// to a normalized value in [0..1]
double pressure = (double)penInfo.pressure /(double) 1024;
int xPos = GET_X_LPARAM(lParam);
int yPos = GET_Y_LPARAM(lParam);
if (IS_POINTER_INCONTACT_WPARAM(wParam))
{
_glfwInputPenPressure(window, pressure, xPos, yPos);
}
// mark as handled to skip call to DefWindowProc
fHandled = TRUE;
}
break;
}
default:
if (!GetPointerInfo(pointerId, &pointerInfo))
{
// failure.
GetLastError();
}
else
{
// success, proceed with pointerInfo.
// fHandled = HandleGenericPointerMessage(&pointerInfo);
}
break;
}
case WM_CAPTURECHANGED: case WM_CAPTURECHANGED:
{ {
// HACK: Disable the cursor once the caption button action has been // HACK: Disable the cursor once the caption button action has been
@ -653,7 +717,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
return TRUE; return TRUE;
} }
_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), plain); _glfwInputChar(window, (unsigned int)wParam, getKeyMods(), plain);
return 0; return 0;
} }
@ -779,7 +843,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_INPUT: case WM_INPUT:
{ {
UINT size; UINT size;
HRAWINPUT ri = (HRAWINPUT) lParam; HRAWINPUT ri = (HRAWINPUT)lParam;
RAWINPUT* data; RAWINPUT* data;
int dx, dy; int dx, dy;
@ -788,7 +852,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
break; break;
GetRawInputData(ri, RID_INPUT, NULL, &size, sizeof(RAWINPUTHEADER)); GetRawInputData(ri, RID_INPUT, NULL, &size, sizeof(RAWINPUTHEADER));
if (size > (UINT) _glfw.win32.rawInputSize) if (size > (UINT)_glfw.win32.rawInputSize)
{ {
free(_glfw.win32.rawInput); free(_glfw.win32.rawInput);
_glfw.win32.rawInput = calloc(size, 1); _glfw.win32.rawInput = calloc(size, 1);
@ -798,7 +862,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
size = _glfw.win32.rawInputSize; size = _glfw.win32.rawInputSize;
if (GetRawInputData(ri, RID_INPUT, if (GetRawInputData(ri, RID_INPUT,
_glfw.win32.rawInput, &size, _glfw.win32.rawInput, &size,
sizeof(RAWINPUTHEADER)) == (UINT) -1) sizeof(RAWINPUTHEADER)) == (UINT)-1)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to retrieve raw input data"); "Win32: Failed to retrieve raw input data");
@ -835,7 +899,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_MOUSEWHEEL: case WM_MOUSEWHEEL:
{ {
_glfwInputScroll(window, 0.0, (SHORT) HIWORD(wParam) / (double) WHEEL_DELTA); _glfwInputScroll(window, 0.0, (SHORT)HIWORD(wParam) / (double)WHEEL_DELTA);
return 0; return 0;
} }
@ -843,7 +907,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
{ {
// This message is only sent on Windows Vista and later // This message is only sent on Windows Vista and later
// NOTE: The X-axis is inverted for consistency with macOS and X11 // NOTE: The X-axis is inverted for consistency with macOS and X11
_glfwInputScroll(window, -((SHORT) HIWORD(wParam) / (double) WHEEL_DELTA), 0.0); _glfwInputScroll(window, -((SHORT)HIWORD(wParam) / (double)WHEEL_DELTA), 0.0);
return 0; return 0;
} }
@ -922,14 +986,14 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
break; break;
} }
applyAspectRatio(window, (int) wParam, (RECT*) lParam); applyAspectRatio(window, (int)wParam, (RECT*)lParam);
return TRUE; return TRUE;
} }
case WM_GETMINMAXINFO: case WM_GETMINMAXINFO:
{ {
int xoff, yoff; int xoff, yoff;
MINMAXINFO* mmi = (MINMAXINFO*) lParam; MINMAXINFO* mmi = (MINMAXINFO*)lParam;
if (window->monitor) if (window->monitor)
break; break;
@ -1023,7 +1087,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
free(buffer); free(buffer);
} }
_glfwInputDrop(window, count, (const char**) paths); _glfwInputDrop(window, count, (const char**)paths);
for (i = 0; i < count; i++) for (i = 0; i < count; i++)
free(paths[i]); free(paths[i]);
@ -1032,9 +1096,9 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
DragFinish(drop); DragFinish(drop);
return 0; return 0;
} }
} }
return DefWindowProcW(hWnd, uMsg, wParam, lParam); return DefWindowProcW(hWnd, uMsg, wParam, lParam);
} }
// Creates the GLFW window // Creates the GLFW window
@ -1134,7 +1198,7 @@ GLFWbool _glfwRegisterWindowClassWin32(void)
ZeroMemory(&wc, sizeof(wc)); ZeroMemory(&wc, sizeof(wc));
wc.cbSize = sizeof(wc); wc.cbSize = sizeof(wc);
wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
wc.lpfnWndProc = (WNDPROC) windowProc; wc.lpfnWndProc = (WNDPROC)windowProc;
wc.hInstance = GetModuleHandleW(NULL); wc.hInstance = GetModuleHandleW(NULL);
wc.hCursor = LoadCursorW(NULL, IDC_ARROW); wc.hCursor = LoadCursorW(NULL, IDC_ARROW);
wc.lpszClassName = _GLFW_WNDCLASSNAME; wc.lpszClassName = _GLFW_WNDCLASSNAME;
@ -1288,12 +1352,12 @@ void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
} }
else else
{ {
bigIcon = (HICON) GetClassLongPtrW(window->win32.handle, GCLP_HICON); bigIcon = (HICON)GetClassLongPtrW(window->win32.handle, GCLP_HICON);
smallIcon = (HICON) GetClassLongPtrW(window->win32.handle, GCLP_HICONSM); smallIcon = (HICON)GetClassLongPtrW(window->win32.handle, GCLP_HICONSM);
} }
SendMessage(window->win32.handle, WM_SETICON, ICON_BIG, (LPARAM) bigIcon); SendMessage(window->win32.handle, WM_SETICON, ICON_BIG, (LPARAM)bigIcon);
SendMessage(window->win32.handle, WM_SETICON, ICON_SMALL, (LPARAM) smallIcon); SendMessage(window->win32.handle, WM_SETICON, ICON_SMALL, (LPARAM)smallIcon);
if (window->win32.bigIcon) if (window->win32.bigIcon)
DestroyIcon(window->win32.bigIcon); DestroyIcon(window->win32.bigIcon);
@ -1672,7 +1736,7 @@ void _glfwPlatformWaitEvents(void)
void _glfwPlatformWaitEventsTimeout(double timeout) void _glfwPlatformWaitEventsTimeout(double timeout)
{ {
MsgWaitForMultipleObjects(0, NULL, FALSE, (DWORD) (timeout * 1e3), QS_ALLEVENTS); MsgWaitForMultipleObjects(0, NULL, FALSE, (DWORD)(timeout * 1e3), QS_ALLEVENTS);
_glfwPlatformPollEvents(); _glfwPlatformPollEvents();
} }
@ -1699,7 +1763,7 @@ void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos) void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos)
{ {
POINT pos = { (int) xpos, (int) ypos }; POINT pos = { (int)xpos, (int)ypos };
// Store the new position so it can be recognized later // Store the new position so it can be recognized later
window->win32.lastCursorPosX = pos.x; window->win32.lastCursorPosX = pos.x;
@ -1763,7 +1827,7 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
const GLFWimage* image, const GLFWimage* image,
int xhot, int yhot) int xhot, int yhot)
{ {
cursor->win32.handle = (HCURSOR) createIcon(image, xhot, yhot, GLFW_FALSE); cursor->win32.handle = (HCURSOR)createIcon(image, xhot, yhot, GLFW_FALSE);
if (!cursor->win32.handle) if (!cursor->win32.handle)
return GLFW_FALSE; return GLFW_FALSE;
@ -1787,7 +1851,7 @@ int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
{ {
if (cursor->win32.handle) if (cursor->win32.handle)
DestroyIcon((HICON) cursor->win32.handle); DestroyIcon((HICON)cursor->win32.handle);
} }
void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
@ -1946,7 +2010,7 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
GLFWAPI HWND glfwGetWin32Window(GLFWwindow* handle) GLFWAPI HWND glfwGetWin32Window(GLFWwindow* handle)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*)handle;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
return window->win32.handle; return window->win32.handle;
} }

View File

@ -27,7 +27,8 @@
//======================================================================== //========================================================================
#include "internal.h" #include "internal.h"
#include <WinUser.h>
#include <windowsx.h>
#include <assert.h> #include <assert.h>
#include <string.h> #include <string.h>
#include <stdlib.h> #include <stdlib.h>