mirror of
https://github.com/glfw/glfw.git
synced 2024-11-22 10:05:10 +00:00
Cleanup
This commit is contained in:
parent
0321bec232
commit
32f482a6d8
@ -426,11 +426,11 @@ void _glfwTerminateEGL(void)
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}
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}
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#define setEGLattrib(attribName, attribValue) \
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#define setAttrib(a, v) \
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{ \
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attribs[index++] = attribName; \
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attribs[index++] = attribValue; \
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assert((size_t) index < sizeof(attribs) / sizeof(attribs[0])); \
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assert((size_t) (index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
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attribs[index++] = a; \
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attribs[index++] = v; \
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}
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// Create the OpenGL or OpenGL ES context
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@ -503,12 +503,12 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
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{
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if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION)
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{
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setEGLattrib(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR,
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setAttrib(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR,
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EGL_NO_RESET_NOTIFICATION_KHR);
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}
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else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET)
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{
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setEGLattrib(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR,
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setAttrib(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR,
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EGL_LOSE_CONTEXT_ON_RESET_KHR);
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}
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@ -518,42 +518,42 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
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if (ctxconfig->noerror)
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{
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if (_glfw.egl.KHR_create_context_no_error)
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setEGLattrib(EGL_CONTEXT_OPENGL_NO_ERROR_KHR, GLFW_TRUE);
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setAttrib(EGL_CONTEXT_OPENGL_NO_ERROR_KHR, GLFW_TRUE);
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}
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if (ctxconfig->major != 1 || ctxconfig->minor != 0)
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{
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setEGLattrib(EGL_CONTEXT_MAJOR_VERSION_KHR, ctxconfig->major);
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setEGLattrib(EGL_CONTEXT_MINOR_VERSION_KHR, ctxconfig->minor);
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setAttrib(EGL_CONTEXT_MAJOR_VERSION_KHR, ctxconfig->major);
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setAttrib(EGL_CONTEXT_MINOR_VERSION_KHR, ctxconfig->minor);
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}
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if (mask)
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setEGLattrib(EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, mask);
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setAttrib(EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, mask);
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if (flags)
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setEGLattrib(EGL_CONTEXT_FLAGS_KHR, flags);
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setAttrib(EGL_CONTEXT_FLAGS_KHR, flags);
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}
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else
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{
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if (ctxconfig->client == GLFW_OPENGL_ES_API)
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setEGLattrib(EGL_CONTEXT_CLIENT_VERSION, ctxconfig->major);
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setAttrib(EGL_CONTEXT_CLIENT_VERSION, ctxconfig->major);
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}
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if (_glfw.egl.KHR_context_flush_control)
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{
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if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE)
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{
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setEGLattrib(EGL_CONTEXT_RELEASE_BEHAVIOR_KHR,
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setAttrib(EGL_CONTEXT_RELEASE_BEHAVIOR_KHR,
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EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR);
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}
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else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH)
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{
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setEGLattrib(EGL_CONTEXT_RELEASE_BEHAVIOR_KHR,
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setAttrib(EGL_CONTEXT_RELEASE_BEHAVIOR_KHR,
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EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR);
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}
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}
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setEGLattrib(EGL_NONE, EGL_NONE);
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setAttrib(EGL_NONE, EGL_NONE);
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window->context.egl.handle = eglCreateContext(_glfw.egl.display,
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config, share, attribs);
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@ -573,12 +573,10 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
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if (fbconfig->sRGB)
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{
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if (_glfw.egl.KHR_gl_colorspace)
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{
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setEGLattrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
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}
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setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
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}
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setEGLattrib(EGL_NONE, EGL_NONE);
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setAttrib(EGL_NONE, EGL_NONE);
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}
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window->context.egl.surface =
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@ -678,7 +676,7 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
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return GLFW_TRUE;
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}
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#undef setEGLattrib
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#undef setAttrib
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// Returns the Visual and depth of the chosen EGLConfig
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//
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@ -420,11 +420,11 @@ void _glfwTerminateGLX(void)
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}
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}
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#define setGLXattrib(attribName, attribValue) \
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#define setAttrib(a, v) \
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{ \
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attribs[index++] = attribName; \
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attribs[index++] = attribValue; \
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assert((size_t) index < sizeof(attribs) / sizeof(attribs[0])); \
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assert((size_t) (index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
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attribs[index++] = a; \
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attribs[index++] = v; \
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}
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// Create the OpenGL or OpenGL ES context
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@ -508,12 +508,12 @@ GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
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{
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if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION)
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{
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setGLXattrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
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setAttrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
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GLX_NO_RESET_NOTIFICATION_ARB);
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}
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else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET)
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{
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setGLXattrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
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setAttrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
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GLX_LOSE_CONTEXT_ON_RESET_ARB);
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}
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@ -527,12 +527,12 @@ GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
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{
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if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE)
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{
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setGLXattrib(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB,
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setAttrib(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB,
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GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB);
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}
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else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH)
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{
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setGLXattrib(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB,
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setAttrib(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB,
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GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB);
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}
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}
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@ -541,9 +541,7 @@ GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
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if (ctxconfig->noerror)
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{
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if (_glfw.glx.ARB_create_context_no_error)
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{
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setGLXattrib(GLX_CONTEXT_OPENGL_NO_ERROR_ARB, GLFW_TRUE);
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}
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setAttrib(GLX_CONTEXT_OPENGL_NO_ERROR_ARB, GLFW_TRUE);
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}
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// NOTE: Only request an explicitly versioned context when necessary, as
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@ -551,17 +549,17 @@ GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
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// highest version supported by the driver
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if (ctxconfig->major != 1 || ctxconfig->minor != 0)
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{
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setGLXattrib(GLX_CONTEXT_MAJOR_VERSION_ARB, ctxconfig->major);
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setGLXattrib(GLX_CONTEXT_MINOR_VERSION_ARB, ctxconfig->minor);
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setAttrib(GLX_CONTEXT_MAJOR_VERSION_ARB, ctxconfig->major);
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setAttrib(GLX_CONTEXT_MINOR_VERSION_ARB, ctxconfig->minor);
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}
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if (mask)
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setGLXattrib(GLX_CONTEXT_PROFILE_MASK_ARB, mask);
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setAttrib(GLX_CONTEXT_PROFILE_MASK_ARB, mask);
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if (flags)
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setGLXattrib(GLX_CONTEXT_FLAGS_ARB, flags);
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setAttrib(GLX_CONTEXT_FLAGS_ARB, flags);
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setGLXattrib(None, None);
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setAttrib(None, None);
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window->context.glx.handle =
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_glfw.glx.CreateContextAttribsARB(_glfw.x11.display,
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@ -618,7 +616,7 @@ GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
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return GLFW_TRUE;
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}
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#undef setGLXattrib
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#undef setAttrib
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// Returns the Visual and depth of the chosen GLXFBConfig
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//
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@ -119,8 +119,6 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* fbconfig)
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{
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unsigned int attributeCount = 0;
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if (ctxconfig->client == GLFW_OPENGL_ES_API)
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{
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_glfwInputError(GLFW_API_UNAVAILABLE,
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@ -157,43 +155,47 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
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// No-error contexts (GL_KHR_no_error) are not yet supported by macOS but
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// are not a hard constraint, so ignore and continue
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#define ADD_ATTR(x) { attributes[attributeCount++] = x; }
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#define ADD_ATTR2(x, y) { ADD_ATTR(x); ADD_ATTR(y); }
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#define addAttrib(a) \
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{ \
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assert((size_t) index < sizeof(attribs) / sizeof(attribs[0])); \
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attribs[index++] = a; \
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}
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#define setAttrib(a, v) { addAttrib(a); addAttrib(v); }
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// Arbitrary array size here
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NSOpenGLPixelFormatAttribute attributes[40];
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NSOpenGLPixelFormatAttribute attribs[40];
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int index = 0;
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ADD_ATTR(NSOpenGLPFAAccelerated);
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ADD_ATTR(NSOpenGLPFAClosestPolicy);
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addAttrib(NSOpenGLPFAAccelerated);
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addAttrib(NSOpenGLPFAClosestPolicy);
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if (ctxconfig->nsgl.offline)
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{
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ADD_ATTR(NSOpenGLPFAAllowOfflineRenderers);
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addAttrib(NSOpenGLPFAAllowOfflineRenderers);
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// NOTE: This replaces the NSSupportsAutomaticGraphicsSwitching key in
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// Info.plist for unbundled applications
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// HACK: This assumes that NSOpenGLPixelFormat will remain
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// a straightforward wrapper of its CGL counterpart
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= 100800
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ADD_ATTR(kCGLPFASupportsAutomaticGraphicsSwitching);
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addAttrib(kCGLPFASupportsAutomaticGraphicsSwitching);
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#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
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}
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101000
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if (ctxconfig->major >= 4)
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{
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ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion4_1Core);
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setAttrib(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion4_1Core);
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}
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else
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#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
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if (ctxconfig->major >= 3)
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{
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ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
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setAttrib(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
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}
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if (ctxconfig->major <= 2)
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{
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if (fbconfig->auxBuffers != GLFW_DONT_CARE)
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ADD_ATTR2(NSOpenGLPFAAuxBuffers, fbconfig->auxBuffers);
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setAttrib(NSOpenGLPFAAuxBuffers, fbconfig->auxBuffers);
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if (fbconfig->accumRedBits != GLFW_DONT_CARE &&
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fbconfig->accumGreenBits != GLFW_DONT_CARE &&
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@ -205,7 +207,7 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
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fbconfig->accumBlueBits +
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fbconfig->accumAlphaBits;
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ADD_ATTR2(NSOpenGLPFAAccumSize, accumBits);
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setAttrib(NSOpenGLPFAAccumSize, accumBits);
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}
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}
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@ -223,17 +225,17 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
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else if (colorBits < 15)
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colorBits = 15;
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ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
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setAttrib(NSOpenGLPFAColorSize, colorBits);
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}
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if (fbconfig->alphaBits != GLFW_DONT_CARE)
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ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);
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setAttrib(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);
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if (fbconfig->depthBits != GLFW_DONT_CARE)
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ADD_ATTR2(NSOpenGLPFADepthSize, fbconfig->depthBits);
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setAttrib(NSOpenGLPFADepthSize, fbconfig->depthBits);
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if (fbconfig->stencilBits != GLFW_DONT_CARE)
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ADD_ATTR2(NSOpenGLPFAStencilSize, fbconfig->stencilBits);
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setAttrib(NSOpenGLPFAStencilSize, fbconfig->stencilBits);
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if (fbconfig->stereo)
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{
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@ -242,36 +244,36 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
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"NSGL: Stereo rendering is deprecated");
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return GLFW_FALSE;
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#else
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ADD_ATTR(NSOpenGLPFAStereo);
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addAttrib(NSOpenGLPFAStereo);
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#endif
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}
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if (fbconfig->doublebuffer)
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ADD_ATTR(NSOpenGLPFADoubleBuffer);
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addAttrib(NSOpenGLPFADoubleBuffer);
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if (fbconfig->samples != GLFW_DONT_CARE)
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{
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if (fbconfig->samples == 0)
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{
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ADD_ATTR2(NSOpenGLPFASampleBuffers, 0);
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setAttrib(NSOpenGLPFASampleBuffers, 0);
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}
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else
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{
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ADD_ATTR2(NSOpenGLPFASampleBuffers, 1);
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ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples);
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setAttrib(NSOpenGLPFASampleBuffers, 1);
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setAttrib(NSOpenGLPFASamples, fbconfig->samples);
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}
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}
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// NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB
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// framebuffer, so there's no need (and no way) to request it
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ADD_ATTR(0);
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addAttrib(0);
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#undef ADD_ATTR
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#undef ADD_ATTR2
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#undef addAttrib
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#undef setAttrib
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window->context.nsgl.pixelFormat =
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[[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
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[[NSOpenGLPixelFormat alloc] initWithAttributes:attribs];
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if (window->context.nsgl.pixelFormat == nil)
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{
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_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
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@ -184,11 +184,11 @@ void _glfwTerminateOSMesa(void)
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}
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}
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#define setAttrib(attribName, attribValue) \
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#define setAttrib(a, v) \
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{ \
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attribs[index++] = attribName; \
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attribs[index++] = attribValue; \
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assert((size_t) index < sizeof(attribs) / sizeof(attribs[0])); \
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assert((size_t) (index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
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attribs[index++] = a; \
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attribs[index++] = v; \
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}
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GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window,
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@ -477,11 +477,11 @@ void _glfwTerminateWGL(void)
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FreeLibrary(_glfw.wgl.instance);
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}
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#define setWGLattrib(attribName, attribValue) \
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#define setAttrib(a, v) \
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{ \
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attribs[index++] = attribName; \
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attribs[index++] = attribValue; \
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assert((size_t) index < sizeof(attribs) / sizeof(attribs[0])); \
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assert((size_t) (index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
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attribs[index++] = a; \
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attribs[index++] = v; \
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}
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// Create the OpenGL or OpenGL ES context
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@ -588,12 +588,12 @@ GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
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{
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if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION)
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{
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setWGLattrib(WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
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setAttrib(WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
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WGL_NO_RESET_NOTIFICATION_ARB);
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}
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else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET)
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{
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setWGLattrib(WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
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setAttrib(WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
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WGL_LOSE_CONTEXT_ON_RESET_ARB);
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}
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@ -607,12 +607,12 @@ GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
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{
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if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE)
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{
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setWGLattrib(WGL_CONTEXT_RELEASE_BEHAVIOR_ARB,
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setAttrib(WGL_CONTEXT_RELEASE_BEHAVIOR_ARB,
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WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB);
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}
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else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH)
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{
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setWGLattrib(WGL_CONTEXT_RELEASE_BEHAVIOR_ARB,
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setAttrib(WGL_CONTEXT_RELEASE_BEHAVIOR_ARB,
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WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB);
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}
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}
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@ -621,9 +621,7 @@ GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
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if (ctxconfig->noerror)
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{
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if (_glfw.wgl.ARB_create_context_no_error)
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{
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setWGLattrib(WGL_CONTEXT_OPENGL_NO_ERROR_ARB, GLFW_TRUE);
|
||||
}
|
||||
setAttrib(WGL_CONTEXT_OPENGL_NO_ERROR_ARB, GLFW_TRUE);
|
||||
}
|
||||
|
||||
// NOTE: Only request an explicitly versioned context when necessary, as
|
||||
@ -631,17 +629,17 @@ GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
|
||||
// highest version supported by the driver
|
||||
if (ctxconfig->major != 1 || ctxconfig->minor != 0)
|
||||
{
|
||||
setWGLattrib(WGL_CONTEXT_MAJOR_VERSION_ARB, ctxconfig->major);
|
||||
setWGLattrib(WGL_CONTEXT_MINOR_VERSION_ARB, ctxconfig->minor);
|
||||
setAttrib(WGL_CONTEXT_MAJOR_VERSION_ARB, ctxconfig->major);
|
||||
setAttrib(WGL_CONTEXT_MINOR_VERSION_ARB, ctxconfig->minor);
|
||||
}
|
||||
|
||||
if (flags)
|
||||
setWGLattrib(WGL_CONTEXT_FLAGS_ARB, flags);
|
||||
setAttrib(WGL_CONTEXT_FLAGS_ARB, flags);
|
||||
|
||||
if (mask)
|
||||
setWGLattrib(WGL_CONTEXT_PROFILE_MASK_ARB, mask);
|
||||
setAttrib(WGL_CONTEXT_PROFILE_MASK_ARB, mask);
|
||||
|
||||
setWGLattrib(0, 0);
|
||||
setAttrib(0, 0);
|
||||
|
||||
window->context.wgl.handle =
|
||||
_glfw.wgl.CreateContextAttribsARB(window->context.wgl.dc,
|
||||
@ -725,7 +723,7 @@ GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
#undef setWGLattrib
|
||||
#undef setAttrib
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
Loading…
Reference in New Issue
Block a user