diff --git a/CONTRIBUTORS.md b/CONTRIBUTORS.md index d938afae..01d13725 100644 --- a/CONTRIBUTORS.md +++ b/CONTRIBUTORS.md @@ -126,6 +126,7 @@ video tutorials. - lukect - Tristam MacDonald - Hans Mackowiak + - Ramiro Magno - Дмитри Малышев - Zbigniew Mandziejewicz - Adam Marcus @@ -243,6 +244,7 @@ video tutorials. - Torsten Walluhn - Patrick Walton - Xo Wang + - Andre Weissflog - Jay Weisskopf - Frank Wille - Andy Williams diff --git a/docs/Doxyfile.in b/docs/Doxyfile.in index 812eec5d..a452b6ed 100644 --- a/docs/Doxyfile.in +++ b/docs/Doxyfile.in @@ -1494,17 +1494,6 @@ HTML_FORMULA_FORMAT = png FORMULA_FONTSIZE = 10 -# Use the FORMULA_TRANSPARENT tag to determine whether or not the images -# generated for formulas are transparent PNGs. Transparent PNGs are not -# supported properly for IE 6.0, but are supported on all modern browsers. -# -# Note that when changing this option you need to delete any form_*.png files in -# the HTML output directory before the changes have effect. -# The default value is: YES. -# This tag requires that the tag GENERATE_HTML is set to YES. - -FORMULA_TRANSPARENT = YES - # The FORMULA_MACROFILE can contain LaTeX \newcommand and \renewcommand commands # to create new LaTeX commands to be used in formulas as building blocks. See # the section "Including formulas" for details. @@ -2199,23 +2188,6 @@ HAVE_DOT = NO DOT_NUM_THREADS = 0 -# When you want a differently looking font in the dot files that doxygen -# generates you can specify the font name using DOT_FONTNAME. You need to make -# sure dot is able to find the font, which can be done by putting it in a -# standard location or by setting the DOTFONTPATH environment variable or by -# setting DOT_FONTPATH to the directory containing the font. -# The default value is: Helvetica. -# This tag requires that the tag HAVE_DOT is set to YES. - -DOT_FONTNAME = Helvetica - -# The DOT_FONTSIZE tag can be used to set the size (in points) of the font of -# dot graphs. -# Minimum value: 4, maximum value: 24, default value: 10. -# This tag requires that the tag HAVE_DOT is set to YES. - -DOT_FONTSIZE = 10 - # By default doxygen will tell dot to use the default font as specified with # DOT_FONTNAME. If you specify a different font using DOT_FONTNAME you can set # the path where dot can find it using this tag. @@ -2428,18 +2400,6 @@ DOT_GRAPH_MAX_NODES = 50 MAX_DOT_GRAPH_DEPTH = 0 -# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent -# background. This is disabled by default, because dot on Windows does not seem -# to support this out of the box. -# -# Warning: Depending on the platform used, enabling this option may lead to -# badly anti-aliased labels on the edges of a graph (i.e. they become hard to -# read). -# The default value is: NO. -# This tag requires that the tag HAVE_DOT is set to YES. - -DOT_TRANSPARENT = NO - # Set the DOT_MULTI_TARGETS tag to YES to allow dot to generate multiple output # files in one run (i.e. multiple -o and -T options on the command line). This # makes dot run faster, but since only newer versions of dot (>1.8.10) support diff --git a/docs/window.dox b/docs/window.dox index 2852a809..3cec6358 100644 --- a/docs/window.dox +++ b/docs/window.dox @@ -497,7 +497,8 @@ should also declare this in its `Info.plist` by setting the @anchor GLFW_X11_CLASS_NAME_hint @anchor GLFW_X11_INSTANCE_NAME_hint __GLFW_X11_CLASS_NAME__ and __GLFW_X11_INSTANCE_NAME__ specifies the desired -ASCII encoded class and instance parts of the ICCCM `WM_CLASS` window property. +ASCII encoded class and instance parts of the ICCCM `WM_CLASS` window property. Both +hints need to be set to something other than an empty string for them to take effect. These are set with @ref glfwWindowHintString. @subsubsection window_hints_wayland Wayland specific window hints diff --git a/src/cocoa_init.m b/src/cocoa_init.m index 97060342..8ff37bed 100644 --- a/src/cocoa_init.m +++ b/src/cocoa_init.m @@ -27,6 +27,9 @@ //======================================================================== #include "internal.h" + +#if defined(_GLFW_COCOA) + #include // For MAXPATHLEN // Needed for _NSGetProgname @@ -691,3 +694,5 @@ void _glfwTerminateCocoa(void) } // autoreleasepool } +#endif // _GLFW_COCOA + diff --git a/src/cocoa_joystick.h b/src/cocoa_joystick.h index fc7ba7a2..2f46dfcb 100644 --- a/src/cocoa_joystick.h +++ b/src/cocoa_joystick.h @@ -31,8 +31,6 @@ #define GLFW_COCOA_JOYSTICK_STATE _GLFWjoystickNS ns; #define GLFW_COCOA_LIBRARY_JOYSTICK_STATE -#define GLFW_BUILD_COCOA_MAPPINGS - // Cocoa-specific per-joystick data // typedef struct _GLFWjoystickNS diff --git a/src/cocoa_joystick.m b/src/cocoa_joystick.m index ebcf5fdb..865adac7 100644 --- a/src/cocoa_joystick.m +++ b/src/cocoa_joystick.m @@ -29,6 +29,8 @@ #include "internal.h" +#if defined(_GLFW_COCOA) + #include #include #include @@ -476,3 +478,5 @@ void _glfwUpdateGamepadGUIDCocoa(char* guid) } } +#endif // _GLFW_COCOA + diff --git a/src/cocoa_monitor.m b/src/cocoa_monitor.m index 64d9eb2c..6c7315bd 100644 --- a/src/cocoa_monitor.m +++ b/src/cocoa_monitor.m @@ -29,6 +29,8 @@ #include "internal.h" +#if defined(_GLFW_COCOA) + #include #include #include @@ -625,3 +627,5 @@ GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* handle) return monitor->ns.displayID; } +#endif // _GLFW_COCOA + diff --git a/src/cocoa_time.c b/src/cocoa_time.c index c2bf8eda..8da367aa 100644 --- a/src/cocoa_time.c +++ b/src/cocoa_time.c @@ -28,6 +28,8 @@ #include "internal.h" +#if defined(GLFW_BUILD_COCOA_TIMER) + #include @@ -53,3 +55,5 @@ uint64_t _glfwPlatformGetTimerFrequency(void) return _glfw.timer.ns.frequency; } +#endif // GLFW_BUILD_COCOA_TIMER + diff --git a/src/cocoa_window.m b/src/cocoa_window.m index 2b2167d9..42292840 100644 --- a/src/cocoa_window.m +++ b/src/cocoa_window.m @@ -28,6 +28,8 @@ #include "internal.h" +#if defined(_GLFW_COCOA) + #include #include @@ -2052,3 +2054,5 @@ GLFWAPI id glfwGetCocoaWindow(GLFWwindow* handle) return window->ns.object; } +#endif // _GLFW_COCOA + diff --git a/src/egl_context.c b/src/egl_context.c index bc5f3e60..64dcdd6f 100644 --- a/src/egl_context.c +++ b/src/egl_context.c @@ -88,13 +88,30 @@ static int getEGLConfigAttrib(EGLConfig config, int attrib) // Return the EGLConfig most closely matching the specified hints // static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* desired, + const _GLFWfbconfig* fbconfig, EGLConfig* result) { EGLConfig* nativeConfigs; _GLFWfbconfig* usableConfigs; const _GLFWfbconfig* closest; - int i, nativeCount, usableCount; + int i, nativeCount, usableCount, apiBit; + GLFWbool wrongApiAvailable = GLFW_FALSE; + + if (ctxconfig->client == GLFW_OPENGL_ES_API) + { + if (ctxconfig->major == 1) + apiBit = EGL_OPENGL_ES_BIT; + else + apiBit = EGL_OPENGL_ES2_BIT; + } + else + apiBit = EGL_OPENGL_BIT; + + if (fbconfig->stereo) + { + _glfwInputError(GLFW_FORMAT_UNAVAILABLE, "EGL: Stereo rendering not supported"); + return GLFW_FALSE; + } eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount); if (!nativeCount) @@ -132,7 +149,7 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig, if (!vi.visualid) continue; - if (desired->transparent) + if (fbconfig->transparent) { int count; XVisualInfo* vis = @@ -146,23 +163,10 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig, } #endif // _GLFW_X11 - if (ctxconfig->client == GLFW_OPENGL_ES_API) + if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & apiBit)) { - if (ctxconfig->major == 1) - { - if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES_BIT)) - continue; - } - else - { - if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES2_BIT)) - continue; - } - } - else if (ctxconfig->client == GLFW_OPENGL_API) - { - if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_BIT)) - continue; + wrongApiAvailable = GLFW_TRUE; + continue; } u->redBits = getEGLConfigAttrib(n, EGL_RED_SIZE); @@ -182,22 +186,51 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig, // with an alpha channel to ensure the buffer is opaque if (!_glfw.egl.EXT_present_opaque) { - if (!desired->transparent && u->alphaBits > 0) + if (!fbconfig->transparent && u->alphaBits > 0) continue; } } #endif // _GLFW_WAYLAND u->samples = getEGLConfigAttrib(n, EGL_SAMPLES); - u->doublebuffer = desired->doublebuffer; + u->doublebuffer = fbconfig->doublebuffer; u->handle = (uintptr_t) n; usableCount++; } - closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount); + closest = _glfwChooseFBConfig(fbconfig, usableConfigs, usableCount); if (closest) *result = (EGLConfig) closest->handle; + else + { + if (wrongApiAvailable) + { + if (ctxconfig->client == GLFW_OPENGL_ES_API) + { + if (ctxconfig->major == 1) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "EGL: Failed to find support for OpenGL ES 1.x"); + } + else + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "EGL: Failed to find support for OpenGL ES 2 or later"); + } + } + else + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "EGL: Failed to find support for OpenGL"); + } + } + else + { + _glfwInputError(GLFW_FORMAT_UNAVAILABLE, + "EGL: Failed to find a suitable EGLConfig"); + } + } _glfw_free(nativeConfigs); _glfw_free(usableConfigs); @@ -550,11 +583,7 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window, share = ctxconfig->share->context.egl.handle; if (!chooseEGLConfig(ctxconfig, fbconfig, &config)) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "EGL: Failed to find a suitable EGLConfig"); return GLFW_FALSE; - } if (ctxconfig->client == GLFW_OPENGL_ES_API) { @@ -815,11 +844,7 @@ GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig, const long vimask = VisualScreenMask | VisualIDMask; if (!chooseEGLConfig(ctxconfig, fbconfig, &native)) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "EGL: Failed to find a suitable EGLConfig"); return GLFW_FALSE; - } eglGetConfigAttrib(_glfw.egl.display, native, EGL_NATIVE_VISUAL_ID, &visualID); diff --git a/src/glx_context.c b/src/glx_context.c index 3c38807f..4406dfd3 100644 --- a/src/glx_context.c +++ b/src/glx_context.c @@ -29,6 +29,8 @@ #include "internal.h" +#if defined(_GLFW_X11) + #include #include #include @@ -714,3 +716,5 @@ GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* handle) return window->context.glx.window; } +#endif // _GLFW_X11 + diff --git a/src/internal.h b/src/internal.h index c4f585f0..5009102d 100644 --- a/src/internal.h +++ b/src/internal.h @@ -330,13 +330,6 @@ typedef VkResult (APIENTRY * PFN_vkEnumerateInstanceExtensionProperties)(const c #include "platform.h" -// Constructs a version number string from the public header macros -#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r -#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r) -#define _GLFW_VERSION_NUMBER _GLFW_MAKE_VERSION(GLFW_VERSION_MAJOR, \ - GLFW_VERSION_MINOR, \ - GLFW_VERSION_REVISION) - // Checks for whether the library has been initialized #define _GLFW_REQUIRE_INIT() \ if (!_glfw.initialized) \ diff --git a/src/linux_joystick.c b/src/linux_joystick.c index 366bda2d..26db853e 100644 --- a/src/linux_joystick.c +++ b/src/linux_joystick.c @@ -29,6 +29,8 @@ #include "internal.h" +#if defined(GLFW_BUILD_LINUX_JOYSTICK) + #include #include #include @@ -429,3 +431,5 @@ void _glfwUpdateGamepadGUIDLinux(char* guid) { } +#endif // GLFW_BUILD_LINUX_JOYSTICK + diff --git a/src/linux_joystick.h b/src/linux_joystick.h index f898b2b9..df605e72 100644 --- a/src/linux_joystick.h +++ b/src/linux_joystick.h @@ -31,8 +31,6 @@ #define GLFW_LINUX_JOYSTICK_STATE _GLFWjoystickLinux linjs; #define GLFW_LINUX_LIBRARY_JOYSTICK_STATE _GLFWlibraryLinux linjs; -#define GLFW_BUILD_LINUX_MAPPINGS - // Linux-specific joystick data // typedef struct _GLFWjoystickLinux diff --git a/src/mappings.h b/src/mappings.h index 553fe2a2..270fa4cd 100644 --- a/src/mappings.h +++ b/src/mappings.h @@ -60,7 +60,7 @@ const char* _glfwDefaultMappings[] = { -#if defined(GLFW_BUILD_WIN32_MAPPINGS) +#if defined(_GLFW_WIN32) "03000000fa2d00000100000000000000,3DRUDDER,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows,", "03000000c82d00002038000000000000,8bitdo,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,", "03000000c82d00000951000000000000,8BitDo Dogbone Modkit,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b11,platform:Windows,", @@ -426,9 +426,9 @@ const char* _glfwDefaultMappings[] = "78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -#endif // GLFW_BUILD_WIN32_MAPPINGS +#endif // _GLFW_WIN32 -#if defined(GLFW_BUILD_COCOA_MAPPINGS) +#if defined(_GLFW_COCOA) "030000008f0e00000300000009010000,2In1 USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,", "03000000c82d00000090000001000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,", "03000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,", @@ -598,9 +598,9 @@ const char* _glfwDefaultMappings[] = "03000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X,", "03000000120c0000100e000000010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", "03000000120c0000101e000000010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -#endif // GLFW_BUILD_COCOA_MAPPINGS +#endif // _GLFW_COCOA -#if defined(GLFW_BUILD_LINUX_MAPPINGS) +#if defined(GLFW_BUILD_LINUX_JOYSTICK) "03000000c82d00000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", "05000000c82d00001038000000010000,8Bitdo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", "05000000c82d00005106000000010000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Linux,", @@ -996,6 +996,6 @@ const char* _glfwDefaultMappings[] = "03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux,", "03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", "03000000120c0000101e000011010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -#endif // GLFW_BUILD_LINUX_MAPPINGS +#endif // GLFW_BUILD_LINUX_JOYSTICK }; diff --git a/src/mappings.h.in b/src/mappings.h.in index f2604390..ed623680 100644 --- a/src/mappings.h.in +++ b/src/mappings.h.in @@ -60,7 +60,7 @@ const char* _glfwDefaultMappings[] = { -#if defined(GLFW_BUILD_WIN32_MAPPINGS) +#if defined(_GLFW_WIN32) @GLFW_WIN32_MAPPINGS@ "78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", @@ -69,14 +69,14 @@ const char* _glfwDefaultMappings[] = "78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -#endif // GLFW_BUILD_WIN32_MAPPINGS +#endif // _GLFW_WIN32 -#if defined(GLFW_BUILD_COCOA_MAPPINGS) +#if defined(_GLFW_COCOA) @GLFW_COCOA_MAPPINGS@ -#endif // GLFW_BUILD_COCOA_MAPPINGS +#endif // _GLFW_COCOA -#if defined(GLFW_BUILD_LINUX_MAPPINGS) +#if defined(GLFW_BUILD_LINUX_JOYSTICK) @GLFW_LINUX_MAPPINGS@ -#endif // GLFW_BUILD_LINUX_MAPPINGS +#endif // GLFW_BUILD_LINUX_JOYSTICK }; diff --git a/src/nsgl_context.m b/src/nsgl_context.m index fc1f7521..878f32ed 100644 --- a/src/nsgl_context.m +++ b/src/nsgl_context.m @@ -28,6 +28,8 @@ #include "internal.h" +#if defined(_GLFW_COCOA) + #include #include @@ -374,3 +376,5 @@ GLFWAPI id glfwGetNSGLContext(GLFWwindow* handle) return window->context.nsgl.object; } +#endif // _GLFW_COCOA + diff --git a/src/platform.c b/src/platform.c index d0bbd06d..c5966ae7 100644 --- a/src/platform.c +++ b/src/platform.c @@ -29,6 +29,10 @@ #include "internal.h" +// These construct a string literal from individual numeric constants +#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r +#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r) + ////////////////////////////////////////////////////////////////////////// ////// GLFW internal API ////// ////////////////////////////////////////////////////////////////////////// @@ -146,7 +150,9 @@ GLFWAPI int glfwPlatformSupported(int platformID) GLFWAPI const char* glfwGetVersionString(void) { - return _GLFW_VERSION_NUMBER + return _GLFW_MAKE_VERSION(GLFW_VERSION_MAJOR, + GLFW_VERSION_MINOR, + GLFW_VERSION_REVISION) #if defined(_GLFW_WIN32) " Win32 WGL" #endif diff --git a/src/platform.h b/src/platform.h index 0c593676..4e924a69 100644 --- a/src/platform.h +++ b/src/platform.h @@ -25,6 +25,18 @@ // //======================================================================== +#if defined(GLFW_BUILD_WIN32_TIMER) || \ + defined(GLFW_BUILD_WIN32_MODULE) || \ + defined(GLFW_BUILD_WIN32_THREAD) || \ + defined(GLFW_BUILD_COCOA_TIMER) || \ + defined(GLFW_BUILD_POSIX_TIMER) || \ + defined(GLFW_BUILD_POSIX_MODULE) || \ + defined(GLFW_BUILD_POSIX_THREAD) || \ + defined(GLFW_BUILD_POSIX_POLL) || \ + defined(GLFW_BUILD_LINUX_JOYSTICK) + #error "You must not define these; define zero or more _GLFW_ macros instead" +#endif + #include "null_platform.h" #if defined(_GLFW_WIN32) @@ -86,6 +98,10 @@ #endif #if (defined(_GLFW_X11) || defined(_GLFW_WAYLAND)) && defined(__linux__) + #define GLFW_BUILD_LINUX_JOYSTICK +#endif + +#if defined(GLFW_BUILD_LINUX_JOYSTICK) #include "linux_joystick.h" #else #define GLFW_LINUX_JOYSTICK_STATE @@ -141,23 +157,47 @@ GLFW_GLX_LIBRARY_CONTEXT_STATE #if defined(_WIN32) + #define GLFW_BUILD_WIN32_THREAD +#else + #define GLFW_BUILD_POSIX_THREAD +#endif + +#if defined(GLFW_BUILD_WIN32_THREAD) #include "win32_thread.h" #define GLFW_PLATFORM_TLS_STATE GLFW_WIN32_TLS_STATE #define GLFW_PLATFORM_MUTEX_STATE GLFW_WIN32_MUTEX_STATE -#else +#elif defined(GLFW_BUILD_POSIX_THREAD) #include "posix_thread.h" #define GLFW_PLATFORM_TLS_STATE GLFW_POSIX_TLS_STATE #define GLFW_PLATFORM_MUTEX_STATE GLFW_POSIX_MUTEX_STATE #endif #if defined(_WIN32) + #define GLFW_BUILD_WIN32_TIMER +#elif defined(__APPLE__) + #define GLFW_BUILD_COCOA_TIMER +#else + #define GLFW_BUILD_POSIX_TIMER +#endif + +#if defined(GLFW_BUILD_WIN32_TIMER) #include "win32_time.h" #define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_WIN32_LIBRARY_TIMER_STATE -#elif defined(__APPLE__) +#elif defined(GLFW_BUILD_COCOA_TIMER) #include "cocoa_time.h" #define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_COCOA_LIBRARY_TIMER_STATE -#else +#elif defined(GLFW_BUILD_POSIX_TIMER) #include "posix_time.h" #define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_POSIX_LIBRARY_TIMER_STATE #endif +#if defined(_WIN32) + #define GLFW_BUILD_WIN32_MODULE +#else + #define GLFW_BUILD_POSIX_MODULE +#endif + +#if defined(_GLFW_WAYLAND) || defined(_GLFW_X11) + #define GLFW_BUILD_POSIX_POLL +#endif + diff --git a/src/posix_module.c b/src/posix_module.c index 7079e5b4..ba5024a3 100644 --- a/src/posix_module.c +++ b/src/posix_module.c @@ -28,6 +28,8 @@ #include "internal.h" +#if defined(GLFW_BUILD_POSIX_MODULE) + #include ////////////////////////////////////////////////////////////////////////// @@ -49,3 +51,5 @@ GLFWproc _glfwPlatformGetModuleSymbol(void* module, const char* name) return dlsym(module, name); } +#endif // GLFW_BUILD_POSIX_MODULE + diff --git a/src/posix_poll.c b/src/posix_poll.c index 676a8a51..a5016a13 100644 --- a/src/posix_poll.c +++ b/src/posix_poll.c @@ -30,6 +30,8 @@ #include "internal.h" +#if defined(GLFW_BUILD_POSIX_POLL) + #include #include #include @@ -79,3 +81,5 @@ GLFWbool _glfwPollPOSIX(struct pollfd* fds, nfds_t count, double* timeout) } } +#endif // GLFW_BUILD_POSIX_POLL + diff --git a/src/posix_thread.c b/src/posix_thread.c index 02361457..4ce55526 100644 --- a/src/posix_thread.c +++ b/src/posix_thread.c @@ -29,6 +29,8 @@ #include "internal.h" +#if defined(GLFW_BUILD_POSIX_THREAD) + #include #include @@ -103,3 +105,5 @@ void _glfwPlatformUnlockMutex(_GLFWmutex* mutex) pthread_mutex_unlock(&mutex->posix.handle); } +#endif // GLFW_BUILD_POSIX_THREAD + diff --git a/src/posix_time.c b/src/posix_time.c index f134be47..caed678e 100644 --- a/src/posix_time.c +++ b/src/posix_time.c @@ -29,6 +29,8 @@ #include "internal.h" +#if defined(GLFW_BUILD_POSIX_TIMER) + #include #include @@ -61,3 +63,5 @@ uint64_t _glfwPlatformGetTimerFrequency(void) return _glfw.timer.posix.frequency; } +#endif // GLFW_BUILD_POSIX_TIMER + diff --git a/src/wgl_context.c b/src/wgl_context.c index 4a5e77a8..cfe24b27 100644 --- a/src/wgl_context.c +++ b/src/wgl_context.c @@ -29,6 +29,8 @@ #include "internal.h" +#if defined(_GLFW_WIN32) + #include #include @@ -776,3 +778,5 @@ GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* handle) return window->context.wgl.handle; } +#endif // _GLFW_WIN32 + diff --git a/src/win32_init.c b/src/win32_init.c index 1c719a6f..213a843a 100644 --- a/src/win32_init.c +++ b/src/win32_init.c @@ -29,6 +29,8 @@ #include "internal.h" +#if defined(_GLFW_WIN32) + #include static const GUID _glfw_GUID_DEVINTERFACE_HID = @@ -726,3 +728,5 @@ void _glfwTerminateWin32(void) freeLibraries(); } +#endif // _GLFW_WIN32 + diff --git a/src/win32_joystick.c b/src/win32_joystick.c index 3a28943b..4e83577a 100644 --- a/src/win32_joystick.c +++ b/src/win32_joystick.c @@ -29,6 +29,8 @@ #include "internal.h" +#if defined(_GLFW_WIN32) + #include #include @@ -756,3 +758,5 @@ void _glfwUpdateGamepadGUIDWin32(char* guid) } } +#endif // _GLFW_WIN32 + diff --git a/src/win32_joystick.h b/src/win32_joystick.h index d7c2bb6f..9ab6438b 100644 --- a/src/win32_joystick.h +++ b/src/win32_joystick.h @@ -27,8 +27,6 @@ #define GLFW_WIN32_JOYSTICK_STATE _GLFWjoystickWin32 win32; #define GLFW_WIN32_LIBRARY_JOYSTICK_STATE -#define GLFW_BUILD_WIN32_MAPPINGS - // Joystick element (axis, button or slider) // typedef struct _GLFWjoyobjectWin32 diff --git a/src/win32_module.c b/src/win32_module.c index 35bdd71d..9c2b6d24 100644 --- a/src/win32_module.c +++ b/src/win32_module.c @@ -28,6 +28,8 @@ #include "internal.h" +#if defined(GLFW_BUILD_WIN32_MODULE) + ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// ////////////////////////////////////////////////////////////////////////// @@ -47,3 +49,5 @@ GLFWproc _glfwPlatformGetModuleSymbol(void* module, const char* name) return (GLFWproc) GetProcAddress((HMODULE) module, name); } +#endif // GLFW_BUILD_WIN32_MODULE + diff --git a/src/win32_monitor.c b/src/win32_monitor.c index 57b44af3..2935ac28 100644 --- a/src/win32_monitor.c +++ b/src/win32_monitor.c @@ -29,6 +29,8 @@ #include "internal.h" +#if defined(_GLFW_WIN32) + #include #include #include @@ -545,3 +547,5 @@ GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* handle) return monitor->win32.publicDisplayName; } +#endif // _GLFW_WIN32 + diff --git a/src/win32_thread.c b/src/win32_thread.c index 35b8f99e..db997915 100644 --- a/src/win32_thread.c +++ b/src/win32_thread.c @@ -29,6 +29,8 @@ #include "internal.h" +#if defined(GLFW_BUILD_WIN32_THREAD) + #include @@ -96,3 +98,5 @@ void _glfwPlatformUnlockMutex(_GLFWmutex* mutex) LeaveCriticalSection(&mutex->win32.section); } +#endif // GLFW_BUILD_WIN32_THREAD + diff --git a/src/win32_time.c b/src/win32_time.c index a1c64141..fcfe2005 100644 --- a/src/win32_time.c +++ b/src/win32_time.c @@ -29,6 +29,7 @@ #include "internal.h" +#if defined(GLFW_BUILD_WIN32_TIMER) ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// @@ -51,3 +52,5 @@ uint64_t _glfwPlatformGetTimerFrequency(void) return _glfw.timer.win32.frequency; } +#endif // GLFW_BUILD_WIN32_TIMER + diff --git a/src/win32_window.c b/src/win32_window.c index b4cff2e2..2ac23b2b 100644 --- a/src/win32_window.c +++ b/src/win32_window.c @@ -29,6 +29,8 @@ #include "internal.h" +#if defined(_GLFW_WIN32) + #include #include #include @@ -184,53 +186,38 @@ static HICON createIcon(const GLFWimage* image, int xhot, int yhot, GLFWbool ico return handle; } -// Translate content area size to full window size according to styles and DPI -// -static void getFullWindowSize(DWORD style, DWORD exStyle, - int contentWidth, int contentHeight, - int* fullWidth, int* fullHeight, - UINT dpi) -{ - RECT rect = { 0, 0, contentWidth, contentHeight }; - - if (_glfwIsWindows10Version1607OrGreaterWin32()) - AdjustWindowRectExForDpi(&rect, style, FALSE, exStyle, dpi); - else - AdjustWindowRectEx(&rect, style, FALSE, exStyle); - - *fullWidth = rect.right - rect.left; - *fullHeight = rect.bottom - rect.top; -} - // Enforce the content area aspect ratio based on which edge is being dragged // static void applyAspectRatio(_GLFWwindow* window, int edge, RECT* area) { - int xoff, yoff; - UINT dpi = USER_DEFAULT_SCREEN_DPI; + RECT frame = {0}; const float ratio = (float) window->numer / (float) window->denom; + const DWORD style = getWindowStyle(window); + const DWORD exStyle = getWindowExStyle(window); if (_glfwIsWindows10Version1607OrGreaterWin32()) - dpi = GetDpiForWindow(window->win32.handle); - - getFullWindowSize(getWindowStyle(window), getWindowExStyle(window), - 0, 0, &xoff, &yoff, dpi); + { + AdjustWindowRectExForDpi(&frame, style, FALSE, exStyle, + GetDpiForWindow(window->win32.handle)); + } + else + AdjustWindowRectEx(&frame, style, FALSE, exStyle); if (edge == WMSZ_LEFT || edge == WMSZ_BOTTOMLEFT || edge == WMSZ_RIGHT || edge == WMSZ_BOTTOMRIGHT) { - area->bottom = area->top + yoff + - (int) ((area->right - area->left - xoff) / ratio); + area->bottom = area->top + (frame.bottom - frame.top) + + (int) (((area->right - area->left) - (frame.right - frame.left)) / ratio); } else if (edge == WMSZ_TOPLEFT || edge == WMSZ_TOPRIGHT) { - area->top = area->bottom - yoff - - (int) ((area->right - area->left - xoff) / ratio); + area->top = area->bottom - (frame.bottom - frame.top) - + (int) (((area->right - area->left) - (frame.right - frame.left)) / ratio); } else if (edge == WMSZ_TOP || edge == WMSZ_BOTTOM) { - area->right = area->left + xoff + - (int) ((area->bottom - area->top - yoff) * ratio); + area->right = area->left + (frame.right - frame.left) + + (int) (((area->bottom - area->top) - (frame.bottom - frame.top)) * ratio); } } @@ -1080,31 +1067,34 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l case WM_GETMINMAXINFO: { - int xoff, yoff; - UINT dpi = USER_DEFAULT_SCREEN_DPI; + RECT frame = {0}; MINMAXINFO* mmi = (MINMAXINFO*) lParam; + const DWORD style = getWindowStyle(window); + const DWORD exStyle = getWindowExStyle(window); if (window->monitor) break; if (_glfwIsWindows10Version1607OrGreaterWin32()) - dpi = GetDpiForWindow(window->win32.handle); - - getFullWindowSize(getWindowStyle(window), getWindowExStyle(window), - 0, 0, &xoff, &yoff, dpi); + { + AdjustWindowRectExForDpi(&frame, style, FALSE, exStyle, + GetDpiForWindow(window->win32.handle)); + } + else + AdjustWindowRectEx(&frame, style, FALSE, exStyle); if (window->minwidth != GLFW_DONT_CARE && window->minheight != GLFW_DONT_CARE) { - mmi->ptMinTrackSize.x = window->minwidth + xoff; - mmi->ptMinTrackSize.y = window->minheight + yoff; + mmi->ptMinTrackSize.x = window->minwidth + frame.right - frame.left; + mmi->ptMinTrackSize.y = window->minheight + frame.bottom - frame.top; } if (window->maxwidth != GLFW_DONT_CARE && window->maxheight != GLFW_DONT_CARE) { - mmi->ptMaxTrackSize.x = window->maxwidth + xoff; - mmi->ptMaxTrackSize.y = window->maxheight + yoff; + mmi->ptMaxTrackSize.x = window->maxwidth + frame.right - frame.left; + mmi->ptMaxTrackSize.y = window->maxheight + frame.bottom - frame.top; } if (!window->decorated) @@ -1263,7 +1253,7 @@ static int createNativeWindow(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWfbconfig* fbconfig) { - int xpos, ypos, fullWidth, fullHeight; + int frameX, frameY, frameWidth, frameHeight; WCHAR* wideTitle; DWORD style = getWindowStyle(window); DWORD exStyle = getWindowExStyle(window); @@ -1309,10 +1299,10 @@ static int createNativeWindow(_GLFWwindow* window, // NOTE: This window placement is temporary and approximate, as the // correct position and size cannot be known until the monitor // video mode has been picked in _glfwSetVideoModeWin32 - xpos = mi.rcMonitor.left; - ypos = mi.rcMonitor.top; - fullWidth = mi.rcMonitor.right - mi.rcMonitor.left; - fullHeight = mi.rcMonitor.bottom - mi.rcMonitor.top; + frameX = mi.rcMonitor.left; + frameY = mi.rcMonitor.top; + frameWidth = mi.rcMonitor.right - mi.rcMonitor.left; + frameHeight = mi.rcMonitor.bottom - mi.rcMonitor.top; } else { @@ -1326,17 +1316,17 @@ static int createNativeWindow(_GLFWwindow* window, if (wndconfig->xpos == GLFW_ANY_POSITION && wndconfig->ypos == GLFW_ANY_POSITION) { - xpos = CW_USEDEFAULT; - ypos = CW_USEDEFAULT; + frameX = CW_USEDEFAULT; + frameY = CW_USEDEFAULT; } else { - xpos = wndconfig->xpos + rect.left; - ypos = wndconfig->ypos + rect.top; + frameX = wndconfig->xpos + rect.left; + frameY = wndconfig->ypos + rect.top; } - fullWidth = rect.right - rect.left; - fullHeight = rect.bottom - rect.top; + frameWidth = rect.right - rect.left; + frameHeight = rect.bottom - rect.top; } wideTitle = _glfwCreateWideStringFromUTF8Win32(wndconfig->title); @@ -1347,8 +1337,8 @@ static int createNativeWindow(_GLFWwindow* window, MAKEINTATOM(_glfw.win32.mainWindowClass), wideTitle, style, - xpos, ypos, - fullWidth, fullHeight, + frameX, frameY, + frameWidth, frameHeight, NULL, // No parent window NULL, // No window menu _glfw.win32.instance, @@ -2516,3 +2506,5 @@ GLFWAPI HWND glfwGetWin32Window(GLFWwindow* handle) return window->win32.handle; } +#endif // _GLFW_WIN32 + diff --git a/src/wl_init.c b/src/wl_init.c index 97d4a2db..0fd09420 100644 --- a/src/wl_init.c +++ b/src/wl_init.c @@ -28,6 +28,8 @@ #include "internal.h" +#if defined(_GLFW_WAYLAND) + #include #include #include @@ -392,7 +394,7 @@ GLFWbool _glfwConnectWayland(int platformID, _GLFWplatform* platform) _glfwGetKeyScancodeWayland, _glfwSetClipboardStringWayland, _glfwGetClipboardStringWayland, -#if defined(__linux__) +#if defined(_GLFW_LINUX_JOYSTICK) _glfwInitJoysticksLinux, _glfwTerminateJoysticksLinux, _glfwPollJoystickLinux, @@ -792,3 +794,5 @@ void _glfwTerminateWayland(void) _glfw_free(_glfw.wl.clipboardString); } +#endif // _GLFW_WAYLAND + diff --git a/src/wl_monitor.c b/src/wl_monitor.c index 336681fd..3d4fcbb8 100644 --- a/src/wl_monitor.c +++ b/src/wl_monitor.c @@ -28,6 +28,8 @@ #include "internal.h" +#if defined(_GLFW_WAYLAND) + #include #include #include @@ -270,3 +272,5 @@ GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* handle) return monitor->wl.output; } +#endif // _GLFW_WAYLAND + diff --git a/src/wl_window.c b/src/wl_window.c index 22cc4f18..1cf4cff0 100644 --- a/src/wl_window.c +++ b/src/wl_window.c @@ -30,6 +30,8 @@ #include "internal.h" +#if defined(_GLFW_WAYLAND) + #include #include #include @@ -2892,3 +2894,5 @@ GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* handle) return window->wl.surface; } +#endif // _GLFW_WAYLAND + diff --git a/src/x11_init.c b/src/x11_init.c index 710bd041..3f661ae8 100644 --- a/src/x11_init.c +++ b/src/x11_init.c @@ -29,6 +29,8 @@ #include "internal.h" +#if defined(_GLFW_X11) + #include #include #include @@ -1182,7 +1184,7 @@ GLFWbool _glfwConnectX11(int platformID, _GLFWplatform* platform) _glfwGetKeyScancodeX11, _glfwSetClipboardStringX11, _glfwGetClipboardStringX11, -#if defined(__linux__) +#if defined(_GLFW_LINUX_JOYSTICK) _glfwInitJoysticksLinux, _glfwTerminateJoysticksLinux, _glfwPollJoystickLinux, @@ -1653,3 +1655,5 @@ void _glfwTerminateX11(void) } } +#endif // _GLFW_X11 + diff --git a/src/x11_monitor.c b/src/x11_monitor.c index b031c83c..3183630b 100644 --- a/src/x11_monitor.c +++ b/src/x11_monitor.c @@ -29,6 +29,8 @@ #include "internal.h" +#if defined(_GLFW_X11) + #include #include #include @@ -614,3 +616,5 @@ GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* handle) return monitor->x11.output; } +#endif // _GLFW_X11 + diff --git a/src/x11_window.c b/src/x11_window.c index bc8b81a0..250561b8 100644 --- a/src/x11_window.c +++ b/src/x11_window.c @@ -29,6 +29,8 @@ #include "internal.h" +#if defined(_GLFW_X11) + #include #include @@ -87,7 +89,7 @@ static GLFWbool waitForAnyEvent(double* timeout) { _glfw.x11.emptyEventPipe[0], POLLIN } }; -#if defined(__linux__) +#if defined(_GLFW_LINUX_JOYSTICK) if (_glfw.joysticksInitialized) fds[count++] = (struct pollfd) { _glfw.linjs.inotify, POLLIN }; #endif @@ -2804,7 +2806,7 @@ void _glfwPollEventsX11(void) { drainEmptyEvents(); -#if defined(__linux__) +#if defined(_GLFW_LINUX_JOYSTICK) if (_glfw.joysticksInitialized) _glfwDetectJoystickConnectionLinux(); #endif @@ -3372,3 +3374,5 @@ GLFWAPI const char* glfwGetX11SelectionString(void) return getSelectionString(_glfw.x11.PRIMARY); } +#endif // _GLFW_X11 + diff --git a/src/xkb_unicode.c b/src/xkb_unicode.c index 1b2482cd..a516af00 100644 --- a/src/xkb_unicode.c +++ b/src/xkb_unicode.c @@ -29,6 +29,7 @@ #include "internal.h" +#if defined(_GLFW_X11) || defined(_GLFW_WAYLAND) /* * Marcus: This code was originally written by Markus G. Kuhn. @@ -940,3 +941,5 @@ uint32_t _glfwKeySym2Unicode(unsigned int keysym) return GLFW_INVALID_CODEPOINT; } +#endif // _GLFW_WAYLAND or _GLFW_X11 +