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https://github.com/glfw/glfw.git
synced 2025-04-12 03:42:01 +00:00
Added all enums in the glfw3.h file
This commit is contained in:
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@ -539,7 +539,7 @@ enum GLFWkey{
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*
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* @ingroup input
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* @{ */
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enum GLFWkey_modifier{
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enum GLFWmodkey{
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/*! @brief If this bit is set one or more Shift keys were held down.
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*
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* If this bit is set one or more Shift keys were held down.
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@ -583,7 +583,7 @@ enum GLFWkey_modifier{
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*
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* @ingroup input
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* @{ */
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enum GLFWmouse_button{
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enum GLFWmousebutton{
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GLFW_MOUSE_BUTTON_1 = 0,
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GLFW_MOUSE_BUTTON_2 = 1,
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GLFW_MOUSE_BUTTON_3 = 2,
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@ -636,7 +636,7 @@ enum GLFWjoystick{
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*
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* @ingroup input
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* @{ */
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enum GLFWgamepad_button{
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enum GLFWgamepadbutton{
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GLFW_GAMEPAD_BUTTON_A = 0,
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GLFW_GAMEPAD_BUTTON_B = 1,
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GLFW_GAMEPAD_BUTTON_X = 2,
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@ -669,7 +669,7 @@ enum GLFWgamepad_button{
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*
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* @ingroup input
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* @{ */
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enum GLFWgamepad_axis{
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enum GLFWgamepadaxis{
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GLFW_GAMEPAD_AXIS_LEFT_X = 0,
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GLFW_GAMEPAD_AXIS_LEFT_Y = 1,
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GLFW_GAMEPAD_AXIS_RIGHT_X = 2,
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@ -679,20 +679,21 @@ enum GLFWgamepad_axis{
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GLFW_GAMEPAD_AXIS_LAST = GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER
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};
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/*! @ errors Error codes
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/*! @defgroup errors Error codes
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* @brief Error codes.
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*
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* See [error handling](@ref error_handling) for how these are used.
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*
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* @ingroup init
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* @{ */
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enum GLFWerror{
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/*! @brief No error has occurred.
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*
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* No error has occurred.
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*
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* @analysis Yay.
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*/
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#define GLFW_NO_ERROR 0
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GLFW_NO_ERROR = 0x00000000,
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/*! @brief GLFW has not been initialized.
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*
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* This occurs if a GLFW function was called that must not be called unless the
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@ -701,7 +702,7 @@ enum GLFWgamepad_axis{
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* @analysis Application programmer error. Initialize GLFW before calling any
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* function that requires initialization.
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*/
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#define GLFW_NOT_INITIALIZED 0x00010001
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GLFW_NOT_INITIALIZED = 0x00010001,
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/*! @brief No context is current for this thread.
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*
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* This occurs if a GLFW function was called that needs and operates on the
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@ -711,7 +712,7 @@ enum GLFWgamepad_axis{
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* @analysis Application programmer error. Ensure a context is current before
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* calling functions that require a current context.
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*/
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#define GLFW_NO_CURRENT_CONTEXT 0x00010002
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GLFW_NO_CURRENT_CONTEXT = 0x00010002,
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/*! @brief One of the arguments to the function was an invalid enum value.
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*
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* One of the arguments to the function was an invalid enum value, for example
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@ -719,7 +720,7 @@ enum GLFWgamepad_axis{
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*
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* @analysis Application programmer error. Fix the offending call.
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*/
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#define GLFW_INVALID_ENUM 0x00010003
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GLFW_INVALID_ENUM = 0x00010003,
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/*! @brief One of the arguments to the function was an invalid value.
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*
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* One of the arguments to the function was an invalid value, for example
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@ -730,7 +731,7 @@ enum GLFWgamepad_axis{
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*
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* @analysis Application programmer error. Fix the offending call.
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*/
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#define GLFW_INVALID_VALUE 0x00010004
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GLFW_INVALID_VALUE = 0x00010004,
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/*! @brief A memory allocation failed.
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*
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* A memory allocation failed.
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@ -738,7 +739,7 @@ enum GLFWgamepad_axis{
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* @analysis A bug in GLFW or the underlying operating system. Report the bug
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* to our [issue tracker](https://github.com/glfw/glfw/issues).
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*/
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#define GLFW_OUT_OF_MEMORY 0x00010005
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GLFW_OUT_OF_MEMORY = 0x00010005,
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/*! @brief GLFW could not find support for the requested API on the system.
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*
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* GLFW could not find support for the requested API on the system.
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@ -754,7 +755,7 @@ enum GLFWgamepad_axis{
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* EGL, OpenGL and OpenGL ES libraries do not interface with the Nvidia binary
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* driver. Older graphics drivers do not support Vulkan.
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*/
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#define GLFW_API_UNAVAILABLE 0x00010006
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GLFW_API_UNAVAILABLE = 0x00010006,
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/*! @brief The requested OpenGL or OpenGL ES version is not available.
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*
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* The requested OpenGL or OpenGL ES version (including any requested context
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@ -771,7 +772,7 @@ enum GLFWgamepad_axis{
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* not @ref GLFW_INVALID_VALUE, because GLFW cannot know what future versions
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* will exist.
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*/
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#define GLFW_VERSION_UNAVAILABLE 0x00010007
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GLFW_VERSION_UNAVAILABLE = 0x00010007,
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/*! @brief A platform-specific error occurred that does not match any of the
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* more specific categories.
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*
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@ -782,7 +783,7 @@ enum GLFWgamepad_axis{
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* system or its drivers, or a lack of required resources. Report the issue to
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* our [issue tracker](https://github.com/glfw/glfw/issues).
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*/
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#define GLFW_PLATFORM_ERROR 0x00010008
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GLFW_PLATFORM_ERROR = 0x00010008,
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/*! @brief The requested format is not supported or available.
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*
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* If emitted during window creation, the requested pixel format is not
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@ -801,7 +802,7 @@ enum GLFWgamepad_axis{
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* If emitted when querying the clipboard, ignore the error or report it to
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* the user, as appropriate.
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*/
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#define GLFW_FORMAT_UNAVAILABLE 0x00010009
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GLFW_FORMAT_UNAVAILABLE = 0x00010009,
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/*! @brief The specified window does not have an OpenGL or OpenGL ES context.
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*
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* A window that does not have an OpenGL or OpenGL ES context was passed to
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@ -809,7 +810,7 @@ enum GLFWgamepad_axis{
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*
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* @analysis Application programmer error. Fix the offending call.
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*/
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#define GLFW_NO_WINDOW_CONTEXT 0x0001000A
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GLFW_NO_WINDOW_CONTEXT = 0x0001000A,
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/*! @brief The specified cursor shape is not available.
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*
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* The specified standard cursor shape is not available, either because the
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@ -820,7 +821,7 @@ enum GLFWgamepad_axis{
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* [standard cursor shape](@ref shapes) or create a
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* [custom cursor](@ref cursor_custom).
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*/
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#define GLFW_CURSOR_UNAVAILABLE 0x0001000B
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GLFW_CURSOR_UNAVAILABLE = 0x0001000B,
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/*! @brief The requested feature is not provided by the platform.
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*
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* The requested feature is not provided by the platform, so GLFW is unable to
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@ -834,7 +835,7 @@ enum GLFWgamepad_axis{
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* A function call that emits this error has no effect other than the error and
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* updating any existing out parameters.
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*/
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#define GLFW_FEATURE_UNAVAILABLE 0x0001000C
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GLFW_FEATURE_UNAVAILABLE = 0x0001000C,
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/*! @brief The requested feature is not implemented for the platform.
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*
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* The requested feature has not yet been implemented in GLFW for this platform.
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@ -847,7 +848,7 @@ enum GLFWgamepad_axis{
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* A function call that emits this error has no effect other than the error and
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* updating any existing out parameters.
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*/
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#define GLFW_FEATURE_UNIMPLEMENTED 0x0001000D
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GLFW_FEATURE_UNIMPLEMENTED = 0x0001000D,
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/*! @brief Platform unavailable or no matching platform was found.
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*
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* If emitted during initialization, no matching platform was found. If @ref
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@ -869,306 +870,381 @@ enum GLFWgamepad_axis{
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* support for that platform was not compiled in. Call @ref glfwPlatformSupported to
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* check whether a specific platform is supported by a library binary.
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*/
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#define GLFW_PLATFORM_UNAVAILABLE 0x0001000E
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GLFW_PLATFORM_UNAVAILABLE = 0x0001000E,
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};
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/*! @} */
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/*! @addtogroup window
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* @{ */
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enum GLFWwindowhint{
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/*! @brief Input focus window hint and attribute
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*
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* Input focus [window hint](@ref GLFW_FOCUSED_hint) or
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* [window attribute](@ref GLFW_FOCUSED_attrib).
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*/
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#define GLFW_FOCUSED 0x00020001
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GLFW_FOCUSED = 0x00020001,
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/*! @brief Window iconification window attribute
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*
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* Window iconification [window attribute](@ref GLFW_ICONIFIED_attrib).
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*/
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#define GLFW_ICONIFIED 0x00020002
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GLFW_ICONIFIED = 0x00020002,
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/*! @brief Window resize-ability window hint and attribute
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*
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* Window resize-ability [window hint](@ref GLFW_RESIZABLE_hint) and
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* [window attribute](@ref GLFW_RESIZABLE_attrib).
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*/
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#define GLFW_RESIZABLE 0x00020003
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GLFW_RESIZABLE = 0x00020003,
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/*! @brief Window visibility window hint and attribute
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*
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* Window visibility [window hint](@ref GLFW_VISIBLE_hint) and
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* [window attribute](@ref GLFW_VISIBLE_attrib).
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*/
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#define GLFW_VISIBLE 0x00020004
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GLFW_VISIBLE = 0x00020004,
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/*! @brief Window decoration window hint and attribute
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*
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* Window decoration [window hint](@ref GLFW_DECORATED_hint) and
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* [window attribute](@ref GLFW_DECORATED_attrib).
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*/
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#define GLFW_DECORATED 0x00020005
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GLFW_DECORATED = 0x00020005,
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/*! @brief Window auto-iconification window hint and attribute
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*
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* Window auto-iconification [window hint](@ref GLFW_AUTO_ICONIFY_hint) and
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* [window attribute](@ref GLFW_AUTO_ICONIFY_attrib).
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*/
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#define GLFW_AUTO_ICONIFY 0x00020006
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GLFW_AUTO_ICONIFY = 0x00020006,
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/*! @brief Window decoration window hint and attribute
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*
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* Window decoration [window hint](@ref GLFW_FLOATING_hint) and
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* [window attribute](@ref GLFW_FLOATING_attrib).
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*/
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#define GLFW_FLOATING 0x00020007
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GLFW_FLOATING = 0x00020007,
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/*! @brief Window maximization window hint and attribute
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*
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* Window maximization [window hint](@ref GLFW_MAXIMIZED_hint) and
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* [window attribute](@ref GLFW_MAXIMIZED_attrib).
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*/
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#define GLFW_MAXIMIZED 0x00020008
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GLFW_MAXIMIZED = 0x00020008,
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/*! @brief Cursor centering window hint
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*
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* Cursor centering [window hint](@ref GLFW_CENTER_CURSOR_hint).
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*/
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#define GLFW_CENTER_CURSOR 0x00020009
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GLFW_CENTER_CURSOR = 0x00020009,
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/*! @brief Window framebuffer transparency hint and attribute
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*
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* Window framebuffer transparency
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* [window hint](@ref GLFW_TRANSPARENT_FRAMEBUFFER_hint) and
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* [window attribute](@ref GLFW_TRANSPARENT_FRAMEBUFFER_attrib).
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*/
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#define GLFW_TRANSPARENT_FRAMEBUFFER 0x0002000A
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GLFW_TRANSPARENT_FRAMEBUFFER = 0x0002000A,
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/*! @brief Mouse cursor hover window attribute.
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*
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* Mouse cursor hover [window attribute](@ref GLFW_HOVERED_attrib).
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*/
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#define GLFW_HOVERED 0x0002000B
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GLFW_HOVERED = 0x0002000B,
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/*! @brief Input focus on calling show window hint and attribute
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*
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* Input focus [window hint](@ref GLFW_FOCUS_ON_SHOW_hint) or
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* [window attribute](@ref GLFW_FOCUS_ON_SHOW_attrib).
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*/
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#define GLFW_FOCUS_ON_SHOW 0x0002000C
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GLFW_FOCUS_ON_SHOW = 0x0002000C,
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/*! @brief Mouse input transparency window hint and attribute
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*
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* Mouse input transparency [window hint](@ref GLFW_MOUSE_PASSTHROUGH_hint) or
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* [window attribute](@ref GLFW_MOUSE_PASSTHROUGH_attrib).
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*/
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#define GLFW_MOUSE_PASSTHROUGH 0x0002000D
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GLFW_MOUSE_PASSTHROUGH = 0x0002000D,
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/*! @brief Framebuffer bit depth hint.
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*
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* Framebuffer bit depth [hint](@ref GLFW_RED_BITS).
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*/
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#define GLFW_RED_BITS 0x00021001
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GLFW_RED_BITS = 0x00021001,
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/*! @brief Framebuffer bit depth hint.
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*
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* Framebuffer bit depth [hint](@ref GLFW_GREEN_BITS).
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*/
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#define GLFW_GREEN_BITS 0x00021002
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GLFW_GREEN_BITS = 0x00021002,
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/*! @brief Framebuffer bit depth hint.
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*
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* Framebuffer bit depth [hint](@ref GLFW_BLUE_BITS).
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*/
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#define GLFW_BLUE_BITS 0x00021003
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GLFW_BLUE_BITS = 0x00021003,
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/*! @brief Framebuffer bit depth hint.
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*
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* Framebuffer bit depth [hint](@ref GLFW_ALPHA_BITS).
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*/
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#define GLFW_ALPHA_BITS 0x00021004
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GLFW_ALPHA_BITS = 0x00021004,
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/*! @brief Framebuffer bit depth hint.
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*
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* Framebuffer bit depth [hint](@ref GLFW_DEPTH_BITS).
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*/
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#define GLFW_DEPTH_BITS 0x00021005
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GLFW_DEPTH_BITS = 0x00021005,
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/*! @brief Framebuffer bit depth hint.
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*
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* Framebuffer bit depth [hint](@ref GLFW_STENCIL_BITS).
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*/
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#define GLFW_STENCIL_BITS 0x00021006
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GLFW_STENCIL_BITS = 0x00021006,
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/*! @brief Framebuffer bit depth hint.
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*
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* Framebuffer bit depth [hint](@ref GLFW_ACCUM_RED_BITS).
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*/
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#define GLFW_ACCUM_RED_BITS 0x00021007
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GLFW_ACCUM_RED_BITS = 0x00021007,
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/*! @brief Framebuffer bit depth hint.
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*
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* Framebuffer bit depth [hint](@ref GLFW_ACCUM_GREEN_BITS).
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*/
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#define GLFW_ACCUM_GREEN_BITS 0x00021008
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GLFW_ACCUM_GREEN_BITS = 0x00021008,
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/*! @brief Framebuffer bit depth hint.
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*
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* Framebuffer bit depth [hint](@ref GLFW_ACCUM_BLUE_BITS).
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*/
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#define GLFW_ACCUM_BLUE_BITS 0x00021009
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GLFW_ACCUM_BLUE_BITS = 0x00021009,
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/*! @brief Framebuffer bit depth hint.
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*
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* Framebuffer bit depth [hint](@ref GLFW_ACCUM_ALPHA_BITS).
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*/
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#define GLFW_ACCUM_ALPHA_BITS 0x0002100A
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GLFW_ACCUM_ALPHA_BITS = 0x0002100A,
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/*! @brief Framebuffer auxiliary buffer hint.
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*
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* Framebuffer auxiliary buffer [hint](@ref GLFW_AUX_BUFFERS).
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*/
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#define GLFW_AUX_BUFFERS 0x0002100B
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GLFW_AUX_BUFFERS = 0x0002100B,
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/*! @brief OpenGL stereoscopic rendering hint.
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*
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* OpenGL stereoscopic rendering [hint](@ref GLFW_STEREO).
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*/
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#define GLFW_STEREO 0x0002100C
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GLFW_STEREO = 0x0002100C,
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/*! @brief Framebuffer MSAA samples hint.
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*
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* Framebuffer MSAA samples [hint](@ref GLFW_SAMPLES).
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*/
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#define GLFW_SAMPLES 0x0002100D
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GLFW_SAMPLES = 0x0002100D,
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/*! @brief Framebuffer sRGB hint.
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*
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* Framebuffer sRGB [hint](@ref GLFW_SRGB_CAPABLE).
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*/
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#define GLFW_SRGB_CAPABLE 0x0002100E
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GLFW_SRGB_CAPABLE = 0x0002100E,
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/*! @brief Monitor refresh rate hint.
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*
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* Monitor refresh rate [hint](@ref GLFW_REFRESH_RATE).
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*/
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#define GLFW_REFRESH_RATE 0x0002100F
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GLFW_REFRESH_RATE = 0x0002100F,
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/*! @brief Framebuffer double buffering hint and attribute.
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*
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* Framebuffer double buffering [hint](@ref GLFW_DOUBLEBUFFER_hint) and
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* [attribute](@ref GLFW_DOUBLEBUFFER_attrib).
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*/
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#define GLFW_DOUBLEBUFFER 0x00021010
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GLFW_DOUBLEBUFFER = 0x00021010,
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/*! @brief Context client API hint and attribute.
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*
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* Context client API [hint](@ref GLFW_CLIENT_API_hint) and
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* [attribute](@ref GLFW_CLIENT_API_attrib).
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*/
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#define GLFW_CLIENT_API 0x00022001
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GLFW_CLIENT_API = 0x00022001,
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/*! @brief Context client API major version hint and attribute.
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*
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* Context client API major version [hint](@ref GLFW_CONTEXT_VERSION_MAJOR_hint)
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* and [attribute](@ref GLFW_CONTEXT_VERSION_MAJOR_attrib).
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*/
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#define GLFW_CONTEXT_VERSION_MAJOR 0x00022002
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GLFW_CONTEXT_VERSION_MAJOR = 0x00022002,
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/*! @brief Context client API minor version hint and attribute.
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*
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* Context client API minor version [hint](@ref GLFW_CONTEXT_VERSION_MINOR_hint)
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* and [attribute](@ref GLFW_CONTEXT_VERSION_MINOR_attrib).
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*/
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#define GLFW_CONTEXT_VERSION_MINOR 0x00022003
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GLFW_CONTEXT_VERSION_MINOR = 0x00022003,
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/*! @brief Context client API revision number attribute.
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*
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* Context client API revision number
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* [attribute](@ref GLFW_CONTEXT_REVISION_attrib).
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*/
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#define GLFW_CONTEXT_REVISION 0x00022004
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GLFW_CONTEXT_REVISION = 0x00022004,
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/*! @brief Context robustness hint and attribute.
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*
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* Context client API revision number [hint](@ref GLFW_CONTEXT_ROBUSTNESS_hint)
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* and [attribute](@ref GLFW_CONTEXT_ROBUSTNESS_attrib).
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*/
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#define GLFW_CONTEXT_ROBUSTNESS 0x00022005
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GLFW_CONTEXT_ROBUSTNESS = 0x00022005,
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/*! @brief OpenGL forward-compatibility hint and attribute.
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*
|
||||
* OpenGL forward-compatibility [hint](@ref GLFW_OPENGL_FORWARD_COMPAT_hint)
|
||||
* and [attribute](@ref GLFW_OPENGL_FORWARD_COMPAT_attrib).
|
||||
*/
|
||||
#define GLFW_OPENGL_FORWARD_COMPAT 0x00022006
|
||||
GLFW_OPENGL_FORWARD_COMPAT = 0x00022006,
|
||||
/*! @brief Debug mode context hint and attribute.
|
||||
*
|
||||
* Debug mode context [hint](@ref GLFW_CONTEXT_DEBUG_hint) and
|
||||
* [attribute](@ref GLFW_CONTEXT_DEBUG_attrib).
|
||||
*/
|
||||
#define GLFW_CONTEXT_DEBUG 0x00022007
|
||||
GLFW_CONTEXT_DEBUG = 0x00022007,
|
||||
/*! @brief Legacy name for compatibility.
|
||||
*
|
||||
* This is an alias for compatibility with earlier versions.
|
||||
*/
|
||||
#define GLFW_OPENGL_DEBUG_CONTEXT GLFW_CONTEXT_DEBUG
|
||||
GLFW_OPENGL_DEBUG_CONTEXT = GLFW_CONTEXT_DEBUG,
|
||||
/*! @brief OpenGL profile hint and attribute.
|
||||
*
|
||||
* OpenGL profile [hint](@ref GLFW_OPENGL_PROFILE_hint) and
|
||||
* [attribute](@ref GLFW_OPENGL_PROFILE_attrib).
|
||||
*/
|
||||
#define GLFW_OPENGL_PROFILE 0x00022008
|
||||
GLFW_OPENGL_PROFILE = 0x00022008,
|
||||
/*! @brief Context flush-on-release hint and attribute.
|
||||
*
|
||||
* Context flush-on-release [hint](@ref GLFW_CONTEXT_RELEASE_BEHAVIOR_hint) and
|
||||
* [attribute](@ref GLFW_CONTEXT_RELEASE_BEHAVIOR_attrib).
|
||||
*/
|
||||
#define GLFW_CONTEXT_RELEASE_BEHAVIOR 0x00022009
|
||||
GLFW_CONTEXT_RELEASE_BEHAVIOR = 0x00022009,
|
||||
/*! @brief Context error suppression hint and attribute.
|
||||
*
|
||||
* Context error suppression [hint](@ref GLFW_CONTEXT_NO_ERROR_hint) and
|
||||
* [attribute](@ref GLFW_CONTEXT_NO_ERROR_attrib).
|
||||
*/
|
||||
#define GLFW_CONTEXT_NO_ERROR 0x0002200A
|
||||
GLFW_CONTEXT_NO_ERROR = 0x0002200A,
|
||||
/*! @brief Context creation API hint and attribute.
|
||||
*
|
||||
* Context creation API [hint](@ref GLFW_CONTEXT_CREATION_API_hint) and
|
||||
* [attribute](@ref GLFW_CONTEXT_CREATION_API_attrib).
|
||||
*/
|
||||
#define GLFW_CONTEXT_CREATION_API 0x0002200B
|
||||
GLFW_CONTEXT_CREATION_API = 0x0002200B,
|
||||
/*! @brief Window content area scaling window
|
||||
* [window hint](@ref GLFW_SCALE_TO_MONITOR).
|
||||
*/
|
||||
#define GLFW_SCALE_TO_MONITOR 0x0002200C
|
||||
GLFW_SCALE_TO_MONITOR = 0x0002200C,
|
||||
/*! @brief macOS specific
|
||||
* [window hint](@ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint).
|
||||
*/
|
||||
#define GLFW_COCOA_RETINA_FRAMEBUFFER 0x00023001
|
||||
GLFW_COCOA_RETINA_FRAMEBUFFER = 0x00023001,
|
||||
/*! @brief macOS specific
|
||||
* [window hint](@ref GLFW_COCOA_FRAME_NAME_hint).
|
||||
*/
|
||||
#define GLFW_COCOA_FRAME_NAME 0x00023002
|
||||
GLFW_COCOA_FRAME_NAME = 0x00023002,
|
||||
/*! @brief macOS specific
|
||||
* [window hint](@ref GLFW_COCOA_GRAPHICS_SWITCHING_hint).
|
||||
*/
|
||||
#define GLFW_COCOA_GRAPHICS_SWITCHING 0x00023003
|
||||
GLFW_COCOA_GRAPHICS_SWITCHING = 0x00023003,
|
||||
/*! @brief X11 specific
|
||||
* [window hint](@ref GLFW_X11_CLASS_NAME_hint).
|
||||
*/
|
||||
#define GLFW_X11_CLASS_NAME 0x00024001
|
||||
GLFW_X11_CLASS_NAME = 0x00024001,
|
||||
/*! @brief X11 specific
|
||||
* [window hint](@ref GLFW_X11_CLASS_NAME_hint).
|
||||
*/
|
||||
#define GLFW_X11_INSTANCE_NAME 0x00024002
|
||||
#define GLFW_WIN32_KEYBOARD_MENU 0x00025001
|
||||
GLFW_X11_INSTANCE_NAME = 0x00024002,
|
||||
GLFW_WIN32_KEYBOARD_MENU = 0x00025001
|
||||
};
|
||||
/*! @} */
|
||||
|
||||
#define GLFW_NO_API 0
|
||||
#define GLFW_OPENGL_API 0x00030001
|
||||
#define GLFW_OPENGL_ES_API 0x00030002
|
||||
enum GLFWapihint{
|
||||
GLFW_NO_API = 0,
|
||||
GLFW_OPENGL_API = 0x00030001,
|
||||
GLFW_OPENGL_ES_API = 0x00030002
|
||||
};
|
||||
|
||||
#define GLFW_NO_ROBUSTNESS 0
|
||||
#define GLFW_NO_RESET_NOTIFICATION 0x00031001
|
||||
#define GLFW_LOSE_CONTEXT_ON_RESET 0x00031002
|
||||
enum GLFWresethint{
|
||||
GLFW_NO_ROBUSTNESS = 0,
|
||||
GLFW_NO_RESET_NOTIFICATION = 0x00031001,
|
||||
GLFW_LOSE_CONTEXT_ON_RESET = 0x00031002
|
||||
};
|
||||
|
||||
#define GLFW_OPENGL_ANY_PROFILE 0
|
||||
#define GLFW_OPENGL_CORE_PROFILE 0x00032001
|
||||
#define GLFW_OPENGL_COMPAT_PROFILE 0x00032002
|
||||
enum GLFWopenglprofilehint{
|
||||
GLFW_OPENGL_ANY_PROFILE = 0,
|
||||
GLFW_OPENGL_CORE_PROFILE = 0x00032001,
|
||||
GLFW_OPENGL_COMPAT_PROFILE = 0x00032002
|
||||
};
|
||||
|
||||
#define GLFW_CURSOR 0x00033001
|
||||
#define GLFW_STICKY_KEYS 0x00033002
|
||||
#define GLFW_STICKY_MOUSE_BUTTONS 0x00033003
|
||||
#define GLFW_LOCK_KEY_MODS 0x00033004
|
||||
#define GLFW_RAW_MOUSE_MOTION 0x00033005
|
||||
enum GLFWinputhint{
|
||||
GLFW_CURSOR = 0x00033001,
|
||||
GLFW_STICKY_KEYS = 0x00033002,
|
||||
GLFW_STICKY_MOUSE_BUTTONS = 0x00033003,
|
||||
GLFW_LOCK_KEY_MODS = 0x00033004,
|
||||
GLFW_RAW_MOUSE_MOTION = 0x00033005
|
||||
};
|
||||
|
||||
#define GLFW_CURSOR_NORMAL 0x00034001
|
||||
#define GLFW_CURSOR_HIDDEN 0x00034002
|
||||
#define GLFW_CURSOR_DISABLED 0x00034003
|
||||
enum GLFWcursorhint{
|
||||
GLFW_CURSOR_NORMAL = 0x00034001,
|
||||
GLFW_CURSOR_HIDDEN = 0x00034002,
|
||||
GLFW_CURSOR_DISABLED = 0x00034003
|
||||
};
|
||||
|
||||
#define GLFW_ANY_RELEASE_BEHAVIOR 0
|
||||
#define GLFW_RELEASE_BEHAVIOR_FLUSH 0x00035001
|
||||
#define GLFW_RELEASE_BEHAVIOR_NONE 0x00035002
|
||||
enum GLFWreleasebehaviourhint{
|
||||
GLFW_ANY_RELEASE_BEHAVIOR = 0,
|
||||
GLFW_RELEASE_BEHAVIOR_FLUSH = 0x00035001,
|
||||
GLFW_RELEASE_BEHAVIOR_NONE = 0x00035002
|
||||
};
|
||||
|
||||
#define GLFW_NATIVE_CONTEXT_API 0x00036001
|
||||
#define GLFW_EGL_CONTEXT_API 0x00036002
|
||||
#define GLFW_OSMESA_CONTEXT_API 0x00036003
|
||||
enum GLFWcontextapihint{
|
||||
GLFW_NATIVE_CONTEXT_API = 0x00036001,
|
||||
GLFW_EGL_CONTEXT_API = 0x00036002,
|
||||
GLFW_OSMESA_CONTEXT_API = 0x00036003
|
||||
};
|
||||
|
||||
#define GLFW_ANGLE_PLATFORM_TYPE_NONE 0x00037001
|
||||
#define GLFW_ANGLE_PLATFORM_TYPE_OPENGL 0x00037002
|
||||
#define GLFW_ANGLE_PLATFORM_TYPE_OPENGLES 0x00037003
|
||||
#define GLFW_ANGLE_PLATFORM_TYPE_D3D9 0x00037004
|
||||
#define GLFW_ANGLE_PLATFORM_TYPE_D3D11 0x00037005
|
||||
#define GLFW_ANGLE_PLATFORM_TYPE_VULKAN 0x00037007
|
||||
#define GLFW_ANGLE_PLATFORM_TYPE_METAL 0x00037008
|
||||
enum GLFWangleplatformtypehint{
|
||||
GLFW_ANGLE_PLATFORM_TYPE_NONE = 0x00037001,
|
||||
GLFW_ANGLE_PLATFORM_TYPE_OPENGL = 0x00037002,
|
||||
GLFW_ANGLE_PLATFORM_TYPE_OPENGLES = 0x00037003,
|
||||
GLFW_ANGLE_PLATFORM_TYPE_D3D9 = 0x00037004,
|
||||
GLFW_ANGLE_PLATFORM_TYPE_D3D11 = 0x00037005,
|
||||
GLFW_ANGLE_PLATFORM_TYPE_VULKAN = 0x00037007,
|
||||
GLFW_ANGLE_PLATFORM_TYPE_METAL = 0x00037008
|
||||
};
|
||||
|
||||
/*! @addtogroup init
|
||||
* @{ */
|
||||
enum GLFWinithint{
|
||||
/*! @brief Joystick hat buttons init hint.
|
||||
*
|
||||
* Joystick hat buttons [init hint](@ref GLFW_JOYSTICK_HAT_BUTTONS).
|
||||
*/
|
||||
GLFW_JOYSTICK_HAT_BUTTONS = 0x00050001,
|
||||
/*! @brief ANGLE rendering backend init hint.
|
||||
*
|
||||
* ANGLE rendering backend [init hint](@ref GLFW_ANGLE_PLATFORM_TYPE_hint).
|
||||
*/
|
||||
GLFW_ANGLE_PLATFORM_TYPE = 0x00050002,
|
||||
/*! @brief Platform selection init hint.
|
||||
*
|
||||
* Platform selection [init hint](@ref GLFW_PLATFORM).
|
||||
*/
|
||||
GLFW_PLATFORM = 0x00050003,
|
||||
/*! @brief macOS specific init hint.
|
||||
*
|
||||
* macOS specific [init hint](@ref GLFW_COCOA_CHDIR_RESOURCES_hint).
|
||||
*/
|
||||
GLFW_COCOA_CHDIR_RESOURCES = 0x00051001,
|
||||
/*! @brief macOS specific init hint.
|
||||
*
|
||||
* macOS specific [init hint](@ref GLFW_COCOA_MENUBAR_hint).
|
||||
*/
|
||||
GLFW_COCOA_MENUBAR = 0x00051002,
|
||||
/*! @brief X11 specific init hint.
|
||||
*
|
||||
* X11 specific [init hint](@ref GLFW_X11_XCB_VULKAN_SURFACE_hint).
|
||||
*/
|
||||
GLFW_X11_XCB_VULKAN_SURFACE = 0x00052001
|
||||
};
|
||||
/*! @} */
|
||||
|
||||
/*! @addtogroup init
|
||||
* @{ */
|
||||
/*! @brief Hint value that enables automatic platform selection.
|
||||
*
|
||||
* Hint value for @ref GLFW_PLATFORM that enables automatic platform selection.
|
||||
*/
|
||||
enum GLFWplatformhint{
|
||||
GLFW_ANY_PLATFORM = 0x00060000,
|
||||
GLFW_PLATFORM_WIN32 = 0x00060001,
|
||||
GLFW_PLATFORM_COCOA = 0x00060002,
|
||||
GLFW_PLATFORM_WAYLAND = 0x00060003,
|
||||
GLFW_PLATFORM_X11 = 0x00060004,
|
||||
GLFW_PLATFORM_NULL = 0x00060005
|
||||
};
|
||||
/*! @} */
|
||||
|
||||
enum GLFWmischint{
|
||||
GLFW_DONT_CARE = -1
|
||||
};
|
||||
|
||||
/*! @defgroup shapes Standard cursor shapes
|
||||
* @brief Standard system cursor shapes.
|
||||
@ -1178,39 +1254,39 @@ enum GLFWgamepad_axis{
|
||||
*
|
||||
* @ingroup input
|
||||
* @{ */
|
||||
|
||||
enum GLFWcursorshape{
|
||||
/*! @brief The regular arrow cursor shape.
|
||||
*
|
||||
* The regular arrow cursor shape.
|
||||
*/
|
||||
#define GLFW_ARROW_CURSOR 0x00036001
|
||||
GLFW_ARROW_CURSOR = 0x00036001,
|
||||
/*! @brief The text input I-beam cursor shape.
|
||||
*
|
||||
* The text input I-beam cursor shape.
|
||||
*/
|
||||
#define GLFW_IBEAM_CURSOR 0x00036002
|
||||
GLFW_IBEAM_CURSOR = 0x00036002,
|
||||
/*! @brief The crosshair cursor shape.
|
||||
*
|
||||
* The crosshair cursor shape.
|
||||
*/
|
||||
#define GLFW_CROSSHAIR_CURSOR 0x00036003
|
||||
GLFW_CROSSHAIR_CURSOR = 0x00036003,
|
||||
/*! @brief The pointing hand cursor shape.
|
||||
*
|
||||
* The pointing hand cursor shape.
|
||||
*/
|
||||
#define GLFW_POINTING_HAND_CURSOR 0x00036004
|
||||
GLFW_POINTING_HAND_CURSOR = 0x00036004,
|
||||
/*! @brief The horizontal resize/move arrow shape.
|
||||
*
|
||||
* The horizontal resize/move arrow shape. This is usually a horizontal
|
||||
* double-headed arrow.
|
||||
*/
|
||||
#define GLFW_RESIZE_EW_CURSOR 0x00036005
|
||||
GLFW_RESIZE_EW_CURSOR = 0x00036005,
|
||||
/*! @brief The vertical resize/move arrow shape.
|
||||
*
|
||||
* The vertical resize/move shape. This is usually a vertical double-headed
|
||||
* arrow.
|
||||
*/
|
||||
#define GLFW_RESIZE_NS_CURSOR 0x00036006
|
||||
GLFW_RESIZE_NS_CURSOR = 0x00036006,
|
||||
/*! @brief The top-left to bottom-right diagonal resize/move arrow shape.
|
||||
*
|
||||
* The top-left to bottom-right diagonal resize/move shape. This is usually
|
||||
@ -1225,7 +1301,7 @@ enum GLFWgamepad_axis{
|
||||
* @note @wayland This shape is provided by a newer standard not supported by
|
||||
* all cursor themes.
|
||||
*/
|
||||
#define GLFW_RESIZE_NWSE_CURSOR 0x00036007
|
||||
GLFW_RESIZE_NWSE_CURSOR = 0x00036007,
|
||||
/*! @brief The top-right to bottom-left diagonal resize/move arrow shape.
|
||||
*
|
||||
* The top-right to bottom-left diagonal resize/move shape. This is usually
|
||||
@ -1240,13 +1316,13 @@ enum GLFWgamepad_axis{
|
||||
* @note @wayland This shape is provided by a newer standard not supported by
|
||||
* all cursor themes.
|
||||
*/
|
||||
#define GLFW_RESIZE_NESW_CURSOR 0x00036008
|
||||
GLFW_RESIZE_NESW_CURSOR = 0x00036008,
|
||||
/*! @brief The omni-directional resize/move cursor shape.
|
||||
*
|
||||
* The omni-directional resize cursor/move shape. This is usually either
|
||||
* a combined horizontal and vertical double-headed arrow or a grabbing hand.
|
||||
*/
|
||||
#define GLFW_RESIZE_ALL_CURSOR 0x00036009
|
||||
GLFW_RESIZE_ALL_CURSOR = 0x00036009,
|
||||
/*! @brief The operation-not-allowed shape.
|
||||
*
|
||||
* The operation-not-allowed shape. This is usually a circle with a diagonal
|
||||
@ -1258,77 +1334,29 @@ enum GLFWgamepad_axis{
|
||||
* @note @wayland This shape is provided by a newer standard not supported by
|
||||
* all cursor themes.
|
||||
*/
|
||||
#define GLFW_NOT_ALLOWED_CURSOR 0x0003600A
|
||||
GLFW_NOT_ALLOWED_CURSOR = 0x0003600A,
|
||||
/*! @brief Legacy name for compatibility.
|
||||
*
|
||||
* This is an alias for compatibility with earlier versions.
|
||||
*/
|
||||
#define GLFW_HRESIZE_CURSOR GLFW_RESIZE_EW_CURSOR
|
||||
GLFW_HRESIZE_CURSOR = GLFW_RESIZE_EW_CURSOR,
|
||||
/*! @brief Legacy name for compatibility.
|
||||
*
|
||||
* This is an alias for compatibility with earlier versions.
|
||||
*/
|
||||
#define GLFW_VRESIZE_CURSOR GLFW_RESIZE_NS_CURSOR
|
||||
GLFW_VRESIZE_CURSOR = GLFW_RESIZE_NS_CURSOR,
|
||||
/*! @brief Legacy name for compatibility.
|
||||
*
|
||||
* This is an alias for compatibility with earlier versions.
|
||||
*/
|
||||
#define GLFW_HAND_CURSOR GLFW_POINTING_HAND_CURSOR
|
||||
GLFW_HAND_CURSOR = GLFW_POINTING_HAND_CURSOR
|
||||
};
|
||||
/*! @} */
|
||||
|
||||
#define GLFW_CONNECTED 0x00040001
|
||||
#define GLFW_DISCONNECTED 0x00040002
|
||||
|
||||
/*! @addtogroup init
|
||||
* @{ */
|
||||
/*! @brief Joystick hat buttons init hint.
|
||||
*
|
||||
* Joystick hat buttons [init hint](@ref GLFW_JOYSTICK_HAT_BUTTONS).
|
||||
*/
|
||||
#define GLFW_JOYSTICK_HAT_BUTTONS 0x00050001
|
||||
/*! @brief ANGLE rendering backend init hint.
|
||||
*
|
||||
* ANGLE rendering backend [init hint](@ref GLFW_ANGLE_PLATFORM_TYPE_hint).
|
||||
*/
|
||||
#define GLFW_ANGLE_PLATFORM_TYPE 0x00050002
|
||||
/*! @brief Platform selection init hint.
|
||||
*
|
||||
* Platform selection [init hint](@ref GLFW_PLATFORM).
|
||||
*/
|
||||
#define GLFW_PLATFORM 0x00050003
|
||||
/*! @brief macOS specific init hint.
|
||||
*
|
||||
* macOS specific [init hint](@ref GLFW_COCOA_CHDIR_RESOURCES_hint).
|
||||
*/
|
||||
#define GLFW_COCOA_CHDIR_RESOURCES 0x00051001
|
||||
/*! @brief macOS specific init hint.
|
||||
*
|
||||
* macOS specific [init hint](@ref GLFW_COCOA_MENUBAR_hint).
|
||||
*/
|
||||
#define GLFW_COCOA_MENUBAR 0x00051002
|
||||
/*! @brief X11 specific init hint.
|
||||
*
|
||||
* X11 specific [init hint](@ref GLFW_X11_XCB_VULKAN_SURFACE_hint).
|
||||
*/
|
||||
#define GLFW_X11_XCB_VULKAN_SURFACE 0x00052001
|
||||
/*! @} */
|
||||
|
||||
/*! @addtogroup init
|
||||
* @{ */
|
||||
/*! @brief Hint value that enables automatic platform selection.
|
||||
*
|
||||
* Hint value for @ref GLFW_PLATFORM that enables automatic platform selection.
|
||||
*/
|
||||
#define GLFW_ANY_PLATFORM 0x00060000
|
||||
#define GLFW_PLATFORM_WIN32 0x00060001
|
||||
#define GLFW_PLATFORM_COCOA 0x00060002
|
||||
#define GLFW_PLATFORM_WAYLAND 0x00060003
|
||||
#define GLFW_PLATFORM_X11 0x00060004
|
||||
#define GLFW_PLATFORM_NULL 0x00060005
|
||||
/*! @} */
|
||||
|
||||
#define GLFW_DONT_CARE -1
|
||||
|
||||
enum GLFWmonitorevent{
|
||||
GLFW_CONNECTED = 0x00040001,
|
||||
GLFW_DISCONNECTED = 0x00040002
|
||||
};
|
||||
|
||||
/*************************************************************************
|
||||
* GLFW API types
|
||||
@ -2321,7 +2349,7 @@ GLFWAPI void glfwInitVulkanLoader(PFN_vkGetInstanceProcAddr loader);
|
||||
*
|
||||
* @ingroup init
|
||||
*/
|
||||
GLFWAPI void glfwGetVersion(uint32_t* major, uint32_t* minor, uint32_t* rev);
|
||||
GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev);
|
||||
|
||||
/*! @brief Returns a string describing the compile-time configuration.
|
||||
*
|
||||
@ -2386,7 +2414,7 @@ GLFWAPI const char* glfwGetVersionString(void);
|
||||
*
|
||||
* @ingroup init
|
||||
*/
|
||||
GLFWAPI int32_t glfwGetError(const char** description);
|
||||
GLFWAPI int glfwGetError(const char** description);
|
||||
|
||||
/*! @brief Sets the error callback.
|
||||
*
|
||||
@ -2453,7 +2481,7 @@ GLFWAPI GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun callback);
|
||||
*
|
||||
* @ingroup init
|
||||
*/
|
||||
GLFWAPI uint32_t glfwGetPlatform(void);
|
||||
GLFWAPI int glfwGetPlatform(void);
|
||||
|
||||
/*! @brief Returns whether the library includes support for the specified platform.
|
||||
*
|
||||
@ -2477,7 +2505,7 @@ GLFWAPI uint32_t glfwGetPlatform(void);
|
||||
*
|
||||
* @ingroup init
|
||||
*/
|
||||
GLFWAPI uint32_t glfwPlatformSupported(uint32_t platform);
|
||||
GLFWAPI int glfwPlatformSupported(int platform);
|
||||
|
||||
/*! @brief Returns the currently connected monitors.
|
||||
*
|
||||
@ -2506,7 +2534,7 @@ GLFWAPI uint32_t glfwPlatformSupported(uint32_t platform);
|
||||
*
|
||||
* @ingroup monitor
|
||||
*/
|
||||
GLFWAPI GLFWmonitor** glfwGetMonitors(uint32_t* count);
|
||||
GLFWAPI GLFWmonitor** glfwGetMonitors(int* count);
|
||||
|
||||
/*! @brief Returns the primary monitor.
|
||||
*
|
||||
@ -2555,7 +2583,7 @@ GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void);
|
||||
*
|
||||
* @ingroup monitor
|
||||
*/
|
||||
GLFWAPI void glfwGetMonitorPos(GLFWmonitor* monitor, uint32_t* xpos, uint32_t* ypos);
|
||||
GLFWAPI void glfwGetMonitorPos(GLFWmonitor* monitor, int* xpos, int* ypos);
|
||||
|
||||
/*! @brief Retrieves the work area of the monitor.
|
||||
*
|
||||
|
Loading…
Reference in New Issue
Block a user