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Add glfwSetWindowContentScaleCallback
Related to #677. Related to #1115.
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@ -136,8 +136,9 @@ information on what to include when reporting a bug.
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gamepad mapping (#900)
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- Added `glfwGetGamepadState` function, `GLFW_GAMEPAD_*` and `GLFWgamepadstate`
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for retrieving gamepad input state (#900)
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- Added `glfwGetWindowContentScale` and `glfwGetMonitorContentScale` for
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DPI-aware rendering (#235,#439,#677,#845,#898)
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- Added `glfwGetWindowContentScale`, `glfwGetMonitorContentScale` and
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`glfwSetWindowContentScaleCallback` for DPI-aware rendering
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(#235,#439,#677,#845,#898)
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- Added `glfwRequestWindowAttention` function for requesting attention from the
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user (#732,#988)
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- Added `glfwGetKeyScancode` function that allows retrieving platform dependent
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@ -64,6 +64,9 @@ GLFW now supports querying the window and monitor content scale, i.e. the ratio
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between the current DPI and the platform's default DPI, with @ref
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glfwGetWindowContentScale and @ref glfwGetMonitorContentScale.
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Changes of the content scale of a window can be received with the window content
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scale callback, set with @ref glfwSetWindowCloseCallback.
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@see @ref window_scale
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@ -695,6 +695,23 @@ On systems where each monitors can have its own content scale, the window
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content scale will depend on which monitor the system considers the window to be
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on.
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If you wish to be notified when the content scale of a window changes, whether
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because of a system setting change or because it was moved to a monitor with
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a different scale, set a content scale callback.
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@code
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glfwSetWindowContentScaleCallback(window, window_content_scale_callback);
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@endcode
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The callback function receives the new content scale of the window.
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@code
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void window_content_scale_callback(GLFWwindow* window, float xscale, float yscale)
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{
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set_interface_scale(xscale, yscale);
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}
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@endcode
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@subsection window_sizelimits Window size limits
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@ -1278,6 +1278,24 @@ typedef void (* GLFWwindowmaximizefun)(GLFWwindow*,int);
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*/
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typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int);
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/*! @brief The function signature for window content scale callbacks.
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*
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* This is the function signature for window content scale callback
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* functions.
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*
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* @param[in] window The window whose content scale changed.
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* @param[in] xscale The new x-axis content scale of the window.
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* @param[in] yscale The new y-axis content scale of the window.
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*
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* @sa @ref window_scale
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* @sa @ref glfwSetWindowContentScaleCallback
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*
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* @since Added in version 3.3.
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*
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* @ingroup window
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*/
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typedef void (* GLFWwindowcontentscalefun)(GLFWwindow*,float,float);
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/*! @brief The function signature for mouse button callbacks.
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*
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* This is the function signature for mouse button callback functions.
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@ -2913,6 +2931,7 @@ GLFWAPI void glfwGetWindowFrameSize(GLFWwindow* window, int* left, int* top, int
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* @thread_safety This function must only be called from the main thread.
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*
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* @sa @ref window_scale
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* @sa @ref glfwSetWindowContentScaleCallback
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* @sa @ref glfwGetMonitorContentScale
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*
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* @since Added in version 3.3.
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@ -3575,6 +3594,30 @@ GLFWAPI GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow* window,
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*/
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GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* window, GLFWframebuffersizefun cbfun);
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/*! @brief Sets the window content scale callback for the specified window.
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*
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* This function sets the window content scale callback of the specified window,
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* which is called when the content scale of the specified window changes.
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*
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* @param[in] window The window whose callback to set.
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* @param[in] cbfun The new callback, or `NULL` to remove the currently set
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* callback.
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* @return The previously set callback, or `NULL` if no callback was set or the
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* library had not been [initialized](@ref intro_init).
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*
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
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*
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* @thread_safety This function must only be called from the main thread.
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*
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* @sa @ref window_scale
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* @sa @ref glfwGetWindowContentScale
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*
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* @since Added in version 3.3.
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*
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* @ingroup window
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*/
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GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow* window, GLFWwindowcontentscalefun cbfun);
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/*! @brief Processes all pending events.
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*
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* This function processes only those events that are already in the event
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@ -88,9 +88,10 @@ typedef struct _GLFWwindowNS
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GLFWbool maximized;
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// Cached window and framebuffer sizes used to filter out duplicate events
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// Cached window properties to filter out duplicate events
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int width, height;
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int fbWidth, fbHeight;
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float xscale, yscale;
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// The total sum of the distances the cursor has been warped
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// since the last cursor motion event was processed
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@ -574,6 +574,16 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
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window->ns.fbHeight = fbRect.size.height;
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_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
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}
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const float xscale = fbRect.size.width / contentRect.size.width;
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const float yscale = fbRect.size.height / contentRect.size.height;
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if (xscale != window->ns.xscale || yscale != window->ns.yscale)
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{
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window->ns.xscale = xscale;
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window->ns.yscale = yscale;
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_glfwInputWindowContentScale(window, xscale, yscale);
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}
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}
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- (void)drawRect:(NSRect)rect
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@ -437,6 +437,7 @@ struct _GLFWwindow
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GLFWwindowiconifyfun iconify;
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GLFWwindowmaximizefun maximize;
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GLFWframebuffersizefun fbsize;
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GLFWwindowcontentscalefun scale;
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GLFWmousebuttonfun mouseButton;
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GLFWcursorposfun cursorPos;
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GLFWcursorenterfun cursorEnter;
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@ -754,6 +755,14 @@ void _glfwInputWindowSize(_GLFWwindow* window, int width, int height);
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*/
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void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height);
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/*! @brief Notifies shared code that a window content scale has changed.
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* @param[in] window The window that received the event.
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* @param[in] xscale The new x-axis content scale of the window.
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* @param[in] yscale The new y-axis content scale of the window.
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* @ingroup event
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*/
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void _glfwInputWindowContentScale(_GLFWwindow* window, float xscale, float yscale);
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/*! @brief Notifies shared code that a window has been iconified or restored.
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* @param[in] window The window that received the event.
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* @param[in] iconified `GLFW_TRUE` if the window was iconified, or
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@ -996,6 +996,14 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
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return 0;
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}
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case WM_DPICHANGED:
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{
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const float xscale = HIWORD(wParam) / 96.f;
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const float yscale = LOWORD(wParam) / 96.f;
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_glfwInputWindowContentScale(window, xscale, yscale);
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break;
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}
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case WM_SETCURSOR:
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{
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if (LOWORD(lParam) == HTCLIENT)
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17
src/window.c
17
src/window.c
@ -94,6 +94,12 @@ void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height)
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window->callbacks.fbsize((GLFWwindow*) window, width, height);
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}
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void _glfwInputWindowContentScale(_GLFWwindow* window, float xscale, float yscale)
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{
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if (window->callbacks.scale)
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window->callbacks.scale((GLFWwindow*) window, xscale, yscale);
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}
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void _glfwInputWindowDamage(_GLFWwindow* window)
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{
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if (window->callbacks.refresh)
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@ -1013,6 +1019,17 @@ GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* handle
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return cbfun;
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}
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GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow* handle,
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GLFWwindowcontentscalefun cbfun)
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{
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_GLFWwindow* window = (_GLFWwindow*) handle;
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assert(window != NULL);
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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_GLFW_SWAP_POINTERS(window->callbacks.scale, cbfun);
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return cbfun;
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}
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GLFWAPI void glfwPollEvents(void)
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{
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_GLFW_REQUIRE_INIT();
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@ -293,6 +293,13 @@ static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
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glViewport(0, 0, width, height);
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}
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static void window_content_scale_callback(GLFWwindow* window, float xscale, float yscale)
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{
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Slot* slot = glfwGetWindowUserPointer(window);
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printf("%08x to %i at %0.3f: Window content scale: %0.3f %0.3f\n",
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counter++, slot->number, glfwGetTime(), xscale, yscale);
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}
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static void window_close_callback(GLFWwindow* window)
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{
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Slot* slot = glfwGetWindowUserPointer(window);
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@ -599,6 +606,7 @@ int main(int argc, char** argv)
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glfwSetWindowPosCallback(slots[i].window, window_pos_callback);
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glfwSetWindowSizeCallback(slots[i].window, window_size_callback);
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glfwSetFramebufferSizeCallback(slots[i].window, framebuffer_size_callback);
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glfwSetWindowContentScaleCallback(slots[i].window, window_content_scale_callback);
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glfwSetWindowCloseCallback(slots[i].window, window_close_callback);
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glfwSetWindowRefreshCallback(slots[i].window, window_refresh_callback);
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glfwSetWindowFocusCallback(slots[i].window, window_focus_callback);
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