Merge remote-tracking branch 'glfw/master'

This commit is contained in:
Kamil Nowakowski 2018-05-08 00:12:26 +02:00
commit 3757781ff7
61 changed files with 10169 additions and 6291 deletions

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@ -14,15 +14,16 @@ addons:
- libxinerama-dev - libxinerama-dev
- libxcursor-dev - libxcursor-dev
- libxi-dev - libxi-dev
env:
global:
- CFLAGS=-Werror
matrix: matrix:
include: include:
- os: linux - os: linux
env: BUILD_SHARED_LIBS=ON env:
- BUILD_SHARED_LIBS=ON
- CFLAGS=-Werror
- os: linux - os: linux
env: BUILD_SHARED_LIBS=OFF env:
- BUILD_SHARED_LIBS=OFF
- CFLAGS=-Werror
- os: linux - os: linux
sudo: required sudo: required
addons: addons:
@ -34,6 +35,7 @@ matrix:
env: env:
- USE_WAYLAND=ON - USE_WAYLAND=ON
- BUILD_SHARED_LIBS=ON - BUILD_SHARED_LIBS=ON
- CFLAGS=-Werror
- os: linux - os: linux
sudo: required sudo: required
addons: addons:
@ -45,10 +47,15 @@ matrix:
env: env:
- USE_WAYLAND=ON - USE_WAYLAND=ON
- BUILD_SHARED_LIBS=OFF - BUILD_SHARED_LIBS=OFF
- CFLAGS=-Werror
- os: osx - os: osx
env: BUILD_SHARED_LIBS=ON env:
- BUILD_SHARED_LIBS=ON
- CFLAGS=-Werror
- os: osx - os: osx
env: BUILD_SHARED_LIBS=OFF env:
- BUILD_SHARED_LIBS=OFF
- CFLAGS=-Werror
script: script:
- if grep -Inr '\s$' src include docs tests examples CMake *.md .gitattributes .gitignore; then echo Trailing whitespace found, aborting.; exit 1; fi - if grep -Inr '\s$' src include docs tests examples CMake *.md .gitattributes .gitignore; then echo Trailing whitespace found, aborting.; exit 1; fi
- mkdir build - mkdir build
@ -58,7 +65,7 @@ script:
sudo dpkg -i extra-cmake-modules_5.38.0a-0ubuntu1_amd64.deb; sudo dpkg -i extra-cmake-modules_5.38.0a-0ubuntu1_amd64.deb;
git clone git://anongit.freedesktop.org/wayland/wayland-protocols; git clone git://anongit.freedesktop.org/wayland/wayland-protocols;
pushd wayland-protocols; pushd wayland-protocols;
git checkout 1.6 && ./autogen.sh --prefix=/usr && make && sudo make install; git checkout 1.12 && ./autogen.sh --prefix=/usr && make && sudo make install;
popd; popd;
fi fi
- cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS} -DGLFW_USE_WAYLAND=${USE_WAYLAND} .. - cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS} -DGLFW_USE_WAYLAND=${USE_WAYLAND} ..

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@ -1,7 +1,7 @@
# Usage: # Usage:
# cmake -P GenerateMappings.cmake <path/to/mappings.h.in> <path/to/mappings.h> # cmake -P GenerateMappings.cmake <path/to/mappings.h.in> <path/to/mappings.h>
set(source_url "https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb_204.txt") set(source_url "https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt")
set(source_path "${CMAKE_CURRENT_BINARY_DIR}/gamecontrollerdb.txt") set(source_path "${CMAKE_CURRENT_BINARY_DIR}/gamecontrollerdb.txt")
set(template_path "${CMAKE_ARGV3}") set(template_path "${CMAKE_ARGV3}")
set(target_path "${CMAKE_ARGV4}") set(target_path "${CMAKE_ARGV4}")

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@ -0,0 +1,17 @@
# Find EpollShim
# Once done, this will define
#
# EPOLLSHIM_FOUND - System has EpollShim
# EPOLLSHIM_INCLUDE_DIRS - The EpollShim include directories
# EPOLLSHIM_LIBRARIES - The libraries needed to use EpollShim
find_path(EPOLLSHIM_INCLUDE_DIRS NAMES sys/epoll.h sys/timerfd.h HINTS /usr/local/include/libepoll-shim)
find_library(EPOLLSHIM_LIBRARIES NAMES epoll-shim libepoll-shim HINTS /usr/local/lib)
if (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES)
set(EPOLLSHIM_FOUND TRUE)
endif (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(EPOLLSHIM DEFAULT_MSG EPOLLSHIM_LIBRARIES EPOLLSHIM_INCLUDE_DIRS)
mark_as_advanced(EPOLLSHIM_INCLUDE_DIRS EPOLLSHIM_LIBRARIES)

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@ -28,12 +28,10 @@ if (WIN32)
"$ENV{VK_SDK_PATH}/Bin32") "$ENV{VK_SDK_PATH}/Bin32")
endif() endif()
elseif (APPLE) elseif (APPLE)
set(CMAKE_FIND_FRAMEWORK NEVER) find_library(VULKAN_LIBRARY vulkan.1 HINTS
find_library(VULKAN_LIBRARY MoltenVK) "$ENV{VULKAN_SDK}/macOS/lib")
set(CMAKE_FIND_FRAMEWORK ONLY)
find_library(VULKAN_STATIC_LIBRARY MoltenVK)
find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS
"${VULKAN_LIBRARY}/Headers") "$ENV{VULKAN_SDK}/macOS/include")
else() else()
find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS
"$ENV{VULKAN_SDK}/include") "$ENV{VULKAN_SDK}/include")

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@ -1,15 +1,9 @@
cmake_minimum_required(VERSION 2.8.12) cmake_minimum_required(VERSION 3.0)
project(GLFW C) project(GLFW C)
set(CMAKE_LEGACY_CYGWIN_WIN32 OFF) set(CMAKE_LEGACY_CYGWIN_WIN32 OFF)
if (NOT CMAKE_VERSION VERSION_LESS "3.0")
# Until all major package systems have moved to CMake 3,
# we stick with the older INSTALL_NAME_DIR mechanism
cmake_policy(SET CMP0042 OLD)
endif()
if (NOT CMAKE_VERSION VERSION_LESS "3.1") if (NOT CMAKE_VERSION VERSION_LESS "3.1")
cmake_policy(SET CMP0054 NEW) cmake_policy(SET CMP0054 NEW)
endif() endif()
@ -30,7 +24,6 @@ option(GLFW_BUILD_TESTS "Build the GLFW test programs" ON)
option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON) option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON)
option(GLFW_INSTALL "Generate installation target" ON) option(GLFW_INSTALL "Generate installation target" ON)
option(GLFW_VULKAN_STATIC "Use the Vulkan loader statically linked into application" OFF) option(GLFW_VULKAN_STATIC "Use the Vulkan loader statically linked into application" OFF)
option(GLFW_DOCUMENT_INTERNALS "Include internals in documentation" OFF)
if (UNIX) if (UNIX)
option(GLFW_USE_OSMESA "Use OSMesa for offscreen context creation" OFF) option(GLFW_USE_OSMESA "Use OSMesa for offscreen context creation" OFF)
@ -142,15 +135,6 @@ if (MINGW)
endif() endif()
endif() endif()
if (APPLE)
# Dependencies required by the MoltenVK static library
set(GLFW_VULKAN_DEPS
"-lc++"
"-framework Cocoa"
"-framework Metal"
"-framework QuartzCore")
endif()
#-------------------------------------------------------------------- #--------------------------------------------------------------------
# Detect and select backend APIs # Detect and select backend APIs
#-------------------------------------------------------------------- #--------------------------------------------------------------------
@ -181,7 +165,7 @@ endif()
#-------------------------------------------------------------------- #--------------------------------------------------------------------
if (GLFW_VULKAN_STATIC) if (GLFW_VULKAN_STATIC)
if (VULKAN_FOUND AND VULKAN_STATIC_LIBRARY) if (VULKAN_FOUND AND VULKAN_STATIC_LIBRARY)
list(APPEND glfw_LIBRARIES "${VULKAN_STATIC_LIBRARY}" ${GLFW_VULKAN_DEPS}) list(APPEND glfw_LIBRARIES "${VULKAN_STATIC_LIBRARY}")
if (BUILD_SHARED_LIBS) if (BUILD_SHARED_LIBS)
message(WARNING "Linking Vulkan loader static library into GLFW") message(WARNING "Linking Vulkan loader static library into GLFW")
endif() endif()
@ -278,7 +262,7 @@ if (_GLFW_WAYLAND)
find_package(Wayland REQUIRED Client Cursor Egl) find_package(Wayland REQUIRED Client Cursor Egl)
find_package(WaylandScanner REQUIRED) find_package(WaylandScanner REQUIRED)
find_package(WaylandProtocols 1.6 REQUIRED) find_package(WaylandProtocols 1.12 REQUIRED)
list(APPEND glfw_PKG_DEPS "wayland-egl") list(APPEND glfw_PKG_DEPS "wayland-egl")
@ -290,6 +274,14 @@ if (_GLFW_WAYLAND)
include(CheckIncludeFiles) include(CheckIncludeFiles)
check_include_files(xkbcommon/xkbcommon-compose.h HAVE_XKBCOMMON_COMPOSE_H) check_include_files(xkbcommon/xkbcommon-compose.h HAVE_XKBCOMMON_COMPOSE_H)
if (NOT ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux"))
find_package(EpollShim)
if (EPOLLSHIM_FOUND)
list(APPEND glfw_INCLUDE_DIRS "${EPOLLSHIM_INCLUDE_DIRS}")
list(APPEND glfw_LIBRARIES "${EPOLLSHIM_LIBRARIES}")
endif()
endif()
endif() endif()
#-------------------------------------------------------------------- #--------------------------------------------------------------------

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@ -106,9 +106,9 @@ located in the `deps/` directory.
- [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk - [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk
- [Vulkan headers](https://www.khronos.org/registry/vulkan/) for Vulkan tests - [Vulkan headers](https://www.khronos.org/registry/vulkan/) for Vulkan tests
The Vulkan example additionally requires the Vulkan SDK to be installed, or it The Vulkan example additionally requires the LunarG Vulkan SDK to be installed,
will not be included in the build. On macOS you need to provide the path to the or it will not be included in the build. On macOS you need to provide the path
MoltenVK SDK manually as it has no standard installation location. to the SDK manually as it has no standard installation location.
The documentation is generated with [Doxygen](http://doxygen.org/) if CMake can The documentation is generated with [Doxygen](http://doxygen.org/) if CMake can
find that tool. find that tool.
@ -136,8 +136,9 @@ information on what to include when reporting a bug.
gamepad mapping (#900) gamepad mapping (#900)
- Added `glfwGetGamepadState` function, `GLFW_GAMEPAD_*` and `GLFWgamepadstate` - Added `glfwGetGamepadState` function, `GLFW_GAMEPAD_*` and `GLFWgamepadstate`
for retrieving gamepad input state (#900) for retrieving gamepad input state (#900)
- Added `glfwGetWindowContentScale` and `glfwGetMonitorContentScale` for - Added `glfwGetWindowContentScale`, `glfwGetMonitorContentScale` and
DPI-aware rendering (#235,#439,#677,#845,#898) `glfwSetWindowContentScaleCallback` for DPI-aware rendering
(#235,#439,#677,#845,#898)
- Added `glfwRequestWindowAttention` function for requesting attention from the - Added `glfwRequestWindowAttention` function for requesting attention from the
user (#732,#988) user (#732,#988)
- Added `glfwGetKeyScancode` function that allows retrieving platform dependent - Added `glfwGetKeyScancode` function that allows retrieving platform dependent
@ -161,6 +162,7 @@ information on what to include when reporting a bug.
- Added definition of `GLAPIENTRY` to public header - Added definition of `GLAPIENTRY` to public header
- Added `GLFW_TRANSPARENT_FRAMEBUFFER` window hint and attribute for controlling - Added `GLFW_TRANSPARENT_FRAMEBUFFER` window hint and attribute for controlling
per-pixel framebuffer transparency (#197,#663,#715,#723,#1078) per-pixel framebuffer transparency (#197,#663,#715,#723,#1078)
- Added `GLFW_HOVERED` window attribute for polling cursor hover state (#1166)
- Added `GLFW_CENTER_CURSOR` window hint for controlling cursor centering - Added `GLFW_CENTER_CURSOR` window hint for controlling cursor centering
(#749,#842) (#749,#842)
- Added `GLFW_JOYSTICK_HAT_BUTTONS` init hint (#889) - Added `GLFW_JOYSTICK_HAT_BUTTONS` init hint (#889)
@ -176,6 +178,8 @@ information on what to include when reporting a bug.
- Added `GLFW_OSMESA_CONTEXT_API` for creating OpenGL contexts with - Added `GLFW_OSMESA_CONTEXT_API` for creating OpenGL contexts with
[OSMesa](https://www.mesa3d.org/osmesa.html) (#281) [OSMesa](https://www.mesa3d.org/osmesa.html) (#281)
- Added `GenerateMappings.cmake` script for updating gamepad mappings - Added `GenerateMappings.cmake` script for updating gamepad mappings
- Made `glfwCreateWindowSurface` emit an error when the window has a context
(#1194,#1205)
- Deprecated window parameter of clipboard string functions - Deprecated window parameter of clipboard string functions
- Deprecated charmods callback - Deprecated charmods callback
- Removed `GLFW_USE_RETINA` compile-time option - Removed `GLFW_USE_RETINA` compile-time option
@ -212,6 +216,9 @@ information on what to include when reporting a bug.
- [Win32] Bugfix: Returned key names did not match other platforms (#943) - [Win32] Bugfix: Returned key names did not match other platforms (#943)
- [Win32] Bugfix: Undecorated windows did not maximize to workarea (#899) - [Win32] Bugfix: Undecorated windows did not maximize to workarea (#899)
- [Win32] Bugfix: Window was resized twice when entering full screen (#1085) - [Win32] Bugfix: Window was resized twice when entering full screen (#1085)
- [Win32] Bugfix: The HID device notification was not unregistered (#1170)
- [Win32] Bugfix: `glfwCreateWindow` activated window even with `GLFW_FOCUSED`
hint set to false (#1179,#1180)
- [X11] Moved to XI2 `XI_RawMotion` for disable cursor mode motion input (#125) - [X11] Moved to XI2 `XI_RawMotion` for disable cursor mode motion input (#125)
- [X11] Replaced `_GLFW_HAS_XF86VM` compile-time option with dynamic loading - [X11] Replaced `_GLFW_HAS_XF86VM` compile-time option with dynamic loading
- [X11] Bugfix: `glfwGetVideoMode` would segfault on Cygwin/X - [X11] Bugfix: `glfwGetVideoMode` would segfault on Cygwin/X
@ -226,6 +233,8 @@ information on what to include when reporting a bug.
- [X11] Bugfix: Selection I/O reported but did not support `COMPOUND_TEXT` - [X11] Bugfix: Selection I/O reported but did not support `COMPOUND_TEXT`
- [X11] Bugfix: Latin-1 text read from selections was not converted to UTF-8 - [X11] Bugfix: Latin-1 text read from selections was not converted to UTF-8
- [X11] Bugfix: NVidia EGL would segfault if unloaded before closing the display - [X11] Bugfix: NVidia EGL would segfault if unloaded before closing the display
- [Linux] Added workaround for missing `SYN_DROPPED` in pre-2.6.39 kernel
headers (#1196)
- [Linux] Moved to evdev for joystick input (#906,#1005) - [Linux] Moved to evdev for joystick input (#906,#1005)
- [Linux] Bugfix: Event processing did not detect joystick disconnection (#932) - [Linux] Bugfix: Event processing did not detect joystick disconnection (#932)
- [Linux] Bugfix: The joystick device path could be truncated (#1025) - [Linux] Bugfix: The joystick device path could be truncated (#1025)
@ -255,6 +264,7 @@ information on what to include when reporting a bug.
- [Cocoa] Bugfix: Window title was lost when full screen or undecorated (#1082) - [Cocoa] Bugfix: Window title was lost when full screen or undecorated (#1082)
- [Cocoa] Bugfix: Window was resized twice when entering full screen (#1085) - [Cocoa] Bugfix: Window was resized twice when entering full screen (#1085)
- [Cocoa] Bugfix: Duplicate size events were not filtered (#1085) - [Cocoa] Bugfix: Duplicate size events were not filtered (#1085)
- [Cocoa] Bugfix: Event polling did not initialize AppKit if necessary (#1218)
- [WGL] Added support for `WGL_EXT_colorspace` for OpenGL ES contexts - [WGL] Added support for `WGL_EXT_colorspace` for OpenGL ES contexts
- [WGL] Added support for `WGL_ARB_create_context_no_error` - [WGL] Added support for `WGL_ARB_create_context_no_error`
- [GLX] Added support for `GLX_ARB_create_context_no_error` - [GLX] Added support for `GLX_ARB_create_context_no_error`
@ -397,6 +407,7 @@ skills.
- Keith Pitt - Keith Pitt
- Stanislav Podgorskiy - Stanislav Podgorskiy
- Alexandre Pretyman - Alexandre Pretyman
- przemekmirek
- Philip Rideout - Philip Rideout
- Eddie Ringle - Eddie Ringle
- Jorge Rodriguez - Jorge Rodriguez
@ -436,6 +447,7 @@ skills.
- Ricardo Vieira - Ricardo Vieira
- Nicholas Vitovitch - Nicholas Vitovitch
- Simon Voordouw - Simon Voordouw
- Corentin Wallez
- Torsten Walluhn - Torsten Walluhn
- Patrick Walton - Patrick Walton
- Xo Wang - Xo Wang

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@ -2,7 +2,7 @@
// File: vk_platform.h // File: vk_platform.h
// //
/* /*
** Copyright (c) 2014-2015 The Khronos Group Inc. ** Copyright (c) 2014-2017 The Khronos Group Inc.
** **
** Licensed under the Apache License, Version 2.0 (the "License"); ** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License. ** you may not use this file except in compliance with the License.
@ -89,32 +89,4 @@ extern "C"
} // extern "C" } // extern "C"
#endif // __cplusplus #endif // __cplusplus
// Platform-specific headers required by platform window system extensions.
// These are enabled prior to #including "vulkan.h". The same enable then
// controls inclusion of the extension interfaces in vulkan.h.
#ifdef VK_USE_PLATFORM_ANDROID_KHR
#include <android/native_window.h>
#endif
#ifdef VK_USE_PLATFORM_MIR_KHR
#include <mir_toolkit/client_types.h>
#endif
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
#include <wayland-client.h>
#endif
#ifdef VK_USE_PLATFORM_WIN32_KHR
#include <windows.h>
#endif
#ifdef VK_USE_PLATFORM_XLIB_KHR
#include <X11/Xlib.h>
#endif
#ifdef VK_USE_PLATFORM_XCB_KHR
#include <xcb/xcb.h>
#endif
#endif #endif

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deps/vulkan/vulkan.h vendored

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7334
deps/vulkan/vulkan_core.h vendored Normal file

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@ -14,13 +14,8 @@ set(glfw_DOCS_SOURCES
"${GLFW_SOURCE_DIR}/docs/window.dox" "${GLFW_SOURCE_DIR}/docs/window.dox"
"${GLFW_SOURCE_DIR}/docs/input.dox" "${GLFW_SOURCE_DIR}/docs/input.dox"
"${GLFW_SOURCE_DIR}/docs/vulkan.dox" "${GLFW_SOURCE_DIR}/docs/vulkan.dox"
"${GLFW_SOURCE_DIR}/docs/compat.dox") "${GLFW_SOURCE_DIR}/docs/compat.dox"
"${GLFW_SOURCE_DIR}/docs/internal.dox")
if (GLFW_DOCUMENT_INTERNALS)
list(APPEND glfw_DOCS_SOURCES
"${GLFW_SOURCE_DIR}/docs/internal.dox"
"${GLFW_SOURCE_DIR}/src/internal.h")
endif()
foreach(arg ${glfw_DOCS_SOURCES}) foreach(arg ${glfw_DOCS_SOURCES})
set(GLFW_DOCS_SOURCES "${GLFW_DOCS_SOURCES} \\\n\"${arg}\"") set(GLFW_DOCS_SOURCES "${GLFW_DOCS_SOURCES} \\\n\"${arg}\"")

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@ -226,7 +226,7 @@ If OpenGL is found, the `OPENGL_FOUND` variable is true and the
`OPENGL_INCLUDE_DIR` and `OPENGL_gl_LIBRARY` cache variables can be used. `OPENGL_INCLUDE_DIR` and `OPENGL_gl_LIBRARY` cache variables can be used.
@code{.cmake} @code{.cmake}
target_include_directories(myapp ${OPENGL_INCLUDE_DIR}) target_include_directories(myapp PUBLIC ${OPENGL_INCLUDE_DIR})
target_link_libraries(myapp ${OPENGL_gl_LIBRARY}) target_link_libraries(myapp ${OPENGL_gl_LIBRARY})
@endcode @endcode
@ -279,7 +279,7 @@ If OpenGL is found, the `OPENGL_FOUND` variable is true and the
`OPENGL_INCLUDE_DIR` and `OPENGL_gl_LIBRARY` cache variables can be used. `OPENGL_INCLUDE_DIR` and `OPENGL_gl_LIBRARY` cache variables can be used.
@code{.cmake} @code{.cmake}
target_include_directories(myapp ${OPENGL_INCLUDE_DIR}) target_include_directories(myapp PUBLIC ${OPENGL_INCLUDE_DIR})
target_link_libraries(myapp ${OPENGL_gl_LIBRARY}) target_link_libraries(myapp ${OPENGL_gl_LIBRARY})
@endcode @endcode

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@ -86,6 +86,47 @@ extension or there is no running compositing manager, the
`GLFW_TRANSPARENT_FRAMEBUFFER` framebuffer hint will have no effect. `GLFW_TRANSPARENT_FRAMEBUFFER` framebuffer hint will have no effect.
@section compat_wayland Wayland protocols and IPC standards
As GLFW uses libwayland directly, without any intervening toolkit library, it
has sole responsibility for interacting well with every compositor in use on
Unix-like systems. Most of the features are provided by the core protocol,
while cursor support is provided by the libwayland-cursor helper library, EGL
integration by libwayland-egl, and keyboard handling by
[libxkbcommon](https://xkbcommon.org/). In addition, GLFW uses some protocols
from wayland-protocols to provide additional features if the compositor
supports them.
GLFW uses xkbcommon 0.5.0 to provide compose key support. When it has been
built against an older xkbcommon, the compose key will be disabled even if it
has been configured in the compositor.
GLFW uses the [xdg-shell
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/stable/xdg-shell/xdg-shell.xml)
to provide better window management. This protocol is part of
wayland-protocols 1.12, and mandatory at build time. If the running compositor
does not support this protocol, the older [wl_shell
interface](https://cgit.freedesktop.org/wayland/wayland/tree/protocol/wayland.xml#n972)
will be used instead. This will result in a worse integration with the
desktop, especially on tiling compositors.
GLFW uses the [relative pointer
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/relative-pointer/relative-pointer-unstable-v1.xml)
alongside the [pointer constraints
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml)
to implement disabled cursor. These two protocols are part of
wayland-protocols 1.1, and mandatory at build time. If the running compositor
does not support both of these protocols, disabling the cursor will have no
effect.
GLFW uses the [idle inhibit
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml)
to prohibit the screensaver from starting. This protocol is part of
wayland-protocols 1.6, and mandatory at build time. If the running compositor
does not support this protocol, the screensaver may start even for full screen
windows.
@section compat_glx GLX extensions @section compat_glx GLX extensions
The GLX API is the default API used to create OpenGL contexts on Unix-like The GLX API is the default API used to create OpenGL contexts on Unix-like

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@ -97,6 +97,19 @@ Once you have installed the necessary packages, move on to @ref
compile_generate. compile_generate.
@subsubsection compile_deps_wayland Dependencies for Linux and Wayland
To compile GLFW for Wayland, you need to have the Wayland packages installed,
as well as the basic development tools like GCC and make. For example, on
Ubuntu and other distributions based on Debian GNU/Linux, you need to install
the `libwayland-dev` package, which contains all Wayland headers and pulls in
wayland-scanner, as well as the `wayland-protocols` and `extra-cmake-modules`
packages.
Once you have installed the necessary packages, move on to @ref
compile_generate.
@subsection compile_deps_osmesa Dependencies for Linux and OSMesa @subsection compile_deps_osmesa Dependencies for Linux and OSMesa
To compile GLFW for OSMesa, you need to install the OSMesa library and header To compile GLFW for OSMesa, you need to install the OSMesa library and header

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@ -419,6 +419,16 @@ void cursor_enter_callback(GLFWwindow* window, int entered)
} }
@endcode @endcode
You can query whether the cursor is currently inside the client area of the
window with the [GLFW_HOVERED](@ref GLFW_HOVERED_attrib) window attribute.
@code
if (glfwGetWindowAttrib(window, GLFW_HOVERED))
{
highlight_interface();
}
@endcode
@subsection input_mouse_button Mouse button input @subsection input_mouse_button Mouse button input
@ -794,6 +804,12 @@ a hat bitmask or empty. Joystick buttons are specified as `bN`, for example
example `h0.8` for left on the first hat. More than one bit may be set in the example `h0.8` for left on the first hat. More than one bit may be set in the
mask. mask.
Before an axis there may be a `+` or `-` range modifier, for example `+a3` for
the positive half of the fourth axis. This restricts input to only the positive
or negative halves of the joystick axis. After an axis or half-axis there may
be the `~` inversion modifier, for example `a2~` or `-a7~`. This negates the
values of the gamepad axis.
The hat bit mask match the [hat states](@ref hat_state) in the joystick The hat bit mask match the [hat states](@ref hat_state) in the joystick
functions. functions.
@ -812,8 +828,9 @@ rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,
righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8, righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,
@endcode @endcode
@note GLFW does not yet support the range and inversion modifiers `+`, `-` and @note GLFW does not yet support the output range and modifiers `+` and `-` that
`~` that were recently added to SDL. were recently added to SDL. The input modifiers `+`, `-` and `~` are supported
and described above.
@section time Time input @section time Time input

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@ -19,8 +19,7 @@ The public interface uses the OpenGL naming conventions except with GLFW and
glfw instead of GL and gl. For struct members, where OpenGL sets no precedent, glfw instead of GL and gl. For struct members, where OpenGL sets no precedent,
it use headless camel case. it use headless camel case.
Examples: @ref glfwCreateWindow, @ref GLFWwindow, @ref GLFWvidmode.redBits, Examples: `glfwCreateWindow`, `GLFWwindow`, `GLFW_RED_BITS`
`GLFW_RED_BITS`
@section internals_native Native interface @section internals_native Native interface
@ -34,7 +33,7 @@ The function names of the native interface are similar to those of the public
interface, but embeds the name of the interface that the returned handle is interface, but embeds the name of the interface that the returned handle is
from. from.
Examples: @ref glfwGetX11Window, @ref glfwGetWGLContext Examples: `glfwGetX11Window`, `glfwGetWGLContext`
@section internals_internal Internal interface @section internals_internal Internal interface
@ -50,7 +49,7 @@ a `_GLFWlibrary` struct named `_glfw`.
The internal interface uses the same style as the public interface, except all The internal interface uses the same style as the public interface, except all
global names have a leading underscore. global names have a leading underscore.
Examples: @ref _glfwIsValidContextConfig, @ref _GLFWwindow, `_glfw.currentRamp` Examples: `_glfwIsValidContextConfig`, `_GLFWwindow`, `_glfw.monitorCount`
@section internals_platform Platform interface @section internals_platform Platform interface
@ -67,7 +66,7 @@ perform platform-specific operations on some or all platforms. The are also
named the same except that the glfw function prefix is replaced by named the same except that the glfw function prefix is replaced by
_glfwPlatform. _glfwPlatform.
Examples: @ref _glfwPlatformCreateWindow Examples: `_glfwPlatformCreateWindow`
The platform interface also defines structs that contain platform-specific The platform interface also defines structs that contain platform-specific
global and per-object state. Their names mirror those of the internal global and per-object state. Their names mirror those of the internal
@ -79,7 +78,7 @@ These structs are incorporated as members into the internal interface structs
using special macros that name them after the specific interface used. This using special macros that name them after the specific interface used. This
prevents shared code from accidentally using these members. prevents shared code from accidentally using these members.
Examples: `window.win32.handle`, `_glfw.x11.display` Examples: `window->win32.handle`, `_glfw.x11.display`
@section internals_event Event interface @section internals_event Event interface
@ -91,7 +90,7 @@ application, either via callbacks, via window state changes or both.
The function names of the event interface use a `_glfwInput` prefix and the The function names of the event interface use a `_glfwInput` prefix and the
ObjectEvent pattern. ObjectEvent pattern.
Examples: @ref _glfwInputWindowFocus, @ref _glfwInputCursorMotion Examples: `_glfwInputWindowFocus`, `_glfwInputCursorPos`
@section internals_static Static functions @section internals_static Static functions
@ -99,7 +98,7 @@ Examples: @ref _glfwInputWindowFocus, @ref _glfwInputCursorMotion
Static functions may be used by any interface and have no prefixes or suffixes. Static functions may be used by any interface and have no prefixes or suffixes.
These use headless camel case. These use headless camel case.
Examples: `clearScrollOffsets` Examples: `isValidElementForJoystick`
@section internals_config Configuration macros @section internals_config Configuration macros
@ -111,6 +110,6 @@ which is generated from the `glfw_config.h.in` file by CMake.
Configuration macros the same style as tokens in the public interface, except Configuration macros the same style as tokens in the public interface, except
with a leading underscore. with a leading underscore.
Examples: `_GLFW_USE_HYBRID_HPG` Examples: `_GLFW_WIN32`, `_GLFW_BUILD_DLL`
*/ */

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@ -365,10 +365,10 @@ allow calls from any thread in future releases.
@subsection compatibility Version compatibility @subsection compatibility Version compatibility
GLFW guarantees source and binary backward compatibility with earlier minor GLFW uses [Semantic Versioning](https://semver.org/). This guarantees source
versions of the API. This means that you can drop in a newer version of the and binary backward compatibility with earlier minor versions of the API. This
library and existing programs will continue to compile and existing binaries means that you can drop in a newer version of the library and existing programs
will continue to run. will continue to compile and existing binaries will continue to run.
Once a function or constant has been added, the signature of that function or Once a function or constant has been added, the signature of that function or
value of that constant will remain unchanged until the next major version of value of that constant will remain unchanged until the next major version of

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@ -64,6 +64,9 @@ GLFW now supports querying the window and monitor content scale, i.e. the ratio
between the current DPI and the platform's default DPI, with @ref between the current DPI and the platform's default DPI, with @ref
glfwGetWindowContentScale and @ref glfwGetMonitorContentScale. glfwGetWindowContentScale and @ref glfwGetMonitorContentScale.
Changes of the content scale of a window can be received with the window content
scale callback, set with @ref glfwSetWindowCloseCallback.
@see @ref window_scale @see @ref window_scale
@ -113,6 +116,13 @@ full screen windows with the [GLFW_CENTER_CURSOR](@ref GLFW_CENTER_CURSOR_hint)
window hint. It is enabled by default. window hint. It is enabled by default.
@subsection news_33_hover Mouse cursor hover window attribute
GLFW now supports polling whether the cursor is hovering over the window client
area with the [GLFW_HOVERED](@ref GLFW_HOVERED_attrib) window attribute. This
attribute corresponds to the [cursor enter/leave](@ref cursor_enter) event.
@subsection news_33_rawmotion Support for raw mouse motion @subsection news_33_rawmotion Support for raw mouse motion
GLFW now uses raw (unscaled and unaccelerated) mouse motion in disabled cursor GLFW now uses raw (unscaled and unaccelerated) mouse motion in disabled cursor
@ -122,7 +132,7 @@ mode on platforms where this is available, specifically Windows and X11.
@subsection news_33_moltenvk Support for Vulkan on macOS via MoltenVK @subsection news_33_moltenvk Support for Vulkan on macOS via MoltenVK
GLFW now supports the `VK_MVK_macos_surface` window surface creation extension GLFW now supports the `VK_MVK_macos_surface` window surface creation extension
provided by [MoltenVK](https://moltengl.com/moltenvk/). provided by MoltenVK in the [LunarG Vulkan SDK](https://vulkan.lunarg.com/).
@see @ref vulkan_guide @see @ref vulkan_guide

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@ -10,21 +10,14 @@ documentation and is not a replacement for either. It assumes some familiarity
with Vulkan concepts like loaders, devices, queues and surfaces and leaves it to with Vulkan concepts like loaders, devices, queues and surfaces and leaves it to
the Vulkan documentation to explain the details of Vulkan functions. the Vulkan documentation to explain the details of Vulkan functions.
To develop for Vulkan you should install an SDK for your platform, for example To develop for Vulkan you should download the [LunarG Vulkan
the [LunarG Vulkan SDK](https://vulkan.lunarg.com/) for Windows and Linux or SDK](https://vulkan.lunarg.com/) for your platform. Apart from headers and link
[MoltenVK](https://moltengl.com/moltenvk/) for macOS. Apart from headers and libraries, they also provide the validation layers necessary for development.
link libraries, they should also provide the validation layers necessary for
development.
The GLFW library does not need the Vulkan SDK to enable support for Vulkan. The GLFW library does not need the Vulkan SDK to enable support for Vulkan.
However, any Vulkan-specific test and example programs are built only if the However, any Vulkan-specific test and example programs are built only if the
CMake files find a Vulkan SDK. CMake files find a Vulkan SDK.
@macos Because MoltenVK is typically not installed system-wide, you will need to
point CMake to it using the `CMAKE_FRAMEWORK_PATH` variable when configuring the
GLFW source tree. Set this variable to the `MoltenVK/macOS` subdirectory of the
SDK, either on the command-line or in the CMake GUI.
For details on a specific function in this category, see the @ref vulkan. There For details on a specific function in this category, see the @ref vulkan. There
are also guides for the other areas of the GLFW API. are also guides for the other areas of the GLFW API.
@ -39,7 +32,7 @@ are also guides for the other areas of the GLFW API.
By default, GLFW will look for the Vulkan loader on demand at runtime via its By default, GLFW will look for the Vulkan loader on demand at runtime via its
standard name (`vulkan-1.dll` on Windows, `libvulkan.so.1` on Linux and other standard name (`vulkan-1.dll` on Windows, `libvulkan.so.1` on Linux and other
Unix-like systems and `libMoltenVK.dylib` on macOS). This means that GLFW does Unix-like systems and `libvulkan.1.dylib` on macOS). This means that GLFW does
not need to be linked against the loader. However, it also means that if you not need to be linked against the loader. However, it also means that if you
are using the static library form of the Vulkan loader GLFW will either fail to are using the static library form of the Vulkan loader GLFW will either fail to
find it or (worse) use the wrong one. find it or (worse) use the wrong one.
@ -48,9 +41,14 @@ The @ref GLFW_VULKAN_STATIC CMake option makes GLFW link directly against the
static library form. Not linking against the Vulkan loader will then be static library form. Not linking against the Vulkan loader will then be
a compile-time error. a compile-time error.
@macos When using the static library form of MoltenVK (i.e. `MetalVK.framework` @macos Because the Vulkan loader and ICD are not installed globally on macOS,
and not `libMoltenVK.dylib`) you must also link against its dependencies: the you need to set up the application bundle according to the LunarG SDK
`Cocoa`, `Metal` and `QuartzCore` system frameworks and the `libc++` library. documentation. To help the GLFW CMake files find the SDK, you can set the
`VULKAN_SDK` environment variable.
@code{.sh}
env VULKAN_SDK=/example/path/to/vulkansdk-macos cmake .
@endcode
@section vulkan_include Including the Vulkan and GLFW header files @section vulkan_include Including the Vulkan and GLFW header files
@ -164,9 +162,9 @@ If it fails it will return `NULL` and GLFW will not be able to create Vulkan
window surfaces. You can still use Vulkan for off-screen rendering and compute window surfaces. You can still use Vulkan for off-screen rendering and compute
work. work.
The returned array will always contain `VK_KHR_surface`, so if you don't If successful the returned array will always include `VK_KHR_surface`, so if
require any additional extensions you can pass this list directly to the you don't require any additional extensions you can pass this list directly to
`VkInstanceCreateInfo` struct. the `VkInstanceCreateInfo` struct.
@code @code
VkInstanceCreateInfo ici; VkInstanceCreateInfo ici;
@ -230,6 +228,10 @@ if (err)
} }
@endcode @endcode
If an OpenGL or OpenGL ES context was created on the window, the context has
ownership of the presentation on the window and a Vulkan surface cannot be
created.
It is your responsibility to destroy the surface. GLFW does not destroy it for It is your responsibility to destroy the surface. GLFW does not destroy it for
you. Call `vkDestroySurfaceKHR` function from the same extension to destroy it. you. Call `vkDestroySurfaceKHR` function from the same extension to destroy it.

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@ -695,6 +695,23 @@ On systems where each monitors can have its own content scale, the window
content scale will depend on which monitor the system considers the window to be content scale will depend on which monitor the system considers the window to be
on. on.
If you wish to be notified when the content scale of a window changes, whether
because of a system setting change or because it was moved to a monitor with
a different scale, set a content scale callback.
@code
glfwSetWindowContentScaleCallback(window, window_content_scale_callback);
@endcode
The callback function receives the new content scale of the window.
@code
void window_content_scale_callback(GLFWwindow* window, float xscale, float yscale)
{
set_interface_scale(xscale, yscale);
}
@endcode
@subsection window_sizelimits Window size limits @subsection window_sizelimits Window size limits
@ -1203,6 +1220,11 @@ See @ref window_iconify for details.
__GLFW_MAXIMIZED__ indicates whether the specified window is maximized. See __GLFW_MAXIMIZED__ indicates whether the specified window is maximized. See
@ref window_maximize for details. @ref window_maximize for details.
@anchor GLFW_HOVERED_attrib
__GLFW_HOVERED__ indicates whether the cursor is currently directly over the
client area of the window, with no other windows between. See @ref cursor_enter
for details.
@anchor GLFW_VISIBLE_attrib @anchor GLFW_VISIBLE_attrib
__GLFW_VISIBLE__ indicates whether the specified window is visible. See @ref __GLFW_VISIBLE__ indicates whether the specified window is visible. See @ref
window_hide for details. window_hide for details.

View File

@ -455,6 +455,7 @@ int main(int argc, char* argv[])
glfwPollEvents(); glfwPollEvents();
} }
glfwTerminate();
exit(EXIT_SUCCESS); exit(EXIT_SUCCESS);
} }

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@ -814,6 +814,11 @@ extern "C" {
* [window attribute](@ref GLFW_TRANSPARENT_FRAMEBUFFER_attrib). * [window attribute](@ref GLFW_TRANSPARENT_FRAMEBUFFER_attrib).
*/ */
#define GLFW_TRANSPARENT_FRAMEBUFFER 0x0002000A #define GLFW_TRANSPARENT_FRAMEBUFFER 0x0002000A
/*! @brief Mouse cursor hover window attribute.
*
* Mouse cursor hover [window attribute](@ref GLFW_HOVERED_attrib).
*/
#define GLFW_HOVERED 0x0002000B
/*! @brief Framebuffer bit depth hint. /*! @brief Framebuffer bit depth hint.
* *
@ -1289,6 +1294,24 @@ typedef void (* GLFWwindowmaximizefun)(GLFWwindow*,int);
*/ */
typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int); typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int);
/*! @brief The function signature for window content scale callbacks.
*
* This is the function signature for window content scale callback
* functions.
*
* @param[in] window The window whose content scale changed.
* @param[in] xscale The new x-axis content scale of the window.
* @param[in] yscale The new y-axis content scale of the window.
*
* @sa @ref window_scale
* @sa @ref glfwSetWindowContentScaleCallback
*
* @since Added in version 3.3.
*
* @ingroup window
*/
typedef void (* GLFWwindowcontentscalefun)(GLFWwindow*,float,float);
/*! @brief The function signature for mouse button callbacks. /*! @brief The function signature for mouse button callbacks.
* *
* This is the function signature for mouse button callback functions. * This is the function signature for mouse button callback functions.
@ -1446,7 +1469,8 @@ typedef void (* GLFWdropfun)(GLFWwindow*,int,const char**);
* This is the function signature for monitor configuration callback functions. * This is the function signature for monitor configuration callback functions.
* *
* @param[in] monitor The monitor that was connected or disconnected. * @param[in] monitor The monitor that was connected or disconnected.
* @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`. * @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`. Remaining
* values reserved for future use.
* *
* @sa @ref monitor_event * @sa @ref monitor_event
* @sa @ref glfwSetMonitorCallback * @sa @ref glfwSetMonitorCallback
@ -1463,7 +1487,8 @@ typedef void (* GLFWmonitorfun)(GLFWmonitor*,int);
* functions. * functions.
* *
* @param[in] jid The joystick that was connected or disconnected. * @param[in] jid The joystick that was connected or disconnected.
* @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`. * @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`. Remaining
* values reserved for future use.
* *
* @sa @ref joystick_event * @sa @ref joystick_event
* @sa @ref glfwSetJoystickCallback * @sa @ref glfwSetJoystickCallback
@ -2449,18 +2474,15 @@ GLFWAPI void glfwChildWindowHint( int hint, const GLFWwindow* value );
* GLFW_X11_CLASS_NAME and @ref GLFW_X11_INSTANCE_NAME window hints to override * GLFW_X11_CLASS_NAME and @ref GLFW_X11_INSTANCE_NAME window hints to override
* this. * this.
* *
* @remark @wayland The window frame is currently unimplemented, as if * @remark @wayland The window frame is currently very simple, only allowing
* [GLFW_DECORATED](@ref GLFW_DECORATED_hint) was always set to `GLFW_FALSE`. * window resize or move. A compositor can still emit close, maximize or
* A compositor can still emit close, resize or maximize events, using for * fullscreen events, using for example a keybind mechanism. Additionally,
* example a keybind mechanism. * the wp_viewporter protocol is required for this feature, otherwise the
* window will not be decorated.
* *
* @remark @wayland A full screen window will not attempt to change the mode, * @remark @wayland A full screen window will not attempt to change the mode,
* no matter what the requested size or refresh rate. * no matter what the requested size or refresh rate.
* *
* @remark @wayland The wl_shell protocol does not support window
* icons, the window will inherit the one defined in the application's
* desktop file, so this function emits @ref GLFW_PLATFORM_ERROR.
*
* @remark @wayland Screensaver inhibition requires the idle-inhibit protocol * @remark @wayland Screensaver inhibition requires the idle-inhibit protocol
* to be implemented in the user's compositor. * to be implemented in the user's compositor.
* *
@ -2606,9 +2628,9 @@ GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title);
* [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/) * [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/)
* in the Mac Developer Library. * in the Mac Developer Library.
* *
* @remark @wayland The wl_shell protocol does not support icons, the window * @remark @wayland There is no existing protocol to change an icon, the
* will inherit the one defined in the application's desktop file, so this * window will thus inherit the one defined in the application's desktop file.
* function emits @ref GLFW_PLATFORM_ERROR. * This function always emits @ref GLFW_PLATFORM_ERROR.
* *
* @thread_safety This function must only be called from the main thread. * @thread_safety This function must only be called from the main thread.
* *
@ -2900,10 +2922,6 @@ GLFWAPI void glfwGetFramebufferSize(GLFWwindow* window, int* width, int* height)
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR. * GLFW_PLATFORM_ERROR.
* *
* @remark @wayland The window frame is currently unimplemented, as if
* [GLFW_DECORATED](@ref GLFW_DECORATED_hint) was always set to `GLFW_FALSE`,
* so the returned values will always be zero.
*
* @thread_safety This function must only be called from the main thread. * @thread_safety This function must only be called from the main thread.
* *
* @sa @ref window_size * @sa @ref window_size
@ -2936,6 +2954,7 @@ GLFWAPI void glfwGetWindowFrameSize(GLFWwindow* window, int* left, int* top, int
* @thread_safety This function must only be called from the main thread. * @thread_safety This function must only be called from the main thread.
* *
* @sa @ref window_scale * @sa @ref window_scale
* @sa @ref glfwSetWindowContentScaleCallback
* @sa @ref glfwGetMonitorContentScale * @sa @ref glfwGetMonitorContentScale
* *
* @since Added in version 3.3. * @since Added in version 3.3.
@ -3015,7 +3034,8 @@ GLFWAPI void glfwSetWindowOpacity(GLFWwindow* window, float opacity);
* GLFW_PLATFORM_ERROR. * GLFW_PLATFORM_ERROR.
* *
* @remark @wayland There is no concept of iconification in wl_shell, this * @remark @wayland There is no concept of iconification in wl_shell, this
* function will always emit @ref GLFW_PLATFORM_ERROR. * function will emit @ref GLFW_PLATFORM_ERROR when using this deprecated
* protocol.
* *
* @thread_safety This function must only be called from the main thread. * @thread_safety This function must only be called from the main thread.
* *
@ -3540,7 +3560,7 @@ GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwi
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED. * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
* *
* @remark @wayland The wl_shell protocol has no concept of iconification, * @remark @wayland The wl_shell protocol has no concept of iconification,
* this callback will never be called. * this callback will never be called when using this deprecated protocol.
* *
* @thread_safety This function must only be called from the main thread. * @thread_safety This function must only be called from the main thread.
* *
@ -3598,6 +3618,30 @@ GLFWAPI GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow* window,
*/ */
GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* window, GLFWframebuffersizefun cbfun); GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* window, GLFWframebuffersizefun cbfun);
/*! @brief Sets the window content scale callback for the specified window.
*
* This function sets the window content scale callback of the specified window,
* which is called when the content scale of the specified window changes.
*
* @param[in] window The window whose callback to set.
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
* callback.
* @return The previously set callback, or `NULL` if no callback was set or the
* library had not been [initialized](@ref intro_init).
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @thread_safety This function must only be called from the main thread.
*
* @sa @ref window_scale
* @sa @ref glfwGetWindowContentScale
*
* @since Added in version 3.3.
*
* @ingroup window
*/
GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow* window, GLFWwindowcontentscalefun cbfun);
/*! @brief Processes all pending events. /*! @brief Processes all pending events.
* *
* This function processes only those events that are already in the event * This function processes only those events that are already in the event
@ -4676,7 +4720,7 @@ GLFWAPI const char* glfwGetJoystickGUID(int jid);
* This function may be called from the joystick callback, even for a joystick * This function may be called from the joystick callback, even for a joystick
* that is being disconnected. * that is being disconnected.
* *
* @param[in] joystick The joystick whose pointer to set. * @param[in] jid The joystick whose pointer to set.
* @param[in] pointer The new value. * @param[in] pointer The new value.
* *
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED. * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
@ -4701,7 +4745,7 @@ GLFWAPI void glfwSetJoystickUserPointer(int jid, void* pointer);
* This function may be called from the joystick callback, even for a joystick * This function may be called from the joystick callback, even for a joystick
* that is being disconnected. * that is being disconnected.
* *
* @param[in] joystick The joystick whose pointer to return. * @param[in] jid The joystick whose pointer to return.
* *
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED. * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
* *
@ -4853,7 +4897,7 @@ GLFWAPI const char* glfwGetGamepadName(int jid);
* *
* Not all devices have all the buttons or axes provided by @ref * Not all devices have all the buttons or axes provided by @ref
* GLFWgamepadstate. Unavailable buttons and axes will always report * GLFWgamepadstate. Unavailable buttons and axes will always report
* `GLFW_RELEASE` and 1.0 respectively. * `GLFW_RELEASE` and 0.0 respectively.
* *
* @param[in] jid The [joystick](@ref joysticks) to query. * @param[in] jid The [joystick](@ref joysticks) to query.
* @param[out] state The gamepad input state of the joystick. * @param[out] state The gamepad input state of the joystick.
@ -5419,6 +5463,11 @@ GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhys
* glfwGetRequiredInstanceExtensions to check what instance extensions are * glfwGetRequiredInstanceExtensions to check what instance extensions are
* required. * required.
* *
* The window surface cannot be shared with another API so the window must
* have been created with the [client api hint](@ref GLFW_CLIENT_API_attrib)
* set to `GLFW_NO_API` otherwise it generates a @ref GLFW_INVALID_VALUE error
* and returns `VK_ERROR_NATIVE_WINDOW_IN_USE_KHR`.
*
* The window surface must be destroyed before the specified Vulkan instance. * The window surface must be destroyed before the specified Vulkan instance.
* It is the responsibility of the caller to destroy the window surface. GLFW * It is the responsibility of the caller to destroy the window surface. GLFW
* does not destroy it for you. Call `vkDestroySurfaceKHR` to destroy the * does not destroy it for you. Call `vkDestroySurfaceKHR` to destroy the
@ -5434,7 +5483,7 @@ GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhys
* [error](@ref error_handling) occurred. * [error](@ref error_handling) occurred.
* *
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_API_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR. * GLFW_API_UNAVAILABLE, @ref GLFW_PLATFORM_ERROR and @ref GLFW_INVALID_VALUE
* *
* @remark If an error occurs before the creation call is made, GLFW returns * @remark If an error occurs before the creation call is made, GLFW returns
* the Vulkan error code most appropriate for the error. Appropriate use of * the Vulkan error code most appropriate for the error. Appropriate use of

View File

@ -23,22 +23,22 @@ elseif (_GLFW_X11)
set(glfw_SOURCES ${common_SOURCES} x11_init.c x11_monitor.c x11_window.c set(glfw_SOURCES ${common_SOURCES} x11_init.c x11_monitor.c x11_window.c
xkb_unicode.c posix_time.c posix_thread.c glx_context.c xkb_unicode.c posix_time.c posix_thread.c glx_context.c
egl_context.c osmesa_context.c) egl_context.c osmesa_context.c)
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
set(glfw_HEADERS ${glfw_HEADERS} linux_joystick.h)
set(glfw_SOURCES ${glfw_SOURCES} linux_joystick.c)
else()
set(glfw_HEADERS ${glfw_HEADERS} null_joystick.h)
set(glfw_SOURCES ${glfw_SOURCES} null_joystick.c)
endif()
elseif (_GLFW_WAYLAND) elseif (_GLFW_WAYLAND)
set(glfw_HEADERS ${common_HEADERS} wl_platform.h linux_joystick.h set(glfw_HEADERS ${common_HEADERS} wl_platform.h
posix_time.h posix_thread.h xkb_unicode.h egl_context.h posix_time.h posix_thread.h xkb_unicode.h egl_context.h
osmesa_context.h) osmesa_context.h)
set(glfw_SOURCES ${common_SOURCES} wl_init.c wl_monitor.c wl_window.c set(glfw_SOURCES ${common_SOURCES} wl_init.c wl_monitor.c wl_window.c
linux_joystick.c posix_time.c posix_thread.c xkb_unicode.c posix_time.c posix_thread.c xkb_unicode.c
egl_context.c osmesa_context.c) egl_context.c osmesa_context.c)
ecm_add_wayland_client_protocol(glfw_SOURCES
PROTOCOL
"${WAYLAND_PROTOCOLS_PKGDATADIR}/stable/xdg-shell/xdg-shell.xml"
BASENAME xdg-shell)
ecm_add_wayland_client_protocol(glfw_SOURCES
PROTOCOL
"${WAYLAND_PROTOCOLS_PKGDATADIR}/stable/viewporter/viewporter.xml"
BASENAME viewporter)
ecm_add_wayland_client_protocol(glfw_SOURCES ecm_add_wayland_client_protocol(glfw_SOURCES
PROTOCOL PROTOCOL
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/relative-pointer/relative-pointer-unstable-v1.xml" "${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/relative-pointer/relative-pointer-unstable-v1.xml"
@ -65,6 +65,16 @@ elseif (_GLFW_OSMESA)
null_joystick.c posix_time.c posix_thread.c osmesa_context.c) null_joystick.c posix_time.c posix_thread.c osmesa_context.c)
endif() endif()
if (_GLFW_X11 OR _GLFW_WAYLAND)
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
set(glfw_HEADERS ${glfw_HEADERS} linux_joystick.h)
set(glfw_SOURCES ${glfw_SOURCES} linux_joystick.c)
else()
set(glfw_HEADERS ${glfw_HEADERS} null_joystick.h)
set(glfw_SOURCES ${glfw_SOURCES} null_joystick.c)
endif()
endif()
if (APPLE) if (APPLE)
# For some reason, CMake doesn't know about .m # For some reason, CMake doesn't know about .m
set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C) set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
@ -90,9 +100,7 @@ set_target_properties(glfw PROPERTIES
POSITION_INDEPENDENT_CODE ON POSITION_INDEPENDENT_CODE ON
FOLDER "GLFW3") FOLDER "GLFW3")
target_compile_definitions(glfw PRIVATE target_compile_definitions(glfw PRIVATE _GLFW_USE_CONFIG_H)
_GLFW_USE_CONFIG_H
$<$<BOOL:${UNIX}>:_XOPEN_SOURCE=600>)
target_include_directories(glfw PUBLIC target_include_directories(glfw PUBLIC
"$<BUILD_INTERFACE:${GLFW_SOURCE_DIR}/include>" "$<BUILD_INTERFACE:${GLFW_SOURCE_DIR}/include>"
"$<INSTALL_INTERFACE:$<INSTALL_PREFIX>/include>") "$<INSTALL_INTERFACE:$<INSTALL_PREFIX>/include>")

View File

@ -264,7 +264,7 @@ void _glfwPollMonitorsNS(void)
const CGSize size = CGDisplayScreenSize(displays[i]); const CGSize size = CGDisplayScreenSize(displays[i]);
char* name = getDisplayName(displays[i]); char* name = getDisplayName(displays[i]);
if (!name) if (!name)
name = strdup("Unknown"); name = _glfw_strdup("Unknown");
monitor = _glfwAllocMonitor(name, size.width, size.height); monitor = _glfwAllocMonitor(name, size.width, size.height);
monitor->ns.displayID = displays[i]; monitor->ns.displayID = displays[i];
@ -287,7 +287,7 @@ void _glfwPollMonitorsNS(void)
// Change the current video mode // Change the current video mode
// //
GLFWbool _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired) void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
{ {
CFArrayRef modes; CFArrayRef modes;
CFIndex count, i; CFIndex count, i;
@ -299,7 +299,7 @@ GLFWbool _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
best = _glfwChooseVideoMode(monitor, desired); best = _glfwChooseVideoMode(monitor, desired);
_glfwPlatformGetVideoMode(monitor, &current); _glfwPlatformGetVideoMode(monitor, &current);
if (_glfwCompareVideoModes(&current, best) == 0) if (_glfwCompareVideoModes(&current, best) == 0)
return GLFW_TRUE; return;
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link); CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
@ -332,15 +332,6 @@ GLFWbool _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
CFRelease(modes); CFRelease(modes);
CVDisplayLinkRelease(link); CVDisplayLinkRelease(link);
if (!native)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Monitor mode list changed");
return GLFW_FALSE;
}
return GLFW_TRUE;
} }
// Restore the previously saved (original) video mode // Restore the previously saved (original) video mode
@ -364,6 +355,10 @@ void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor)
////// GLFW platform API ////// ////// GLFW platform API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
{
}
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
{ {
const CGRect bounds = CGDisplayBounds(monitor->ns.displayID); const CGRect bounds = CGDisplayBounds(monitor->ns.displayID);

View File

@ -88,9 +88,10 @@ typedef struct _GLFWwindowNS
GLFWbool maximized; GLFWbool maximized;
// Cached window and framebuffer sizes used to filter out duplicate events // Cached window properties to filter out duplicate events
int width, height; int width, height;
int fbWidth, fbHeight; int fbWidth, fbHeight;
float xscale, yscale;
// The total sum of the distances the cursor has been warped // The total sum of the distances the cursor has been warped
// since the last cursor motion event was processed // since the last cursor motion event was processed
@ -163,6 +164,6 @@ typedef struct _GLFWtimerNS
void _glfwInitTimerNS(void); void _glfwInitTimerNS(void);
void _glfwPollMonitorsNS(void); void _glfwPollMonitorsNS(void);
GLFWbool _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired); void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired);
void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor); void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor);

View File

@ -128,6 +128,32 @@ static void updateCursorImage(_GLFWwindow* window)
hideCursor(window); hideCursor(window);
} }
// Apply chosen cursor mode to a focused window
//
static void updateCursorMode(_GLFWwindow* window)
{
if (window->cursorMode == GLFW_CURSOR_DISABLED)
{
_glfw.ns.disabledCursorWindow = window;
_glfwPlatformGetCursorPos(window,
&_glfw.ns.restoreCursorPosX,
&_glfw.ns.restoreCursorPosY);
centerCursor(window);
CGAssociateMouseAndMouseCursorPosition(false);
}
else if (_glfw.ns.disabledCursorWindow == window)
{
_glfw.ns.disabledCursorWindow = NULL;
CGAssociateMouseAndMouseCursorPosition(true);
_glfwPlatformSetCursorPos(window,
_glfw.ns.restoreCursorPosX,
_glfw.ns.restoreCursorPosY);
}
if (cursorInClientArea(window))
updateCursorImage(window);
}
// Transforms the specified y-coordinate between the CG display and NS screen // Transforms the specified y-coordinate between the CG display and NS screen
// coordinate systems // coordinate systems
// //
@ -138,9 +164,9 @@ static float transformY(float y)
// Make the specified window and its video mode active on its monitor // Make the specified window and its video mode active on its monitor
// //
static GLFWbool acquireMonitor(_GLFWwindow* window) static void acquireMonitor(_GLFWwindow* window)
{ {
const GLFWbool status = _glfwSetVideoModeNS(window->monitor, &window->videoMode); _glfwSetVideoModeNS(window->monitor, &window->videoMode);
const CGRect bounds = CGDisplayBounds(window->monitor->ns.displayID); const CGRect bounds = CGDisplayBounds(window->monitor->ns.displayID);
const NSRect frame = NSMakeRect(bounds.origin.x, const NSRect frame = NSMakeRect(bounds.origin.x,
transformY(bounds.origin.y + bounds.size.height), transformY(bounds.origin.y + bounds.size.height),
@ -150,7 +176,6 @@ static GLFWbool acquireMonitor(_GLFWwindow* window)
[window->ns.object setFrame:frame display:YES]; [window->ns.object setFrame:frame display:YES];
_glfwInputMonitorWindow(window->monitor, window); _glfwInputMonitorWindow(window->monitor, window);
return status;
} }
// Remove the window and restore the original video mode // Remove the window and restore the original video mode
@ -322,7 +347,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
centerCursor(window); centerCursor(window);
_glfwInputWindowFocus(window, GLFW_TRUE); _glfwInputWindowFocus(window, GLFW_TRUE);
_glfwPlatformSetCursorMode(window, window->cursorMode); updateCursorMode(window);
} }
- (void)windowDidResignKey:(NSNotification *)notification - (void)windowDidResignKey:(NSNotification *)notification
@ -574,6 +599,19 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
window->ns.fbHeight = fbRect.size.height; window->ns.fbHeight = fbRect.size.height;
_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height); _glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
} }
const float xscale = fbRect.size.width / contentRect.size.width;
const float yscale = fbRect.size.height / contentRect.size.height;
if (xscale != window->ns.xscale || yscale != window->ns.yscale)
{
window->ns.xscale = xscale;
window->ns.yscale = yscale;
_glfwInputWindowContentScale(window, xscale, yscale);
if (window->ns.layer)
[window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
}
} }
- (void)drawRect:(NSRect)rect - (void)drawRect:(NSRect)rect
@ -697,7 +735,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
NSUInteger i; NSUInteger i;
for (i = 0; i < count; i++) for (i = 0; i < count; i++)
paths[i] = strdup([[e nextObject] UTF8String]); paths[i] = _glfw_strdup([[e nextObject] UTF8String]);
_glfwInputDrop(window, (int) count, (const char**) paths); _glfwInputDrop(window, (int) count, (const char**) paths);
@ -863,7 +901,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
- (void)loadMainMenu - (void)loadMainMenu
{ {
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 100800 #if MAC_OS_X_VERSION_MAX_ALLOWED >= 1080
[[NSBundle mainBundle] loadNibNamed:@"MainMenu" [[NSBundle mainBundle] loadNibNamed:@"MainMenu"
owner:NSApp owner:NSApp
topLevelObjects:&nibObjects]; topLevelObjects:&nibObjects];
@ -1168,11 +1206,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
{ {
_glfwPlatformShowWindow(window); _glfwPlatformShowWindow(window);
_glfwPlatformFocusWindow(window); _glfwPlatformFocusWindow(window);
if (!acquireMonitor(window)) acquireMonitor(window);
return GLFW_FALSE;
if (wndconfig->centerCursor)
centerCursor(window);
} }
return GLFW_TRUE; return GLFW_TRUE;
@ -1408,6 +1442,7 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
const NSUInteger styleMask = getStyleMask(window); const NSUInteger styleMask = getStyleMask(window);
[window->ns.object setStyleMask:styleMask]; [window->ns.object setStyleMask:styleMask];
// HACK: Changing the style mask can cause the first responder to be cleared
[window->ns.object makeFirstResponder:window->ns.view]; [window->ns.object makeFirstResponder:window->ns.view];
if (monitor) if (monitor)
@ -1478,6 +1513,20 @@ int _glfwPlatformWindowMaximized(_GLFWwindow* window)
return [window->ns.object isZoomed]; return [window->ns.object isZoomed];
} }
int _glfwPlatformWindowHovered(_GLFWwindow* window)
{
const NSPoint point = [NSEvent mouseLocation];
if ([NSWindow windowNumberAtPoint:point belowWindowWithWindowNumber:0] !=
[window->ns.object windowNumber])
{
return GLFW_FALSE;
}
return NSPointInRect(point,
[window->ns.object convertRectToScreen:[window->ns.view bounds]]);
}
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
{ {
return ![window->ns.object isOpaque] && ![window->ns.view isOpaque]; return ![window->ns.object isOpaque] && ![window->ns.view isOpaque];
@ -1514,6 +1563,9 @@ void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
void _glfwPlatformPollEvents(void) void _glfwPlatformPollEvents(void)
{ {
if (!initializeAppKit())
return;
for (;;) for (;;)
{ {
NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny
@ -1612,26 +1664,8 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
{ {
if (mode == GLFW_CURSOR_DISABLED) if (_glfwPlatformWindowFocused(window))
{ updateCursorMode(window);
_glfw.ns.disabledCursorWindow = window;
_glfwPlatformGetCursorPos(window,
&_glfw.ns.restoreCursorPosX,
&_glfw.ns.restoreCursorPosY);
centerCursor(window);
CGAssociateMouseAndMouseCursorPosition(false);
}
else if (_glfw.ns.disabledCursorWindow == window)
{
_glfw.ns.disabledCursorWindow = NULL;
CGAssociateMouseAndMouseCursorPosition(true);
_glfwPlatformSetCursorPos(window,
_glfw.ns.restoreCursorPosX,
_glfw.ns.restoreCursorPosY);
}
if (cursorInClientArea(window))
updateCursorImage(window);
} }
const char* _glfwPlatformGetScancodeName(int scancode) const char* _glfwPlatformGetScancodeName(int scancode)
@ -1789,7 +1823,7 @@ const char* _glfwPlatformGetClipboardString(void)
} }
free(_glfw.ns.clipboardString); free(_glfw.ns.clipboardString);
_glfw.ns.clipboardString = strdup([object UTF8String]); _glfw.ns.clipboardString = _glfw_strdup([object UTF8String]);
return _glfw.ns.clipboardString; return _glfw.ns.clipboardString;
} }
@ -1848,6 +1882,7 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
return VK_ERROR_EXTENSION_NOT_PRESENT; return VK_ERROR_EXTENSION_NOT_PRESENT;
} }
[window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
[window->ns.view setWantsLayer:YES]; [window->ns.view setWantsLayer:YES];
memset(&sci, 0, sizeof(sci)); memset(&sci, 0, sizeof(sci));

View File

@ -38,8 +38,24 @@
////// GLFW internal API ////// ////// GLFW internal API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
// Checks whether the desired context attributes are valid
//
// This function checks things like whether the specified client API version
// exists and whether all relevant options have supported and non-conflicting
// values
//
GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig) GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig)
{ {
if (ctxconfig->share)
{
if (ctxconfig->client == GLFW_NO_API ||
ctxconfig->share->context.client == GLFW_NO_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return GLFW_FALSE;
}
}
if (ctxconfig->source != GLFW_NATIVE_CONTEXT_API && if (ctxconfig->source != GLFW_NATIVE_CONTEXT_API &&
ctxconfig->source != GLFW_EGL_CONTEXT_API && ctxconfig->source != GLFW_EGL_CONTEXT_API &&
ctxconfig->source != GLFW_OSMESA_CONTEXT_API) ctxconfig->source != GLFW_OSMESA_CONTEXT_API)
@ -155,6 +171,8 @@ GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig)
return GLFW_TRUE; return GLFW_TRUE;
} }
// Chooses the framebuffer config that best matches the desired one
//
const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired, const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
const _GLFWfbconfig* alternatives, const _GLFWfbconfig* alternatives,
unsigned int count) unsigned int count)
@ -321,10 +339,13 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
return closest; return closest;
} }
GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig) // Retrieves the attributes of the current context
//
GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig)
{ {
int i; int i;
_GLFWwindow* window; _GLFWwindow* previous;
const char* version; const char* version;
const char* prefixes[] = const char* prefixes[] =
{ {
@ -334,11 +355,12 @@ GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig)
NULL NULL
}; };
window = _glfwPlatformGetTls(&_glfw.contextSlot);
window->context.source = ctxconfig->source; window->context.source = ctxconfig->source;
window->context.client = GLFW_OPENGL_API; window->context.client = GLFW_OPENGL_API;
previous = _glfwPlatformGetTls(&_glfw.contextSlot);;
glfwMakeContextCurrent((GLFWwindow*) window);
window->context.GetIntegerv = (PFNGLGETINTEGERVPROC) window->context.GetIntegerv = (PFNGLGETINTEGERVPROC)
window->context.getProcAddress("glGetIntegerv"); window->context.getProcAddress("glGetIntegerv");
window->context.GetString = (PFNGLGETSTRINGPROC) window->context.GetString = (PFNGLGETSTRINGPROC)
@ -346,6 +368,7 @@ GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig)
if (!window->context.GetIntegerv || !window->context.GetString) if (!window->context.GetIntegerv || !window->context.GetString)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, "Entry point retrieval is broken"); _glfwInputError(GLFW_PLATFORM_ERROR, "Entry point retrieval is broken");
glfwMakeContextCurrent((GLFWwindow*) previous);
return GLFW_FALSE; return GLFW_FALSE;
} }
@ -363,6 +386,7 @@ GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig)
"OpenGL ES version string retrieval is broken"); "OpenGL ES version string retrieval is broken");
} }
glfwMakeContextCurrent((GLFWwindow*) previous);
return GLFW_FALSE; return GLFW_FALSE;
} }
@ -394,6 +418,7 @@ GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig)
"No version found in OpenGL ES version string"); "No version found in OpenGL ES version string");
} }
glfwMakeContextCurrent((GLFWwindow*) previous);
return GLFW_FALSE; return GLFW_FALSE;
} }
@ -423,6 +448,7 @@ GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig)
window->context.major, window->context.minor); window->context.major, window->context.minor);
} }
glfwMakeContextCurrent((GLFWwindow*) previous);
return GLFW_FALSE; return GLFW_FALSE;
} }
@ -438,6 +464,7 @@ GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_PLATFORM_ERROR,
"Entry point retrieval is broken"); "Entry point retrieval is broken");
glfwMakeContextCurrent((GLFWwindow*) previous);
return GLFW_FALSE; return GLFW_FALSE;
} }
} }
@ -544,9 +571,12 @@ GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig)
window->context.swapBuffers(window); window->context.swapBuffers(window);
} }
glfwMakeContextCurrent((GLFWwindow*) previous);
return GLFW_TRUE; return GLFW_TRUE;
} }
// Searches an extension string for the specified extension
//
GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions) GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions)
{ {
const char* start = extensions; const char* start = extensions;
@ -587,7 +617,8 @@ GLFWAPI void glfwMakeContextCurrent(GLFWwindow* handle)
if (window && window->context.client == GLFW_NO_API) if (window && window->context.client == GLFW_NO_API)
{ {
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); _glfwInputError(GLFW_NO_WINDOW_CONTEXT,
"Cannot make current with a window that has no OpenGL or OpenGL ES context");
return; return;
} }
@ -616,7 +647,8 @@ GLFWAPI void glfwSwapBuffers(GLFWwindow* handle)
if (window->context.client == GLFW_NO_API) if (window->context.client == GLFW_NO_API)
{ {
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); _glfwInputError(GLFW_NO_WINDOW_CONTEXT,
"Cannot swap buffers of a window that has no OpenGL or OpenGL ES context");
return; return;
} }
@ -632,7 +664,8 @@ GLFWAPI void glfwSwapInterval(int interval)
window = _glfwPlatformGetTls(&_glfw.contextSlot); window = _glfwPlatformGetTls(&_glfw.contextSlot);
if (!window) if (!window)
{ {
_glfwInputError(GLFW_NO_CURRENT_CONTEXT, NULL); _glfwInputError(GLFW_NO_CURRENT_CONTEXT,
"Cannot set swap interval without a current OpenGL or OpenGL ES context");
return; return;
} }
@ -649,13 +682,14 @@ GLFWAPI int glfwExtensionSupported(const char* extension)
window = _glfwPlatformGetTls(&_glfw.contextSlot); window = _glfwPlatformGetTls(&_glfw.contextSlot);
if (!window) if (!window)
{ {
_glfwInputError(GLFW_NO_CURRENT_CONTEXT, NULL); _glfwInputError(GLFW_NO_CURRENT_CONTEXT,
"Cannot query extension without a current OpenGL or OpenGL ES context");
return GLFW_FALSE; return GLFW_FALSE;
} }
if (*extension == '\0') if (*extension == '\0')
{ {
_glfwInputError(GLFW_INVALID_VALUE, "Extension name is empty string"); _glfwInputError(GLFW_INVALID_VALUE, "Extension name cannot be an empty string");
return GLFW_FALSE; return GLFW_FALSE;
} }
@ -714,7 +748,8 @@ GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname)
window = _glfwPlatformGetTls(&_glfw.contextSlot); window = _glfwPlatformGetTls(&_glfw.contextSlot);
if (!window) if (!window)
{ {
_glfwInputError(GLFW_NO_CURRENT_CONTEXT, NULL); _glfwInputError(GLFW_NO_CURRENT_CONTEXT,
"Cannot query entry point without a current OpenGL or OpenGL ES context");
return NULL; return NULL;
} }

View File

@ -223,7 +223,7 @@ static GLFWglproc getProcAddressGLX(const char* procname)
else if (_glfw.glx.GetProcAddressARB) else if (_glfw.glx.GetProcAddressARB)
return _glfw.glx.GetProcAddressARB((const GLubyte*) procname); return _glfw.glx.GetProcAddressARB((const GLubyte*) procname);
else else
return dlsym(_glfw.glx.handle, procname); return _glfw_dlsym(_glfw.glx.handle, procname);
} }
// Destroy the OpenGL context // Destroy the OpenGL context
@ -271,7 +271,7 @@ GLFWbool _glfwInitGLX(void)
for (i = 0; sonames[i]; i++) for (i = 0; sonames[i]; i++)
{ {
_glfw.glx.handle = dlopen(sonames[i], RTLD_LAZY | RTLD_GLOBAL); _glfw.glx.handle = _glfw_dlopen(sonames[i]);
if (_glfw.glx.handle) if (_glfw.glx.handle)
break; break;
} }
@ -283,35 +283,35 @@ GLFWbool _glfwInitGLX(void)
} }
_glfw.glx.GetFBConfigs = _glfw.glx.GetFBConfigs =
dlsym(_glfw.glx.handle, "glXGetFBConfigs"); _glfw_dlsym(_glfw.glx.handle, "glXGetFBConfigs");
_glfw.glx.GetFBConfigAttrib = _glfw.glx.GetFBConfigAttrib =
dlsym(_glfw.glx.handle, "glXGetFBConfigAttrib"); _glfw_dlsym(_glfw.glx.handle, "glXGetFBConfigAttrib");
_glfw.glx.GetClientString = _glfw.glx.GetClientString =
dlsym(_glfw.glx.handle, "glXGetClientString"); _glfw_dlsym(_glfw.glx.handle, "glXGetClientString");
_glfw.glx.QueryExtension = _glfw.glx.QueryExtension =
dlsym(_glfw.glx.handle, "glXQueryExtension"); _glfw_dlsym(_glfw.glx.handle, "glXQueryExtension");
_glfw.glx.QueryVersion = _glfw.glx.QueryVersion =
dlsym(_glfw.glx.handle, "glXQueryVersion"); _glfw_dlsym(_glfw.glx.handle, "glXQueryVersion");
_glfw.glx.DestroyContext = _glfw.glx.DestroyContext =
dlsym(_glfw.glx.handle, "glXDestroyContext"); _glfw_dlsym(_glfw.glx.handle, "glXDestroyContext");
_glfw.glx.MakeCurrent = _glfw.glx.MakeCurrent =
dlsym(_glfw.glx.handle, "glXMakeCurrent"); _glfw_dlsym(_glfw.glx.handle, "glXMakeCurrent");
_glfw.glx.SwapBuffers = _glfw.glx.SwapBuffers =
dlsym(_glfw.glx.handle, "glXSwapBuffers"); _glfw_dlsym(_glfw.glx.handle, "glXSwapBuffers");
_glfw.glx.QueryExtensionsString = _glfw.glx.QueryExtensionsString =
dlsym(_glfw.glx.handle, "glXQueryExtensionsString"); _glfw_dlsym(_glfw.glx.handle, "glXQueryExtensionsString");
_glfw.glx.CreateNewContext = _glfw.glx.CreateNewContext =
dlsym(_glfw.glx.handle, "glXCreateNewContext"); _glfw_dlsym(_glfw.glx.handle, "glXCreateNewContext");
_glfw.glx.CreateWindow = _glfw.glx.CreateWindow =
dlsym(_glfw.glx.handle, "glXCreateWindow"); _glfw_dlsym(_glfw.glx.handle, "glXCreateWindow");
_glfw.glx.DestroyWindow = _glfw.glx.DestroyWindow =
dlsym(_glfw.glx.handle, "glXDestroyWindow"); _glfw_dlsym(_glfw.glx.handle, "glXDestroyWindow");
_glfw.glx.GetProcAddress = _glfw.glx.GetProcAddress =
dlsym(_glfw.glx.handle, "glXGetProcAddress"); _glfw_dlsym(_glfw.glx.handle, "glXGetProcAddress");
_glfw.glx.GetProcAddressARB = _glfw.glx.GetProcAddressARB =
dlsym(_glfw.glx.handle, "glXGetProcAddressARB"); _glfw_dlsym(_glfw.glx.handle, "glXGetProcAddressARB");
_glfw.glx.GetVisualFromFBConfig = _glfw.glx.GetVisualFromFBConfig =
dlsym(_glfw.glx.handle, "glXGetVisualFromFBConfig"); _glfw_dlsym(_glfw.glx.handle, "glXGetVisualFromFBConfig");
if (!_glfw.glx.GetFBConfigs || if (!_glfw.glx.GetFBConfigs ||
!_glfw.glx.GetFBConfigAttrib || !_glfw.glx.GetFBConfigAttrib ||
@ -428,7 +428,7 @@ void _glfwTerminateGLX(void)
if (_glfw.glx.handle) if (_glfw.glx.handle)
{ {
dlclose(_glfw.glx.handle); _glfw_dlclose(_glfw.glx.handle);
_glfw.glx.handle = NULL; _glfw.glx.handle = NULL;
} }
} }

View File

@ -35,8 +35,9 @@
#include <assert.h> #include <assert.h>
// The global variables below comprise all global data in GLFW. // The global variables below comprise all mutable global data in GLFW
// Any other global variable is a bug. //
// Any other global variable is a bug
// Global state shared between compilation units of GLFW // Global state shared between compilation units of GLFW
// //
@ -56,37 +57,6 @@ static _GLFWinitconfig _glfwInitHints =
} }
}; };
// Returns a generic string representation of the specified error
//
static const char* getErrorString(int code)
{
switch (code)
{
case GLFW_NOT_INITIALIZED:
return "The GLFW library is not initialized";
case GLFW_NO_CURRENT_CONTEXT:
return "There is no current context";
case GLFW_INVALID_ENUM:
return "Invalid argument for enum parameter";
case GLFW_INVALID_VALUE:
return "Invalid value for parameter";
case GLFW_OUT_OF_MEMORY:
return "Out of memory";
case GLFW_API_UNAVAILABLE:
return "The requested API is unavailable";
case GLFW_VERSION_UNAVAILABLE:
return "The requested API version is unavailable";
case GLFW_PLATFORM_ERROR:
return "An undocumented platform-specific error occurred";
case GLFW_FORMAT_UNAVAILABLE:
return "The requested format is unavailable";
case GLFW_NO_WINDOW_CONTEXT:
return "The specified window has no context";
default:
return "ERROR: UNKNOWN GLFW ERROR";
}
}
// Terminate the library // Terminate the library
// //
static void terminate(void) static void terminate(void)
@ -137,10 +107,25 @@ static void terminate(void)
} }
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
char* _glfw_strdup(const char* source)
{
const size_t length = strlen(source);
char* result = calloc(length + 1, 1);
strcpy(result, source);
return result;
}
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
////// GLFW event API ////// ////// GLFW event API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
// Notifies shared code of an error
//
void _glfwInputError(int code, const char* format, ...) void _glfwInputError(int code, const char* format, ...)
{ {
_GLFWerror* error; _GLFWerror* error;
@ -157,7 +142,30 @@ void _glfwInputError(int code, const char* format, ...)
description[sizeof(description) - 1] = '\0'; description[sizeof(description) - 1] = '\0';
} }
else else
strcpy(description, getErrorString(code)); {
if (code == GLFW_NOT_INITIALIZED)
strcpy(description, "The GLFW library is not initialized");
else if (code == GLFW_NO_CURRENT_CONTEXT)
strcpy(description, "There is no current context");
else if (code == GLFW_INVALID_ENUM)
strcpy(description, "Invalid argument for enum parameter");
else if (code == GLFW_INVALID_VALUE)
strcpy(description, "Invalid value for parameter");
else if (code == GLFW_OUT_OF_MEMORY)
strcpy(description, "Out of memory");
else if (code == GLFW_API_UNAVAILABLE)
strcpy(description, "The requested API is unavailable");
else if (code == GLFW_VERSION_UNAVAILABLE)
strcpy(description, "The requested API version is unavailable");
else if (code == GLFW_PLATFORM_ERROR)
strcpy(description, "A platform-specific error occurred");
else if (code == GLFW_FORMAT_UNAVAILABLE)
strcpy(description, "The requested format is unavailable");
else if (code == GLFW_NO_WINDOW_CONTEXT)
strcpy(description, "The specified window has no context");
else
strcpy(description, "ERROR: UNKNOWN GLFW ERROR");
}
if (_glfw.initialized) if (_glfw.initialized)
{ {

View File

@ -62,11 +62,11 @@ static _GLFWmapping* findMapping(const char* guid)
static GLFWbool isValidElementForJoystick(const _GLFWmapelement* e, static GLFWbool isValidElementForJoystick(const _GLFWmapelement* e,
const _GLFWjoystick* js) const _GLFWjoystick* js)
{ {
if (e->type == _GLFW_JOYSTICK_HATBIT && (e->value >> 4) >= js->hatCount) if (e->type == _GLFW_JOYSTICK_HATBIT && (e->index >> 4) >= js->hatCount)
return GLFW_FALSE; return GLFW_FALSE;
else if (e->type == _GLFW_JOYSTICK_BUTTON && e->value >= js->buttonCount) else if (e->type == _GLFW_JOYSTICK_BUTTON && e->index >= js->buttonCount)
return GLFW_FALSE; return GLFW_FALSE;
else if (e->type == _GLFW_JOYSTICK_AXIS && e->value >= js->axisCount) else if (e->type == _GLFW_JOYSTICK_AXIS && e->index >= js->axisCount)
return GLFW_FALSE; return GLFW_FALSE;
return GLFW_TRUE; return GLFW_TRUE;
@ -167,6 +167,10 @@ static GLFWbool parseMapping(_GLFWmapping* mapping, const char* string)
while (*c) while (*c)
{ {
// TODO: Implement output modifiers
if (*c == '+' || *c == '-')
return GLFW_FALSE;
for (i = 0; i < sizeof(fields) / sizeof(fields[0]); i++) for (i = 0; i < sizeof(fields) / sizeof(fields[0]); i++)
{ {
length = strlen(fields[i].name); length = strlen(fields[i].name);
@ -177,23 +181,50 @@ static GLFWbool parseMapping(_GLFWmapping* mapping, const char* string)
if (fields[i].element) if (fields[i].element)
{ {
_GLFWmapelement* e = fields[i].element;
int8_t minimum = -1;
int8_t maximum = 1;
if (*c == '+')
{
minimum = 0;
c += 1;
}
else if (*c == '-')
{
maximum = 0;
c += 1;
}
if (*c == 'a') if (*c == 'a')
fields[i].element->type = _GLFW_JOYSTICK_AXIS; e->type = _GLFW_JOYSTICK_AXIS;
else if (*c == 'b') else if (*c == 'b')
fields[i].element->type = _GLFW_JOYSTICK_BUTTON; e->type = _GLFW_JOYSTICK_BUTTON;
else if (*c == 'h') else if (*c == 'h')
fields[i].element->type = _GLFW_JOYSTICK_HATBIT; e->type = _GLFW_JOYSTICK_HATBIT;
else else
break; break;
if (fields[i].element->type == _GLFW_JOYSTICK_HATBIT) if (e->type == _GLFW_JOYSTICK_HATBIT)
{ {
const unsigned long hat = strtoul(c + 1, (char**) &c, 10); const unsigned long hat = strtoul(c + 1, (char**) &c, 10);
const unsigned long bit = strtoul(c + 1, (char**) &c, 10); const unsigned long bit = strtoul(c + 1, (char**) &c, 10);
fields[i].element->value = (uint8_t) ((hat << 4) | bit); e->index = (uint8_t) ((hat << 4) | bit);
} }
else else
fields[i].element->value = (uint8_t) strtoul(c + 1, (char**) &c, 10); e->index = (uint8_t) strtoul(c + 1, (char**) &c, 10);
if (e->type == _GLFW_JOYSTICK_AXIS)
{
e->axisScale = 2 / (maximum - minimum);
e->axisOffset = -(maximum + minimum);
if (*c == '~')
{
e->axisScale = -e->axisScale;
e->axisOffset = -e->axisOffset;
}
}
} }
else else
{ {
@ -224,6 +255,8 @@ static GLFWbool parseMapping(_GLFWmapping* mapping, const char* string)
////// GLFW event API ////// ////// GLFW event API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
// Notifies shared code of a physical key event
//
void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int mods) void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int mods)
{ {
if (key >= 0 && key <= GLFW_KEY_LAST) if (key >= 0 && key <= GLFW_KEY_LAST)
@ -252,6 +285,9 @@ void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int m
window->callbacks.key((GLFWwindow*) window, key, scancode, action, mods); window->callbacks.key((GLFWwindow*) window, key, scancode, action, mods);
} }
// Notifies shared code of a Unicode codepoint input event
// The 'plain' parameter determines whether to emit a regular character event
//
void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint, int mods, GLFWbool plain) void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint, int mods, GLFWbool plain)
{ {
if (codepoint < 32 || (codepoint > 126 && codepoint < 160)) if (codepoint < 32 || (codepoint > 126 && codepoint < 160))
@ -270,12 +306,16 @@ void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint, int mods, GLFWb
} }
} }
// Notifies shared code of a scroll event
//
void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset) void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset)
{ {
if (window->callbacks.scroll) if (window->callbacks.scroll)
window->callbacks.scroll((GLFWwindow*) window, xoffset, yoffset); window->callbacks.scroll((GLFWwindow*) window, xoffset, yoffset);
} }
// Notifies shared code of a mouse button click event
//
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods) void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods)
{ {
if (button < 0 || button > GLFW_MOUSE_BUTTON_LAST) if (button < 0 || button > GLFW_MOUSE_BUTTON_LAST)
@ -293,6 +333,9 @@ void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods)
window->callbacks.mouseButton((GLFWwindow*) window, button, action, mods); window->callbacks.mouseButton((GLFWwindow*) window, button, action, mods);
} }
// Notifies shared code of a cursor motion event
// The position is specified in client-area relative screen coordinates
//
void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos) void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos)
{ {
if (window->virtualCursorPosX == xpos && window->virtualCursorPosY == ypos) if (window->virtualCursorPosX == xpos && window->virtualCursorPosY == ypos)
@ -305,18 +348,24 @@ void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos)
window->callbacks.cursorPos((GLFWwindow*) window, xpos, ypos); window->callbacks.cursorPos((GLFWwindow*) window, xpos, ypos);
} }
// Notifies shared code of a cursor enter/leave event
//
void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered) void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered)
{ {
if (window->callbacks.cursorEnter) if (window->callbacks.cursorEnter)
window->callbacks.cursorEnter((GLFWwindow*) window, entered); window->callbacks.cursorEnter((GLFWwindow*) window, entered);
} }
// Notifies shared code of files or directories dropped on a window
//
void _glfwInputDrop(_GLFWwindow* window, int count, const char** paths) void _glfwInputDrop(_GLFWwindow* window, int count, const char** paths)
{ {
if (window->callbacks.drop) if (window->callbacks.drop)
window->callbacks.drop((GLFWwindow*) window, count, paths); window->callbacks.drop((GLFWwindow*) window, count, paths);
} }
// Notifies shared code of a joystick connection or disconnection
//
void _glfwInputJoystick(_GLFWjoystick* js, int event) void _glfwInputJoystick(_GLFWjoystick* js, int event)
{ {
const int jid = (int) (js - _glfw.joysticks); const int jid = (int) (js - _glfw.joysticks);
@ -325,16 +374,22 @@ void _glfwInputJoystick(_GLFWjoystick* js, int event)
_glfw.callbacks.joystick(jid, event); _glfw.callbacks.joystick(jid, event);
} }
// Notifies shared code of the new value of a joystick axis
//
void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value) void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value)
{ {
js->axes[axis] = value; js->axes[axis] = value;
} }
// Notifies shared code of the new value of a joystick button
//
void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value) void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value)
{ {
js->buttons[button] = value; js->buttons[button] = value;
} }
// Notifies shared code of the new value of a joystick hat
//
void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value) void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value)
{ {
const int base = js->buttonCount + hat * 4; const int base = js->buttonCount + hat * 4;
@ -352,6 +407,8 @@ void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value)
////// GLFW internal API ////// ////// GLFW internal API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
// Returns an available joystick object with arrays and name allocated
//
_GLFWjoystick* _glfwAllocJoystick(const char* name, _GLFWjoystick* _glfwAllocJoystick(const char* name,
const char* guid, const char* guid,
int axisCount, int axisCount,
@ -372,7 +429,7 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
js = _glfw.joysticks + jid; js = _glfw.joysticks + jid;
js->present = GLFW_TRUE; js->present = GLFW_TRUE;
js->name = strdup(name); js->name = _glfw_strdup(name);
js->axes = calloc(axisCount, sizeof(float)); js->axes = calloc(axisCount, sizeof(float));
js->buttons = calloc(buttonCount + hatCount * 4, 1); js->buttons = calloc(buttonCount + hatCount * 4, 1);
js->hats = calloc(hatCount, 1); js->hats = calloc(hatCount, 1);
@ -386,6 +443,8 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
return js; return js;
} }
// Frees arrays and name and flags the joystick object as unused
//
void _glfwFreeJoystick(_GLFWjoystick* js) void _glfwFreeJoystick(_GLFWjoystick* js)
{ {
free(js->name); free(js->name);
@ -450,8 +509,6 @@ GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value)
_glfwPlatformGetCursorPos(window, _glfwPlatformGetCursorPos(window,
&window->virtualCursorPosX, &window->virtualCursorPosX,
&window->virtualCursorPosY); &window->virtualCursorPosY);
if (_glfwPlatformWindowFocused(window))
_glfwPlatformSetCursorMode(window, value); _glfwPlatformSetCursorMode(window, value);
} }
else if (mode == GLFW_STICKY_KEYS) else if (mode == GLFW_STICKY_KEYS)
@ -1160,35 +1217,41 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state)
for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++) for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++)
{ {
if (js->mapping->buttons[i].type == _GLFW_JOYSTICK_AXIS) const _GLFWmapelement* e = js->mapping->buttons + i;
if (e->type == _GLFW_JOYSTICK_AXIS)
{ {
if (fabs(js->axes[js->mapping->buttons[i].value]) > 0.5) const float value = js->axes[e->index] * e->axisScale + e->axisOffset;
if (value > 0.f)
state->buttons[i] = GLFW_PRESS; state->buttons[i] = GLFW_PRESS;
} }
else if (js->mapping->buttons[i].type == _GLFW_JOYSTICK_HATBIT) else if (e->type == _GLFW_JOYSTICK_HATBIT)
{ {
const unsigned int hat = js->mapping->buttons[i].value >> 4; const unsigned int hat = e->index >> 4;
const unsigned int bit = js->mapping->buttons[i].value & 0xf; const unsigned int bit = e->index & 0xf;
if (js->hats[hat] & bit) if (js->hats[hat] & bit)
state->buttons[i] = GLFW_PRESS; state->buttons[i] = GLFW_PRESS;
} }
else if (js->mapping->buttons[i].type == _GLFW_JOYSTICK_BUTTON) else if (e->type == _GLFW_JOYSTICK_BUTTON)
state->buttons[i] = js->buttons[js->mapping->buttons[i].value]; state->buttons[i] = js->buttons[e->index];
} }
for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++) for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++)
{ {
if (js->mapping->axes[i].type == _GLFW_JOYSTICK_AXIS) const _GLFWmapelement* e = js->mapping->axes + i;
state->axes[i] = js->axes[js->mapping->axes[i].value]; if (e->type == _GLFW_JOYSTICK_AXIS)
else if (js->mapping->buttons[i].type == _GLFW_JOYSTICK_HATBIT)
{ {
const unsigned int hat = js->mapping->axes[i].value >> 4; const float value = js->axes[e->index] * e->axisScale + e->axisOffset;
const unsigned int bit = js->mapping->axes[i].value & 0xf; state->axes[i] = fminf(fmaxf(value, -1.f), 1.f);
}
else if (e->type == _GLFW_JOYSTICK_HATBIT)
{
const unsigned int hat = e->index >> 4;
const unsigned int bit = e->index & 0xf;
if (js->hats[hat] & bit) if (js->hats[hat] & bit)
state->axes[i] = 1.f; state->axes[i] = 1.f;
} }
else if (js->mapping->buttons[i].type == _GLFW_JOYSTICK_BUTTON) else if (e->type == _GLFW_JOYSTICK_BUTTON)
state->axes[i] = (float) js->buttons[js->mapping->axes[i].value]; state->axes[i] = (float) js->buttons[e->index];
} }
return GLFW_TRUE; return GLFW_TRUE;

View File

@ -128,7 +128,7 @@ typedef enum VkStructureType
VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000, VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000,
VK_STRUCTURE_TYPE_MIR_SURFACE_CREATE_INFO_KHR = 1000007000, VK_STRUCTURE_TYPE_MIR_SURFACE_CREATE_INFO_KHR = 1000007000,
VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000, VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000053000, VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000,
VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
} VkStructureType; } VkStructureType;
@ -196,38 +196,6 @@ typedef void (APIENTRY * PFN_vkVoidFunction)(void);
#error "No supported window creation API selected" #error "No supported window creation API selected"
#endif #endif
//========================================================================
// Doxygen group definitions
//========================================================================
/*! @defgroup platform Platform interface
* @brief The interface implemented by the platform-specific code.
*
* The platform API is the interface exposed by the platform-specific code for
* each platform and is called by the shared code of the public API It mirrors
* the public API except it uses objects instead of handles.
*/
/*! @defgroup event Event interface
* @brief The interface used by the platform-specific code to report events.
*
* The event API is used by the platform-specific code to notify the shared
* code of events that can be translated into state changes and/or callback
* calls.
*/
/*! @defgroup utility Utility functions
* @brief Various utility functions for internal use.
*
* These functions are shared code and may be used by any part of GLFW
* Each platform may add its own utility functions, but those must only be
* called by the platform-specific code
*/
//========================================================================
// Helper macros
//========================================================================
// Constructs a version number string from the public header macros // Constructs a version number string from the public header macros
#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r #define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r
#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r) #define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r)
@ -258,11 +226,8 @@ typedef void (APIENTRY * PFN_vkVoidFunction)(void);
y = t; \ y = t; \
} }
// Per-thread error structure
//======================================================================== //
// Platform-independent structures
//========================================================================
struct _GLFWerror struct _GLFWerror
{ {
_GLFWerror* next; _GLFWerror* next;
@ -270,10 +235,10 @@ struct _GLFWerror
char description[_GLFW_MESSAGE_SIZE]; char description[_GLFW_MESSAGE_SIZE];
}; };
/*! @brief Initialization configuration. // Initialization configuration
* //
* Parameters relating to the initialization of the library. // Parameters relating to the initialization of the library
*/ //
struct _GLFWinitconfig struct _GLFWinitconfig
{ {
GLFWbool hatButtons; GLFWbool hatButtons;
@ -283,12 +248,12 @@ struct _GLFWinitconfig
} ns; } ns;
}; };
/*! @brief Window configuration. // Window configuration
* //
* Parameters relating to the creation of the window but not directly related // Parameters relating to the creation of the window but not directly related
* to the framebuffer. This is used to pass window creation parameters from // to the framebuffer. This is used to pass window creation parameters from
* shared code to the platform API. // shared code to the platform API.
*/ //
struct _GLFWwndconfig struct _GLFWwndconfig
{ {
int width; int width;
@ -313,12 +278,12 @@ struct _GLFWwndconfig
} x11; } x11;
}; };
/*! @brief Context configuration. // Context configuration
* //
* Parameters relating to the creation of the context but not directly related // Parameters relating to the creation of the context but not directly related
* to the framebuffer. This is used to pass context creation parameters from // to the framebuffer. This is used to pass context creation parameters from
* shared code to the platform API. // shared code to the platform API.
*/ //
struct _GLFWctxconfig struct _GLFWctxconfig
{ {
int client; int client;
@ -337,14 +302,14 @@ struct _GLFWctxconfig
} nsgl; } nsgl;
}; };
/*! @brief Framebuffer configuration. // Framebuffer configuration
* //
* This describes buffers and their sizes. It also contains // This describes buffers and their sizes. It also contains
* a platform-specific ID used to map back to the backend API object. // a platform-specific ID used to map back to the backend API object.
* //
* It is used to pass framebuffer parameters from shared code to the platform // It is used to pass framebuffer parameters from shared code to the platform
* API and also to enumerate and select available framebuffer configs. // API and also to enumerate and select available framebuffer configs.
*/ //
struct _GLFWfbconfig struct _GLFWfbconfig
{ {
int redBits; int redBits;
@ -366,8 +331,8 @@ struct _GLFWfbconfig
uintptr_t handle; uintptr_t handle;
}; };
/*! @brief Context structure. // Context structure
*/ //
struct _GLFWcontext struct _GLFWcontext
{ {
int client; int client;
@ -397,8 +362,8 @@ struct _GLFWcontext
_GLFW_OSMESA_CONTEXT_STATE; _GLFW_OSMESA_CONTEXT_STATE;
}; };
/*! @brief Window and context structure. // Window and context structure
*/ //
struct _GLFWwindow struct _GLFWwindow
{ {
struct _GLFWwindow* next; struct _GLFWwindow* next;
@ -438,6 +403,7 @@ struct _GLFWwindow
GLFWwindowiconifyfun iconify; GLFWwindowiconifyfun iconify;
GLFWwindowmaximizefun maximize; GLFWwindowmaximizefun maximize;
GLFWframebuffersizefun fbsize; GLFWframebuffersizefun fbsize;
GLFWwindowcontentscalefun scale;
GLFWmousebuttonfun mouseButton; GLFWmousebuttonfun mouseButton;
GLFWcursorposfun cursorPos; GLFWcursorposfun cursorPos;
GLFWcursorenterfun cursorEnter; GLFWcursorenterfun cursorEnter;
@ -452,8 +418,8 @@ struct _GLFWwindow
_GLFW_PLATFORM_WINDOW_STATE; _GLFW_PLATFORM_WINDOW_STATE;
}; };
/*! @brief Monitor structure. // Monitor structure
*/ //
struct _GLFWmonitor struct _GLFWmonitor
{ {
char* name; char* name;
@ -476,8 +442,8 @@ struct _GLFWmonitor
_GLFW_PLATFORM_MONITOR_STATE; _GLFW_PLATFORM_MONITOR_STATE;
}; };
/*! @brief Cursor structure // Cursor structure
*/ //
struct _GLFWcursor struct _GLFWcursor
{ {
_GLFWcursor* next; _GLFWcursor* next;
@ -486,16 +452,18 @@ struct _GLFWcursor
_GLFW_PLATFORM_CURSOR_STATE; _GLFW_PLATFORM_CURSOR_STATE;
}; };
/*! @brief Gamepad mapping element structure // Gamepad mapping element structure
*/ //
struct _GLFWmapelement struct _GLFWmapelement
{ {
uint8_t type; uint8_t type;
uint8_t value; uint8_t index;
int8_t axisScale;
int8_t axisOffset;
}; };
/*! @brief Gamepad mapping structure // Gamepad mapping structure
*/ //
struct _GLFWmapping struct _GLFWmapping
{ {
char name[128]; char name[128];
@ -504,8 +472,8 @@ struct _GLFWmapping
_GLFWmapelement axes[6]; _GLFWmapelement axes[6];
}; };
/*! @brief Joystick structure // Joystick structure
*/ //
struct _GLFWjoystick struct _GLFWjoystick
{ {
GLFWbool present; GLFWbool present;
@ -524,24 +492,24 @@ struct _GLFWjoystick
_GLFW_PLATFORM_JOYSTICK_STATE; _GLFW_PLATFORM_JOYSTICK_STATE;
}; };
/*! @brief Thread local storage structure. // Thread local storage structure
*/ //
struct _GLFWtls struct _GLFWtls
{ {
// This is defined in the platform's thread.h // This is defined in the platform's thread.h
_GLFW_PLATFORM_TLS_STATE; _GLFW_PLATFORM_TLS_STATE;
}; };
/*! @brief Mutex structure. // Mutex structure
*/ //
struct _GLFWmutex struct _GLFWmutex
{ {
// This is defined in the platform's thread.h // This is defined in the platform's thread.h
_GLFW_PLATFORM_MUTEX_STATE; _GLFW_PLATFORM_MUTEX_STATE;
}; };
/*! @brief Library global data. // Library global data
*/ //
struct _GLFWlibrary struct _GLFWlibrary
{ {
GLFWbool initialized; GLFWbool initialized;
@ -615,21 +583,14 @@ struct _GLFWlibrary
_GLFW_OSMESA_LIBRARY_CONTEXT_STATE; _GLFW_OSMESA_LIBRARY_CONTEXT_STATE;
}; };
//========================================================================
// Global state shared between compilation units of GLFW // Global state shared between compilation units of GLFW
//======================================================================== //
/*! @brief All global data shared between compilation units.
*/
extern _GLFWlibrary _glfw; extern _GLFWlibrary _glfw;
//======================================================================== //////////////////////////////////////////////////////////////////////////
// Platform API functions ////// GLFW platform API //////
//======================================================================== //////////////////////////////////////////////////////////////////////////
/*! @addtogroup platform @{ */
int _glfwPlatformInit(void); int _glfwPlatformInit(void);
void _glfwPlatformTerminate(void); void _glfwPlatformTerminate(void);
@ -638,7 +599,8 @@ const char* _glfwPlatformGetVersionString(void);
void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos); void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos);
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos); void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos);
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode); void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
int _glfwPlatformCreateCursor(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot); int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
const GLFWimage* image, int xhot, int yhot);
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape); int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape);
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor); void _glfwPlatformDestroyCursor(_GLFWcursor* cursor);
void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor); void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor);
@ -646,8 +608,10 @@ void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor);
const char* _glfwPlatformGetScancodeName(int scancode); const char* _glfwPlatformGetScancodeName(int scancode);
int _glfwPlatformGetKeyScancode(int key); int _glfwPlatformGetKeyScancode(int key);
void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor);
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos); void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos);
void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor, float* xscale, float* yscale); void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
float* xscale, float* yscale);
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count); GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count);
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode); void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode);
void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp); void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
@ -668,16 +632,22 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
const _GLFWfbconfig* fbconfig); const _GLFWfbconfig* fbconfig);
void _glfwPlatformDestroyWindow(_GLFWwindow* window); void _glfwPlatformDestroyWindow(_GLFWwindow* window);
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title); void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title);
void _glfwPlatformSetWindowIcon(_GLFWwindow* window, int count, const GLFWimage* images); void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
int count, const GLFWimage* images);
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos); void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos);
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos); void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos);
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height); void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height);
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height); void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height);
void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight); void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
int minwidth, int minheight,
int maxwidth, int maxheight);
void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom); void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom);
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height); void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height);
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, int* left, int* top, int* right, int* bottom); void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, float* xscale, float* yscale); int* left, int* top,
int* right, int* bottom);
void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
float* xscale, float* yscale);
void _glfwPlatformIconifyWindow(_GLFWwindow* window); void _glfwPlatformIconifyWindow(_GLFWwindow* window);
void _glfwPlatformRestoreWindow(_GLFWwindow* window); void _glfwPlatformRestoreWindow(_GLFWwindow* window);
void _glfwPlatformMaximizeWindow(_GLFWwindow* window); void _glfwPlatformMaximizeWindow(_GLFWwindow* window);
@ -685,11 +655,14 @@ void _glfwPlatformShowWindow(_GLFWwindow* window);
void _glfwPlatformHideWindow(_GLFWwindow* window); void _glfwPlatformHideWindow(_GLFWwindow* window);
void _glfwPlatformRequestWindowAttention(_GLFWwindow* window); void _glfwPlatformRequestWindowAttention(_GLFWwindow* window);
void _glfwPlatformFocusWindow(_GLFWwindow* window); void _glfwPlatformFocusWindow(_GLFWwindow* window);
void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor,
int xpos, int ypos, int width, int height,
int refreshRate);
int _glfwPlatformWindowFocused(_GLFWwindow* window); int _glfwPlatformWindowFocused(_GLFWwindow* window);
int _glfwPlatformWindowIconified(_GLFWwindow* window); int _glfwPlatformWindowIconified(_GLFWwindow* window);
int _glfwPlatformWindowVisible(_GLFWwindow* window); int _glfwPlatformWindowVisible(_GLFWwindow* window);
int _glfwPlatformWindowMaximized(_GLFWwindow* window); int _glfwPlatformWindowMaximized(_GLFWwindow* window);
int _glfwPlatformWindowHovered(_GLFWwindow* window);
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window); int _glfwPlatformFramebufferTransparent(_GLFWwindow* window);
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window); float _glfwPlatformGetWindowOpacity(_GLFWwindow* window);
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled); void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled);
@ -703,8 +676,13 @@ void _glfwPlatformWaitEventsTimeout(double timeout);
void _glfwPlatformPostEmptyEvent(void); void _glfwPlatformPostEmptyEvent(void);
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions); void _glfwPlatformGetRequiredInstanceExtensions(char** extensions);
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily); int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface); VkPhysicalDevice device,
uint32_t queuefamily);
VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
_GLFWwindow* window,
const VkAllocationCallbacks* allocator,
VkSurfaceKHR* surface);
GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls); GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls);
void _glfwPlatformDestroyTls(_GLFWtls* tls); void _glfwPlatformDestroyTls(_GLFWtls* tls);
@ -716,307 +694,79 @@ void _glfwPlatformDestroyMutex(_GLFWmutex* mutex);
void _glfwPlatformLockMutex(_GLFWmutex* mutex); void _glfwPlatformLockMutex(_GLFWmutex* mutex);
void _glfwPlatformUnlockMutex(_GLFWmutex* mutex); void _glfwPlatformUnlockMutex(_GLFWmutex* mutex);
/*! @} */
//////////////////////////////////////////////////////////////////////////
////// GLFW event API //////
//////////////////////////////////////////////////////////////////////////
//========================================================================
// Event API functions
//========================================================================
/*! @brief Notifies shared code that a window has lost or received input focus.
* @param[in] window The window that received the event.
* @param[in] focused `GLFW_TRUE` if the window received focus, or `GLFW_FALSE`
* if it lost focus.
* @ingroup event
*/
void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused); void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused);
/*! @brief Notifies shared code that a window has moved.
* @param[in] window The window that received the event.
* @param[in] xpos The new x-coordinate of the client area of the window.
* @param[in] ypos The new y-coordinate of the client area of the window.
* @ingroup event
*/
void _glfwInputWindowPos(_GLFWwindow* window, int xpos, int ypos); void _glfwInputWindowPos(_GLFWwindow* window, int xpos, int ypos);
/*! @brief Notifies shared code that a window has been resized.
* @param[in] window The window that received the event.
* @param[in] width The new width of the client area of the window.
* @param[in] height The new height of the client area of the window.
* @ingroup event
*/
void _glfwInputWindowSize(_GLFWwindow* window, int width, int height); void _glfwInputWindowSize(_GLFWwindow* window, int width, int height);
/*! @brief Notifies shared code that a window framebuffer has been resized.
* @param[in] window The window that received the event.
* @param[in] width The new width, in pixels, of the framebuffer.
* @param[in] height The new height, in pixels, of the framebuffer.
* @ingroup event
*/
void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height); void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height);
void _glfwInputWindowContentScale(_GLFWwindow* window,
/*! @brief Notifies shared code that a window has been iconified or restored. float xscale, float yscale);
* @param[in] window The window that received the event.
* @param[in] iconified `GLFW_TRUE` if the window was iconified, or
* `GLFW_FALSE` if it was restored.
* @ingroup event
*/
void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified); void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified);
/*! @brief Notifies shared code that a window has been maximized or restored.
* @param[in] window The window that received the event.
* @param[in] maximized `GLFW_TRUE` if the window was maximized, or
* `GLFW_FALSE` if it was restored.
* @ingroup event
*/
void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized); void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized);
/*! @brief Notifies shared code that a window's contents needs updating.
* @param[in] window The window that received the event.
*/
void _glfwInputWindowDamage(_GLFWwindow* window); void _glfwInputWindowDamage(_GLFWwindow* window);
/*! @brief Notifies shared code that the user wishes to close a window.
* @param[in] window The window that received the event.
* @ingroup event
*/
void _glfwInputWindowCloseRequest(_GLFWwindow* window); void _glfwInputWindowCloseRequest(_GLFWwindow* window);
/*! @brief Notifies shared code that a window has changed its desired monitor.
* @param[in] window The window that received the event.
* @param[in] monitor The new desired monitor, or `NULL`.
* @ingroup event
*/
void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor); void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor);
/*! @brief Notifies shared code of a physical key event. void _glfwInputKey(_GLFWwindow* window,
* @param[in] window The window that received the event. int key, int scancode, int action, int mods);
* @param[in] key The key that was pressed or released. void _glfwInputChar(_GLFWwindow* window,
* @param[in] scancode The system-specific scan code of the key. unsigned int codepoint, int mods, GLFWbool plain);
* @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE.
* @param[in] mods The modifiers pressed when the event was generated.
* @ingroup event
*/
void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int mods);
/*! @brief Notifies shared code of a Unicode character input event.
* @param[in] window The window that received the event.
* @param[in] codepoint The Unicode code point of the input character.
* @param[in] mods Bit field describing which modifier keys were held down.
* @param[in] plain `GLFW_TRUE` if the character is regular text input, or
* `GLFW_FALSE` otherwise.
* @ingroup event
*/
void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint, int mods, GLFWbool plain);
/*! @brief Notifies shared code of a scroll event.
* @param[in] window The window that received the event.
* @param[in] xoffset The scroll offset along the x-axis.
* @param[in] yoffset The scroll offset along the y-axis.
* @ingroup event
*/
void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset); void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset);
/*! @brief Notifies shared code of a mouse button click event.
* @param[in] window The window that received the event.
* @param[in] button The button that was pressed or released.
* @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE.
* @param[in] mods The modifiers pressed when the event was generated.
* @ingroup event
*/
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods); void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods);
/*! @brief Notifies shared code of a cursor motion event.
* @param[in] window The window that received the event.
* @param[in] xpos The new x-coordinate of the cursor, relative to the left
* edge of the client area of the window.
* @param[in] ypos The new y-coordinate of the cursor, relative to the top edge
* of the client area of the window.
* @ingroup event
*/
void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos); void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos);
/*! @brief Notifies shared code of a cursor enter/leave event.
* @param[in] window The window that received the event.
* @param[in] entered `GLFW_TRUE` if the cursor entered the client area of the
* window, or `GLFW_FALSE` if it left it.
* @ingroup event
*/
void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered); void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered);
void _glfwInputDrop(_GLFWwindow* window, int count, const char** names);
void _glfwInputJoystick(_GLFWjoystick* js, int event);
void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value);
void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value);
void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value);
/*! @brief Notifies shared code of a monitor connection or disconnection.
* @param[in] monitor The monitor that was connected or disconnected.
* @param[in] action One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`.
* @param[in] placement `_GLFW_INSERT_FIRST` or `_GLFW_INSERT_LAST`.
* @ingroup event
*/
void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement); void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement);
/*! @brief Notifies shared code that a full screen window has acquired or
* released a monitor.
* @param[in] monitor The monitor that was acquired or released.
* @param[in] window The window that acquired the monitor, or `NULL`.
* @ingroup event
*/
void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window); void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window);
/*! @brief Notifies shared code of an error.
* @param[in] code The error code most suitable for the error.
* @param[in] format The `printf` style format string of the error
* description.
* @ingroup event
*/
#if defined(__GNUC__) #if defined(__GNUC__)
void _glfwInputError(int code, const char* format, ...) __attribute__((format(printf, 2, 3))); void _glfwInputError(int code, const char* format, ...)
__attribute__((format(printf, 2, 3)));
#else #else
void _glfwInputError(int code, const char* format, ...); void _glfwInputError(int code, const char* format, ...);
#endif #endif
/*! @brief Notifies shared code of files or directories dropped on a window.
* @param[in] window The window that received the event.
* @param[in] count The number of dropped objects.
* @param[in] names The names of the dropped objects.
* @ingroup event
*/
void _glfwInputDrop(_GLFWwindow* window, int count, const char** names);
/*! @brief Notifies shared code of a joystick connection or disconnection. //////////////////////////////////////////////////////////////////////////
* @param[in] js The joystick that was connected or disconnected. ////// GLFW internal API //////
* @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`. //////////////////////////////////////////////////////////////////////////
* @ingroup event
*/
void _glfwInputJoystick(_GLFWjoystick* js, int event);
/*! @brief Notifies shared code of the new value of a joystick axis.
* @param[in] js The joystick whose axis to update.
* @param[in] axis The index of the axis to update.
* @param[in] value The new value of the axis.
*/
void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value);
/*! @brief Notifies shared code of the new value of a joystick button.
* @param[in] js The joystick whose button to update.
* @param[in] button The index of the button to update.
* @param[in] value The new value of the button.
*/
void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value);
/*! @brief Notifies shared code of the new value of a joystick hat.
* @param[in] js The joystick whose hat to update.
* @param[in] button The index of the hat to update.
* @param[in] value The new value of the hat.
*/
void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value);
//========================================================================
// Utility functions
//========================================================================
/*! @brief Chooses the video mode most closely matching the desired one.
* @ingroup utility
*/
const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor,
const GLFWvidmode* desired);
/*! @brief Performs lexical comparison between two @ref GLFWvidmode structures.
* @ingroup utility
*/
int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second);
/*! @brief Splits a color depth into red, green and blue bit depths.
* @ingroup utility
*/
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
/*! @brief Searches an extension string for the specified extension.
* @param[in] string The extension string to search.
* @param[in] extensions The extension to search for.
* @return `GLFW_TRUE` if the extension was found, or `GLFW_FALSE` otherwise.
* @ingroup utility
*/
GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions); GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions);
/*! @brief Chooses the framebuffer config that best matches the desired one.
* @param[in] desired The desired framebuffer config.
* @param[in] alternatives The framebuffer configs supported by the system.
* @param[in] count The number of entries in the alternatives array.
* @return The framebuffer config most closely matching the desired one, or @c
* NULL if none fulfilled the hard constraints of the desired values.
* @ingroup utility
*/
const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired, const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
const _GLFWfbconfig* alternatives, const _GLFWfbconfig* alternatives,
unsigned int count); unsigned int count);
GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
/*! @brief Retrieves the attributes of the current context. const _GLFWctxconfig* ctxconfig);
* @param[in] ctxconfig The desired context attributes.
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if the context is
* unusable.
* @ingroup utility
*/
GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig);
/*! @brief Checks whether the desired context attributes are valid.
* @param[in] ctxconfig The context attributes to check.
* @return `GLFW_TRUE` if the context attributes are valid, or `GLFW_FALSE`
* otherwise.
* @ingroup utility
*
* This function checks things like whether the specified client API version
* exists and whether all relevant options have supported and non-conflicting
* values.
*/
GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig); GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig);
/*! @brief Allocates red, green and blue value arrays of the specified size. const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor,
* @ingroup utility const GLFWvidmode* desired);
*/ int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second);
void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size);
/*! @brief Frees the red, green and blue value arrays and clears the struct.
* @ingroup utility
*/
void _glfwFreeGammaArrays(GLFWgammaramp* ramp);
/*! @brief Allocates and returns a monitor object with the specified name
* and dimensions.
* @param[in] name The name of the monitor.
* @param[in] widthMM The width, in mm, of the monitor's display area.
* @param[in] heightMM The height, in mm, of the monitor's display area.
* @return The newly created object.
* @ingroup utility
*/
_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM); _GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM);
/*! @brief Frees a monitor object and any data associated with it.
* @ingroup utility
*/
void _glfwFreeMonitor(_GLFWmonitor* monitor); void _glfwFreeMonitor(_GLFWmonitor* monitor);
void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size);
void _glfwFreeGammaArrays(GLFWgammaramp* ramp);
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
/*! @brief Returns an available joystick object with arrays and name allocated.
* @ingroup utility
*/
_GLFWjoystick* _glfwAllocJoystick(const char* name, _GLFWjoystick* _glfwAllocJoystick(const char* name,
const char* guid, const char* guid,
int axisCount, int axisCount,
int buttonCount, int buttonCount,
int hatCount); int hatCount);
/*! @brief Frees arrays and name and flags the joystick object as unused.
* @ingroup utility
*/
void _glfwFreeJoystick(_GLFWjoystick* js); void _glfwFreeJoystick(_GLFWjoystick* js);
/*! @ingroup utility
*/
GLFWbool _glfwInitVulkan(int mode); GLFWbool _glfwInitVulkan(int mode);
/*! @ingroup utility
*/
void _glfwTerminateVulkan(void); void _glfwTerminateVulkan(void);
/*! @ingroup utility
*/
const char* _glfwGetVulkanResultString(VkResult result); const char* _glfwGetVulkanResultString(VkResult result);
char* _glfw_strdup(const char* source);

View File

@ -38,6 +38,11 @@
#include <string.h> #include <string.h>
#include <unistd.h> #include <unistd.h>
#ifndef SYN_DROPPED // < v2.6.39 kernel headers
// Workaround for CentOS-6, which is supported till 2020-11-30, but still on v2.6.32
#define SYN_DROPPED 3
#endif
// Apply an EV_KEY event to the specified joystick // Apply an EV_KEY event to the specified joystick
// //
static void handleKeyEvent(_GLFWjoystick* js, int code, int value) static void handleKeyEvent(_GLFWjoystick* js, int code, int value)

View File

@ -60,243 +60,411 @@
const char* _glfwDefaultMappings[] = const char* _glfwDefaultMappings[] =
{ {
"02200090000000000000504944564944,8Bitdo NES30 PRO USB,platform:Windows,a:b0,b:b1,x:b3,y:b4,leftshoulder:b6,rightshoulder:b7,lefttrigger:b8,righttrigger:b9,back:b10,start:b11,leftstick:b13,rightstick:b14,leftx:a0,lefty:a1,rightx:a3,righty:a4,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "03000000fa2d00000100000000000000,3DRUDDER,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows,",
"20380900000000000000504944564944,8Bitdo NES30 PRO Wireless,platform:Windows,a:b0,b:b1,x:b3,y:b4,leftshoulder:b6,rightshoulder:b7,lefttrigger:b8,righttrigger:b9,back:b10,start:b11,leftstick:b13,rightstick:b14,leftx:a0,lefty:a1,rightx:a3,righty:a4,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "03000000022000000090000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,",
"10280900000000000000504944564944,8Bitdo SFC30 GamePad,a:b1,b:b0,y:b3,x:b4,start:b11,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,platform:Windows,", "03000000203800000900000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,",
"8f0e1200000000000000504944564944,Acme,platform:Windows,x:b2,a:b0,b:b1,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,", "03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,",
"341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", "03000000a00500003232000000000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,",
"c0111352000000000000504944564944,Battalife Joystick,platform:Windows,x:b4,a:b6,b:b7,y:b5,back:b2,start:b3,leftshoulder:b0,rightshoulder:b1,leftx:a0,lefty:a1,", "030000008f0e00001200000000000000,Acme,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows,",
"d81d0b00000000000000504944564944,BUFFALO BSGP1601 Series ,platform:Windows,x:b4,a:b5,b:b3,y:b2,back:b12,start:b13,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b6,rightshoulder:b9,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", "03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"5e048e02000000000000504944564944,Controller (XBOX 360 For Windows),platform:Windows,x:b2,a:b0,b:b1,y:b3,back:b6,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,righttrigger:a2,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a3,righty:a4,", "03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows,",
"4f0423b3000000000000504944564944,Dual Trigger 3-in-1,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,platform:Windows,", "030000006b1400000055000000000000,bigben ps3padstreetnew,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
"341a0108000000000000504944564944,EXEQ RF USB Gamepad 8206,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,leftstick:b8,rightstick:b7,back:b8,start:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,platform:Windows,", "0300000066f700000500000000000000,BrutalLegendTest,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,",
"0d0f8500000000000000504944564944,Fighting Commander 2016 PS3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,", "03000000d81d00000b00000000000000,BUFFALO BSGP1601 Series ,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows,",
"0d0f5f00000000000000504944564944,Fighting Commander 4,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,", "03000000e82000006058000000000000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
"0d0f5e00000000000000504944564944,Fighting Commander 4,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b5,rightshoulder:b4,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a4,righttrigger:a3,platform:Windows,", "030000005e0400008e02000000000000,Controller (XBOX 360 For Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,",
"0d0f8400000000000000504944564944,Fighting Commander 5,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,platform:Windows,", "03000000260900008888000000000000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a4,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Windows,",
"0d0f8700000000000000504944564944,Fighting Stick mini 4,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Windows,", "03000000a306000022f6000000000000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,",
"0d0f8800000000000000504944564944,Fighting Stick mini 4,a:b1,b:b2,x:b0,y:b3,back:b9,guide:b12,start:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Windows,", "03000000791d00000103000000000000,Dual Box WII,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
"0d0f2700000000000000504944564944,FIGHTING STICK V3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Windows,", "030000004f04000023b3000000000000,Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
"79000600000000000000504944564944,G-Shark GS-GP702,a:b2,b:b1,x:b3,y:b0,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b6,righttrigger:b7,platform:Windows,", "03000000341a00000108000000000000,EXEQ RF USB Gamepad 8206,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
"28040140000000000000504944564944,GamePad Pro USB,platform:Windows,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,lefttrigger:b6,righttrigger:b7,", "030000000d0f00008500000000000000,Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"ffff0000000000000000504944564944,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", "030000000d0f00008400000000000000,Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
"6d0416c2000000000000504944564944,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", "030000000d0f00008800000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,",
"45130010000000000000504944564944,Generic USB Joystick,a:b0,b:b1,x:b2,y:b3,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,", "030000000d0f00008700000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
"0d0f4900000000000000504944564944,Hatsune Miku Sho Controller,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,", "030000000d0f00002700000000000000,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
"d8140862000000000000504944564944,HitBox Edition Cthulhu+,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b5,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b4,righttrigger:b6,platform:Windows,", "78696e70757403000000000000000000,Fightstick TES,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows,",
"0d0f4000000000000000504944564944,Hori Fighting Stick Mini 3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b5,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b4,righttrigger:b6,platform:Windows,", "03000000790000000600000000000000,G-Shark GS-GP702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows,",
"0d0f6e00000000000000504944564944,HORIPAD 4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,", "03000000260900002625000000000000,Gamecube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Windows,",
"0d0f4d00000000000000504944564944,HORIPAD3 A,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,", "030000008f0e00000d31000000000000,GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"25090017000000000000504944564944,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,x:b3,y:b0,back:b9,start:b8,leftshoulder:b5,rightshoulder:b7,leftx:a0,lefty:a1,lefttrigger:b4,righttrigger:b6,platform:Windows,", "03000000280400000140000000000000,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
"d81d0f00000000000000504944564944,iBUFFALO BSGP1204 Series,platform:Windows,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", "03000000ffff00000000000000000000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
"d81d1000000000000000504944564944,iBUFFALO BSGP1204P Series,platform:Windows,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", "03000000451300000010000000000000,Generic USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
"83056020000000000000504944564944,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,y:b2,x:b3,start:b7,back:b6,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,platform:Windows,", "03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"6f0e2401000000000000504944564944,INJUSTICE FightStick for PS3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,lefttrigger:b6,righttrigger:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,platform:Windows", "030000000d0f00004900000000000000,Hatsune Miku Sho Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"49190204000000000000504944564944,Ipega PG-9023,a:b0,b:b1,x:b3,y:b4,back:b10,start:b11,leftstick:b13,rightstick:b14,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b8,righttrigger:b9,platform:Windows,", "03000000d81400000862000000000000,HitBox Edition Cthulhu+,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,",
"6d0419c2000000000000504944564944,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", "030000000d0f00005f00000000000000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"6d0418c2000000000000504944564944,Logitech RumblePad 2 USB,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", "030000000d0f00005e00000000000000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
"38075032000000000000504944564944,Mad Catz FightPad PRO PS3,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", "030000000d0f00004000000000000000,Hori Fighting Stick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,",
"38075082000000000000504944564944,Mad Catz FightPad PRO PS4,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b13,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a5,", "030000000d0f00006e00000000000000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"38078433000000000000504944564944,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Windows,", "030000000d0f00006600000000000000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
"38078483000000000000504944564944,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:b6,platform:Windows,", "030000000d0f0000ee00000000000000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
"38078134000000000000504944564944,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b7,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b4,platform:Windows,", "030000000d0f00004d00000000000000,HORIPAD3 A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"38078184000000000000504944564944,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b5,rightshoulder:b4,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a4,righttrigger:b7,platform:Windows,", "03000000250900000017000000000000,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows,",
"38078034000000000000504944564944,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,", "030000008f0e00001330000000000000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Windows,",
"38078084000000000000504944564944,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Windows,", "03000000d81d00000f00000000000000,iBUFFALO BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
"38078532000000000000504944564944,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,", "03000000d81d00001000000000000000,iBUFFALO BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
"38073888000000000000504944564944,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,", "03000000830500006020000000000000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Windows,",
"38071888000000000000504944564944,MadCatz SFIV FightStick PS3,a:b0,b:b1,x:b2,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b5,rightshoulder:b4,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b7,righttrigger:b6,platform:Windows,", "03000000b50700001403000000000000,IMPACT BLACK,a:b2,b:b3,back:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,",
"03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,platform:Windows,", "030000006f0e00002401000000000000,INJUSTICE FightStick for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
"25090128000000000000504944564944,Mayflash Arcade Stick,a:b1,b:b2,x:b5,y:b6,back:b8,start:b9,leftshoulder:b0,rightshoulder:b3,leftx:a0,lefty:a1,rightx:h0.4,righty:h0.0,lefttrigger:b4,righttrigger:b7,platform:Windows,", "03000000491900000204000000000000,Ipega PG-9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,",
"79004318000000000000504944564944,Mayflash GameCube Controller Adapter,platform:Windows,a:b1,b:b2,x:b0,y:b3,back:b0,start:b9,guide:b0,leftshoulder:b4,rightshoulder:b7,leftstick:b0,rightstick:b0,leftx:a0,lefty:a1,rightx:a5,righty:a2,lefttrigger:a3,righttrigger:a4,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,", "030000006d04000011c2000000000000,Logitech Cordless Wingman,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b2,righttrigger:b7,rightx:a3,righty:a4,x:b4,platform:Windows,",
"8f0e1030000000000000504944564944,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,x:b3,y:b4,start:b9,leftshoulder:b6,rightshoulder:b2,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b5,righttrigger:b7,platform:Windows,", "030000006d04000016c2000000000000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"2509e803000000000000504944564944,Mayflash Wii Classic Controller,a:b1,b:b0,x:b3,y:b2,back:b8,guide:b10,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:b11,dpdown:b13,dpleft:b12,dpright:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,", "030000006d04000018c2000000000000,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"79000018000000000000504944564944,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,", "030000006d04000019c2000000000000,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"8f0e0d31000000000000504944564944,Multilaser JS071 USB,platform:Windows,a:b1,b:b2,y:b3,x:b0,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", "03000000380700005032000000000000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"100801e5000000000000504944564944,NEXT Classic USB Game Controller,a:b0,b:b1,back:b8,start:b9,rightx:a2,righty:a3,leftx:a0,lefty:a1,platform:Windows,", "03000000380700005082000000000000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
"bd1215d0000000000000504944564944,Nintendo Retrolink USB Super SNES Classic Controller,y:b0,b:b1,a:b2,x:b3,leftshoulder:b4,rightshoulder:b5,start:b9,back:b8,leftx:a0,lefty:a1,platform:Windows,", "03000000380700008433000000000000,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
"4b12014d000000000000504944564944,NYKO AIRFLO,a:b0,b:b1,x:b2,y:b3,back:b8,guide:b10,start:b9,leftstick:a0,rightstick:a2,leftshoulder:a3,rightshoulder:b5,dpup:h0.1,dpdown:h0.0,dpleft:h0.8,dpright:h0.2,leftx:h0.6,lefty:h0.12,rightx:h0.9,righty:h0.4,lefttrigger:b6,righttrigger:b7,platform:Windows,", "03000000380700008483000000000000,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b6,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
"36280100000000000000504944564944,OUYA Controller,platform:Windows,a:b0,b:b3,y:b2,x:b1,start:b14,guide:b15,leftstick:b6,rightstick:b7,leftshoulder:b4,rightshoulder:b5,dpup:b8,dpleft:b10,dpdown:b9,dpright:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b12,righttrigger:b13,", "03000000380700008134000000000000,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"120cf60e000000000000504944564944,P4 Wired Gamepad,a:b1,b:b2,x:b0,y:b3,back:b12,guide:b8,start:b9,leftshoulder:b5,rightshoulder:b4,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:h0.0,lefttrigger:b7,righttrigger:b6,platform:Windows,", "03000000380700008184000000000000,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
"8f0e0300000000000000504944564944,Piranha xtreme,platform:Windows,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,", "03000000380700008034000000000000,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"d6206dca000000000000504944564944,PowerA Pro Ex,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.0,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,", "03000000380700008084000000000000,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
"10080100000000000000504944564944,PS1 USB,platform:Windows,a:b2,b:b1,x:b3,y:b0,back:b8,start:b9,leftshoulder:b6,rightshoulder:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,", "03000000380700008532000000000000,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"10080300000000000000504944564944,PS2 USB,platform:Windows,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a4,righty:a2,lefttrigger:b4,righttrigger:b5,", "03000000380700003888000000000000,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"88880803000000000000504944564944,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows,", "03000000380700001888000000000000,MadCatz SFIV FightStick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
"4c056802000000000000504944564944,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows,", "03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
"25090500000000000000504944564944,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows,", "030000008305000031b0000000000000,MaxfireBlaze3,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
"10008200000000000000504944564944,PS360+ v1.66,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:h0.4,lefttrigger:b6,righttrigger:b7,platform:Windows,", "03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows,",
"4c05c405000000000000504944564944,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", "03000000790000004418000000000000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows,",
"300f0011000000000000504944564944,QanBa Arcade JoyStick 1008,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,start:b10,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftx:a0,lefty:a1,", "03000000790000004318000000000000,Mayflash GameCube Controller Adapter,a:b1,b:b2,back:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b4,leftstick:b0,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows,",
"300f1611000000000000504944564944,QanBa Arcade JoyStick 4018,a:b1,b:b2,x:b0,y:b3,back:b10,guide:b9,start:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Windows,", "030000008f0e00001030000000000000,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,rightshoulder:b2,righttrigger:b7,start:b9,x:b3,y:b4,platform:Windows,",
"222c0020000000000000504944564944,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:a3,righttrigger:a4,platform:Windows,", "0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,",
"300f1210000000000000504944564944,QanBa Joystick Plus,a:b0,b:b1,x:b2,y:b3,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,platform:Windows,", "03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"341a0104000000000000504944564944,QanBa Joystick Q4RAF,a:b5,b:b6,x:b1,y:b2,back:b8,guide:b10,start:b9,leftshoulder:b0,rightshoulder:b3,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,lefttrigger:b4,righttrigger:b7,platform:Windows,", "030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Windows,",
"222c0223000000000000504944564944,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,", "03000000bd12000015d0000000000000,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,",
"222c0023000000000000504944564944,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,x:b0,y:b3,back:b13,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Windows,", "030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
"0d0f1100000000000000504944564944,REAL ARCADE PRO.3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Windows,", "030000004b120000014d000000000000,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,leftx:h0.6,lefty:h0.12,rightshoulder:b5,rightstick:a2,righttrigger:b7,rightx:h0.9,righty:h0.4,start:b9,x:b2,y:b3,platform:Windows,",
"0d0f8b00000000000000504944564944,Real Arcade Pro.4,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", "03000000362800000100000000000000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,x:b1,y:b2,platform:Windows,",
"0d0f8a00000000000000504944564944,Real Arcade Pro.4,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a5,", "03000000120c0000f60e000000000000,P4 Wired Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,",
"0d0f6b00000000000000504944564944,Real Arcade Pro.4,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", "030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,",
"0d0f6a00000000000000504944564944,Real Arcade Pro.4,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a5,", "03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"0d0f7000000000000000504944564944,REAL ARCADE PRO.4 VLX,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Windows,", "030000008f0e00007530000000000000,PS (R) Gamepad,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b1,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"0d0f2200000000000000504944564944,REAL ARCADE Pro.V3,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftx:a0,lefty:a1,rightx:a2,righty:a3,", "03000000e30500009605000000000000,PS to USB convert cable,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,",
"00f00300000000000000504944564944,RetroUSB.com RetroPad,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Windows,", "03000000100800000100000000000000,PS1 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,",
"00f0f100000000000000504944564944,RetroUSB.com Super RetroPort,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Windows,", "03000000100800000300000000000000,PS2 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows,",
"6f0e1e01000000000000504944564944,Rock Candy Gamepad for PS3,platform:Windows,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,guide:b12,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,", "03000000888800000803000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows,",
"300f1201000000000000504944564944,Saitek Dual Analog Pad,a:b2,b:b3,x:b0,y:b1,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b5,righttrigger:b7,platform:Windows,", "030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows,",
"a3060cff000000000000504944564944,Saitek P2500,a:b2,b:b3,y:b1,x:b0,start:b4,guide:b10,back:b5,leftstick:b8,rightstick:b9,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,platform:Windows,", "03000000250900000500000000000000,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows,",
"300f1001000000000000504944564944,Saitek P480 Rumble Pad,a:b2,b:b3,x:b0,y:b1,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b5,righttrigger:b7,platform:Windows,", "03000000100000008200000000000000,PS360+ v1.66,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:h0.4,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
"9b280500000000000000504944564944,Saturn_Adapter_2.0,a:b1,b:b2,x:b0,y:b3,start:b9,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,lefttrigger:b4,righttrigger:b5,platform:Windows,", "030000004c050000a00b000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
"79001100000000000000504944564944,Sega Saturn Gamepad,a:b1,b:b2,x:b4,y:b5,start:b8,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a4,lefttrigger:b3,righttrigger:b0,platform:Windows,", "030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
"4c05cc09000000000000504944564944,Sony DualShock 4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Windows,", "030000004c050000cc09000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
"4c05a00b000000000000504944564944,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Windows,", "03000000300f00000011000000000000,QanBa Arcade JoyStick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows,",
"ff113133000000000000504944564944,SVEN X-PAD,platform:Windows,a:b2,b:b3,y:b1,x:b0,start:b5,back:b4,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b8,righttrigger:b9,", "03000000300f00001611000000000000,QanBa Arcade JoyStick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,",
"4f0415b3000000000000504944564944,Thrustmaster Dual Analog 3.2,platform:Windows,x:b1,a:b0,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", "03000000222c00000020000000000000,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows,",
"4f0400b3000000000000504944564944,Thrustmaster Firestorm Dual Power,a:b0,b:b2,y:b3,x:b1,start:b10,guide:b8,back:b9,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,platform:Windows,", "03000000300f00001210000000000000,QanBa Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows,",
"66660488000000000000504944564944,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,x:b3,y:b0,back:b9,start:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:b12,dpdown:b14,dpleft:b15,dpright:b13,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b4,righttrigger:b5,platform:Windows,", "03000000341a00000104000000000000,QanBa Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows,",
"38076652000000000000504944564944,UnKnown,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,", "03000000222c00000223000000000000,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"63252305000000000000504944564944,USB Vibration Joystick (BM),platform:Windows,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", "03000000222c00000023000000000000,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
"79001b18000000000000504944564944,Venom Arcade Joystick,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Windows,", "03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,",
"10280000000000000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,x:b4,y:b3,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Mac OS X,", "030000000d0f00001100000000000000,REAL ARCADE PRO.3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
"79000000000000000600000000000000,G-Shark GP-702,a:b2,b:b1,x:b3,y:b0,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b6,righttrigger:b7,platform:Mac OS X,", "030000000d0f00008b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"AD1B00000000000001F9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", "030000000d0f00008a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,", "030000000d0f00006b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"0d0f0000000000004d00000000000000,HORI Gem Pad 3,platform:Mac OS X,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", "030000000d0f00006a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
"0d0f0000000000006600000000000000,HORIPAD FPS PLUS 4,platform:Mac OS X,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:a4,", "030000000d0f00007000000000000000,REAL ARCADE PRO.4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
"83050000000000006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,x:b3,y:b2,back:b6,start:b7,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,platform:Mac OS X,", "030000000d0f00002200000000000000,REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"6d0400000000000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", "030000000d0f00005c00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"6d0400000000000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", "030000000d0f00005b00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
"6d040000000000001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", "03000000790000001100000000000000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,",
"6d0400000000000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", "0300000000f000000300000000000000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows,",
"2509000000000000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,x:b3,y:b2,back:b8,guide:b10,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:b11,dpdown:b13,dpleft:b12,dpright:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Mac OS X,", "0300000000f00000f100000000000000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows,",
"79000000000000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,x:b0,y:b12,back:b32,start:b36,leftstick:b40,rightstick:b44,leftshoulder:b16,rightshoulder:b20,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a4,rightx:a8,righty:a12,lefttrigger:b24,righttrigger:b28,platform:Mac OS X,", "030000006b140000010d000000000000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
"d814000000000000cecf000000000000,MC Cthulhu,platform:Mac OS X,leftx:,lefty:,rightx:,righty:,lefttrigger:b6,a:b1,b:b2,y:b3,x:b0,start:b9,back:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,righttrigger:b7,", "030000006f0e00001e01000000000000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"8f0e0000000000000300000000000000,Piranha xtreme,platform:Mac OS X,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,", "030000004f04000003d0000000000000,run'n'drive,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
"4c050000000000006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,", "03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,",
"4c05000000000000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", "03000000a306000023f6000000000000,Saitek Cyborg V.1 Game pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,",
"891600000000000000fd000000000000,Razer Onza Tournament,a:b0,b:b1,y:b3,x:b2,start:b8,guide:b10,back:b9,leftstick:b6,rightstick:b7,leftshoulder:b4,rightshoulder:b5,dpup:b11,dpleft:b13,dpdown:b12,dpright:b14,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Mac OS X,", "03000000300f00001201000000000000,Saitek Dual Analog Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,",
"79000000000000001100000000000000,Retrolink Classic Controller,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,leftshoulder:b4,rightshoulder:b5,leftx:a3,lefty:a4,platform:Mac OS X,", "03000000a30600000cff000000000000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,x:b0,y:b1,platform:Windows,",
"81170000000000007e05000000000000,Sega Saturn,x:b0,a:b2,b:b4,y:b6,start:b13,dpleft:b15,dpdown:b16,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,lefttrigger:b10,rightshoulder:b9,righttrigger:a4,righttrigger:b11,leftx:a0,lefty:a2,platform:Mac OS X,", "03000000a30600000c04000000000000,Saitek P2900,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,",
"b4040000000000000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,x:b3,y:b4,back:b5,guide:b2,start:b8,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Mac OS X,", "03000000300f00001001000000000000,Saitek P480 Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,",
"351200000000000021ab000000000000,SFC30 Joystick,a:b1,b:b0,x:b4,y:b3,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Mac OS X,", "03000000a30600000b04000000000000,Saitek P990,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,",
"4c05000000000000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Mac OS X,", "03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Windows,",
"4c05000000000000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Mac OS X,", "03000000300f00001101000000000000,saitek rumble pad,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,",
"4f0400000000000015b3000000000000,Thrustmaster Dual Analog 3.2,platform:Mac OS X,x:b1,a:b0,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", "0300000000050000289b000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,",
"4f0400000000000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,y:b3,x:b1,start:b10,guide:b8,back:b9,leftstick:b11,rightstick:,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,platform:Mac OS X,", "030000009b2800000500000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,",
"bd1200000000000015d0000000000000,Tomee SNES USB Controller,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,platform:Mac OS X,", "03000000341a00000208000000000000,SL-6555-SBK,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows,",
"10080000000000000100000000000000,Twin USB Joystick,a:b4,b:b2,x:b6,y:b0,back:b16,start:b18,leftstick:b20,rightstick:b22,leftshoulder:b12,rightshoulder:b14,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a2,rightx:a6,righty:a4,lefttrigger:b8,righttrigger:b10,platform:Mac OS X,", "030000008f0e00000800000000000000,SpeedLink Strike FX Wireless,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
"050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,y:b9,x:b10,start:b6,guide:b8,back:b7,dpup:b2,dpleft:b0,dpdown:b3,dpright:b1,leftx:a0,lefty:a1,lefttrigger:b12,righttrigger:,leftshoulder:b11,platform:Mac OS X,", "03000000ff1100003133000000000000,SVEN X-PAD,a:b2,b:b3,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a4,start:b5,x:b0,y:b1,platform:Windows,",
"050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,x:b18,y:b17,back:b7,guide:b8,start:b6,leftstick:b23,rightstick:b24,leftshoulder:b19,rightshoulder:b20,dpup:b11,dpdown:b12,dpleft:b13,dpright:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b21,righttrigger:b22,platform:Mac OS X,", "03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
"5e040000000000008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", "03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,",
"5e04000000000000dd02000000000000,Xbox One Wired Controller,platform:Mac OS X,x:b2,a:b0,b:b1,y:b3,back:b9,guide:b10,start:b8,dpleft:b13,dpdown:b12,dpright:b14,dpup:b11,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b6,rightstick:b7,leftx:a0,lefty:a1,rightx:a3,righty:a4,", "030000004f04000015b3000000000000,Thrustmaster Dual Analog 2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,",
"5e04000000000000ea02000000000000,Xbox Wireless Controller,platform:Mac OS X,x:b2,a:b0,b:b1,y:b3,back:b9,guide:b10,start:b8,dpleft:b13,dpdown:b12,dpright:b14,dpup:b11,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b6,rightstick:b7,leftx:a0,lefty:a1,rightx:a3,righty:a4,", "030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows,",
"5e04000000000000e002000000000000,Xbox Wireless Controller,platform:Mac OS X,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b10,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a3,righty:a4,", "030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power 3,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,",
"05000000102800000900000000010000,8Bitdo SFC30 GamePad,platform:Linux,x:b4,a:b1,b:b0,y:b3,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,", "03000000666600000488000000000000,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,",
"05000000a00500003232000001000000,8Bitdo Zero GamePad,platform:Linux,a:b0,b:b1,x:b3,y:b4,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,", "03000000d90400000200000000000000,TwinShock PS2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,",
"030000006f0e00003901000020060000,Afterglow Wired Controller for Xbox One,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,platform:Linux,", "03000000380700006652000000000000,UnKnown,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,",
"03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick ,platform:Linux,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,", "03000000632500002305000000000000,USB Vibration Joystick (BM),a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
"030000006f0e00003001000001010000,EA Sports PS3 Controller,platform:Linux,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", "03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
"03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,y:b3,x:b0,start:b9,guide:,back:,leftstick:,rightstick:,leftshoulder:,dpleft:b15,dpdown:b14,dpright:b13,leftx:a0,lefty:a1,rightx:a5,righty:a2,lefttrigger:a3,righttrigger:a4,rightshoulder:b7,dpup:b12,platform:Linux,", "03000000450c00002043000000000000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
"03000000260900008888000000010000,GameCube {WiseGroup USB box},a:b0,b:b2,y:b3,x:b1,start:b7,leftshoulder:,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,rightstick:,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:Linux,", "03000000172700004431000000000000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a7,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,",
"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", "03000000786901006e70000000000000,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,",
"030000006f0e00001f01000000010000,Generic X-Box pad,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,", "03000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,",
"030000006f0e00001304000000010000,Generic X-Box pad,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:a0,rightstick:a3,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,", "03000000022000000090000001000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,",
"03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", "03000000102800000900000000000000,8Bitdo SFC30 GamePad Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,",
"03000000280400000140000000010000,Gravis GamePad Pro USB ,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftx:a0,lefty:a1,", "03000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,",
"030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick ,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,", "030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
"030000008f0e00000300000010010000,GreenAsia Inc. USB Joystick ,platform:Linux,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,", "03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Mac OS X,",
"03000000ff1100004133000010010000,GreenAsia Inc.USB Joystick,platform:Linux,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,", "03000000a306000022f6000001030000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,",
"06000000adde0000efbe000002010000,Hidromancer Game Controller,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,", "03000000790000000600000000000000,G-Shark GP-702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Mac OS X,",
"03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,platform:Linux,a:b1,b:b2,y:b3,x:b0,start:b12,guide:b9,back:b8,leftshoulder:b4,rightshoulder:b5,lefttrigger:b6,righttrigger:b7,leftx:a0,lefty:a1,", "03000000ad1b000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
"03000000c9110000f055000011010000,HJC Game GAMEPAD,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a3,dpleft:h0.8,lefttrigger:b6,x:b2,dpup:h0.1,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b0,dpright:h0.2,righttrigger:b7,b:b1,platform:Linux,", "0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,",
"030000000d0f00000d00000000010000,hori,platform:Linux,a:b0,b:b6,y:b2,x:b1,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,start:b9,guide:b10,back:b8,leftshoulder:b3,rightshoulder:b7,leftx:b4,lefty:b5,", "030000000d0f00005f00000000010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
"030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7", "030000000d0f00005e00000000010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
"030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,", "030000000d0f00005f00000000000000,HORI Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
"03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,", "030000000d0f00005e00000000000000,HORI Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
"03000000830500006020000010010000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,x:b3,y:b2,back:b6,start:b7,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,platform:Linux,", "030000000d0f00004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
"03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),platform:Linux,a:b3,b:b4,y:b1,x:b0,start:b7,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,", "030000000d0f00006e00000000010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
"030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,platform:Linux,x:b0,a:b2,b:b3,y:b1,back:b10,guide:b12,start:b11,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,", "030000000d0f00006600000000010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
"03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,platform:Linux,x:b0,a:b2,b:b3,y:b1,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,", "030000000d0f00006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
"03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,", "030000008f0e00001330000011010000,HuiJia SNES Controller,a:b4,b:b2,back:b16,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b12,rightshoulder:b14,start:b18,x:b6,y:b0,platform:Mac OS X,",
"030000006f0e00000103000000020000,Logic3 Controller,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,", "03000000830500006020000000010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X,",
"030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", "03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X,",
"030000006d04000016c2000011010000,Logitech F310 Gamepad (DInput),x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,platform:Linux,", "030000006d04000016c2000000020000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
"030000006d04000016c2000000030000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
"030000006d04000016c2000014040000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
"030000006d04000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
"030000006d04000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
"030000006d0400001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
"030000006d04000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
"03000000380700005032000000010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
"03000000380700005082000000010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
"03000000790000004418000000010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Mac OS X,",
"0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X,",
"03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X,",
"03000000d8140000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,",
"030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Mac OS X,",
"030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,",
"030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X,",
"030000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,",
"030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,",
"030000004c050000a00b000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
"030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
"030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
"030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
"030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
"03000000321500000010000000010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
"0300000032150000030a000000000000,Razer Wildcat,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
"03000000790000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,",
"03000000790000001100000006010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,",
"030000006b140000010d000000010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
"03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X,",
"03000000b40400000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X,",
"030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,",
"030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
"030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
"030000005e0400008e02000001000000,Steam Virtual GamePad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
"03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X,",
"03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,",
"03000000381000002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,",
"03000000110100001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,",
"03000000110100001714000020010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,",
"030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X,",
"030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X,",
"03000000bd12000015d0000000010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,",
"03000000bd12000015d0000000000000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,",
"03000000100800000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X,",
"050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X,",
"050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X,",
"030000005e0400008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
"03000000c6240000045d000000000000,Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
"030000005e040000e302000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
"030000005e040000d102000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
"030000005e040000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
"030000005e040000e002000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X,",
"030000005e040000fd02000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,",
"030000005e040000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
"030000005e040000e002000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X,",
"03000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X,",
"03000000120c0000100e000000010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
"05000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
"03000000022000000090000011010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
"05000000c82d00002038000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
"03000000c82d00000190000011010000,8Bitdo NES30 Pro 8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
"05000000c82d00003028000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,",
"05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,",
"05000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,",
"05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,",
"030000006f0e00003901000020060000,Afterglow Wired Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"03000000100000008200000011010000,Akishop Customs PS360+ v1.66,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,",
"05000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux,",
"03000000666600006706000000010000,boom PSX to PC Converter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux,",
"03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,",
"03000000260900008888000000010000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Linux,",
"03000000a306000022f6000011010000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,",
"03000000b40400000a01000000010000,CYPRESS USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux,",
"03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux,",
"030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
"03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux,",
"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,",
"030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:a0,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:a3,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"030000006f0e00001f01000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
"03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,",
"030000008f0e00000610000000010000,GreenAsia Electronics 4Axes 12Keys GamePad ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Linux,",
"030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,",
"030000008f0e00000300000010010000,GreenAsia Inc. USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,",
"0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,",
"06000000adde0000efbe000002010000,Hidromancer Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux,",
"03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,",
"030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux,",
"030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,",
"030000000d0f00006a00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
"030000000d0f00006b00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
"030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,",
"030000000d0f00005f00000011010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
"030000000d0f00005e00000011010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
"03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"030000000d0f00006e00000011010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
"030000000d0f00006600000011010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
"030000000d0f00006700000001010000,HORIPAD ONE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"030000008f0e00001330000010010000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Linux,",
"03000000830500006020000010010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux,",
"050000006964726f69643a636f6e0000,idroid:con,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
"03000000b50700001503000010010000,impact,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,",
"03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),a:b3,b:b4,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b7,x:b0,y:b1,platform:Linux,",
"030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux,",
"03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,",
"03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,",
"030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
"030000006d04000016c2000011010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
"030000006d04000016c2000010010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
"030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", "030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", "030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", "030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
"030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", "030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"030000006d04000016c2000010010000,Logitech Logitech Dual Action,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", "030000006d04000015c2000010010000,Logitech Logitech Extreme 3D,a:b0,b:b4,back:b6,guide:b8,leftshoulder:b9,leftstick:h0.8,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:h0.2,start:b7,x:b2,y:b5,platform:Linux,",
"030000006d04000018c2000010010000,Logitech Logitech RumblePad 2 USB,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", "030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
"030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,y:b4,x:b3,start:b8,guide:b5,back:b2,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b9,righttrigger:b10,platform:Linux,", "030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux,",
"05000000380700006652000025010000,Mad Catz C.T.R.L.R ,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", "05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
"03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,platform:Linux,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,lefttrigger:a2,righttrigger:a5,", "03000000380700005032000011010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
"03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,", "03000000380700005082000011010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
"03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,platform:Linux,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,", "03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux,",
"03000000780000000600000010010000,Microntek USB Joystick,platform:Linux,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftx:a0,lefty:a1,", "03000000380700008034000011010000,Mad Catz fightstick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
"030000005e0400008e02000004010000,Microsoft X-Box 360 pad,platform:Linux,a:b0,b:b1,x:b2,y:b3,back:b6,start:b7,guide:b8,leftshoulder:b4,rightshoulder:b5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,", "03000000380700008084000011010000,Mad Catz fightstick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
"030000005e0400008e02000062230000,Microsoft X-Box 360 pad,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,", "03000000380700008433000011010000,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
"030000005e040000d102000001010000,Microsoft X-Box One pad,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,", "03000000380700008483000011010000,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
"030000005e040000dd02000003020000,Microsoft X-Box One pad v2,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,platform:Linux,", "03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"030000005e0400008502000000010000,Microsoft X-Box pad (Japan),platform:Linux,x:b3,a:b0,b:b1,y:b4,back:b6,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:a2,rightshoulder:b2,righttrigger:a5,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a3,righty:a4,", "03000000380700003847000090040000,Mad Catz Wired Xbox 360 Controller (SFIV),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,",
"030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),platform:Linux,x:b3,a:b0,b:b1,y:b4,back:b6,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:a2,rightshoulder:b2,righttrigger:a5,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a3,righty:a4,", "03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"05000000d6200000ad0d000001000000,Moga Pro,platform:Linux,a:b0,b:b1,y:b3,x:b2,start:b6,leftstick:b7,rightstick:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a5,righttrigger:a4,", "03000000380700001888000010010000,MadCatz PC USB Wired Stick 8818,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
"030000001008000001e5000010010000,NEXT Classic USB Game Controller,a:b0,b:b1,back:b8,start:b9,rightx:a2,righty:a3,leftx:a0,lefty:a1,platform:Linux,", "03000000380700003888000010010000,MadCatz PC USB Wired Stick 8838,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:a0,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
"050000007e0500003003000001000000,Nintendo Wii U Pro Controller,platform:Linux,a:b0,b:b1,x:b3,y:b2,back:b8,start:b9,guide:b10,leftshoulder:b4,rightshoulder:b5,leftstick:b11,rightstick:b12,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,dpup:b13,dpleft:b15,dpdown:b14,dpright:b16,", "03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux,",
"05000000010000000100000003000000,Nintendo Wiimote,platform:Linux,a:b0,b:b1,y:b3,x:b2,start:b9,guide:b10,back:b8,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", "03000000780000000600000010010000,Microntek USB Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,",
"03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,platform:Linux,", "030000005e0400008e02000004010000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,platform:Linux,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,", "030000005e0400008e02000062230000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,platform:Linux,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,", "030000005e040000d102000001010000,Microsoft X-Box One pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Linux,", "030000005e040000d102000003020000,Microsoft X-Box One pad v2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"030000005e0400008502000000010000,Microsoft X-Box pad (Japan),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,",
"030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,",
"05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,",
"030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Linux,",
"050000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,",
"050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,",
"05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,",
"030000000d0500000308000010010000,Nostromo n45 Dual Analog Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Linux,",
"03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,",
"03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
"030000005e0400000202000000010000,Old Xbox pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,",
"05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux,",
"05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux,",
"03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,",
"030000006f0e00006401000001010000,PDP Battlefield One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"03000000ff1100004133000010010000,PS2 Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,",
"030000004c0500006802000010010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,",
"050000004c0500006802000000810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
"03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
"030000004c0500006802000011810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
"050000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:a12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:a13,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,",
"030000004c0500006802000010810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
"030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,", "030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,",
"060000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,y:b12,x:b15,start:b3,guide:b16,back:b0,leftstick:b1,rightstick:b2,leftshoulder:b10,rightshoulder:b11,dpup:b4,dpleft:b7,dpdown:b6,dpright:b5,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b8,righttrigger:b9,platform:Linux,", "060000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,",
"050000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,y:b12,x:b15,start:b3,guide:b16,back:b0,leftstick:b1,rightstick:b2,leftshoulder:b10,rightshoulder:b11,dpup:b4,dpleft:b7,dpdown:b6,dpright:b5,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b8,righttrigger:b9,platform:Linux,", "05000000504c415953544154494f4e00,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,",
"05000000504c415953544154494f4e00,PS3 Controller (Bluetooth),a:b14,b:b13,y:b12,x:b15,start:b3,guide:b16,back:b0,leftstick:b1,rightstick:b2,leftshoulder:b10,rightshoulder:b11,dpup:b4,dpleft:b7,dpdown:b6,dpright:b5,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b8,righttrigger:b9,platform:Linux,", "050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
"030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,platform:Linux,x:b1,a:b0,b:b4,y:b5,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,", "030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
"030000008916000001fd000024010000,Razer Onza Classic Edition,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:b11,dpdown:b14,dpright:b12,dpup:b13,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,", "050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
"030000008916000000fd000024010000,Razer Onza Tournament,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:b13,dpleft:b11,dpdown:b14,dpright:b12,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,", "050000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
"03000000790000001100000010010000,RetroLink Saturn Classic Controller,platform:Linux,x:b3,a:b0,b:b1,y:b4,back:b5,guide:b2,start:b8,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,", "030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
"0300000000f000000300000000010000,RetroUSB.com RetroPad,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Linux,", "050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
"0300000000f00000f100000000010000,RetroUSB.com Super RetroPort,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Linux,", "030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
"030000006f0e00001e01000011010000,Rock Candy Gamepad for PS3,platform:Linux,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,guide:b12,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,", "030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
"030000006f0e00004601000001010000,Rock Candy Wired Controller for Xbox One,platform:Linux,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,guide:b8,leftstick:b9,rightstick:b10,lefttrigger:a2,righttrigger:a5,leftx:a0,lefty:a1,rightx:a3,righty:a4,", "030000004c050000cc09000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
"03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b6,righttrigger:b7,platform:Linux,", "030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
"03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,y:b3,x:b0,start:b12,guide:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,platform:Linux,", "03000000300f00001211000011010000,QanBa Arcade JoyStick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,platform:Linux,",
"03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,y:b1,x:b0,leftstick:b8,rightstick:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b6,righttrigger:b7,platform:Linux,", "030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux,",
"03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,", "030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,platform:Linux,a:b12,b:b10,x:b13,y:b11,back:b4,start:b5,leftstick:b14,rightstick:b15,leftshoulder:b9,rightshoulder:b8,dpup:b0,dpdown:b2,dpleft:b3,dpright:b1,leftx:a1,lefty:a0,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", "030000008916000000fd000024010000,Razer Onza Tournament,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"030000004c050000c405000011810000,Sony DualShock 4,a:b0,b:b1,y:b2,x:b3,start:b9,guide:b10,back:b8,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,", "03000000321500000010000011010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
"030000004c050000c405000011010000,Sony DualShock 4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,platform:Linux,", "03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"050000004c050000cc09000000810000,Sony DualShock 4 (CUH-ZCT2U) (Bluetooth),platform:Linux,a:b0,b:b1,y:b2,x:b3,leftshoulder:b4,rightshoulder:b5,back:b8,start:b9,guide:b10,leftstick:b11,rightstick:b12,leftx:a0,lefty:a1,lefttrigger:a2,rightx:a3,righty:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,",
"030000004c050000cc09000011810000,Sony DualShock 4 (CUH-ZCT2U) (USB),platform:Linux,a:b0,b:b1,y:b2,x:b3,leftshoulder:b4,rightshoulder:b5,back:b8,start:b9,guide:b10,leftstick:b11,rightstick:b12,leftx:a0,lefty:a1,lefttrigger:a2,rightx:a3,righty:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,",
"050000004c050000c405000000010000,Sony DualShock 4 BT,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", "0300000032150000030a000001010000,Razer Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"030000004c050000cc09000011010000,Sony DualShock 4 V2,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Linux,", "03000000790000001100000010010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,",
"050000004c050000cc09000000010000,Sony DualShock 4 V2 BT,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Linux,", "0300000000f000000300000000010000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,",
"030000004c050000a00b000011010000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Linux,", "0300000000f00000f100000000010000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,",
"03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,platform:Linux,a:b2,b:b1,y:b0,x:b3,start:b8,back:b9,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b4,righttrigger:b5,", "030000006b140000010d000011010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
"030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,", "030000006f0e00001e01000011010000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
"030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,", "030000006f0e00004601000001010000,Rock Candy Wired Controller for Xbox One,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"03000000666600000488000000010000,Super Joy Box 5 Pro,platform:Linux,a:b2,b:b1,x:b3,y:b0,back:b9,start:b8,leftshoulder:b6,rightshoulder:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b4,righttrigger:b5,dpup:b12,dpleft:b15,dpdown:b14,dpright:b13,", "03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,",
"030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,y:b3,x:b1,start:b9,guide:,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,platform:Linux,", "03000000a30600000cff000010010000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux,",
"030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,platform:Linux,a:b0,b:b2,x:b1,y:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,", "03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux,",
"030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a5,", "03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux,",
"030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,y:b3,x:b1,start:b10,guide:b8,back:b9,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,platform:Linux,", "03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Linux,",
"030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,platform:Linux,a:b1,b:b2,x:b0,y:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,", "03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,",
"030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,platform:Linux,a:b1,b:b2,x:b0,y:b3,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", "03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,back:b4,dpdown:b2,dpleft:b3,dpright:b1,dpup:b0,leftshoulder:b9,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b8,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b5,x:b13,y:b11,platform:Linux,",
"03000000bd12000015d0000010010000,Tomee SNES USB Controller,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,platform:Linux,", "03000000f025000021c1000010010000,ShanWan Gioteck PS3 Wired Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,",
"03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,platform:Linux,a:b0,b:b1,y:b2,x:b3,start:b9,back:b8,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,lefttrigger:b6,righttrigger:b7,", "03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,",
"03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,y:b0,x:b3,start:b9,guide:,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,platform:Linux,", "030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"03000000100800000300000010010000,USB Gamepad,platform:Linux,a:b2,b:b1,x:b3,y:b0,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,", "030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"03000000de280000ff11000001000000,Valve Streaming Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", "03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,",
"05000000ac0500003232000001000000,VR-BOX,platform:Linux,a:b0,b:b1,x:b2,y:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,", "05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,",
"03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,",
"05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,",
"03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,",
"03000000de280000ff11000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,",
"030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,",
"030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,",
"030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
"030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux,",
"030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
"030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
"03000000bd12000015d0000010010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,",
"03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux,",
"03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,",
"03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,",
"03000000790000001100000000010000,USB Gamepad1,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,platform:Linux,",
"05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,",
"030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", "030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", "030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", "030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:b13,dpleft:b11,dpdown:b14,dpright:b12,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,", "030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"030000005e040000a102000000010000,X360 Wireless Controller,platform:Linux,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,", "030000005e040000a102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),platform:Linux,a:b0,b:b1,x:b2,y:b3,start:b7,back:b6,guide:b8,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftshoulder:b4,rightshoulder:b5,lefttrigger:a5,righttrigger:a4,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a2,righty:a3,", "030000005e040000a102000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"0000000058626f782033363020576900,Xbox 360 Wireless Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux,",
"0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,",
"050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", "050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,platform:Linux,y:b0,x:b1,b:b3,a:b4,leftshoulder:b2,rightshoulder:b5,back:b6,start:b7,guide:b9,dpleft:b13,dpdown:b12,dpright:b14,dpup:b11,leftx:a0,lefty:a1,", "050000005e040000fd02000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
"03000000450c00002043000010010000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,",
"05000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Linux,",
"03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux,",
"03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
"64633436313965656664373634323364,Microsoft X-Box 360 pad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android,",
"61363931656135336130663561616264,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,",
"4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,",
"37336435666338653565313731303834,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,",
"35643031303033326130316330353564,PS4 Controller,a:b1,b:b17,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android,",
"05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android,",
"5477696e20555342204a6f7973746963,Twin USB Joystick,a:b22,b:b21,back:b28,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,leftstick:b30,lefttrigger:b24,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b31,righttrigger:b25,rightx:a3,righty:a2,start:b29,x:b23,y:b20,platform:Android,",
"34356136633366613530316338376136,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,x:b17,y:b2,platform:Android,",
"4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS,",
"4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS,",
"05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS,",
"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",

View File

@ -80,6 +80,10 @@ void _glfwPollMonitorsMir(void)
////// GLFW platform API ////// ////// GLFW platform API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
{
}
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
{ {
if (xpos) if (xpos)

View File

@ -627,6 +627,13 @@ int _glfwPlatformWindowMaximized(_GLFWwindow* window)
return mir_window_get_state(window->mir.window) == mir_window_state_maximized; return mir_window_get_state(window->mir.window) == mir_window_state_maximized;
} }
int _glfwPlatformWindowHovered(_GLFWwindow* window)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
return GLFW_FALSE;
}
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_PLATFORM_ERROR,

View File

@ -86,6 +86,8 @@ static GLFWbool refreshVideoModes(_GLFWmonitor* monitor)
////// GLFW event API ////// ////// GLFW event API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
// Notifies shared code of a monitor connection or disconnection
//
void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement) void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement)
{ {
if (action == GLFW_CONNECTED) if (action == GLFW_CONNECTED)
@ -141,6 +143,9 @@ void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement)
_glfwFreeMonitor(monitor); _glfwFreeMonitor(monitor);
} }
// Notifies shared code that a full screen window has acquired or released
// a monitor
//
void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window) void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window)
{ {
monitor->window = window; monitor->window = window;
@ -151,6 +156,8 @@ void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window)
////// GLFW internal API ////// ////// GLFW internal API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
// Allocates and returns a monitor object with the specified name and dimensions
//
_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM) _GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM)
{ {
_GLFWmonitor* monitor = calloc(1, sizeof(_GLFWmonitor)); _GLFWmonitor* monitor = calloc(1, sizeof(_GLFWmonitor));
@ -158,16 +165,20 @@ _GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM)
monitor->heightMM = heightMM; monitor->heightMM = heightMM;
if (name) if (name)
monitor->name = strdup(name); monitor->name = _glfw_strdup(name);
return monitor; return monitor;
} }
// Frees a monitor object and any data associated with it
//
void _glfwFreeMonitor(_GLFWmonitor* monitor) void _glfwFreeMonitor(_GLFWmonitor* monitor)
{ {
if (monitor == NULL) if (monitor == NULL)
return; return;
_glfwPlatformFreeMonitor(monitor);
_glfwFreeGammaArrays(&monitor->originalRamp); _glfwFreeGammaArrays(&monitor->originalRamp);
_glfwFreeGammaArrays(&monitor->currentRamp); _glfwFreeGammaArrays(&monitor->currentRamp);
@ -176,6 +187,8 @@ void _glfwFreeMonitor(_GLFWmonitor* monitor)
free(monitor); free(monitor);
} }
// Allocates red, green and blue value arrays of the specified size
//
void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size) void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size)
{ {
ramp->red = calloc(size, sizeof(unsigned short)); ramp->red = calloc(size, sizeof(unsigned short));
@ -184,6 +197,8 @@ void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size)
ramp->size = size; ramp->size = size;
} }
// Frees the red, green and blue value arrays and clears the struct
//
void _glfwFreeGammaArrays(GLFWgammaramp* ramp) void _glfwFreeGammaArrays(GLFWgammaramp* ramp)
{ {
free(ramp->red); free(ramp->red);
@ -193,6 +208,8 @@ void _glfwFreeGammaArrays(GLFWgammaramp* ramp)
memset(ramp, 0, sizeof(GLFWgammaramp)); memset(ramp, 0, sizeof(GLFWgammaramp));
} }
// Chooses the video mode most closely matching the desired one
//
const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor,
const GLFWvidmode* desired) const GLFWvidmode* desired)
{ {
@ -243,11 +260,15 @@ const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor,
return closest; return closest;
} }
// Performs lexical comparison between two @ref GLFWvidmode structures
//
int _glfwCompareVideoModes(const GLFWvidmode* fm, const GLFWvidmode* sm) int _glfwCompareVideoModes(const GLFWvidmode* fm, const GLFWvidmode* sm)
{ {
return compareVideoModes(fm, sm); return compareVideoModes(fm, sm);
} }
// Splits a color depth into red, green and blue bit depths
//
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue) void _glfwSplitBPP(int bpp, int* red, int* green, int* blue)
{ {
int delta; int delta;

View File

@ -175,7 +175,7 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
// Info.plist for unbundled applications // Info.plist for unbundled applications
// HACK: This assumes that NSOpenGLPixelFormat will remain // HACK: This assumes that NSOpenGLPixelFormat will remain
// a straightforward wrapper of its CGL counterpart // a straightforward wrapper of its CGL counterpart
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 100800 #if MAC_OS_X_VERSION_MAX_ALLOWED >= 1080
addAttrib(kCGLPFASupportsAutomaticGraphicsSwitching); addAttrib(kCGLPFASupportsAutomaticGraphicsSwitching);
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/ #endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
} }

View File

@ -32,6 +32,10 @@
////// GLFW platform API ////// ////// GLFW platform API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
{
}
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
{ {
} }

View File

@ -165,6 +165,11 @@ int _glfwPlatformWindowMaximized(_GLFWwindow* window)
return GLFW_FALSE; return GLFW_FALSE;
} }
int _glfwPlatformWindowHovered(_GLFWwindow* window)
{
return GLFW_FALSE;
}
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
{ {
return GLFW_FALSE; return GLFW_FALSE;

View File

@ -54,7 +54,7 @@ GLFWbool _glfwInitVulkan(int mode)
#elif defined(_GLFW_WIN32) #elif defined(_GLFW_WIN32)
_glfw.vk.handle = _glfw_dlopen("vulkan-1.dll"); _glfw.vk.handle = _glfw_dlopen("vulkan-1.dll");
#elif defined(_GLFW_COCOA) #elif defined(_GLFW_COCOA)
_glfw.vk.handle = _glfw_dlopen("libMoltenVK.dylib"); _glfw.vk.handle = _glfw_dlopen("libvulkan.1.dylib");
#else #else
_glfw.vk.handle = _glfw_dlopen("libvulkan.so.1"); _glfw.vk.handle = _glfw_dlopen("libvulkan.so.1");
#endif #endif
@ -317,6 +317,13 @@ GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance,
return VK_ERROR_EXTENSION_NOT_PRESENT; return VK_ERROR_EXTENSION_NOT_PRESENT;
} }
if (window->context.client != GLFW_NO_API)
{
_glfwInputError(GLFW_INVALID_VALUE,
"Vulkan: Window surface creation requires the window to have the client API set to GLFW_NO_API");
return VK_ERROR_NATIVE_WINDOW_IN_USE_KHR;
}
return _glfwPlatformCreateWindowSurface(instance, window, allocator, surface); return _glfwPlatformCreateWindowSurface(instance, window, allocator, surface);
} }

View File

@ -329,21 +329,52 @@ static void destroyContextWGL(_GLFWwindow* window)
} }
} }
// Initialize WGL-specific extensions
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Initialize WGL
// //
static void loadWGLExtensions(void) GLFWbool _glfwInitWGL(void)
{ {
PIXELFORMATDESCRIPTOR pfd; PIXELFORMATDESCRIPTOR pfd;
HGLRC rc; HGLRC prc, rc;
HDC dc = GetDC(_glfw.win32.helperWindowHandle);; HDC pdc, dc;
_glfw.wgl.extensionsLoaded = GLFW_TRUE; if (_glfw.wgl.instance)
return GLFW_TRUE;
_glfw.wgl.instance = LoadLibraryA("opengl32.dll");
if (!_glfw.wgl.instance)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"WGL: Failed to load opengl32.dll");
return GLFW_FALSE;
}
_glfw.wgl.CreateContext = (PFN_wglCreateContext)
GetProcAddress(_glfw.wgl.instance, "wglCreateContext");
_glfw.wgl.DeleteContext = (PFN_wglDeleteContext)
GetProcAddress(_glfw.wgl.instance, "wglDeleteContext");
_glfw.wgl.GetProcAddress = (PFN_wglGetProcAddress)
GetProcAddress(_glfw.wgl.instance, "wglGetProcAddress");
_glfw.wgl.GetCurrentDC = (PFN_wglGetCurrentDC)
GetProcAddress(_glfw.wgl.instance, "wglGetCurrentDC");
_glfw.wgl.GetCurrentContext = (PFN_wglGetCurrentContext)
GetProcAddress(_glfw.wgl.instance, "wglGetCurrentContext");
_glfw.wgl.MakeCurrent = (PFN_wglMakeCurrent)
GetProcAddress(_glfw.wgl.instance, "wglMakeCurrent");
_glfw.wgl.ShareLists = (PFN_wglShareLists)
GetProcAddress(_glfw.wgl.instance, "wglShareLists");
// NOTE: A dummy context has to be created for opengl32.dll to load the // NOTE: A dummy context has to be created for opengl32.dll to load the
// OpenGL ICD, from which we can then query WGL extensions // OpenGL ICD, from which we can then query WGL extensions
// NOTE: This code will accept the Microsoft GDI ICD; accelerated context // NOTE: This code will accept the Microsoft GDI ICD; accelerated context
// creation failure occurs during manual pixel format enumeration // creation failure occurs during manual pixel format enumeration
dc = GetDC(_glfw.win32.helperWindowHandle);;
ZeroMemory(&pfd, sizeof(pfd)); ZeroMemory(&pfd, sizeof(pfd));
pfd.nSize = sizeof(pfd); pfd.nSize = sizeof(pfd);
pfd.nVersion = 1; pfd.nVersion = 1;
@ -355,7 +386,7 @@ static void loadWGLExtensions(void)
{ {
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR, _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"WGL: Failed to set pixel format for dummy context"); "WGL: Failed to set pixel format for dummy context");
return; return GLFW_FALSE;
} }
rc = wglCreateContext(dc); rc = wglCreateContext(dc);
@ -363,15 +394,19 @@ static void loadWGLExtensions(void)
{ {
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR, _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"WGL: Failed to create dummy context"); "WGL: Failed to create dummy context");
return; return GLFW_FALSE;
} }
pdc = wglGetCurrentDC();
prc = wglGetCurrentContext();
if (!wglMakeCurrent(dc, rc)) if (!wglMakeCurrent(dc, rc))
{ {
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR, _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"WGL: Failed to make dummy context current"); "WGL: Failed to make dummy context current");
wglMakeCurrent(pdc, prc);
wglDeleteContext(rc); wglDeleteContext(rc);
return; return GLFW_FALSE;
} }
// NOTE: Functions must be loaded first as they're needed to retrieve the // NOTE: Functions must be loaded first as they're needed to retrieve the
@ -414,43 +449,8 @@ static void loadWGLExtensions(void)
_glfw.wgl.ARB_context_flush_control = _glfw.wgl.ARB_context_flush_control =
extensionSupportedWGL("WGL_ARB_context_flush_control"); extensionSupportedWGL("WGL_ARB_context_flush_control");
wglMakeCurrent(dc, NULL); wglMakeCurrent(pdc, prc);
wglDeleteContext(rc); wglDeleteContext(rc);
}
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Initialize WGL
//
GLFWbool _glfwInitWGL(void)
{
if (_glfw.wgl.instance)
return GLFW_TRUE;
_glfw.wgl.instance = LoadLibraryA("opengl32.dll");
if (!_glfw.wgl.instance)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"WGL: Failed to load opengl32.dll");
return GLFW_FALSE;
}
_glfw.wgl.CreateContext = (PFN_wglCreateContext)
GetProcAddress(_glfw.wgl.instance, "wglCreateContext");
_glfw.wgl.DeleteContext = (PFN_wglDeleteContext)
GetProcAddress(_glfw.wgl.instance, "wglDeleteContext");
_glfw.wgl.GetProcAddress = (PFN_wglGetProcAddress)
GetProcAddress(_glfw.wgl.instance, "wglGetProcAddress");
_glfw.wgl.GetCurrentDC = (PFN_wglGetCurrentDC)
GetProcAddress(_glfw.wgl.instance, "wglGetCurrentDC");
_glfw.wgl.MakeCurrent = (PFN_wglMakeCurrent)
GetProcAddress(_glfw.wgl.instance, "wglMakeCurrent");
_glfw.wgl.ShareLists = (PFN_wglShareLists)
GetProcAddress(_glfw.wgl.instance, "wglShareLists");
return GLFW_TRUE; return GLFW_TRUE;
} }
@ -480,9 +480,6 @@ GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
PIXELFORMATDESCRIPTOR pfd; PIXELFORMATDESCRIPTOR pfd;
HGLRC share = NULL; HGLRC share = NULL;
if (!_glfw.wgl.extensionsLoaded)
loadWGLExtensions();
if (ctxconfig->share) if (ctxconfig->share)
share = ctxconfig->share->context.wgl.handle; share = ctxconfig->share->context.wgl.handle;

View File

@ -86,6 +86,7 @@ typedef HGLRC (WINAPI * PFN_wglCreateContext)(HDC);
typedef BOOL (WINAPI * PFN_wglDeleteContext)(HGLRC); typedef BOOL (WINAPI * PFN_wglDeleteContext)(HGLRC);
typedef PROC (WINAPI * PFN_wglGetProcAddress)(LPCSTR); typedef PROC (WINAPI * PFN_wglGetProcAddress)(LPCSTR);
typedef HDC (WINAPI * PFN_wglGetCurrentDC)(void); typedef HDC (WINAPI * PFN_wglGetCurrentDC)(void);
typedef HGLRC (WINAPI * PFN_wglGetCurrentContext)(void);
typedef BOOL (WINAPI * PFN_wglMakeCurrent)(HDC,HGLRC); typedef BOOL (WINAPI * PFN_wglMakeCurrent)(HDC,HGLRC);
typedef BOOL (WINAPI * PFN_wglShareLists)(HGLRC,HGLRC); typedef BOOL (WINAPI * PFN_wglShareLists)(HGLRC,HGLRC);
@ -94,6 +95,7 @@ typedef BOOL (WINAPI * PFN_wglShareLists)(HGLRC,HGLRC);
#define wglDeleteContext _glfw.wgl.DeleteContext #define wglDeleteContext _glfw.wgl.DeleteContext
#define wglGetProcAddress _glfw.wgl.GetProcAddress #define wglGetProcAddress _glfw.wgl.GetProcAddress
#define wglGetCurrentDC _glfw.wgl.GetCurrentDC #define wglGetCurrentDC _glfw.wgl.GetCurrentDC
#define wglGetCurrentContext _glfw.wgl.GetCurrentContext
#define wglMakeCurrent _glfw.wgl.MakeCurrent #define wglMakeCurrent _glfw.wgl.MakeCurrent
#define wglShareLists _glfw.wgl.ShareLists #define wglShareLists _glfw.wgl.ShareLists
@ -124,11 +126,10 @@ typedef struct _GLFWlibraryWGL
PFN_wglDeleteContext DeleteContext; PFN_wglDeleteContext DeleteContext;
PFN_wglGetProcAddress GetProcAddress; PFN_wglGetProcAddress GetProcAddress;
PFN_wglGetCurrentDC GetCurrentDC; PFN_wglGetCurrentDC GetCurrentDC;
PFN_wglGetCurrentContext GetCurrentContext;
PFN_wglMakeCurrent MakeCurrent; PFN_wglMakeCurrent MakeCurrent;
PFN_wglShareLists ShareLists; PFN_wglShareLists ShareLists;
GLFWbool extensionsLoaded;
PFNWGLSWAPINTERVALEXTPROC SwapIntervalEXT; PFNWGLSWAPINTERVALEXTPROC SwapIntervalEXT;
PFNWGLGETPIXELFORMATATTRIBIVARBPROC GetPixelFormatAttribivARB; PFNWGLGETPIXELFORMATATTRIBIVARBPROC GetPixelFormatAttribivARB;
PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT; PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT;

View File

@ -351,6 +351,7 @@ static HWND createHelperWindow(void)
dbi.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE; dbi.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
dbi.dbcc_classguid = GUID_DEVINTERFACE_HID; dbi.dbcc_classguid = GUID_DEVINTERFACE_HID;
_glfw.win32.deviceNotificationHandle =
RegisterDeviceNotificationW(window, RegisterDeviceNotificationW(window,
(DEV_BROADCAST_HDR*) &dbi, (DEV_BROADCAST_HDR*) &dbi,
DEVICE_NOTIFY_WINDOW_HANDLE); DEVICE_NOTIFY_WINDOW_HANDLE);
@ -543,6 +544,9 @@ int _glfwPlatformInit(void)
void _glfwPlatformTerminate(void) void _glfwPlatformTerminate(void)
{ {
if (_glfw.win32.deviceNotificationHandle)
UnregisterDeviceNotification(_glfw.win32.deviceNotificationHandle);
if (_glfw.win32.helperWindowHandle) if (_glfw.win32.helperWindowHandle)
DestroyWindow(_glfw.win32.helperWindowHandle); DestroyWindow(_glfw.win32.helperWindowHandle);

View File

@ -241,7 +241,7 @@ void _glfwPollMonitorsWin32(void)
// Change the current video mode // Change the current video mode
// //
GLFWbool _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired) void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired)
{ {
GLFWvidmode current; GLFWvidmode current;
const GLFWvidmode* best; const GLFWvidmode* best;
@ -251,7 +251,7 @@ GLFWbool _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desire
best = _glfwChooseVideoMode(monitor, desired); best = _glfwChooseVideoMode(monitor, desired);
_glfwPlatformGetVideoMode(monitor, &current); _glfwPlatformGetVideoMode(monitor, &current);
if (_glfwCompareVideoModes(&current, best) == 0) if (_glfwCompareVideoModes(&current, best) == 0)
return GLFW_TRUE; return;
ZeroMemory(&dm, sizeof(dm)); ZeroMemory(&dm, sizeof(dm));
dm.dmSize = sizeof(dm); dm.dmSize = sizeof(dm);
@ -270,7 +270,9 @@ GLFWbool _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desire
NULL, NULL,
CDS_FULLSCREEN, CDS_FULLSCREEN,
NULL); NULL);
if (result != DISP_CHANGE_SUCCESSFUL) if (result == DISP_CHANGE_SUCCESSFUL)
monitor->win32.modeChanged = GLFW_TRUE;
else
{ {
const char* description = "Unknown error"; const char* description = "Unknown error";
@ -292,12 +294,7 @@ GLFWbool _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desire
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to set video mode: %s", "Win32: Failed to set video mode: %s",
description); description);
return GLFW_FALSE;
} }
monitor->win32.modeChanged = GLFW_TRUE;
return GLFW_TRUE;
} }
// Restore the previously saved (original) video mode // Restore the previously saved (original) video mode
@ -337,6 +334,10 @@ void _glfwGetMonitorContentScaleWin32(HMONITOR handle, float* xscale, float* ysc
////// GLFW platform API ////// ////// GLFW platform API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
{
}
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
{ {
DEVMODEW dm; DEVMODEW dm;

View File

@ -67,11 +67,6 @@
#include <xinput.h> #include <xinput.h>
#include <dbt.h> #include <dbt.h>
#if defined(_MSC_VER)
#include <malloc.h>
#define strdup _strdup
#endif
// HACK: Define macros that some windows.h variants don't // HACK: Define macros that some windows.h variants don't
#ifndef WM_MOUSEHWHEEL #ifndef WM_MOUSEHWHEEL
#define WM_MOUSEHWHEEL 0x020E #define WM_MOUSEHWHEEL 0x020E
@ -125,6 +120,8 @@ typedef struct
HRGN hRgnBlur; HRGN hRgnBlur;
BOOL fTransitionOnMaximized; BOOL fTransitionOnMaximized;
} DWM_BLURBEHIND; } DWM_BLURBEHIND;
#else
#include <dwmapi.h>
#endif /*Windows Vista*/ #endif /*Windows Vista*/
#ifndef DPI_ENUMS_DECLARED #ifndef DPI_ENUMS_DECLARED
@ -288,6 +285,7 @@ typedef struct _GLFWwindowWin32
typedef struct _GLFWlibraryWin32 typedef struct _GLFWlibraryWin32
{ {
HWND helperWindowHandle; HWND helperWindowHandle;
HDEVNOTIFY deviceNotificationHandle;
DWORD foregroundLockTimeout; DWORD foregroundLockTimeout;
int acquiredMonitorCount; int acquiredMonitorCount;
char* clipboardString; char* clipboardString;
@ -402,7 +400,7 @@ void _glfwUpdateKeyNamesWin32(void);
void _glfwInitTimerWin32(void); void _glfwInitTimerWin32(void);
void _glfwPollMonitorsWin32(void); void _glfwPollMonitorsWin32(void);
GLFWbool _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired); void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired);
void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor); void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor);
void _glfwGetMonitorContentScaleWin32(HMONITOR handle, float* xscale, float* yscale); void _glfwGetMonitorContentScaleWin32(HMONITOR handle, float* xscale, float* yscale);

View File

@ -235,26 +235,6 @@ static void centerCursor(_GLFWwindow* window)
_glfwPlatformSetCursorPos(window, width / 2.0, height / 2.0); _glfwPlatformSetCursorPos(window, width / 2.0, height / 2.0);
} }
// Returns whether the cursor is in the client area of the specified window
//
static GLFWbool cursorInClientArea(_GLFWwindow* window)
{
RECT area;
POINT pos;
if (!GetCursorPos(&pos))
return GLFW_FALSE;
if (WindowFromPoint(pos) != window->win32.handle)
return GLFW_FALSE;
GetClientRect(window->win32.handle, &area);
ClientToScreen(window->win32.handle, (POINT*) &area.left);
ClientToScreen(window->win32.handle, (POINT*) &area.right);
return PtInRect(&area, pos);
}
// Updates the cursor image according to its cursor mode // Updates the cursor image according to its cursor mode
// //
static void updateCursorImage(_GLFWwindow* window) static void updateCursorImage(_GLFWwindow* window)
@ -286,6 +266,67 @@ static void updateClipRect(_GLFWwindow* window)
ClipCursor(NULL); ClipCursor(NULL);
} }
// Apply disabled cursor mode to a focused window
//
static void disableCursor(_GLFWwindow* window)
{
const RAWINPUTDEVICE rid = { 0x01, 0x02, 0, window->win32.handle };
_glfw.win32.disabledCursorWindow = window;
_glfwPlatformGetCursorPos(window,
&_glfw.win32.restoreCursorPosX,
&_glfw.win32.restoreCursorPosY);
updateCursorImage(window);
centerCursor(window);
updateClipRect(window);
if (!RegisterRawInputDevices(&rid, 1, sizeof(rid)))
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to register raw input device");
}
}
// Exit disabled cursor mode for the specified window
//
static void enableCursor(_GLFWwindow* window)
{
const RAWINPUTDEVICE rid = { 0x01, 0x02, RIDEV_REMOVE, NULL };
_glfw.win32.disabledCursorWindow = NULL;
updateClipRect(NULL);
_glfwPlatformSetCursorPos(window,
_glfw.win32.restoreCursorPosX,
_glfw.win32.restoreCursorPosY);
updateCursorImage(window);
if (!RegisterRawInputDevices(&rid, 1, sizeof(rid)))
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to remove raw input device");
}
}
// Returns whether the cursor is in the client area of the specified window
//
static GLFWbool cursorInClientArea(_GLFWwindow* window)
{
RECT area;
POINT pos;
if (!GetCursorPos(&pos))
return GLFW_FALSE;
if (WindowFromPoint(pos) != window->win32.handle)
return GLFW_FALSE;
GetClientRect(window->win32.handle, &area);
ClientToScreen(window->win32.handle, (POINT*) &area.left);
ClientToScreen(window->win32.handle, (POINT*) &area.right);
return PtInRect(&area, pos);
}
// Update native window styles to match attributes // Update native window styles to match attributes
// //
static void updateWindowStyles(const _GLFWwindow* window) static void updateWindowStyles(const _GLFWwindow* window)
@ -471,30 +512,29 @@ static int translateKey(WPARAM wParam, LPARAM lParam)
return _glfw.win32.keycodes[HIWORD(lParam) & 0x1FF]; return _glfw.win32.keycodes[HIWORD(lParam) & 0x1FF];
} }
static void fitToMonitor(_GLFWwindow* window)
{
MONITORINFO mi = { sizeof(mi) };
GetMonitorInfo(window->monitor->win32.handle, &mi);
SetWindowPos(window->win32.handle, HWND_TOPMOST,
mi.rcMonitor.left,
mi.rcMonitor.top,
mi.rcMonitor.right - mi.rcMonitor.left,
mi.rcMonitor.bottom - mi.rcMonitor.top,
SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOCOPYBITS);
}
// Make the specified window and its video mode active on its monitor // Make the specified window and its video mode active on its monitor
// //
static GLFWbool acquireMonitor(_GLFWwindow* window) static void acquireMonitor(_GLFWwindow* window)
{ {
GLFWvidmode mode;
GLFWbool status;
int xpos, ypos;
if (!_glfw.win32.acquiredMonitorCount) if (!_glfw.win32.acquiredMonitorCount)
SetThreadExecutionState(ES_CONTINUOUS | ES_DISPLAY_REQUIRED); SetThreadExecutionState(ES_CONTINUOUS | ES_DISPLAY_REQUIRED);
if (!window->monitor->window) if (!window->monitor->window)
_glfw.win32.acquiredMonitorCount++; _glfw.win32.acquiredMonitorCount++;
status = _glfwSetVideoModeWin32(window->monitor, &window->videoMode); _glfwSetVideoModeWin32(window->monitor, &window->videoMode);
_glfwPlatformGetVideoMode(window->monitor, &mode);
_glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos);
SetWindowPos(window->win32.handle, HWND_TOPMOST,
xpos, ypos, mode.width, mode.height,
SWP_NOACTIVATE | SWP_NOCOPYBITS);
_glfwInputMonitorWindow(window->monitor, window); _glfwInputMonitorWindow(window->monitor, window);
return status;
} }
// Remove the window and restore the original video mode // Remove the window and restore the original video mode
@ -576,7 +616,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
if (lParam == 0 && window->win32.frameAction) if (lParam == 0 && window->win32.frameAction)
{ {
if (window->cursorMode == GLFW_CURSOR_DISABLED) if (window->cursorMode == GLFW_CURSOR_DISABLED)
_glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED); disableCursor(window);
window->win32.frameAction = GLFW_FALSE; window->win32.frameAction = GLFW_FALSE;
} }
@ -594,7 +634,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
break; break;
if (window->cursorMode == GLFW_CURSOR_DISABLED) if (window->cursorMode == GLFW_CURSOR_DISABLED)
_glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED); disableCursor(window);
return 0; return 0;
} }
@ -602,7 +642,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_KILLFOCUS: case WM_KILLFOCUS:
{ {
if (window->cursorMode == GLFW_CURSOR_DISABLED) if (window->cursorMode == GLFW_CURSOR_DISABLED)
_glfwPlatformSetCursorMode(window, GLFW_CURSOR_NORMAL); enableCursor(window);
if (window->monitor && window->autoIconify) if (window->monitor && window->autoIconify)
_glfwPlatformIconifyWindow(window); _glfwPlatformIconifyWindow(window);
@ -858,10 +898,10 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_ENTERSIZEMOVE: case WM_ENTERSIZEMOVE:
case WM_ENTERMENULOOP: case WM_ENTERMENULOOP:
{ {
// HACK: Postpone cursor disabling while the user is moving or // HACK: Enable the cursor while the user is moving or
// resizing the window or using the menu // resizing the window or using the window menu
if (window->cursorMode == GLFW_CURSOR_DISABLED) if (window->cursorMode == GLFW_CURSOR_DISABLED)
_glfwPlatformSetCursorMode(window, GLFW_CURSOR_NORMAL); enableCursor(window);
break; break;
} }
@ -872,7 +912,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
// HACK: Disable the cursor once the user is done moving or // HACK: Disable the cursor once the user is done moving or
// resizing the window or using the menu // resizing the window or using the menu
if (window->cursorMode == GLFW_CURSOR_DISABLED) if (window->cursorMode == GLFW_CURSOR_DISABLED)
_glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED); disableCursor(window);
break; break;
} }
@ -901,7 +941,10 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
if (iconified) if (iconified)
releaseMonitor(window); releaseMonitor(window);
else else
{
acquireMonitor(window); acquireMonitor(window);
fitToMonitor(window);
}
} }
window->win32.iconified = iconified; window->win32.iconified = iconified;
@ -996,6 +1039,14 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
return 0; return 0;
} }
case WM_DPICHANGED:
{
const float xscale = HIWORD(wParam) / 96.f;
const float yscale = LOWORD(wParam) / 96.f;
_glfwInputWindowContentScale(window, xscale, yscale);
break;
}
case WM_SETCURSOR: case WM_SETCURSOR:
{ {
if (LOWORD(lParam) == HTCLIENT) if (LOWORD(lParam) == HTCLIENT)
@ -1232,11 +1283,8 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
{ {
_glfwPlatformShowWindow(window); _glfwPlatformShowWindow(window);
_glfwPlatformFocusWindow(window); _glfwPlatformFocusWindow(window);
if (!acquireMonitor(window)) acquireMonitor(window);
return GLFW_FALSE; fitToMonitor(window);
if (wndconfig->centerCursor)
centerCursor(window);
} }
return GLFW_TRUE; return GLFW_TRUE;
@ -1352,7 +1400,10 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
if (window->monitor) if (window->monitor)
{ {
if (window->monitor->window == window) if (window->monitor->window == window)
{
acquireMonitor(window); acquireMonitor(window);
fitToMonitor(window);
}
} }
else else
{ {
@ -1451,7 +1502,7 @@ void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
void _glfwPlatformShowWindow(_GLFWwindow* window) void _glfwPlatformShowWindow(_GLFWwindow* window)
{ {
ShowWindow(window->win32.handle, SW_SHOW); ShowWindow(window->win32.handle, SW_SHOWNA);
} }
void _glfwPlatformHideWindow(_GLFWwindow* window) void _glfwPlatformHideWindow(_GLFWwindow* window)
@ -1482,7 +1533,10 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
if (monitor) if (monitor)
{ {
if (monitor->window == window) if (monitor->window == window)
{
acquireMonitor(window); acquireMonitor(window);
fitToMonitor(window);
}
} }
else else
{ {
@ -1505,20 +1559,27 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
if (monitor) if (monitor)
{ {
MONITORINFO mi = { sizeof(mi) };
UINT flags = SWP_SHOWWINDOW | SWP_NOACTIVATE | SWP_NOCOPYBITS;
if (window->decorated) if (window->decorated)
{ {
DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE); DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE);
UINT flags = SWP_FRAMECHANGED | SWP_SHOWWINDOW |
SWP_NOACTIVATE | SWP_NOCOPYBITS |
SWP_NOZORDER | SWP_NOMOVE | SWP_NOSIZE;
style &= ~WS_OVERLAPPEDWINDOW; style &= ~WS_OVERLAPPEDWINDOW;
style |= getWindowStyle(window); style |= getWindowStyle(window);
SetWindowLongW(window->win32.handle, GWL_STYLE, style); SetWindowLongW(window->win32.handle, GWL_STYLE, style);
SetWindowPos(window->win32.handle, HWND_TOPMOST, 0, 0, 0, 0, flags); flags |= SWP_FRAMECHANGED;
} }
acquireMonitor(window); acquireMonitor(window);
GetMonitorInfo(window->monitor->win32.handle, &mi);
SetWindowPos(window->win32.handle, HWND_TOPMOST,
mi.rcMonitor.left,
mi.rcMonitor.top,
mi.rcMonitor.right - mi.rcMonitor.left,
mi.rcMonitor.bottom - mi.rcMonitor.top,
flags);
} }
else else
{ {
@ -1570,6 +1631,11 @@ int _glfwPlatformWindowMaximized(_GLFWwindow* window)
return IsZoomed(window->win32.handle); return IsZoomed(window->win32.handle);
} }
int _glfwPlatformWindowHovered(_GLFWwindow* window)
{
return cursorInClientArea(window);
}
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
{ {
return window->win32.transparent && _glfwIsCompositionEnabledWin32(); return window->win32.transparent && _glfwIsCompositionEnabledWin32();
@ -1747,39 +1813,12 @@ void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
{ {
if (mode == GLFW_CURSOR_DISABLED) if (mode == GLFW_CURSOR_DISABLED)
{ {
const RAWINPUTDEVICE rid = { 0x01, 0x02, 0, window->win32.handle }; if (_glfwPlatformWindowFocused(window))
disableCursor(window);
_glfw.win32.disabledCursorWindow = window;
_glfwPlatformGetCursorPos(window,
&_glfw.win32.restoreCursorPosX,
&_glfw.win32.restoreCursorPosY);
centerCursor(window);
updateClipRect(window);
if (!RegisterRawInputDevices(&rid, 1, sizeof(rid)))
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to register raw input device");
}
} }
else if (_glfw.win32.disabledCursorWindow == window) else if (_glfw.win32.disabledCursorWindow == window)
{ enableCursor(window);
const RAWINPUTDEVICE rid = { 0x01, 0x02, RIDEV_REMOVE, NULL }; else if (cursorInClientArea(window))
_glfw.win32.disabledCursorWindow = NULL;
updateClipRect(NULL);
_glfwPlatformSetCursorPos(window,
_glfw.win32.restoreCursorPosX,
_glfw.win32.restoreCursorPosY);
if (!RegisterRawInputDevices(&rid, 1, sizeof(rid)))
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to remove raw input device");
}
}
if (cursorInClientArea(window))
updateCursorImage(window); updateCursorImage(window);
} }

View File

@ -38,6 +38,8 @@
////// GLFW event API ////// ////// GLFW event API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
// Notifies shared code that a window has lost or received input focus
//
void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused) void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused)
{ {
if (window->callbacks.focus) if (window->callbacks.focus)
@ -64,42 +66,68 @@ void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused)
} }
} }
// Notifies shared code that a window has moved
// The position is specified in client-area relative screen coordinates
//
void _glfwInputWindowPos(_GLFWwindow* window, int x, int y) void _glfwInputWindowPos(_GLFWwindow* window, int x, int y)
{ {
if (window->callbacks.pos) if (window->callbacks.pos)
window->callbacks.pos((GLFWwindow*) window, x, y); window->callbacks.pos((GLFWwindow*) window, x, y);
} }
// Notifies shared code that a window has been resized
// The size is specified in screen coordinates
//
void _glfwInputWindowSize(_GLFWwindow* window, int width, int height) void _glfwInputWindowSize(_GLFWwindow* window, int width, int height)
{ {
if (window->callbacks.size) if (window->callbacks.size)
window->callbacks.size((GLFWwindow*) window, width, height); window->callbacks.size((GLFWwindow*) window, width, height);
} }
// Notifies shared code that a window has been iconified or restored
//
void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified) void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified)
{ {
if (window->callbacks.iconify) if (window->callbacks.iconify)
window->callbacks.iconify((GLFWwindow*) window, iconified); window->callbacks.iconify((GLFWwindow*) window, iconified);
} }
// Notifies shared code that a window has been maximized or restored
//
void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized) void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized)
{ {
if (window->callbacks.maximize) if (window->callbacks.maximize)
window->callbacks.maximize((GLFWwindow*) window, maximized); window->callbacks.maximize((GLFWwindow*) window, maximized);
} }
// Notifies shared code that a window framebuffer has been resized
// The size is specified in pixels
//
void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height) void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height)
{ {
if (window->callbacks.fbsize) if (window->callbacks.fbsize)
window->callbacks.fbsize((GLFWwindow*) window, width, height); window->callbacks.fbsize((GLFWwindow*) window, width, height);
} }
// Notifies shared code that a window content scale has changed
// The scale is specified as the ratio between the current and default DPI
//
void _glfwInputWindowContentScale(_GLFWwindow* window, float xscale, float yscale)
{
if (window->callbacks.scale)
window->callbacks.scale((GLFWwindow*) window, xscale, yscale);
}
// Notifies shared code that the window contents needs updating
//
void _glfwInputWindowDamage(_GLFWwindow* window) void _glfwInputWindowDamage(_GLFWwindow* window)
{ {
if (window->callbacks.refresh) if (window->callbacks.refresh)
window->callbacks.refresh((GLFWwindow*) window); window->callbacks.refresh((GLFWwindow*) window);
} }
// Notifies shared code that the user wishes to close a window
//
void _glfwInputWindowCloseRequest(_GLFWwindow* window) void _glfwInputWindowCloseRequest(_GLFWwindow* window)
{ {
window->shouldClose = GLFW_TRUE; window->shouldClose = GLFW_TRUE;
@ -108,6 +136,8 @@ void _glfwInputWindowCloseRequest(_GLFWwindow* window)
window->callbacks.close((GLFWwindow*) window); window->callbacks.close((GLFWwindow*) window);
} }
// Notifies shared code that a window has changed its desired monitor
//
void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor) void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor)
{ {
window->monitor = monitor; window->monitor = monitor;
@ -126,7 +156,6 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
_GLFWctxconfig ctxconfig; _GLFWctxconfig ctxconfig;
_GLFWwndconfig wndconfig; _GLFWwndconfig wndconfig;
_GLFWwindow* window; _GLFWwindow* window;
_GLFWwindow* previous;
assert(title != NULL); assert(title != NULL);
assert(width >= 0); assert(width >= 0);
@ -151,16 +180,6 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
wndconfig.height = height; wndconfig.height = height;
wndconfig.title = title; wndconfig.title = title;
if (ctxconfig.share)
{
if (ctxconfig.client == GLFW_NO_API ||
ctxconfig.share->context.client == GLFW_NO_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return NULL;
}
}
if (!_glfwIsValidContextConfig(&ctxconfig)) if (!_glfwIsValidContextConfig(&ctxconfig))
return NULL; return NULL;
@ -189,36 +208,32 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
window->numer = GLFW_DONT_CARE; window->numer = GLFW_DONT_CARE;
window->denom = GLFW_DONT_CARE; window->denom = GLFW_DONT_CARE;
// Save the currently current context so it can be restored later
previous = _glfwPlatformGetTls(&_glfw.contextSlot);
if (ctxconfig.client != GLFW_NO_API)
glfwMakeContextCurrent(NULL);
// Open the actual window and create its context // Open the actual window and create its context
if (!_glfwPlatformCreateWindow(window, &wndconfig, &ctxconfig, &fbconfig)) if (!_glfwPlatformCreateWindow(window, &wndconfig, &ctxconfig, &fbconfig))
{ {
glfwMakeContextCurrent((GLFWwindow*) previous);
glfwDestroyWindow((GLFWwindow*) window); glfwDestroyWindow((GLFWwindow*) window);
return NULL; return NULL;
} }
if (ctxconfig.client != GLFW_NO_API) if (ctxconfig.client != GLFW_NO_API)
{ {
window->context.makeCurrent(window); if (!_glfwRefreshContextAttribs(window, &ctxconfig))
// Retrieve the actual (as opposed to requested) context attributes
if (!_glfwRefreshContextAttribs(&ctxconfig))
{ {
glfwMakeContextCurrent((GLFWwindow*) previous);
glfwDestroyWindow((GLFWwindow*) window); glfwDestroyWindow((GLFWwindow*) window);
return NULL; return NULL;
} }
// Restore the previously current context (or NULL)
glfwMakeContextCurrent((GLFWwindow*) previous);
} }
if (!window->monitor) if (window->monitor)
{
if (wndconfig.centerCursor)
{
int width, height;
_glfwPlatformGetWindowSize(window, &width, &height);
_glfwPlatformSetCursorPos(window, width / 2.0, height / 2.0);
}
}
else
{ {
if (wndconfig.visible) if (wndconfig.visible)
{ {
@ -811,6 +826,8 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
return _glfwPlatformWindowVisible(window); return _glfwPlatformWindowVisible(window);
case GLFW_MAXIMIZED: case GLFW_MAXIMIZED:
return _glfwPlatformWindowMaximized(window); return _glfwPlatformWindowMaximized(window);
case GLFW_HOVERED:
return _glfwPlatformWindowHovered(window);
case GLFW_TRANSPARENT_FRAMEBUFFER: case GLFW_TRANSPARENT_FRAMEBUFFER:
return _glfwPlatformFramebufferTransparent(window); return _glfwPlatformFramebufferTransparent(window);
case GLFW_RESIZABLE: case GLFW_RESIZABLE:
@ -1045,6 +1062,17 @@ GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* handle
return cbfun; return cbfun;
} }
GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow* handle,
GLFWwindowcontentscalefun cbfun)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFW_SWAP_POINTERS(window->callbacks.scale, cbfun);
return cbfun;
}
GLFWAPI void glfwPollEvents(void) GLFWAPI void glfwPollEvents(void)
{ {
_GLFW_REQUIRE_INIT(); _GLFW_REQUIRE_INIT();

View File

@ -32,9 +32,9 @@
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include <sys/mman.h> #include <sys/mman.h>
#include <sys/timerfd.h>
#include <unistd.h> #include <unistd.h>
#include <wayland-client.h> #include <wayland-client.h>
#include <wayland-cursor.h>
static inline int min(int n1, int n2) static inline int min(int n1, int n2)
@ -42,6 +42,39 @@ static inline int min(int n1, int n2)
return n1 < n2 ? n1 : n2; return n1 < n2 ? n1 : n2;
} }
static _GLFWwindow* findWindowFromDecorationSurface(struct wl_surface* surface, int* which)
{
int focus;
_GLFWwindow* window = _glfw.windowListHead;
if (!which)
which = &focus;
while (window)
{
if (surface == window->wl.decorations.top.surface)
{
*which = topDecoration;
break;
}
if (surface == window->wl.decorations.left.surface)
{
*which = leftDecoration;
break;
}
if (surface == window->wl.decorations.right.surface)
{
*which = rightDecoration;
break;
}
if (surface == window->wl.decorations.bottom.surface)
{
*which = bottomDecoration;
break;
}
window = window->next;
}
return window;
}
static void pointerHandleEnter(void* data, static void pointerHandleEnter(void* data,
struct wl_pointer* pointer, struct wl_pointer* pointer,
uint32_t serial, uint32_t serial,
@ -49,11 +82,25 @@ static void pointerHandleEnter(void* data,
wl_fixed_t sx, wl_fixed_t sx,
wl_fixed_t sy) wl_fixed_t sy)
{ {
_GLFWwindow* window = wl_surface_get_user_data(surface); // Happens in the case we just destroyed the surface.
if (!surface)
return;
int focus = 0;
_GLFWwindow* window = wl_surface_get_user_data(surface);
if (!window)
{
window = findWindowFromDecorationSurface(surface, &focus);
if (!window)
return;
}
window->wl.decorations.focus = focus;
_glfw.wl.pointerSerial = serial; _glfw.wl.pointerSerial = serial;
_glfw.wl.pointerFocus = window; _glfw.wl.pointerFocus = window;
window->wl.hovered = GLFW_TRUE;
_glfwPlatformSetCursor(window, window->wl.currentCursor); _glfwPlatformSetCursor(window, window->wl.currentCursor);
_glfwInputCursorEnter(window, GLFW_TRUE); _glfwInputCursorEnter(window, GLFW_TRUE);
} }
@ -68,11 +115,46 @@ static void pointerHandleLeave(void* data,
if (!window) if (!window)
return; return;
window->wl.hovered = GLFW_FALSE;
_glfw.wl.pointerSerial = serial; _glfw.wl.pointerSerial = serial;
_glfw.wl.pointerFocus = NULL; _glfw.wl.pointerFocus = NULL;
_glfwInputCursorEnter(window, GLFW_FALSE); _glfwInputCursorEnter(window, GLFW_FALSE);
} }
static void setCursor(const char* name)
{
struct wl_buffer* buffer;
struct wl_cursor* cursor;
struct wl_cursor_image* image;
struct wl_surface* surface = _glfw.wl.cursorSurface;
cursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme,
name);
if (!cursor)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Standard cursor not found");
return;
}
image = cursor->images[0];
if (!image)
return;
buffer = wl_cursor_image_get_buffer(image);
if (!buffer)
return;
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerSerial,
surface,
image->hotspot_x,
image->hotspot_y);
wl_surface_attach(surface, buffer, 0, 0);
wl_surface_damage(surface, 0, 0,
image->width, image->height);
wl_surface_commit(surface);
}
static void pointerHandleMotion(void* data, static void pointerHandleMotion(void* data,
struct wl_pointer* pointer, struct wl_pointer* pointer,
uint32_t time, uint32_t time,
@ -80,6 +162,7 @@ static void pointerHandleMotion(void* data,
wl_fixed_t sy) wl_fixed_t sy)
{ {
_GLFWwindow* window = _glfw.wl.pointerFocus; _GLFWwindow* window = _glfw.wl.pointerFocus;
const char* cursorName;
if (!window) if (!window)
return; return;
@ -92,13 +175,47 @@ static void pointerHandleMotion(void* data,
window->wl.cursorPosY = wl_fixed_to_double(sy); window->wl.cursorPosY = wl_fixed_to_double(sy);
} }
switch (window->wl.decorations.focus)
{
case mainWindow:
_glfwInputCursorPos(window, _glfwInputCursorPos(window,
wl_fixed_to_double(sx), wl_fixed_to_double(sx),
wl_fixed_to_double(sy)); wl_fixed_to_double(sy));
return;
case topDecoration:
if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
cursorName = "n-resize";
else
cursorName = "left_ptr";
break;
case leftDecoration:
if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
cursorName = "nw-resize";
else
cursorName = "w-resize";
break;
case rightDecoration:
if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
cursorName = "ne-resize";
else
cursorName = "e-resize";
break;
case bottomDecoration:
if (window->wl.cursorPosX < _GLFW_DECORATION_WIDTH)
cursorName = "sw-resize";
else if (window->wl.cursorPosX > window->wl.width + _GLFW_DECORATION_WIDTH)
cursorName = "se-resize";
else
cursorName = "s-resize";
break;
default:
assert(0);
}
setCursor(cursorName);
} }
static void pointerHandleButton(void* data, static void pointerHandleButton(void* data,
struct wl_pointer* wl_pointer, struct wl_pointer* pointer,
uint32_t serial, uint32_t serial,
uint32_t time, uint32_t time,
uint32_t button, uint32_t button,
@ -107,8 +224,76 @@ static void pointerHandleButton(void* data,
_GLFWwindow* window = _glfw.wl.pointerFocus; _GLFWwindow* window = _glfw.wl.pointerFocus;
int glfwButton; int glfwButton;
// Both xdg-shell and wl_shell use the same values.
uint32_t edges = WL_SHELL_SURFACE_RESIZE_NONE;
if (!window) if (!window)
return; return;
if (button == BTN_LEFT)
{
switch (window->wl.decorations.focus)
{
case mainWindow:
break;
case topDecoration:
if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
edges = WL_SHELL_SURFACE_RESIZE_TOP;
else
{
if (window->wl.xdg.toplevel)
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
else
wl_shell_surface_move(window->wl.shellSurface, _glfw.wl.seat, serial);
}
break;
case leftDecoration:
if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
edges = WL_SHELL_SURFACE_RESIZE_TOP_LEFT;
else
edges = WL_SHELL_SURFACE_RESIZE_LEFT;
break;
case rightDecoration:
if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
edges = WL_SHELL_SURFACE_RESIZE_TOP_RIGHT;
else
edges = WL_SHELL_SURFACE_RESIZE_RIGHT;
break;
case bottomDecoration:
if (window->wl.cursorPosX < _GLFW_DECORATION_WIDTH)
edges = WL_SHELL_SURFACE_RESIZE_BOTTOM_LEFT;
else if (window->wl.cursorPosX > window->wl.width + _GLFW_DECORATION_WIDTH)
edges = WL_SHELL_SURFACE_RESIZE_BOTTOM_RIGHT;
else
edges = WL_SHELL_SURFACE_RESIZE_BOTTOM;
break;
default:
assert(0);
}
if (edges != WL_SHELL_SURFACE_RESIZE_NONE)
{
if (window->wl.xdg.toplevel)
xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat,
serial, edges);
else
wl_shell_surface_resize(window->wl.shellSurface, _glfw.wl.seat,
serial, edges);
}
}
else if (button == BTN_RIGHT)
{
if (window->wl.decorations.focus != mainWindow && window->wl.xdg.toplevel)
{
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
_glfw.wl.seat, serial,
window->wl.cursorPosX,
window->wl.cursorPosY);
return;
}
}
// Dont pass the button to the user if it was related to a decoration.
if (window->wl.decorations.focus != mainWindow)
return;
_glfw.wl.pointerSerial = serial; _glfw.wl.pointerSerial = serial;
@ -125,14 +310,17 @@ static void pointerHandleButton(void* data,
} }
static void pointerHandleAxis(void* data, static void pointerHandleAxis(void* data,
struct wl_pointer* wl_pointer, struct wl_pointer* pointer,
uint32_t time, uint32_t time,
uint32_t axis, uint32_t axis,
wl_fixed_t value) wl_fixed_t value)
{ {
_GLFWwindow* window = _glfw.wl.pointerFocus; _GLFWwindow* window = _glfw.wl.pointerFocus;
double scrollFactor; double x = 0.0, y = 0.0;
double x, y; // Wayland scroll events are in pointer motion coordinate space (think two
// finger scroll). The factor 10 is commonly used to convert to "scroll
// step means 1.0.
const double scrollFactor = 1.0 / 10.0;
if (!window) if (!window)
return; return;
@ -140,22 +328,10 @@ static void pointerHandleAxis(void* data,
assert(axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL || assert(axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL ||
axis == WL_POINTER_AXIS_VERTICAL_SCROLL); axis == WL_POINTER_AXIS_VERTICAL_SCROLL);
/* Wayland scroll events are in pointer motion coordinate space (think if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
* two finger scroll). The factor 10 is commonly used to convert to
* "scroll step means 1.0. */
scrollFactor = 1.0/10.0;
switch (axis)
{
case WL_POINTER_AXIS_HORIZONTAL_SCROLL:
x = wl_fixed_to_double(value) * scrollFactor; x = wl_fixed_to_double(value) * scrollFactor;
y = 0.0; else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL)
break;
case WL_POINTER_AXIS_VERTICAL_SCROLL:
x = 0.0;
y = wl_fixed_to_double(value) * scrollFactor; y = wl_fixed_to_double(value) * scrollFactor;
break;
}
_glfwInputScroll(window, x, y); _glfwInputScroll(window, x, y);
} }
@ -276,7 +452,17 @@ static void keyboardHandleEnter(void* data,
struct wl_surface* surface, struct wl_surface* surface,
struct wl_array* keys) struct wl_array* keys)
{ {
// Happens in the case we just destroyed the surface.
if (!surface)
return;
_GLFWwindow* window = wl_surface_get_user_data(surface); _GLFWwindow* window = wl_surface_get_user_data(surface);
if (!window)
{
window = findWindowFromDecorationSurface(surface, NULL);
if (!window)
return;
}
_glfw.wl.keyboardFocus = window; _glfw.wl.keyboardFocus = window;
_glfwInputWindowFocus(window, GLFW_TRUE); _glfwInputWindowFocus(window, GLFW_TRUE);
@ -326,7 +512,7 @@ static xkb_keysym_t composeSymbol(xkb_keysym_t sym)
} }
#endif #endif
static void inputChar(_GLFWwindow* window, uint32_t key) static GLFWbool inputChar(_GLFWwindow* window, uint32_t key)
{ {
uint32_t code, numSyms; uint32_t code, numSyms;
long cp; long cp;
@ -351,6 +537,8 @@ static void inputChar(_GLFWwindow* window, uint32_t key)
_glfwInputChar(window, cp, mods, plain); _glfwInputChar(window, cp, mods, plain);
} }
} }
return xkb_keymap_key_repeats(_glfw.wl.xkb.keymap, syms[0]);
} }
static void keyboardHandleKey(void* data, static void keyboardHandleKey(void* data,
@ -363,6 +551,8 @@ static void keyboardHandleKey(void* data,
int keyCode; int keyCode;
int action; int action;
_GLFWwindow* window = _glfw.wl.keyboardFocus; _GLFWwindow* window = _glfw.wl.keyboardFocus;
GLFWbool shouldRepeat;
struct itimerspec timer = {};
if (!window) if (!window)
return; return;
@ -375,7 +565,20 @@ static void keyboardHandleKey(void* data,
_glfw.wl.xkb.modifiers); _glfw.wl.xkb.modifiers);
if (action == GLFW_PRESS) if (action == GLFW_PRESS)
inputChar(window, key); {
shouldRepeat = inputChar(window, key);
if (shouldRepeat && _glfw.wl.keyboardRepeatRate > 0)
{
_glfw.wl.keyboardLastKey = keyCode;
_glfw.wl.keyboardLastScancode = key;
timer.it_interval.tv_sec = _glfw.wl.keyboardRepeatRate / 1000;
timer.it_interval.tv_nsec = (_glfw.wl.keyboardRepeatRate % 1000) * 1000000;
timer.it_value.tv_sec = _glfw.wl.keyboardRepeatDelay / 1000;
timer.it_value.tv_nsec = (_glfw.wl.keyboardRepeatDelay % 1000) * 1000000;
}
}
timerfd_settime(_glfw.wl.timerfd, 0, &timer, NULL);
} }
static void keyboardHandleModifiers(void* data, static void keyboardHandleModifiers(void* data,
@ -420,12 +623,29 @@ static void keyboardHandleModifiers(void* data,
_glfw.wl.xkb.modifiers = modifiers; _glfw.wl.xkb.modifiers = modifiers;
} }
#ifdef WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION
static void keyboardHandleRepeatInfo(void* data,
struct wl_keyboard* keyboard,
int32_t rate,
int32_t delay)
{
if (keyboard != _glfw.wl.keyboard)
return;
_glfw.wl.keyboardRepeatRate = rate;
_glfw.wl.keyboardRepeatDelay = delay;
}
#endif
static const struct wl_keyboard_listener keyboardListener = { static const struct wl_keyboard_listener keyboardListener = {
keyboardHandleKeymap, keyboardHandleKeymap,
keyboardHandleEnter, keyboardHandleEnter,
keyboardHandleLeave, keyboardHandleLeave,
keyboardHandleKey, keyboardHandleKey,
keyboardHandleModifiers, keyboardHandleModifiers,
#ifdef WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION
keyboardHandleRepeatInfo,
#endif
}; };
static void seatHandleCapabilities(void* data, static void seatHandleCapabilities(void* data,
@ -455,8 +675,26 @@ static void seatHandleCapabilities(void* data,
} }
} }
static void seatHandleName(void* data,
struct wl_seat* seat,
const char* name)
{
}
static const struct wl_seat_listener seatListener = { static const struct wl_seat_listener seatListener = {
seatHandleCapabilities seatHandleCapabilities,
seatHandleName,
};
static void wmBaseHandlePing(void* data,
struct xdg_wm_base* wmBase,
uint32_t serial)
{
xdg_wm_base_pong(wmBase, serial);
}
static const struct xdg_wm_base_listener wmBaseListener = {
wmBaseHandlePing
}; };
static void registryHandleGlobal(void* data, static void registryHandleGlobal(void* data,
@ -472,6 +710,11 @@ static void registryHandleGlobal(void* data,
wl_registry_bind(registry, name, &wl_compositor_interface, wl_registry_bind(registry, name, &wl_compositor_interface,
_glfw.wl.compositorVersion); _glfw.wl.compositorVersion);
} }
else if (strcmp(interface, "wl_subcompositor") == 0)
{
_glfw.wl.subcompositor =
wl_registry_bind(registry, name, &wl_subcompositor_interface, 1);
}
else if (strcmp(interface, "wl_shm") == 0) else if (strcmp(interface, "wl_shm") == 0)
{ {
_glfw.wl.shm = _glfw.wl.shm =
@ -490,11 +733,24 @@ static void registryHandleGlobal(void* data,
{ {
if (!_glfw.wl.seat) if (!_glfw.wl.seat)
{ {
_glfw.wl.seatVersion = min(4, version);
_glfw.wl.seat = _glfw.wl.seat =
wl_registry_bind(registry, name, &wl_seat_interface, 1); wl_registry_bind(registry, name, &wl_seat_interface,
_glfw.wl.seatVersion);
wl_seat_add_listener(_glfw.wl.seat, &seatListener, NULL); wl_seat_add_listener(_glfw.wl.seat, &seatListener, NULL);
} }
} }
else if (strcmp(interface, "xdg_wm_base") == 0)
{
_glfw.wl.wmBase =
wl_registry_bind(registry, name, &xdg_wm_base_interface, 1);
xdg_wm_base_add_listener(_glfw.wl.wmBase, &wmBaseListener, NULL);
}
else if (strcmp(interface, "wp_viewporter") == 0)
{
_glfw.wl.viewporter =
wl_registry_bind(registry, name, &wp_viewporter_interface, 1);
}
else if (strcmp(interface, "zwp_relative_pointer_manager_v1") == 0) else if (strcmp(interface, "zwp_relative_pointer_manager_v1") == 0)
{ {
_glfw.wl.relativePointerManager = _glfw.wl.relativePointerManager =
@ -522,6 +778,18 @@ static void registryHandleGlobalRemove(void *data,
struct wl_registry *registry, struct wl_registry *registry,
uint32_t name) uint32_t name)
{ {
int i;
_GLFWmonitor* monitor;
for (i = 0; i < _glfw.monitorCount; ++i)
{
monitor = _glfw.monitors[i];
if (monitor->wl.name == name)
{
_glfwInputMonitor(monitor, GLFW_DISCONNECTED, 0);
return;
}
}
} }
@ -671,50 +939,84 @@ static void createKeyTables(void)
int _glfwPlatformInit(void) int _glfwPlatformInit(void)
{ {
_glfw.wl.xkb.handle = dlopen("libxkbcommon.so.0", RTLD_LAZY | RTLD_GLOBAL); _glfw.wl.cursor.handle = _glfw_dlopen("libwayland-cursor.so.0");
if (!_glfw.wl.cursor.handle)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to open libwayland-cursor");
return GLFW_FALSE;
}
_glfw.wl.cursor.theme_load = (PFN_wl_cursor_theme_load)
_glfw_dlsym(_glfw.wl.cursor.handle, "wl_cursor_theme_load");
_glfw.wl.cursor.theme_destroy = (PFN_wl_cursor_theme_destroy)
_glfw_dlsym(_glfw.wl.cursor.handle, "wl_cursor_theme_destroy");
_glfw.wl.cursor.theme_get_cursor = (PFN_wl_cursor_theme_get_cursor)
_glfw_dlsym(_glfw.wl.cursor.handle, "wl_cursor_theme_get_cursor");
_glfw.wl.cursor.image_get_buffer = (PFN_wl_cursor_image_get_buffer)
_glfw_dlsym(_glfw.wl.cursor.handle, "wl_cursor_image_get_buffer");
_glfw.wl.egl.handle = _glfw_dlopen("libwayland-egl.so.1");
if (!_glfw.wl.egl.handle)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to open libwayland-egl");
return GLFW_FALSE;
}
_glfw.wl.egl.window_create = (PFN_wl_egl_window_create)
_glfw_dlsym(_glfw.wl.egl.handle, "wl_egl_window_create");
_glfw.wl.egl.window_destroy = (PFN_wl_egl_window_destroy)
_glfw_dlsym(_glfw.wl.egl.handle, "wl_egl_window_destroy");
_glfw.wl.egl.window_resize = (PFN_wl_egl_window_resize)
_glfw_dlsym(_glfw.wl.egl.handle, "wl_egl_window_resize");
_glfw.wl.xkb.handle = _glfw_dlopen("libxkbcommon.so.0");
if (!_glfw.wl.xkb.handle) if (!_glfw.wl.xkb.handle)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to open libxkbcommon."); "Wayland: Failed to open libxkbcommon");
return GLFW_FALSE; return GLFW_FALSE;
} }
_glfw.wl.xkb.context_new = (PFN_xkb_context_new) _glfw.wl.xkb.context_new = (PFN_xkb_context_new)
dlsym(_glfw.wl.xkb.handle, "xkb_context_new"); _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_context_new");
_glfw.wl.xkb.context_unref = (PFN_xkb_context_unref) _glfw.wl.xkb.context_unref = (PFN_xkb_context_unref)
dlsym(_glfw.wl.xkb.handle, "xkb_context_unref"); _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_context_unref");
_glfw.wl.xkb.keymap_new_from_string = (PFN_xkb_keymap_new_from_string) _glfw.wl.xkb.keymap_new_from_string = (PFN_xkb_keymap_new_from_string)
dlsym(_glfw.wl.xkb.handle, "xkb_keymap_new_from_string"); _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_new_from_string");
_glfw.wl.xkb.keymap_unref = (PFN_xkb_keymap_unref) _glfw.wl.xkb.keymap_unref = (PFN_xkb_keymap_unref)
dlsym(_glfw.wl.xkb.handle, "xkb_keymap_unref"); _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_unref");
_glfw.wl.xkb.keymap_mod_get_index = (PFN_xkb_keymap_mod_get_index) _glfw.wl.xkb.keymap_mod_get_index = (PFN_xkb_keymap_mod_get_index)
dlsym(_glfw.wl.xkb.handle, "xkb_keymap_mod_get_index"); _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_mod_get_index");
_glfw.wl.xkb.keymap_key_repeats = (PFN_xkb_keymap_key_repeats)
_glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_key_repeats");
_glfw.wl.xkb.state_new = (PFN_xkb_state_new) _glfw.wl.xkb.state_new = (PFN_xkb_state_new)
dlsym(_glfw.wl.xkb.handle, "xkb_state_new"); _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_new");
_glfw.wl.xkb.state_unref = (PFN_xkb_state_unref) _glfw.wl.xkb.state_unref = (PFN_xkb_state_unref)
dlsym(_glfw.wl.xkb.handle, "xkb_state_unref"); _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_unref");
_glfw.wl.xkb.state_key_get_syms = (PFN_xkb_state_key_get_syms) _glfw.wl.xkb.state_key_get_syms = (PFN_xkb_state_key_get_syms)
dlsym(_glfw.wl.xkb.handle, "xkb_state_key_get_syms"); _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_key_get_syms");
_glfw.wl.xkb.state_update_mask = (PFN_xkb_state_update_mask) _glfw.wl.xkb.state_update_mask = (PFN_xkb_state_update_mask)
dlsym(_glfw.wl.xkb.handle, "xkb_state_update_mask"); _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_update_mask");
_glfw.wl.xkb.state_serialize_mods = (PFN_xkb_state_serialize_mods) _glfw.wl.xkb.state_serialize_mods = (PFN_xkb_state_serialize_mods)
dlsym(_glfw.wl.xkb.handle, "xkb_state_serialize_mods"); _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_serialize_mods");
#ifdef HAVE_XKBCOMMON_COMPOSE_H #ifdef HAVE_XKBCOMMON_COMPOSE_H
_glfw.wl.xkb.compose_table_new_from_locale = (PFN_xkb_compose_table_new_from_locale) _glfw.wl.xkb.compose_table_new_from_locale = (PFN_xkb_compose_table_new_from_locale)
dlsym(_glfw.wl.xkb.handle, "xkb_compose_table_new_from_locale"); _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_table_new_from_locale");
_glfw.wl.xkb.compose_table_unref = (PFN_xkb_compose_table_unref) _glfw.wl.xkb.compose_table_unref = (PFN_xkb_compose_table_unref)
dlsym(_glfw.wl.xkb.handle, "xkb_compose_table_unref"); _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_table_unref");
_glfw.wl.xkb.compose_state_new = (PFN_xkb_compose_state_new) _glfw.wl.xkb.compose_state_new = (PFN_xkb_compose_state_new)
dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_new"); _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_new");
_glfw.wl.xkb.compose_state_unref = (PFN_xkb_compose_state_unref) _glfw.wl.xkb.compose_state_unref = (PFN_xkb_compose_state_unref)
dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_unref"); _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_unref");
_glfw.wl.xkb.compose_state_feed = (PFN_xkb_compose_state_feed) _glfw.wl.xkb.compose_state_feed = (PFN_xkb_compose_state_feed)
dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_feed"); _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_feed");
_glfw.wl.xkb.compose_state_get_status = (PFN_xkb_compose_state_get_status) _glfw.wl.xkb.compose_state_get_status = (PFN_xkb_compose_state_get_status)
dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_get_status"); _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_get_status");
_glfw.wl.xkb.compose_state_get_one_sym = (PFN_xkb_compose_state_get_one_sym) _glfw.wl.xkb.compose_state_get_one_sym = (PFN_xkb_compose_state_get_one_sym)
dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_get_one_sym"); _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_get_one_sym");
#endif #endif
_glfw.wl.display = wl_display_connect(NULL); _glfw.wl.display = wl_display_connect(NULL);
@ -744,18 +1046,24 @@ int _glfwPlatformInit(void)
// Sync so we got all initial output events // Sync so we got all initial output events
wl_display_roundtrip(_glfw.wl.display); wl_display_roundtrip(_glfw.wl.display);
#ifdef __linux__
if (!_glfwInitJoysticksLinux()) if (!_glfwInitJoysticksLinux())
return GLFW_FALSE; return GLFW_FALSE;
#endif
_glfwInitTimerPOSIX(); _glfwInitTimerPOSIX();
_glfw.wl.timerfd = -1;
if (_glfw.wl.seatVersion >= 4)
_glfw.wl.timerfd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC);
if (_glfw.wl.pointer && _glfw.wl.shm) if (_glfw.wl.pointer && _glfw.wl.shm)
{ {
_glfw.wl.cursorTheme = wl_cursor_theme_load(NULL, 32, _glfw.wl.shm); _glfw.wl.cursorTheme = wl_cursor_theme_load(NULL, 32, _glfw.wl.shm);
if (!_glfw.wl.cursorTheme) if (!_glfw.wl.cursorTheme)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Unable to load default cursor theme\n"); "Wayland: Unable to load default cursor theme");
return GLFW_FALSE; return GLFW_FALSE;
} }
_glfw.wl.cursorSurface = _glfw.wl.cursorSurface =
@ -767,30 +1075,54 @@ int _glfwPlatformInit(void)
void _glfwPlatformTerminate(void) void _glfwPlatformTerminate(void)
{ {
_glfwTerminateEGL(); #ifdef __linux__
_glfwTerminateJoysticksLinux(); _glfwTerminateJoysticksLinux();
#endif
_glfwTerminateEGL();
if (_glfw.wl.egl.handle)
{
_glfw_dlclose(_glfw.wl.egl.handle);
_glfw.wl.egl.handle = NULL;
}
#ifdef HAVE_XKBCOMMON_COMPOSE_H #ifdef HAVE_XKBCOMMON_COMPOSE_H
if (_glfw.wl.xkb.composeState)
xkb_compose_state_unref(_glfw.wl.xkb.composeState); xkb_compose_state_unref(_glfw.wl.xkb.composeState);
#endif #endif
if (_glfw.wl.xkb.keymap)
xkb_keymap_unref(_glfw.wl.xkb.keymap); xkb_keymap_unref(_glfw.wl.xkb.keymap);
if (_glfw.wl.xkb.state)
xkb_state_unref(_glfw.wl.xkb.state); xkb_state_unref(_glfw.wl.xkb.state);
if (_glfw.wl.xkb.context)
xkb_context_unref(_glfw.wl.xkb.context); xkb_context_unref(_glfw.wl.xkb.context);
if (_glfw.wl.xkb.handle)
dlclose(_glfw.wl.xkb.handle); {
_glfw_dlclose(_glfw.wl.xkb.handle);
_glfw.wl.xkb.handle = NULL; _glfw.wl.xkb.handle = NULL;
}
if (_glfw.wl.cursorTheme) if (_glfw.wl.cursorTheme)
wl_cursor_theme_destroy(_glfw.wl.cursorTheme); wl_cursor_theme_destroy(_glfw.wl.cursorTheme);
if (_glfw.wl.cursor.handle)
{
_glfw_dlclose(_glfw.wl.cursor.handle);
_glfw.wl.cursor.handle = NULL;
}
if (_glfw.wl.cursorSurface) if (_glfw.wl.cursorSurface)
wl_surface_destroy(_glfw.wl.cursorSurface); wl_surface_destroy(_glfw.wl.cursorSurface);
if (_glfw.wl.subcompositor)
wl_subcompositor_destroy(_glfw.wl.subcompositor);
if (_glfw.wl.compositor) if (_glfw.wl.compositor)
wl_compositor_destroy(_glfw.wl.compositor); wl_compositor_destroy(_glfw.wl.compositor);
if (_glfw.wl.shm) if (_glfw.wl.shm)
wl_shm_destroy(_glfw.wl.shm); wl_shm_destroy(_glfw.wl.shm);
if (_glfw.wl.shell) if (_glfw.wl.shell)
wl_shell_destroy(_glfw.wl.shell); wl_shell_destroy(_glfw.wl.shell);
if (_glfw.wl.viewporter)
wp_viewporter_destroy(_glfw.wl.viewporter);
if (_glfw.wl.wmBase)
xdg_wm_base_destroy(_glfw.wl.wmBase);
if (_glfw.wl.pointer) if (_glfw.wl.pointer)
wl_pointer_destroy(_glfw.wl.pointer); wl_pointer_destroy(_glfw.wl.pointer);
if (_glfw.wl.keyboard) if (_glfw.wl.keyboard)

View File

@ -52,7 +52,7 @@ static void geometry(void* data,
monitor->heightMM = physicalHeight; monitor->heightMM = physicalHeight;
snprintf(name, sizeof(name), "%s %s", make, model); snprintf(name, sizeof(name), "%s %s", make, model);
monitor->name = strdup(name); monitor->name = _glfw_strdup(name);
} }
static void mode(void* data, static void mode(void* data,
@ -136,6 +136,7 @@ void _glfwAddOutputWayland(uint32_t name, uint32_t version)
monitor->wl.scale = 1; monitor->wl.scale = 1;
monitor->wl.output = output; monitor->wl.output = output;
monitor->wl.name = name;
wl_output_add_listener(output, &outputListener, monitor); wl_output_add_listener(output, &outputListener, monitor);
} }
@ -145,6 +146,12 @@ void _glfwAddOutputWayland(uint32_t name, uint32_t version)
////// GLFW platform API ////// ////// GLFW platform API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
{
if (monitor->wl.output)
wl_output_destroy(monitor->wl.output);
}
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
{ {
if (xpos) if (xpos)

View File

@ -47,11 +47,17 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR
#include "posix_thread.h" #include "posix_thread.h"
#include "posix_time.h" #include "posix_time.h"
#ifdef __linux__
#include "linux_joystick.h" #include "linux_joystick.h"
#else
#include "null_joystick.h"
#endif
#include "xkb_unicode.h" #include "xkb_unicode.h"
#include "egl_context.h" #include "egl_context.h"
#include "osmesa_context.h" #include "osmesa_context.h"
#include "wayland-xdg-shell-client-protocol.h"
#include "wayland-viewporter-client-protocol.h"
#include "wayland-relative-pointer-unstable-v1-client-protocol.h" #include "wayland-relative-pointer-unstable-v1-client-protocol.h"
#include "wayland-pointer-constraints-unstable-v1-client-protocol.h" #include "wayland-pointer-constraints-unstable-v1-client-protocol.h"
#include "wayland-idle-inhibit-unstable-v1-client-protocol.h" #include "wayland-idle-inhibit-unstable-v1-client-protocol.h"
@ -71,11 +77,40 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR
#define _GLFW_PLATFORM_CONTEXT_STATE #define _GLFW_PLATFORM_CONTEXT_STATE
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE #define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE
struct wl_cursor_image {
uint32_t width;
uint32_t height;
uint32_t hotspot_x;
uint32_t hotspot_y;
uint32_t delay;
};
struct wl_cursor {
unsigned int image_count;
struct wl_cursor_image** images;
char* name;
};
typedef struct wl_cursor_theme* (* PFN_wl_cursor_theme_load)(const char*, int, struct wl_shm*);
typedef void (* PFN_wl_cursor_theme_destroy)(struct wl_cursor_theme*);
typedef struct wl_cursor* (* PFN_wl_cursor_theme_get_cursor)(struct wl_cursor_theme*, const char*);
typedef struct wl_buffer* (* PFN_wl_cursor_image_get_buffer)(struct wl_cursor_image*);
#define wl_cursor_theme_load _glfw.wl.cursor.theme_load
#define wl_cursor_theme_destroy _glfw.wl.cursor.theme_destroy
#define wl_cursor_theme_get_cursor _glfw.wl.cursor.theme_get_cursor
#define wl_cursor_image_get_buffer _glfw.wl.cursor.image_get_buffer
typedef struct wl_egl_window* (* PFN_wl_egl_window_create)(struct wl_surface*, int, int);
typedef void (* PFN_wl_egl_window_destroy)(struct wl_egl_window*);
typedef void (* PFN_wl_egl_window_resize)(struct wl_egl_window*, int, int, int, int);
#define wl_egl_window_create _glfw.wl.egl.window_create
#define wl_egl_window_destroy _glfw.wl.egl.window_destroy
#define wl_egl_window_resize _glfw.wl.egl.window_resize
typedef struct xkb_context* (* PFN_xkb_context_new)(enum xkb_context_flags); typedef struct xkb_context* (* PFN_xkb_context_new)(enum xkb_context_flags);
typedef void (* PFN_xkb_context_unref)(struct xkb_context*); typedef void (* PFN_xkb_context_unref)(struct xkb_context*);
typedef struct xkb_keymap* (* PFN_xkb_keymap_new_from_string)(struct xkb_context*, const char*, enum xkb_keymap_format, enum xkb_keymap_compile_flags); typedef struct xkb_keymap* (* PFN_xkb_keymap_new_from_string)(struct xkb_context*, const char*, enum xkb_keymap_format, enum xkb_keymap_compile_flags);
typedef void (* PFN_xkb_keymap_unref)(struct xkb_keymap*); typedef void (* PFN_xkb_keymap_unref)(struct xkb_keymap*);
typedef xkb_mod_index_t (* PFN_xkb_keymap_mod_get_index)(struct xkb_keymap*, const char*); typedef xkb_mod_index_t (* PFN_xkb_keymap_mod_get_index)(struct xkb_keymap*, const char*);
typedef int (* PFN_xkb_keymap_key_repeats)(struct xkb_keymap*, xkb_keycode_t);
typedef struct xkb_state* (* PFN_xkb_state_new)(struct xkb_keymap*); typedef struct xkb_state* (* PFN_xkb_state_new)(struct xkb_keymap*);
typedef void (* PFN_xkb_state_unref)(struct xkb_state*); typedef void (* PFN_xkb_state_unref)(struct xkb_state*);
typedef int (* PFN_xkb_state_key_get_syms)(struct xkb_state*, xkb_keycode_t, const xkb_keysym_t**); typedef int (* PFN_xkb_state_key_get_syms)(struct xkb_state*, xkb_keycode_t, const xkb_keysym_t**);
@ -86,6 +121,7 @@ typedef xkb_mod_mask_t (* PFN_xkb_state_serialize_mods)(struct xkb_state*, enum
#define xkb_keymap_new_from_string _glfw.wl.xkb.keymap_new_from_string #define xkb_keymap_new_from_string _glfw.wl.xkb.keymap_new_from_string
#define xkb_keymap_unref _glfw.wl.xkb.keymap_unref #define xkb_keymap_unref _glfw.wl.xkb.keymap_unref
#define xkb_keymap_mod_get_index _glfw.wl.xkb.keymap_mod_get_index #define xkb_keymap_mod_get_index _glfw.wl.xkb.keymap_mod_get_index
#define xkb_keymap_key_repeats _glfw.wl.xkb.keymap_key_repeats
#define xkb_state_new _glfw.wl.xkb.state_new #define xkb_state_new _glfw.wl.xkb.state_new
#define xkb_state_unref _glfw.wl.xkb.state_unref #define xkb_state_unref _glfw.wl.xkb.state_unref
#define xkb_state_key_get_syms _glfw.wl.xkb.state_key_get_syms #define xkb_state_key_get_syms _glfw.wl.xkb.state_key_get_syms
@ -109,6 +145,28 @@ typedef xkb_keysym_t (* PFN_xkb_compose_state_get_one_sym)(struct xkb_compose_st
#define xkb_compose_state_get_one_sym _glfw.wl.xkb.compose_state_get_one_sym #define xkb_compose_state_get_one_sym _glfw.wl.xkb.compose_state_get_one_sym
#endif #endif
#define _GLFW_DECORATION_WIDTH 4
#define _GLFW_DECORATION_TOP 24
#define _GLFW_DECORATION_VERTICAL (_GLFW_DECORATION_TOP + _GLFW_DECORATION_WIDTH)
#define _GLFW_DECORATION_HORIZONTAL (2 * _GLFW_DECORATION_WIDTH)
typedef enum _GLFWdecorationSideWayland
{
mainWindow,
topDecoration,
leftDecoration,
rightDecoration,
bottomDecoration,
} _GLFWdecorationSideWayland;
typedef struct _GLFWdecorationWayland
{
struct wl_surface* surface;
struct wl_subsurface* subsurface;
struct wp_viewport* viewport;
} _GLFWdecorationWayland;
// Wayland-specific per-window data // Wayland-specific per-window data
// //
@ -117,12 +175,18 @@ typedef struct _GLFWwindowWayland
int width, height; int width, height;
GLFWbool visible; GLFWbool visible;
GLFWbool maximized; GLFWbool maximized;
GLFWbool hovered;
GLFWbool transparent; GLFWbool transparent;
struct wl_surface* surface; struct wl_surface* surface;
struct wl_egl_window* native; struct wl_egl_window* native;
struct wl_shell_surface* shellSurface; struct wl_shell_surface* shellSurface;
struct wl_callback* callback; struct wl_callback* callback;
struct {
struct xdg_surface* surface;
struct xdg_toplevel* toplevel;
} xdg;
_GLFWcursor* currentCursor; _GLFWcursor* currentCursor;
double cursorPosX, cursorPosY; double cursorPosX, cursorPosY;
@ -142,6 +206,15 @@ typedef struct _GLFWwindowWayland
struct zwp_idle_inhibitor_v1* idleInhibitor; struct zwp_idle_inhibitor_v1* idleInhibitor;
// This is a hack to prevent auto-iconification on creation.
GLFWbool justCreated;
struct {
struct wl_buffer* buffer;
_GLFWdecorationWayland top, left, right, bottom;
int focus;
} decorations;
} _GLFWwindowWayland; } _GLFWwindowWayland;
// Wayland-specific global data // Wayland-specific global data
@ -151,21 +224,30 @@ typedef struct _GLFWlibraryWayland
struct wl_display* display; struct wl_display* display;
struct wl_registry* registry; struct wl_registry* registry;
struct wl_compositor* compositor; struct wl_compositor* compositor;
struct wl_subcompositor* subcompositor;
struct wl_shell* shell; struct wl_shell* shell;
struct wl_shm* shm; struct wl_shm* shm;
struct wl_seat* seat; struct wl_seat* seat;
struct wl_pointer* pointer; struct wl_pointer* pointer;
struct wl_keyboard* keyboard; struct wl_keyboard* keyboard;
struct xdg_wm_base* wmBase;
struct wp_viewporter* viewporter;
struct zwp_relative_pointer_manager_v1* relativePointerManager; struct zwp_relative_pointer_manager_v1* relativePointerManager;
struct zwp_pointer_constraints_v1* pointerConstraints; struct zwp_pointer_constraints_v1* pointerConstraints;
struct zwp_idle_inhibit_manager_v1* idleInhibitManager; struct zwp_idle_inhibit_manager_v1* idleInhibitManager;
int compositorVersion; int compositorVersion;
int seatVersion;
struct wl_cursor_theme* cursorTheme; struct wl_cursor_theme* cursorTheme;
struct wl_surface* cursorSurface; struct wl_surface* cursorSurface;
uint32_t pointerSerial; uint32_t pointerSerial;
int32_t keyboardRepeatRate;
int32_t keyboardRepeatDelay;
int keyboardLastKey;
int keyboardLastScancode;
int timerfd;
short int keycodes[256]; short int keycodes[256];
short int scancodes[GLFW_KEY_LAST + 1]; short int scancodes[GLFW_KEY_LAST + 1];
@ -192,6 +274,7 @@ typedef struct _GLFWlibraryWayland
PFN_xkb_keymap_new_from_string keymap_new_from_string; PFN_xkb_keymap_new_from_string keymap_new_from_string;
PFN_xkb_keymap_unref keymap_unref; PFN_xkb_keymap_unref keymap_unref;
PFN_xkb_keymap_mod_get_index keymap_mod_get_index; PFN_xkb_keymap_mod_get_index keymap_mod_get_index;
PFN_xkb_keymap_key_repeats keymap_key_repeats;
PFN_xkb_state_new state_new; PFN_xkb_state_new state_new;
PFN_xkb_state_unref state_unref; PFN_xkb_state_unref state_unref;
PFN_xkb_state_key_get_syms state_key_get_syms; PFN_xkb_state_key_get_syms state_key_get_syms;
@ -212,6 +295,23 @@ typedef struct _GLFWlibraryWayland
_GLFWwindow* pointerFocus; _GLFWwindow* pointerFocus;
_GLFWwindow* keyboardFocus; _GLFWwindow* keyboardFocus;
struct {
void* handle;
PFN_wl_cursor_theme_load theme_load;
PFN_wl_cursor_theme_destroy theme_destroy;
PFN_wl_cursor_theme_get_cursor theme_get_cursor;
PFN_wl_cursor_image_get_buffer image_get_buffer;
} cursor;
struct {
void* handle;
PFN_wl_egl_window_create window_create;
PFN_wl_egl_window_destroy window_destroy;
PFN_wl_egl_window_resize window_resize;
} egl;
} _GLFWlibraryWayland; } _GLFWlibraryWayland;
// Wayland-specific per-monitor data // Wayland-specific per-monitor data
@ -219,6 +319,7 @@ typedef struct _GLFWlibraryWayland
typedef struct _GLFWmonitorWayland typedef struct _GLFWmonitorWayland
{ {
struct wl_output* output; struct wl_output* output;
int name;
int currentMode; int currentMode;
int x; int x;

View File

@ -35,11 +35,9 @@
#include <string.h> #include <string.h>
#include <fcntl.h> #include <fcntl.h>
#include <sys/mman.h> #include <sys/mman.h>
#include <sys/timerfd.h>
#include <poll.h> #include <poll.h>
#include <wayland-egl.h>
#include <wayland-cursor.h>
static void handlePing(void* data, static void handlePing(void* data,
struct wl_shell_surface* shellSurface, struct wl_shell_surface* shellSurface,
@ -60,6 +58,16 @@ static void handleConfigure(void* data,
if (!window->monitor) if (!window->monitor)
{ {
if (_glfw.wl.viewporter && window->decorated)
{
width -= _GLFW_DECORATION_HORIZONTAL;
height -= _GLFW_DECORATION_VERTICAL;
}
if (width < 1)
width = 1;
if (height < 1)
height = 1;
if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE) if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE)
{ {
aspectRatio = (float)width / (float)height; aspectRatio = (float)width / (float)height;
@ -97,9 +105,265 @@ static const struct wl_shell_surface_listener shellSurfaceListener = {
handlePopupDone handlePopupDone
}; };
static int
createTmpfileCloexec(char* tmpname)
{
int fd;
fd = mkostemp(tmpname, O_CLOEXEC);
if (fd >= 0)
unlink(tmpname);
return fd;
}
/*
* Create a new, unique, anonymous file of the given size, and
* return the file descriptor for it. The file descriptor is set
* CLOEXEC. The file is immediately suitable for mmap()'ing
* the given size at offset zero.
*
* The file should not have a permanent backing store like a disk,
* but may have if XDG_RUNTIME_DIR is not properly implemented in OS.
*
* The file name is deleted from the file system.
*
* The file is suitable for buffer sharing between processes by
* transmitting the file descriptor over Unix sockets using the
* SCM_RIGHTS methods.
*
* posix_fallocate() is used to guarantee that disk space is available
* for the file at the given size. If disk space is insufficent, errno
* is set to ENOSPC. If posix_fallocate() is not supported, program may
* receive SIGBUS on accessing mmap()'ed file contents instead.
*/
static int
createAnonymousFile(off_t size)
{
static const char template[] = "/glfw-shared-XXXXXX";
const char* path;
char* name;
int fd;
int ret;
path = getenv("XDG_RUNTIME_DIR");
if (!path)
{
errno = ENOENT;
return -1;
}
name = calloc(strlen(path) + sizeof(template), 1);
strcpy(name, path);
strcat(name, template);
fd = createTmpfileCloexec(name);
free(name);
if (fd < 0)
return -1;
ret = posix_fallocate(fd, 0, size);
if (ret != 0)
{
close(fd);
errno = ret;
return -1;
}
return fd;
}
static struct wl_buffer* createShmBuffer(const GLFWimage* image)
{
struct wl_shm_pool* pool;
struct wl_buffer* buffer;
int stride = image->width * 4;
int length = image->width * image->height * 4;
void* data;
int fd, i;
fd = createAnonymousFile(length);
if (fd < 0)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Creating a buffer file for %d B failed: %m",
length);
return GLFW_FALSE;
}
data = mmap(NULL, length, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
if (data == MAP_FAILED)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: mmap failed: %m");
close(fd);
return GLFW_FALSE;
}
pool = wl_shm_create_pool(_glfw.wl.shm, fd, length);
close(fd);
unsigned char* source = (unsigned char*) image->pixels;
unsigned char* target = data;
for (i = 0; i < image->width * image->height; i++, source += 4)
{
unsigned int alpha = source[3];
*target++ = (unsigned char) ((source[2] * alpha) / 255);
*target++ = (unsigned char) ((source[1] * alpha) / 255);
*target++ = (unsigned char) ((source[0] * alpha) / 255);
*target++ = (unsigned char) alpha;
}
buffer =
wl_shm_pool_create_buffer(pool, 0,
image->width,
image->height,
stride, WL_SHM_FORMAT_ARGB8888);
munmap(data, length);
wl_shm_pool_destroy(pool);
return buffer;
}
static void createDecoration(_GLFWdecorationWayland* decoration,
struct wl_surface* parent,
struct wl_buffer* buffer, GLFWbool opaque,
int x, int y,
int width, int height)
{
struct wl_region* region;
decoration->surface = wl_compositor_create_surface(_glfw.wl.compositor);
decoration->subsurface =
wl_subcompositor_get_subsurface(_glfw.wl.subcompositor,
decoration->surface, parent);
wl_subsurface_set_position(decoration->subsurface, x, y);
decoration->viewport = wp_viewporter_get_viewport(_glfw.wl.viewporter,
decoration->surface);
wp_viewport_set_destination(decoration->viewport, width, height);
wl_surface_attach(decoration->surface, buffer, 0, 0);
if (opaque)
{
region = wl_compositor_create_region(_glfw.wl.compositor);
wl_region_add(region, 0, 0, width, height);
wl_surface_set_opaque_region(decoration->surface, region);
wl_surface_commit(decoration->surface);
wl_region_destroy(region);
}
else
wl_surface_commit(decoration->surface);
}
static void createDecorations(_GLFWwindow* window)
{
unsigned char data[] = { 224, 224, 224, 255 };
const GLFWimage image = { 1, 1, data };
GLFWbool opaque = (data[3] == 255);
if (!_glfw.wl.viewporter)
return;
if (!window->wl.decorations.buffer)
window->wl.decorations.buffer = createShmBuffer(&image);
createDecoration(&window->wl.decorations.top, window->wl.surface,
window->wl.decorations.buffer, opaque,
0, -_GLFW_DECORATION_TOP,
window->wl.width, _GLFW_DECORATION_TOP);
createDecoration(&window->wl.decorations.left, window->wl.surface,
window->wl.decorations.buffer, opaque,
-_GLFW_DECORATION_WIDTH, -_GLFW_DECORATION_TOP,
_GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP);
createDecoration(&window->wl.decorations.right, window->wl.surface,
window->wl.decorations.buffer, opaque,
window->wl.width, -_GLFW_DECORATION_TOP,
_GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP);
createDecoration(&window->wl.decorations.bottom, window->wl.surface,
window->wl.decorations.buffer, opaque,
-_GLFW_DECORATION_WIDTH, window->wl.height,
window->wl.width + _GLFW_DECORATION_HORIZONTAL, _GLFW_DECORATION_WIDTH);
}
static void destroyDecoration(_GLFWdecorationWayland* decoration)
{
if (decoration->surface)
wl_surface_destroy(decoration->surface);
if (decoration->subsurface)
wl_subsurface_destroy(decoration->subsurface);
if (decoration->viewport)
wp_viewport_destroy(decoration->viewport);
decoration->surface = NULL;
decoration->subsurface = NULL;
decoration->viewport = NULL;
}
static void destroyDecorations(_GLFWwindow* window)
{
destroyDecoration(&window->wl.decorations.top);
destroyDecoration(&window->wl.decorations.left);
destroyDecoration(&window->wl.decorations.right);
destroyDecoration(&window->wl.decorations.bottom);
}
// Makes the surface considered as XRGB instead of ARGB.
static void setOpaqueRegion(_GLFWwindow* window)
{
struct wl_region* region;
region = wl_compositor_create_region(_glfw.wl.compositor);
if (!region)
return;
wl_region_add(region, 0, 0, window->wl.width, window->wl.height);
wl_surface_set_opaque_region(window->wl.surface, region);
wl_surface_commit(window->wl.surface);
wl_region_destroy(region);
}
static void resizeWindow(_GLFWwindow* window)
{
int scale = window->wl.scale;
int scaledWidth = window->wl.width * scale;
int scaledHeight = window->wl.height * scale;
wl_egl_window_resize(window->wl.native, scaledWidth, scaledHeight, 0, 0);
if (!window->wl.transparent)
setOpaqueRegion(window);
_glfwInputFramebufferSize(window, scaledWidth, scaledHeight);
_glfwInputWindowContentScale(window, scale, scale);
if (!window->wl.decorations.top.surface)
return;
// Top decoration.
wp_viewport_set_destination(window->wl.decorations.top.viewport,
window->wl.width, _GLFW_DECORATION_TOP);
wl_surface_commit(window->wl.decorations.top.surface);
// Left decoration.
wp_viewport_set_destination(window->wl.decorations.left.viewport,
_GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP);
wl_surface_commit(window->wl.decorations.left.surface);
// Right decoration.
wl_subsurface_set_position(window->wl.decorations.right.subsurface,
window->wl.width, -_GLFW_DECORATION_TOP);
wp_viewport_set_destination(window->wl.decorations.right.viewport,
_GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP);
wl_surface_commit(window->wl.decorations.right.surface);
// Bottom decoration.
wl_subsurface_set_position(window->wl.decorations.bottom.subsurface,
-_GLFW_DECORATION_WIDTH, window->wl.height);
wp_viewport_set_destination(window->wl.decorations.bottom.viewport,
window->wl.width + _GLFW_DECORATION_HORIZONTAL, _GLFW_DECORATION_WIDTH);
wl_surface_commit(window->wl.decorations.bottom.surface);
}
static void checkScaleChange(_GLFWwindow* window) static void checkScaleChange(_GLFWwindow* window)
{ {
int scaledWidth, scaledHeight;
int scale = 1; int scale = 1;
int i; int i;
int monitorScale; int monitorScale;
@ -120,11 +384,8 @@ static void checkScaleChange(_GLFWwindow* window)
if (scale != window->wl.scale) if (scale != window->wl.scale)
{ {
window->wl.scale = scale; window->wl.scale = scale;
scaledWidth = window->wl.width * scale;
scaledHeight = window->wl.height * scale;
wl_surface_set_buffer_scale(window->wl.surface, scale); wl_surface_set_buffer_scale(window->wl.surface, scale);
wl_egl_window_resize(window->wl.native, scaledWidth, scaledHeight, 0, 0); resizeWindow(window);
_glfwInputFramebufferSize(window, scaledWidth, scaledHeight);
} }
} }
@ -174,21 +435,6 @@ static const struct wl_surface_listener surfaceListener = {
handleLeave handleLeave
}; };
// Makes the surface considered as XRGB instead of ARGB.
static void setOpaqueRegion(_GLFWwindow* window)
{
struct wl_region* region;
region = wl_compositor_create_region(_glfw.wl.compositor);
if (!region)
return;
wl_region_add(region, 0, 0, window->wl.width, window->wl.height);
wl_surface_set_opaque_region(window->wl.surface, region);
wl_surface_commit(window->wl.surface);
wl_region_destroy(region);
}
static void setIdleInhibitor(_GLFWwindow* window, GLFWbool enable) static void setIdleInhibitor(_GLFWwindow* window, GLFWbool enable)
{ {
if (enable && !window->wl.idleInhibitor && _glfw.wl.idleInhibitManager) if (enable && !window->wl.idleInhibitor && _glfw.wl.idleInhibitManager)
@ -233,15 +479,49 @@ static GLFWbool createSurface(_GLFWwindow* window,
if (!window->wl.transparent) if (!window->wl.transparent)
setOpaqueRegion(window); setOpaqueRegion(window);
if (window->decorated && !window->monitor)
createDecorations(window);
return GLFW_TRUE; return GLFW_TRUE;
} }
static void setFullscreen(_GLFWwindow* window, _GLFWmonitor* monitor, int refreshRate)
{
if (window->wl.xdg.toplevel)
{
xdg_toplevel_set_fullscreen(
window->wl.xdg.toplevel,
monitor->wl.output);
}
else if (window->wl.shellSurface)
{
wl_shell_surface_set_fullscreen(
window->wl.shellSurface,
WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT,
refreshRate * 1000, // Convert Hz to mHz.
monitor->wl.output);
}
setIdleInhibitor(window, GLFW_TRUE);
destroyDecorations(window);
}
static GLFWbool createShellSurface(_GLFWwindow* window) static GLFWbool createShellSurface(_GLFWwindow* window)
{ {
if (!_glfw.wl.shell)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: wl_shell protocol not available");
return GLFW_FALSE;
}
window->wl.shellSurface = wl_shell_get_shell_surface(_glfw.wl.shell, window->wl.shellSurface = wl_shell_get_shell_surface(_glfw.wl.shell,
window->wl.surface); window->wl.surface);
if (!window->wl.shellSurface) if (!window->wl.shellSurface)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Shell surface creation failed");
return GLFW_FALSE; return GLFW_FALSE;
}
wl_shell_surface_add_listener(window->wl.shellSurface, wl_shell_surface_add_listener(window->wl.shellSurface,
&shellSurfaceListener, &shellSurfaceListener,
@ -252,12 +532,7 @@ static GLFWbool createShellSurface(_GLFWwindow* window)
if (window->monitor) if (window->monitor)
{ {
wl_shell_surface_set_fullscreen( setFullscreen(window, window->monitor, 0);
window->wl.shellSurface,
WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT,
0,
window->monitor->wl.output);
setIdleInhibitor(window, GLFW_TRUE);
} }
else if (window->wl.maximized) else if (window->wl.maximized)
{ {
@ -275,16 +550,144 @@ static GLFWbool createShellSurface(_GLFWwindow* window)
return GLFW_TRUE; return GLFW_TRUE;
} }
static int static void xdgToplevelHandleConfigure(void* data,
createTmpfileCloexec(char* tmpname) struct xdg_toplevel* toplevel,
int32_t width,
int32_t height,
struct wl_array* states)
{ {
int fd; _GLFWwindow* window = data;
float aspectRatio;
float targetRatio;
uint32_t* state;
GLFWbool maximized = GLFW_FALSE;
GLFWbool fullscreen = GLFW_FALSE;
GLFWbool activated = GLFW_FALSE;
fd = mkostemp(tmpname, O_CLOEXEC); wl_array_for_each(state, states)
if (fd >= 0) {
unlink(tmpname); switch (*state)
{
case XDG_TOPLEVEL_STATE_MAXIMIZED:
maximized = GLFW_TRUE;
break;
case XDG_TOPLEVEL_STATE_FULLSCREEN:
fullscreen = GLFW_TRUE;
break;
case XDG_TOPLEVEL_STATE_RESIZING:
break;
case XDG_TOPLEVEL_STATE_ACTIVATED:
activated = GLFW_TRUE;
break;
}
}
return fd; if (width != 0 && height != 0)
{
if (!maximized && !fullscreen)
{
if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE)
{
aspectRatio = (float)width / (float)height;
targetRatio = (float)window->numer / (float)window->denom;
if (aspectRatio < targetRatio)
height = width / targetRatio;
else if (aspectRatio > targetRatio)
width = height * targetRatio;
}
}
_glfwInputWindowSize(window, width, height);
_glfwPlatformSetWindowSize(window, width, height);
_glfwInputWindowDamage(window);
}
if (!window->wl.justCreated && !activated && window->autoIconify)
_glfwPlatformIconifyWindow(window);
_glfwInputWindowFocus(window, activated);
window->wl.justCreated = GLFW_FALSE;
}
static void xdgToplevelHandleClose(void* data,
struct xdg_toplevel* toplevel)
{
_GLFWwindow* window = data;
_glfwInputWindowCloseRequest(window);
}
static const struct xdg_toplevel_listener xdgToplevelListener = {
xdgToplevelHandleConfigure,
xdgToplevelHandleClose
};
static void xdgSurfaceHandleConfigure(void* data,
struct xdg_surface* surface,
uint32_t serial)
{
xdg_surface_ack_configure(surface, serial);
}
static const struct xdg_surface_listener xdgSurfaceListener = {
xdgSurfaceHandleConfigure
};
static GLFWbool createXdgSurface(_GLFWwindow* window)
{
window->wl.xdg.surface = xdg_wm_base_get_xdg_surface(_glfw.wl.wmBase,
window->wl.surface);
if (!window->wl.xdg.surface)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: xdg-surface creation failed");
return GLFW_FALSE;
}
xdg_surface_add_listener(window->wl.xdg.surface,
&xdgSurfaceListener,
window);
window->wl.xdg.toplevel = xdg_surface_get_toplevel(window->wl.xdg.surface);
if (!window->wl.xdg.toplevel)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: xdg-toplevel creation failed");
return GLFW_FALSE;
}
xdg_toplevel_add_listener(window->wl.xdg.toplevel,
&xdgToplevelListener,
window);
if (window->wl.title)
xdg_toplevel_set_title(window->wl.xdg.toplevel, window->wl.title);
if (window->minwidth != GLFW_DONT_CARE && window->minheight != GLFW_DONT_CARE)
xdg_toplevel_set_min_size(window->wl.xdg.toplevel,
window->minwidth, window->minheight);
if (window->maxwidth != GLFW_DONT_CARE && window->maxheight != GLFW_DONT_CARE)
xdg_toplevel_set_max_size(window->wl.xdg.toplevel,
window->maxwidth, window->maxheight);
if (window->monitor)
{
xdg_toplevel_set_fullscreen(window->wl.xdg.toplevel,
window->monitor->wl.output);
setIdleInhibitor(window, GLFW_TRUE);
}
else if (window->wl.maximized)
{
xdg_toplevel_set_maximized(window->wl.xdg.toplevel);
setIdleInhibitor(window, GLFW_FALSE);
}
else
{
setIdleInhibitor(window, GLFW_FALSE);
}
wl_surface_commit(window->wl.surface);
wl_display_roundtrip(_glfw.wl.display);
return GLFW_TRUE;
} }
static void static void
@ -293,7 +696,10 @@ handleEvents(int timeout)
struct wl_display* display = _glfw.wl.display; struct wl_display* display = _glfw.wl.display;
struct pollfd fds[] = { struct pollfd fds[] = {
{ wl_display_get_fd(display), POLLIN }, { wl_display_get_fd(display), POLLIN },
{ _glfw.wl.timerfd, POLLIN },
}; };
ssize_t read_ret;
uint64_t repeats, i;
while (wl_display_prepare_read(display) != 0) while (wl_display_prepare_read(display) != 0)
wl_display_dispatch_pending(display); wl_display_dispatch_pending(display);
@ -313,7 +719,9 @@ handleEvents(int timeout)
return; return;
} }
if (poll(fds, 1, timeout) > 0) if (poll(fds, 2, timeout) > 0)
{
if (fds[0].revents & POLLIN)
{ {
wl_display_read_events(display); wl_display_read_events(display);
wl_display_dispatch_pending(display); wl_display_dispatch_pending(display);
@ -322,62 +730,23 @@ handleEvents(int timeout)
{ {
wl_display_cancel_read(display); wl_display_cancel_read(display);
} }
}
/* if (fds[1].revents & POLLIN)
* Create a new, unique, anonymous file of the given size, and
* return the file descriptor for it. The file descriptor is set
* CLOEXEC. The file is immediately suitable for mmap()'ing
* the given size at offset zero.
*
* The file should not have a permanent backing store like a disk,
* but may have if XDG_RUNTIME_DIR is not properly implemented in OS.
*
* The file name is deleted from the file system.
*
* The file is suitable for buffer sharing between processes by
* transmitting the file descriptor over Unix sockets using the
* SCM_RIGHTS methods.
*
* posix_fallocate() is used to guarantee that disk space is available
* for the file at the given size. If disk space is insufficent, errno
* is set to ENOSPC. If posix_fallocate() is not supported, program may
* receive SIGBUS on accessing mmap()'ed file contents instead.
*/
int
createAnonymousFile(off_t size)
{
static const char template[] = "/glfw-shared-XXXXXX";
const char* path;
char* name;
int fd;
int ret;
path = getenv("XDG_RUNTIME_DIR");
if (!path)
{ {
errno = ENOENT; read_ret = read(_glfw.wl.timerfd, &repeats, sizeof(repeats));
return -1; if (read_ret != 8)
return;
for (i = 0; i < repeats; ++i)
_glfwInputKey(_glfw.wl.keyboardFocus, _glfw.wl.keyboardLastKey,
_glfw.wl.keyboardLastScancode, GLFW_REPEAT,
_glfw.wl.xkb.modifiers);
} }
}
name = calloc(strlen(path) + sizeof(template), 1); else
strcpy(name, path);
strcat(name, template);
fd = createTmpfileCloexec(name);
free(name);
if (fd < 0)
return -1;
ret = posix_fallocate(fd, 0, size);
if (ret != 0)
{ {
close(fd); wl_display_cancel_read(display);
errno = ret;
return -1;
} }
return fd;
} }
// Translates a GLFW standard cursor to a theme cursor name // Translates a GLFW standard cursor to a theme cursor name
@ -411,6 +780,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig, const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig) const _GLFWfbconfig* fbconfig)
{ {
window->wl.justCreated = GLFW_TRUE;
window->wl.transparent = fbconfig->transparent; window->wl.transparent = fbconfig->transparent;
if (!createSurface(window, wndconfig)) if (!createSurface(window, wndconfig))
@ -436,17 +806,27 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
} }
if (wndconfig->title) if (wndconfig->title)
window->wl.title = strdup(wndconfig->title); window->wl.title = _glfw_strdup(wndconfig->title);
if (wndconfig->visible) if (wndconfig->visible)
{
if (_glfw.wl.wmBase)
{
if (!createXdgSurface(window))
return GLFW_FALSE;
}
else
{ {
if (!createShellSurface(window)) if (!createShellSurface(window))
return GLFW_FALSE; return GLFW_FALSE;
}
window->wl.visible = GLFW_TRUE; window->wl.visible = GLFW_TRUE;
} }
else else
{ {
window->wl.xdg.surface = NULL;
window->wl.xdg.toplevel = NULL;
window->wl.shellSurface = NULL; window->wl.shellSurface = NULL;
window->wl.visible = GLFW_FALSE; window->wl.visible = GLFW_FALSE;
} }
@ -479,12 +859,22 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
if (window->context.destroy) if (window->context.destroy)
window->context.destroy(window); window->context.destroy(window);
destroyDecorations(window);
if (window->wl.decorations.buffer)
wl_buffer_destroy(window->wl.decorations.buffer);
if (window->wl.native) if (window->wl.native)
wl_egl_window_destroy(window->wl.native); wl_egl_window_destroy(window->wl.native);
if (window->wl.shellSurface) if (window->wl.shellSurface)
wl_shell_surface_destroy(window->wl.shellSurface); wl_shell_surface_destroy(window->wl.shellSurface);
if (window->wl.xdg.toplevel)
xdg_toplevel_destroy(window->wl.xdg.toplevel);
if (window->wl.xdg.surface)
xdg_surface_destroy(window->wl.xdg.surface);
if (window->wl.surface) if (window->wl.surface)
wl_surface_destroy(window->wl.surface); wl_surface_destroy(window->wl.surface);
@ -496,8 +886,10 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
{ {
if (window->wl.title) if (window->wl.title)
free(window->wl.title); free(window->wl.title);
window->wl.title = strdup(title); window->wl.title = _glfw_strdup(title);
if (window->wl.shellSurface) if (window->wl.xdg.toplevel)
xdg_toplevel_set_title(window->wl.xdg.toplevel, title);
else if (window->wl.shellSurface)
wl_shell_surface_set_title(window->wl.shellSurface, title); wl_shell_surface_set_title(window->wl.shellSurface, title);
} }
@ -535,22 +927,33 @@ void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
{ {
int scaledWidth = width * window->wl.scale;
int scaledHeight = height * window->wl.scale;
window->wl.width = width; window->wl.width = width;
window->wl.height = height; window->wl.height = height;
wl_egl_window_resize(window->wl.native, scaledWidth, scaledHeight, 0, 0); resizeWindow(window);
if (!window->wl.transparent)
setOpaqueRegion(window);
_glfwInputFramebufferSize(window, scaledWidth, scaledHeight);
} }
void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
int minwidth, int minheight, int minwidth, int minheight,
int maxwidth, int maxheight) int maxwidth, int maxheight)
{ {
if (_glfw.wl.wmBase)
{
if (window->wl.xdg.toplevel)
{
if (minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE)
minwidth = minheight = 0;
if (maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE)
maxwidth = maxheight = 0;
xdg_toplevel_set_min_size(window->wl.xdg.toplevel, minwidth, minheight);
xdg_toplevel_set_max_size(window->wl.xdg.toplevel, maxwidth, maxheight);
wl_surface_commit(window->wl.surface);
}
}
else
{
// TODO: find out how to trigger a resize. // TODO: find out how to trigger a resize.
// The actual limits are checked in the wl_shell_surface::configure handler. // The actual limits are checked in the wl_shell_surface::configure handler.
}
} }
void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom) void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom)
@ -570,8 +973,17 @@ void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
int* left, int* top, int* left, int* top,
int* right, int* bottom) int* right, int* bottom)
{ {
// TODO: will need a proper implementation once decorations are if (window->decorated && !window->monitor)
// implemented, but for now just leave everything as 0. {
if (top)
*top = _GLFW_DECORATION_TOP;
if (left)
*left = _GLFW_DECORATION_WIDTH;
if (right)
*right = _GLFW_DECORATION_WIDTH;
if (bottom)
*bottom = _GLFW_DECORATION_WIDTH;
}
} }
void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
@ -585,41 +997,59 @@ void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
void _glfwPlatformIconifyWindow(_GLFWwindow* window) void _glfwPlatformIconifyWindow(_GLFWwindow* window)
{ {
// TODO: move to xdg_shell instead of wl_shell. if (_glfw.wl.wmBase)
{
if (window->wl.xdg.toplevel)
xdg_toplevel_set_minimized(window->wl.xdg.toplevel);
}
else
{
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Iconify window not supported"); "Wayland: Iconify window not supported on wl_shell");
}
} }
void _glfwPlatformRestoreWindow(_GLFWwindow* window) void _glfwPlatformRestoreWindow(_GLFWwindow* window)
{ {
// TODO: also do the same for iconified. if (window->wl.xdg.toplevel)
if (window->monitor || window->wl.maximized)
{ {
if (window->wl.shellSurface) if (window->monitor)
wl_shell_surface_set_toplevel(window->wl.shellSurface); xdg_toplevel_unset_fullscreen(window->wl.xdg.toplevel);
if (window->wl.maximized)
window->wl.maximized = GLFW_FALSE; xdg_toplevel_unset_maximized(window->wl.xdg.toplevel);
// There is no way to unset minimized, or even to know if we are
// minimized, so there is nothing to do here.
} }
else if (window->wl.shellSurface)
{
if (window->monitor || window->wl.maximized)
wl_shell_surface_set_toplevel(window->wl.shellSurface);
}
_glfwInputWindowMonitor(window, NULL);
window->wl.maximized = GLFW_FALSE;
} }
void _glfwPlatformMaximizeWindow(_GLFWwindow* window) void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
{ {
if (!window->monitor && !window->wl.maximized) if (window->wl.xdg.toplevel)
{ {
if (window->wl.shellSurface) xdg_toplevel_set_maximized(window->wl.xdg.toplevel);
}
else if (window->wl.shellSurface)
{ {
// Let the compositor select the best output. // Let the compositor select the best output.
wl_shell_surface_set_maximized(window->wl.shellSurface, NULL); wl_shell_surface_set_maximized(window->wl.shellSurface, NULL);
} }
window->wl.maximized = GLFW_TRUE; window->wl.maximized = GLFW_TRUE;
}
} }
void _glfwPlatformShowWindow(_GLFWwindow* window) void _glfwPlatformShowWindow(_GLFWwindow* window)
{ {
if (!window->monitor) if (!window->wl.visible)
{ {
if (!window->wl.shellSurface) if (_glfw.wl.wmBase)
createXdgSurface(window);
else if (!window->wl.shellSurface)
createShellSurface(window); createShellSurface(window);
window->wl.visible = GLFW_TRUE; window->wl.visible = GLFW_TRUE;
} }
@ -627,12 +1057,19 @@ void _glfwPlatformShowWindow(_GLFWwindow* window)
void _glfwPlatformHideWindow(_GLFWwindow* window) void _glfwPlatformHideWindow(_GLFWwindow* window)
{ {
if (!window->monitor) if (window->wl.xdg.toplevel)
{ {
if (window->wl.shellSurface) xdg_toplevel_destroy(window->wl.xdg.toplevel);
wl_shell_surface_destroy(window->wl.shellSurface); xdg_surface_destroy(window->wl.xdg.surface);
window->wl.visible = GLFW_FALSE; window->wl.xdg.toplevel = NULL;
window->wl.xdg.surface = NULL;
} }
else if (window->wl.shellSurface)
{
wl_shell_surface_destroy(window->wl.shellSurface);
window->wl.shellSurface = NULL;
}
window->wl.visible = GLFW_FALSE;
} }
void _glfwPlatformRequestWindowAttention(_GLFWwindow* window) void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
@ -656,17 +1093,17 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
{ {
if (monitor) if (monitor)
{ {
wl_shell_surface_set_fullscreen( setFullscreen(window, monitor, refreshRate);
window->wl.shellSurface,
WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT,
refreshRate * 1000, // Convert Hz to mHz.
monitor->wl.output);
setIdleInhibitor(window, GLFW_TRUE);
} }
else else
{ {
if (window->wl.xdg.toplevel)
xdg_toplevel_unset_fullscreen(window->wl.xdg.toplevel);
else if (window->wl.shellSurface)
wl_shell_surface_set_toplevel(window->wl.shellSurface); wl_shell_surface_set_toplevel(window->wl.shellSurface);
setIdleInhibitor(window, GLFW_FALSE); setIdleInhibitor(window, GLFW_FALSE);
if (window->decorated)
createDecorations(window);
} }
_glfwInputWindowMonitor(window, monitor); _glfwInputWindowMonitor(window, monitor);
} }
@ -678,7 +1115,8 @@ int _glfwPlatformWindowFocused(_GLFWwindow* window)
int _glfwPlatformWindowIconified(_GLFWwindow* window) int _glfwPlatformWindowIconified(_GLFWwindow* window)
{ {
// TODO: move to xdg_shell, wl_shell doesn't have any iconified concept. // wl_shell doesn't have any iconified concept, and xdg-shell doesnt give
// any way to request whether a surface is iconified.
return GLFW_FALSE; return GLFW_FALSE;
} }
@ -692,6 +1130,11 @@ int _glfwPlatformWindowMaximized(_GLFWwindow* window)
return window->wl.maximized; return window->wl.maximized;
} }
int _glfwPlatformWindowHovered(_GLFWwindow* window)
{
return window->wl.hovered;
}
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
{ {
return window->wl.transparent; return window->wl.transparent;
@ -706,9 +1149,13 @@ void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled) void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
{ {
// TODO if (!window->monitor)
_glfwInputError(GLFW_PLATFORM_ERROR, {
"Wayland: Window attribute setting not implemented yet"); if (enabled)
createDecorations(window);
else
destroyDecorations(window);
}
} }
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled) void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
@ -788,53 +1235,7 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
const GLFWimage* image, const GLFWimage* image,
int xhot, int yhot) int xhot, int yhot)
{ {
struct wl_shm_pool* pool; cursor->wl.buffer = createShmBuffer(image);
int stride = image->width * 4;
int length = image->width * image->height * 4;
void* data;
int fd, i;
fd = createAnonymousFile(length);
if (fd < 0)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Creating a buffer file for %d B failed: %m",
length);
return GLFW_FALSE;
}
data = mmap(NULL, length, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
if (data == MAP_FAILED)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Cursor mmap failed: %m");
close(fd);
return GLFW_FALSE;
}
pool = wl_shm_create_pool(_glfw.wl.shm, fd, length);
close(fd);
unsigned char* source = (unsigned char*) image->pixels;
unsigned char* target = data;
for (i = 0; i < image->width * image->height; i++, source += 4)
{
unsigned int alpha = source[3];
*target++ = (unsigned char) ((source[2] * alpha) / 255);
*target++ = (unsigned char) ((source[1] * alpha) / 255);
*target++ = (unsigned char) ((source[0] * alpha) / 255);
*target++ = (unsigned char) alpha;
}
cursor->wl.buffer =
wl_shm_pool_create_buffer(pool, 0,
image->width,
image->height,
stride, WL_SHM_FORMAT_ARGB8888);
munmap(data, length);
wl_shm_pool_destroy(pool);
cursor->wl.width = image->width; cursor->wl.width = image->width;
cursor->wl.height = image->height; cursor->wl.height = image->height;
cursor->wl.xhot = xhot; cursor->wl.xhot = xhot;

View File

@ -461,17 +461,17 @@ static void detectEWMH(void)
// //
static GLFWbool initExtensions(void) static GLFWbool initExtensions(void)
{ {
_glfw.x11.vidmode.handle = dlopen("libXxf86vm.so.1", RTLD_LAZY | RTLD_GLOBAL); _glfw.x11.vidmode.handle = _glfw_dlopen("libXxf86vm.so.1");
if (_glfw.x11.vidmode.handle) if (_glfw.x11.vidmode.handle)
{ {
_glfw.x11.vidmode.QueryExtension = (PFN_XF86VidModeQueryExtension) _glfw.x11.vidmode.QueryExtension = (PFN_XF86VidModeQueryExtension)
dlsym(_glfw.x11.vidmode.handle, "XF86VidModeQueryExtension"); _glfw_dlsym(_glfw.x11.vidmode.handle, "XF86VidModeQueryExtension");
_glfw.x11.vidmode.GetGammaRamp = (PFN_XF86VidModeGetGammaRamp) _glfw.x11.vidmode.GetGammaRamp = (PFN_XF86VidModeGetGammaRamp)
dlsym(_glfw.x11.vidmode.handle, "XF86VidModeGetGammaRamp"); _glfw_dlsym(_glfw.x11.vidmode.handle, "XF86VidModeGetGammaRamp");
_glfw.x11.vidmode.SetGammaRamp = (PFN_XF86VidModeSetGammaRamp) _glfw.x11.vidmode.SetGammaRamp = (PFN_XF86VidModeSetGammaRamp)
dlsym(_glfw.x11.vidmode.handle, "XF86VidModeSetGammaRamp"); _glfw_dlsym(_glfw.x11.vidmode.handle, "XF86VidModeSetGammaRamp");
_glfw.x11.vidmode.GetGammaRampSize = (PFN_XF86VidModeGetGammaRampSize) _glfw.x11.vidmode.GetGammaRampSize = (PFN_XF86VidModeGetGammaRampSize)
dlsym(_glfw.x11.vidmode.handle, "XF86VidModeGetGammaRampSize"); _glfw_dlsym(_glfw.x11.vidmode.handle, "XF86VidModeGetGammaRampSize");
_glfw.x11.vidmode.available = _glfw.x11.vidmode.available =
XF86VidModeQueryExtension(_glfw.x11.display, XF86VidModeQueryExtension(_glfw.x11.display,
@ -479,13 +479,17 @@ static GLFWbool initExtensions(void)
&_glfw.x11.vidmode.errorBase); &_glfw.x11.vidmode.errorBase);
} }
_glfw.x11.xi.handle = dlopen("libXi.so.6", RTLD_LAZY | RTLD_GLOBAL); #if defined(__CYGWIN__)
_glfw.x11.xi.handle = _glfw_dlopen("libXi-6.so");
#else
_glfw.x11.xi.handle = _glfw_dlopen("libXi.so.6");
#endif
if (_glfw.x11.xi.handle) if (_glfw.x11.xi.handle)
{ {
_glfw.x11.xi.QueryVersion = (PFN_XIQueryVersion) _glfw.x11.xi.QueryVersion = (PFN_XIQueryVersion)
dlsym(_glfw.x11.xi.handle, "XIQueryVersion"); _glfw_dlsym(_glfw.x11.xi.handle, "XIQueryVersion");
_glfw.x11.xi.SelectEvents = (PFN_XISelectEvents) _glfw.x11.xi.SelectEvents = (PFN_XISelectEvents)
dlsym(_glfw.x11.xi.handle, "XISelectEvents"); _glfw_dlsym(_glfw.x11.xi.handle, "XISelectEvents");
if (XQueryExtension(_glfw.x11.display, if (XQueryExtension(_glfw.x11.display,
"XInputExtension", "XInputExtension",
@ -505,45 +509,49 @@ static GLFWbool initExtensions(void)
} }
} }
_glfw.x11.randr.handle = dlopen("libXrandr.so.2", RTLD_LAZY | RTLD_GLOBAL); #if defined(__CYGWIN__)
_glfw.x11.randr.handle = _glfw_dlopen("libXrandr-2.so");
#else
_glfw.x11.randr.handle = _glfw_dlopen("libXrandr.so.2");
#endif
if (_glfw.x11.randr.handle) if (_glfw.x11.randr.handle)
{ {
_glfw.x11.randr.AllocGamma = (PFN_XRRAllocGamma) _glfw.x11.randr.AllocGamma = (PFN_XRRAllocGamma)
dlsym(_glfw.x11.randr.handle, "XRRAllocGamma"); _glfw_dlsym(_glfw.x11.randr.handle, "XRRAllocGamma");
_glfw.x11.randr.FreeGamma = (PFN_XRRFreeGamma) _glfw.x11.randr.FreeGamma = (PFN_XRRFreeGamma)
dlsym(_glfw.x11.randr.handle, "XRRFreeGamma"); _glfw_dlsym(_glfw.x11.randr.handle, "XRRFreeGamma");
_glfw.x11.randr.FreeCrtcInfo = (PFN_XRRFreeCrtcInfo) _glfw.x11.randr.FreeCrtcInfo = (PFN_XRRFreeCrtcInfo)
dlsym(_glfw.x11.randr.handle, "XRRFreeCrtcInfo"); _glfw_dlsym(_glfw.x11.randr.handle, "XRRFreeCrtcInfo");
_glfw.x11.randr.FreeGamma = (PFN_XRRFreeGamma) _glfw.x11.randr.FreeGamma = (PFN_XRRFreeGamma)
dlsym(_glfw.x11.randr.handle, "XRRFreeGamma"); _glfw_dlsym(_glfw.x11.randr.handle, "XRRFreeGamma");
_glfw.x11.randr.FreeOutputInfo = (PFN_XRRFreeOutputInfo) _glfw.x11.randr.FreeOutputInfo = (PFN_XRRFreeOutputInfo)
dlsym(_glfw.x11.randr.handle, "XRRFreeOutputInfo"); _glfw_dlsym(_glfw.x11.randr.handle, "XRRFreeOutputInfo");
_glfw.x11.randr.FreeScreenResources = (PFN_XRRFreeScreenResources) _glfw.x11.randr.FreeScreenResources = (PFN_XRRFreeScreenResources)
dlsym(_glfw.x11.randr.handle, "XRRFreeScreenResources"); _glfw_dlsym(_glfw.x11.randr.handle, "XRRFreeScreenResources");
_glfw.x11.randr.GetCrtcGamma = (PFN_XRRGetCrtcGamma) _glfw.x11.randr.GetCrtcGamma = (PFN_XRRGetCrtcGamma)
dlsym(_glfw.x11.randr.handle, "XRRGetCrtcGamma"); _glfw_dlsym(_glfw.x11.randr.handle, "XRRGetCrtcGamma");
_glfw.x11.randr.GetCrtcGammaSize = (PFN_XRRGetCrtcGammaSize) _glfw.x11.randr.GetCrtcGammaSize = (PFN_XRRGetCrtcGammaSize)
dlsym(_glfw.x11.randr.handle, "XRRGetCrtcGammaSize"); _glfw_dlsym(_glfw.x11.randr.handle, "XRRGetCrtcGammaSize");
_glfw.x11.randr.GetCrtcInfo = (PFN_XRRGetCrtcInfo) _glfw.x11.randr.GetCrtcInfo = (PFN_XRRGetCrtcInfo)
dlsym(_glfw.x11.randr.handle, "XRRGetCrtcInfo"); _glfw_dlsym(_glfw.x11.randr.handle, "XRRGetCrtcInfo");
_glfw.x11.randr.GetOutputInfo = (PFN_XRRGetOutputInfo) _glfw.x11.randr.GetOutputInfo = (PFN_XRRGetOutputInfo)
dlsym(_glfw.x11.randr.handle, "XRRGetOutputInfo"); _glfw_dlsym(_glfw.x11.randr.handle, "XRRGetOutputInfo");
_glfw.x11.randr.GetOutputPrimary = (PFN_XRRGetOutputPrimary) _glfw.x11.randr.GetOutputPrimary = (PFN_XRRGetOutputPrimary)
dlsym(_glfw.x11.randr.handle, "XRRGetOutputPrimary"); _glfw_dlsym(_glfw.x11.randr.handle, "XRRGetOutputPrimary");
_glfw.x11.randr.GetScreenResourcesCurrent = (PFN_XRRGetScreenResourcesCurrent) _glfw.x11.randr.GetScreenResourcesCurrent = (PFN_XRRGetScreenResourcesCurrent)
dlsym(_glfw.x11.randr.handle, "XRRGetScreenResourcesCurrent"); _glfw_dlsym(_glfw.x11.randr.handle, "XRRGetScreenResourcesCurrent");
_glfw.x11.randr.QueryExtension = (PFN_XRRQueryExtension) _glfw.x11.randr.QueryExtension = (PFN_XRRQueryExtension)
dlsym(_glfw.x11.randr.handle, "XRRQueryExtension"); _glfw_dlsym(_glfw.x11.randr.handle, "XRRQueryExtension");
_glfw.x11.randr.QueryVersion = (PFN_XRRQueryVersion) _glfw.x11.randr.QueryVersion = (PFN_XRRQueryVersion)
dlsym(_glfw.x11.randr.handle, "XRRQueryVersion"); _glfw_dlsym(_glfw.x11.randr.handle, "XRRQueryVersion");
_glfw.x11.randr.SelectInput = (PFN_XRRSelectInput) _glfw.x11.randr.SelectInput = (PFN_XRRSelectInput)
dlsym(_glfw.x11.randr.handle, "XRRSelectInput"); _glfw_dlsym(_glfw.x11.randr.handle, "XRRSelectInput");
_glfw.x11.randr.SetCrtcConfig = (PFN_XRRSetCrtcConfig) _glfw.x11.randr.SetCrtcConfig = (PFN_XRRSetCrtcConfig)
dlsym(_glfw.x11.randr.handle, "XRRSetCrtcConfig"); _glfw_dlsym(_glfw.x11.randr.handle, "XRRSetCrtcConfig");
_glfw.x11.randr.SetCrtcGamma = (PFN_XRRSetCrtcGamma) _glfw.x11.randr.SetCrtcGamma = (PFN_XRRSetCrtcGamma)
dlsym(_glfw.x11.randr.handle, "XRRSetCrtcGamma"); _glfw_dlsym(_glfw.x11.randr.handle, "XRRSetCrtcGamma");
_glfw.x11.randr.UpdateConfiguration = (PFN_XRRUpdateConfiguration) _glfw.x11.randr.UpdateConfiguration = (PFN_XRRUpdateConfiguration)
dlsym(_glfw.x11.randr.handle, "XRRUpdateConfiguration"); _glfw_dlsym(_glfw.x11.randr.handle, "XRRUpdateConfiguration");
if (XRRQueryExtension(_glfw.x11.display, if (XRRQueryExtension(_glfw.x11.display,
&_glfw.x11.randr.eventBase, &_glfw.x11.randr.eventBase,
@ -593,26 +601,34 @@ static GLFWbool initExtensions(void)
RROutputChangeNotifyMask); RROutputChangeNotifyMask);
} }
_glfw.x11.xcursor.handle = dlopen("libXcursor.so.1", RTLD_LAZY | RTLD_GLOBAL); #if defined(__CYGWIN__)
_glfw.x11.xcursor.handle = _glfw_dlopen("libXcursor-1.so");
#else
_glfw.x11.xcursor.handle = _glfw_dlopen("libXcursor.so.1");
#endif
if (_glfw.x11.xcursor.handle) if (_glfw.x11.xcursor.handle)
{ {
_glfw.x11.xcursor.ImageCreate = (PFN_XcursorImageCreate) _glfw.x11.xcursor.ImageCreate = (PFN_XcursorImageCreate)
dlsym(_glfw.x11.xcursor.handle, "XcursorImageCreate"); _glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorImageCreate");
_glfw.x11.xcursor.ImageDestroy = (PFN_XcursorImageDestroy) _glfw.x11.xcursor.ImageDestroy = (PFN_XcursorImageDestroy)
dlsym(_glfw.x11.xcursor.handle, "XcursorImageDestroy"); _glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorImageDestroy");
_glfw.x11.xcursor.ImageLoadCursor = (PFN_XcursorImageLoadCursor) _glfw.x11.xcursor.ImageLoadCursor = (PFN_XcursorImageLoadCursor)
dlsym(_glfw.x11.xcursor.handle, "XcursorImageLoadCursor"); _glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorImageLoadCursor");
} }
_glfw.x11.xinerama.handle = dlopen("libXinerama.so.1", RTLD_LAZY | RTLD_GLOBAL); #if defined(__CYGWIN__)
_glfw.x11.xinerama.handle = _glfw_dlopen("libXinerama-1.so");
#else
_glfw.x11.xinerama.handle = _glfw_dlopen("libXinerama.so.1");
#endif
if (_glfw.x11.xinerama.handle) if (_glfw.x11.xinerama.handle)
{ {
_glfw.x11.xinerama.IsActive = (PFN_XineramaIsActive) _glfw.x11.xinerama.IsActive = (PFN_XineramaIsActive)
dlsym(_glfw.x11.xinerama.handle, "XineramaIsActive"); _glfw_dlsym(_glfw.x11.xinerama.handle, "XineramaIsActive");
_glfw.x11.xinerama.QueryExtension = (PFN_XineramaQueryExtension) _glfw.x11.xinerama.QueryExtension = (PFN_XineramaQueryExtension)
dlsym(_glfw.x11.xinerama.handle, "XineramaQueryExtension"); _glfw_dlsym(_glfw.x11.xinerama.handle, "XineramaQueryExtension");
_glfw.x11.xinerama.QueryScreens = (PFN_XineramaQueryScreens) _glfw.x11.xinerama.QueryScreens = (PFN_XineramaQueryScreens)
dlsym(_glfw.x11.xinerama.handle, "XineramaQueryScreens"); _glfw_dlsym(_glfw.x11.xinerama.handle, "XineramaQueryScreens");
if (XineramaQueryExtension(_glfw.x11.display, if (XineramaQueryExtension(_glfw.x11.display,
&_glfw.x11.xinerama.major, &_glfw.x11.xinerama.major,
@ -644,22 +660,30 @@ static GLFWbool initExtensions(void)
} }
} }
_glfw.x11.x11xcb.handle = dlopen("libX11-xcb.so.1", RTLD_LAZY | RTLD_GLOBAL); #if defined(__CYGWIN__)
_glfw.x11.x11xcb.handle = _glfw_dlopen("libX11-xcb-1.so");
#else
_glfw.x11.x11xcb.handle = _glfw_dlopen("libX11-xcb.so.1");
#endif
if (_glfw.x11.x11xcb.handle) if (_glfw.x11.x11xcb.handle)
{ {
_glfw.x11.x11xcb.GetXCBConnection = (PFN_XGetXCBConnection) _glfw.x11.x11xcb.GetXCBConnection = (PFN_XGetXCBConnection)
dlsym(_glfw.x11.x11xcb.handle, "XGetXCBConnection"); _glfw_dlsym(_glfw.x11.x11xcb.handle, "XGetXCBConnection");
} }
_glfw.x11.xrender.handle = dlopen("libXrender.so.1", RTLD_LAZY | RTLD_GLOBAL); #if defined(__CYGWIN__)
_glfw.x11.xrender.handle = _glfw_dlopen("libXrender-1.so");
#else
_glfw.x11.xrender.handle = _glfw_dlopen("libXrender.so.1");
#endif
if (_glfw.x11.xrender.handle) if (_glfw.x11.xrender.handle)
{ {
_glfw.x11.xrender.QueryExtension = (PFN_XRenderQueryExtension) _glfw.x11.xrender.QueryExtension = (PFN_XRenderQueryExtension)
dlsym(_glfw.x11.xrender.handle, "XRenderQueryExtension"); _glfw_dlsym(_glfw.x11.xrender.handle, "XRenderQueryExtension");
_glfw.x11.xrender.QueryVersion = (PFN_XRenderQueryVersion) _glfw.x11.xrender.QueryVersion = (PFN_XRenderQueryVersion)
dlsym(_glfw.x11.xrender.handle, "XRenderQueryVersion"); _glfw_dlsym(_glfw.x11.xrender.handle, "XRenderQueryVersion");
_glfw.x11.xrender.FindVisualFormat = (PFN_XRenderFindVisualFormat) _glfw.x11.xrender.FindVisualFormat = (PFN_XRenderFindVisualFormat)
dlsym(_glfw.x11.xrender.handle, "XRenderFindVisualFormat"); _glfw_dlsym(_glfw.x11.xrender.handle, "XRenderFindVisualFormat");
if (XRenderQueryExtension(_glfw.x11.display, if (XRenderQueryExtension(_glfw.x11.display,
&_glfw.x11.xrender.errorBase, &_glfw.x11.xrender.errorBase,
@ -1002,28 +1026,46 @@ void _glfwPlatformTerminate(void)
if (_glfw.x11.x11xcb.handle) if (_glfw.x11.x11xcb.handle)
{ {
dlclose(_glfw.x11.x11xcb.handle); _glfw_dlclose(_glfw.x11.x11xcb.handle);
_glfw.x11.x11xcb.handle = NULL; _glfw.x11.x11xcb.handle = NULL;
} }
if (_glfw.x11.xcursor.handle) if (_glfw.x11.xcursor.handle)
{ {
dlclose(_glfw.x11.xcursor.handle); _glfw_dlclose(_glfw.x11.xcursor.handle);
_glfw.x11.xcursor.handle = NULL; _glfw.x11.xcursor.handle = NULL;
} }
if (_glfw.x11.randr.handle) if (_glfw.x11.randr.handle)
{ {
dlclose(_glfw.x11.randr.handle); _glfw_dlclose(_glfw.x11.randr.handle);
_glfw.x11.randr.handle = NULL; _glfw.x11.randr.handle = NULL;
} }
if (_glfw.x11.xinerama.handle) if (_glfw.x11.xinerama.handle)
{ {
dlclose(_glfw.x11.xinerama.handle); _glfw_dlclose(_glfw.x11.xinerama.handle);
_glfw.x11.xinerama.handle = NULL; _glfw.x11.xinerama.handle = NULL;
} }
if (_glfw.x11.xrender.handle)
{
_glfw_dlclose(_glfw.x11.xrender.handle);
_glfw.x11.xrender.handle = NULL;
}
if (_glfw.x11.vidmode.handle)
{
_glfw_dlclose(_glfw.x11.vidmode.handle);
_glfw.x11.vidmode.handle = NULL;
}
if (_glfw.x11.xi.handle)
{
_glfw_dlclose(_glfw.x11.xi.handle);
_glfw.x11.xi.handle = NULL;
}
// NOTE: These need to be unloaded after XCloseDisplay, as they register // NOTE: These need to be unloaded after XCloseDisplay, as they register
// cleanup callbacks that get called by that function // cleanup callbacks that get called by that function
_glfwTerminateEGL(); _glfwTerminateEGL();

View File

@ -216,7 +216,7 @@ void _glfwPollMonitorsX11(void)
// Set the current video mode for the specified monitor // Set the current video mode for the specified monitor
// //
GLFWbool _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired) void _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired)
{ {
if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
{ {
@ -231,7 +231,7 @@ GLFWbool _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired)
best = _glfwChooseVideoMode(monitor, desired); best = _glfwChooseVideoMode(monitor, desired);
_glfwPlatformGetVideoMode(monitor, &current); _glfwPlatformGetVideoMode(monitor, &current);
if (_glfwCompareVideoModes(&current, best) == 0) if (_glfwCompareVideoModes(&current, best) == 0)
return GLFW_TRUE; return;
sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
@ -269,16 +269,7 @@ GLFWbool _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired)
XRRFreeOutputInfo(oi); XRRFreeOutputInfo(oi);
XRRFreeCrtcInfo(ci); XRRFreeCrtcInfo(ci);
XRRFreeScreenResources(sr); XRRFreeScreenResources(sr);
if (!native)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"X11: Monitor mode list changed");
return GLFW_FALSE;
} }
}
return GLFW_TRUE;
} }
// Restore the saved (original) video mode for the specified monitor // Restore the saved (original) video mode for the specified monitor
@ -317,6 +308,10 @@ void _glfwRestoreVideoModeX11(_GLFWmonitor* monitor)
////// GLFW platform API ////// ////// GLFW platform API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
{
}
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
{ {
if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)

View File

@ -425,7 +425,7 @@ typedef struct _GLFWcursorX11
void _glfwPollMonitorsX11(void); void _glfwPollMonitorsX11(void);
GLFWbool _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired); void _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired);
void _glfwRestoreVideoModeX11(_GLFWmonitor* monitor); void _glfwRestoreVideoModeX11(_GLFWmonitor* monitor);
Cursor _glfwCreateCursorX11(const GLFWimage* image, int xhot, int yhot); Cursor _glfwCreateCursorX11(const GLFWimage* image, int xhot, int yhot);

View File

@ -571,6 +571,61 @@ static void updateCursorImage(_GLFWwindow* window)
} }
} }
// Apply disabled cursor mode to a focused window
//
static void disableCursor(_GLFWwindow* window)
{
if (_glfw.x11.xi.available)
{
XIEventMask em;
unsigned char mask[XIMaskLen(XI_RawMotion)] = { 0 };
em.deviceid = XIAllMasterDevices;
em.mask_len = sizeof(mask);
em.mask = mask;
XISetMask(mask, XI_RawMotion);
XISelectEvents(_glfw.x11.display, _glfw.x11.root, &em, 1);
}
_glfw.x11.disabledCursorWindow = window;
_glfwPlatformGetCursorPos(window,
&_glfw.x11.restoreCursorPosX,
&_glfw.x11.restoreCursorPosY);
updateCursorImage(window);
centerCursor(window);
XGrabPointer(_glfw.x11.display, window->x11.handle, True,
ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
GrabModeAsync, GrabModeAsync,
window->x11.handle,
_glfw.x11.hiddenCursorHandle,
CurrentTime);
}
// Exit disabled cursor mode for the specified window
//
static void enableCursor(_GLFWwindow* window)
{
if (_glfw.x11.xi.available)
{
XIEventMask em;
unsigned char mask[] = { 0 };
em.deviceid = XIAllMasterDevices;
em.mask_len = sizeof(mask);
em.mask = mask;
XISelectEvents(_glfw.x11.display, _glfw.x11.root, &em, 1);
}
_glfw.x11.disabledCursorWindow = NULL;
XUngrabPointer(_glfw.x11.display, CurrentTime);
_glfwPlatformSetCursorPos(window,
_glfw.x11.restoreCursorPosX,
_glfw.x11.restoreCursorPosY);
updateCursorImage(window);
}
// Create the X11 window (and its colormap) // Create the X11 window (and its colormap)
// //
static GLFWbool createNativeWindow(_GLFWwindow* window, static GLFWbool createNativeWindow(_GLFWwindow* window,
@ -1056,7 +1111,7 @@ static const char* getSelectionString(Atom selection)
if (targets[i] == XA_STRING) if (targets[i] == XA_STRING)
*selectionString = convertLatin1toUTF8(data); *selectionString = convertLatin1toUTF8(data);
else else
*selectionString = strdup(data); *selectionString = _glfw_strdup(data);
} }
XFree(data); XFree(data);
@ -1076,10 +1131,8 @@ static const char* getSelectionString(Atom selection)
// Make the specified window and its video mode active on its monitor // Make the specified window and its video mode active on its monitor
// //
static GLFWbool acquireMonitor(_GLFWwindow* window) static void acquireMonitor(_GLFWwindow* window)
{ {
GLFWbool status;
if (_glfw.x11.saver.count == 0) if (_glfw.x11.saver.count == 0)
{ {
// Remember old screen saver settings // Remember old screen saver settings
@ -1097,7 +1150,7 @@ static GLFWbool acquireMonitor(_GLFWwindow* window)
if (!window->monitor->window) if (!window->monitor->window)
_glfw.x11.saver.count++; _glfw.x11.saver.count++;
status = _glfwSetVideoModeX11(window->monitor, &window->videoMode); _glfwSetVideoModeX11(window->monitor, &window->videoMode);
if (window->x11.overrideRedirect) if (window->x11.overrideRedirect)
{ {
@ -1113,7 +1166,6 @@ static GLFWbool acquireMonitor(_GLFWwindow* window)
} }
_glfwInputMonitorWindow(window->monitor, window); _glfwInputMonitorWindow(window->monitor, window);
return status;
} }
// Remove the window and restore the original video mode // Remove the window and restore the original video mode
@ -1435,7 +1487,7 @@ static void processEvent(XEvent *event)
// HACK: This is a workaround for WMs (KWM, Fluxbox) that otherwise // HACK: This is a workaround for WMs (KWM, Fluxbox) that otherwise
// ignore the defined cursor for hidden cursor mode // ignore the defined cursor for hidden cursor mode
if (window->cursorMode == GLFW_CURSOR_HIDDEN) if (window->cursorMode == GLFW_CURSOR_HIDDEN)
_glfwPlatformSetCursorMode(window, GLFW_CURSOR_HIDDEN); updateCursorImage(window);
_glfwInputCursorEnter(window, GLFW_TRUE); _glfwInputCursorEnter(window, GLFW_TRUE);
return; return;
@ -1728,7 +1780,7 @@ static void processEvent(XEvent *event)
case FocusIn: case FocusIn:
{ {
if (window->cursorMode == GLFW_CURSOR_DISABLED) if (window->cursorMode == GLFW_CURSOR_DISABLED)
_glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED); disableCursor(window);
if (event->xfocus.mode == NotifyGrab || if (event->xfocus.mode == NotifyGrab ||
event->xfocus.mode == NotifyUngrab) event->xfocus.mode == NotifyUngrab)
@ -1748,7 +1800,7 @@ static void processEvent(XEvent *event)
case FocusOut: case FocusOut:
{ {
if (window->cursorMode == GLFW_CURSOR_DISABLED) if (window->cursorMode == GLFW_CURSOR_DISABLED)
_glfwPlatformSetCursorMode(window, GLFW_CURSOR_NORMAL); enableCursor(window);
if (event->xfocus.mode == NotifyGrab || if (event->xfocus.mode == NotifyGrab ||
event->xfocus.mode == NotifyUngrab) event->xfocus.mode == NotifyUngrab)
@ -1977,11 +2029,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
{ {
_glfwPlatformShowWindow(window); _glfwPlatformShowWindow(window);
updateWindowMode(window); updateWindowMode(window);
if (!acquireMonitor(window)) acquireMonitor(window);
return GLFW_FALSE;
if (wndconfig->centerCursor)
centerCursor(window);
} }
XFlush(_glfw.x11.display); XFlush(_glfw.x11.display);
@ -2453,6 +2501,28 @@ int _glfwPlatformWindowMaximized(_GLFWwindow* window)
return maximized; return maximized;
} }
int _glfwPlatformWindowHovered(_GLFWwindow* window)
{
Window w = _glfw.x11.root;
while (w)
{
Window root;
int rootX, rootY, childX, childY;
unsigned int mask;
if (!XQueryPointer(_glfw.x11.display, w,
&root, &w, &rootX, &rootY, &childX, &childY, &mask))
{
return GLFW_FALSE;
}
if (w == window->x11.handle)
return GLFW_TRUE;
}
return GLFW_FALSE;
}
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
{ {
if (!window->x11.transparent) if (!window->x11.transparent)
@ -2693,53 +2763,14 @@ void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
{ {
if (mode == GLFW_CURSOR_DISABLED) if (mode == GLFW_CURSOR_DISABLED)
{ {
if (_glfw.x11.xi.available) if (_glfwPlatformWindowFocused(window))
{ disableCursor(window);
XIEventMask em;
unsigned char mask[XIMaskLen(XI_RawMotion)] = { 0 };
em.deviceid = XIAllMasterDevices;
em.mask_len = sizeof(mask);
em.mask = mask;
XISetMask(mask, XI_RawMotion);
XISelectEvents(_glfw.x11.display, _glfw.x11.root, &em, 1);
}
_glfw.x11.disabledCursorWindow = window;
_glfwPlatformGetCursorPos(window,
&_glfw.x11.restoreCursorPosX,
&_glfw.x11.restoreCursorPosY);
centerCursor(window);
XGrabPointer(_glfw.x11.display, window->x11.handle, True,
ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
GrabModeAsync, GrabModeAsync,
window->x11.handle,
_glfw.x11.hiddenCursorHandle,
CurrentTime);
} }
else if (_glfw.x11.disabledCursorWindow == window) else if (_glfw.x11.disabledCursorWindow == window)
{ enableCursor(window);
if (_glfw.x11.xi.available) else
{
XIEventMask em;
unsigned char mask[] = { 0 };
em.deviceid = XIAllMasterDevices;
em.mask_len = sizeof(mask);
em.mask = mask;
XISelectEvents(_glfw.x11.display, _glfw.x11.root, &em, 1);
}
_glfw.x11.disabledCursorWindow = NULL;
XUngrabPointer(_glfw.x11.display, CurrentTime);
_glfwPlatformSetCursorPos(window,
_glfw.x11.restoreCursorPosX,
_glfw.x11.restoreCursorPosY);
}
updateCursorImage(window); updateCursorImage(window);
XFlush(_glfw.x11.display); XFlush(_glfw.x11.display);
} }
@ -2812,7 +2843,7 @@ void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
void _glfwPlatformSetClipboardString(const char* string) void _glfwPlatformSetClipboardString(const char* string)
{ {
free(_glfw.x11.clipboardString); free(_glfw.x11.clipboardString);
_glfw.x11.clipboardString = strdup(string); _glfw.x11.clipboardString = _glfw_strdup(string);
XSetSelectionOwner(_glfw.x11.display, XSetSelectionOwner(_glfw.x11.display,
_glfw.x11.CLIPBOARD, _glfw.x11.CLIPBOARD,
@ -3004,7 +3035,7 @@ GLFWAPI void glfwSetX11SelectionString(const char* string)
_GLFW_REQUIRE_INIT(); _GLFW_REQUIRE_INIT();
free(_glfw.x11.primarySelectionString); free(_glfw.x11.primarySelectionString);
_glfw.x11.primarySelectionString = strdup(string); _glfw.x11.primarySelectionString = _glfw_strdup(string);
XSetSelectionOwner(_glfw.x11.display, XSetSelectionOwner(_glfw.x11.display,
_glfw.x11.PRIMARY, _glfw.x11.PRIMARY,

View File

@ -55,7 +55,7 @@ if (VULKAN_FOUND)
add_executable(vulkan WIN32 vulkan.c ${ICON}) add_executable(vulkan WIN32 vulkan.c ${ICON})
target_include_directories(vulkan PRIVATE "${VULKAN_INCLUDE_DIR}") target_include_directories(vulkan PRIVATE "${VULKAN_INCLUDE_DIR}")
if (GLFW_VULKAN_STATIC) if (GLFW_VULKAN_STATIC)
target_link_libraries(vulkan "${VULKAN_STATIC_LIBRARY}" ${GLFW_VULKAN_DEPS}) target_link_libraries(vulkan "${VULKAN_STATIC_LIBRARY}")
else() else()
target_link_libraries(vulkan "${VULKAN_LIBRARY}") target_link_libraries(vulkan "${VULKAN_LIBRARY}")
endif() endif()

View File

@ -86,11 +86,6 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
} }
} }
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
{
glViewport(0, 0, width, height);
}
int main(int argc, char** argv) int main(int argc, char** argv)
{ {
int ch; int ch;
@ -132,7 +127,6 @@ int main(int argc, char** argv)
glfwSwapInterval(1); glfwSwapInterval(1);
glfwSetKeyCallback(window, key_callback); glfwSetKeyCallback(window, key_callback);
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
glClearColor(0.5f, 0.5f, 0.5f, 0); glClearColor(0.5f, 0.5f, 0.5f, 0);

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@ -289,8 +289,13 @@ static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
Slot* slot = glfwGetWindowUserPointer(window); Slot* slot = glfwGetWindowUserPointer(window);
printf("%08x to %i at %0.3f: Framebuffer size: %i %i\n", printf("%08x to %i at %0.3f: Framebuffer size: %i %i\n",
counter++, slot->number, glfwGetTime(), width, height); counter++, slot->number, glfwGetTime(), width, height);
}
glViewport(0, 0, width, height); static void window_content_scale_callback(GLFWwindow* window, float xscale, float yscale)
{
Slot* slot = glfwGetWindowUserPointer(window);
printf("%08x to %i at %0.3f: Window content scale: %0.3f %0.3f\n",
counter++, slot->number, glfwGetTime(), xscale, yscale);
} }
static void window_close_callback(GLFWwindow* window) static void window_close_callback(GLFWwindow* window)
@ -599,6 +604,7 @@ int main(int argc, char** argv)
glfwSetWindowPosCallback(slots[i].window, window_pos_callback); glfwSetWindowPosCallback(slots[i].window, window_pos_callback);
glfwSetWindowSizeCallback(slots[i].window, window_size_callback); glfwSetWindowSizeCallback(slots[i].window, window_size_callback);
glfwSetFramebufferSizeCallback(slots[i].window, framebuffer_size_callback); glfwSetFramebufferSizeCallback(slots[i].window, framebuffer_size_callback);
glfwSetWindowContentScaleCallback(slots[i].window, window_content_scale_callback);
glfwSetWindowCloseCallback(slots[i].window, window_close_callback); glfwSetWindowCloseCallback(slots[i].window, window_close_callback);
glfwSetWindowRefreshCallback(slots[i].window, window_refresh_callback); glfwSetWindowRefreshCallback(slots[i].window, window_refresh_callback);
glfwSetWindowFocusCallback(slots[i].window, window_focus_callback); glfwSetWindowFocusCallback(slots[i].window, window_focus_callback);

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@ -127,8 +127,6 @@ static void window_size_callback(GLFWwindow* window, int width, int height)
static void framebuffer_size_callback(GLFWwindow* window, int width, int height) static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
{ {
printf("%0.2f Framebuffer resized to %ix%i\n", glfwGetTime(), width, height); printf("%0.2f Framebuffer resized to %ix%i\n", glfwGetTime(), width, height);
glViewport(0, 0, width, height);
} }
static void window_focus_callback(GLFWwindow* window, int focused) static void window_focus_callback(GLFWwindow* window, int focused)

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@ -48,7 +48,6 @@ static void error_callback(int error, const char* description)
int main(int argc, char** argv) int main(int argc, char** argv)
{ {
GLFWmonitor* monitor = NULL;
GLFWwindow* window; GLFWwindow* window;
struct nk_context* nk; struct nk_context* nk;
struct nk_font_atlas* atlas; struct nk_font_atlas* atlas;

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@ -92,11 +92,6 @@ static void error_callback(int error, const char* description)
fprintf(stderr, "Error: %s\n", description); fprintf(stderr, "Error: %s\n", description);
} }
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
{
glViewport(0, 0, width, height);
}
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
{ {
if (action != GLFW_PRESS) if (action != GLFW_PRESS)
@ -188,7 +183,6 @@ int main(int argc, char** argv)
swap_tear = (glfwExtensionSupported("WGL_EXT_swap_control_tear") || swap_tear = (glfwExtensionSupported("WGL_EXT_swap_control_tear") ||
glfwExtensionSupported("GLX_EXT_swap_control_tear")); glfwExtensionSupported("GLX_EXT_swap_control_tear"));
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
glfwSetKeyCallback(window, key_callback); glfwSetKeyCallback(window, key_callback);
glGenBuffers(1, &vertex_buffer); glGenBuffers(1, &vertex_buffer);
@ -217,9 +211,13 @@ int main(int argc, char** argv)
while (!glfwWindowShouldClose(window)) while (!glfwWindowShouldClose(window))
{ {
int width, height;
mat4x4 m, p, mvp; mat4x4 m, p, mvp;
float position = cosf((float) glfwGetTime() * 4.f) * 0.75f; float position = cosf((float) glfwGetTime() * 4.f) * 0.75f;
glfwGetFramebufferSize(window, &width, &height);
glViewport(0, 0, width, height);
glClear(GL_COLOR_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT);
mat4x4_ortho(p, -1.f, 1.f, -1.f, 1.f, 0.f, 1.f); mat4x4_ortho(p, -1.f, 1.f, -1.f, 1.f, 0.f, 1.f);

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@ -38,11 +38,6 @@ static void error_callback(int error, const char* description)
fprintf(stderr, "Error: %s\n", description); fprintf(stderr, "Error: %s\n", description);
} }
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
{
glViewport(0, 0, width, height);
}
int main(void) int main(void)
{ {
GLFWwindow* window; GLFWwindow* window;
@ -63,8 +58,6 @@ int main(void)
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
glfwSwapInterval(1); glfwSwapInterval(1);
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
while (!glfwWindowShouldClose(window)) while (!glfwWindowShouldClose(window))
{ {
glClear(GL_COLOR_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT);