Removed library name from version string to more closely match OpenGL format.

This commit is contained in:
Camilla Berglund 2012-01-18 18:15:28 +01:00
parent cde95f72c0
commit 379d0025ec
3 changed files with 3 additions and 3 deletions

View File

@ -261,7 +261,7 @@ int _glfwPlatformTerminate(void)
const char* _glfwPlatformGetVersionString(void) const char* _glfwPlatformGetVersionString(void)
{ {
const char* version = "GLFW " _GLFW_VERSION_FULL " Cocoa"; const char* version = _GLFW_VERSION_FULL " Cocoa";
return version; return version;
} }

View File

@ -205,7 +205,7 @@ int _glfwPlatformTerminate(void)
const char* _glfwPlatformGetVersionString(void) const char* _glfwPlatformGetVersionString(void)
{ {
const char* version = "GLFW " _GLFW_VERSION_FULL const char* version = _GLFW_VERSION_FULL
#if defined(__MINGW32__) #if defined(__MINGW32__)
" MinGW" " MinGW"
#elif defined(__CYGWIN__) #elif defined(__CYGWIN__)

View File

@ -620,7 +620,7 @@ int _glfwPlatformTerminate(void)
const char* _glfwPlatformGetVersionString(void) const char* _glfwPlatformGetVersionString(void)
{ {
const char* version = "GLFW " _GLFW_VERSION_FULL const char* version = _GLFW_VERSION_FULL
#if defined(_GLFW_HAS_XRANDR) #if defined(_GLFW_HAS_XRANDR)
" XRandR" " XRandR"
#endif #endif