Cocoa: Unify CG display to NS screen mapping

This moves the matching of CG displays to NS screens to monitor
enumeration time.
This commit is contained in:
Camilla Löwy 2021-01-17 19:49:51 +01:00
parent 8ab40399d3
commit 3959ee8949

View File

@ -39,24 +39,21 @@
// Get the name of the specified display, or NULL
//
static char* getDisplayName(CGDirectDisplayID displayID)
static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
{
// IOKit doesn't work on Apple Silicon anymore. Luckilly, 10.15 introduced -[NSScreen localizedName].
// IOKit doesn't work on Apple Silicon anymore
// Luckily, 10.15 introduced -[NSScreen localizedName].
// Use it if available, and fall back to IOKit otherwise.
if ([NSScreen instancesRespondToSelector:@selector(localizedName)])
if (screen)
{
for(NSScreen *screen in [NSScreen screens])
if ([screen respondsToSelector:@selector(localizedName)])
{
if ([[[screen deviceDescription] objectForKey:@"NSScreenNumber"] intValue] == displayID)
{
NSString *name = [screen valueForKey:@"localizedName"];
if (name)
{
return _glfw_strdup([name UTF8String]);
}
}
NSString* name = [screen valueForKey:@"localizedName"];
if (name)
return _glfw_strdup([name UTF8String]);
}
}
io_iterator_t it;
io_service_t service;
CFDictionaryRef info;
@ -225,31 +222,6 @@ static void endFadeReservation(CGDisplayFadeReservationToken token)
}
}
// Finds and caches the NSScreen corresponding to the specified monitor
//
static GLFWbool refreshMonitorScreen(_GLFWmonitor* monitor)
{
if (monitor->ns.screen)
return GLFW_TRUE;
for (NSScreen* screen in [NSScreen screens])
{
NSNumber* displayID = [screen deviceDescription][@"NSScreenNumber"];
// HACK: Compare unit numbers instead of display IDs to work around
// display replacement on machines with automatic graphics
// switching
if (monitor->ns.unitNumber == CGDisplayUnitNumber([displayID unsignedIntValue]))
{
monitor->ns.screen = screen;
return GLFW_TRUE;
}
}
_glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to find a screen for monitor");
return GLFW_FALSE;
}
// Returns the display refresh rate queried from the I/O registry
//
static double getFallbackRefreshRate(CGDirectDisplayID displayID)
@ -350,15 +322,29 @@ void _glfwPollMonitorsNS(void)
if (CGDisplayIsAsleep(displays[i]))
continue;
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
NSScreen* screen = nil;
for (screen in [NSScreen screens])
{
NSNumber* screenNumber = [screen deviceDescription][@"NSScreenNumber"];
// HACK: Compare unit numbers instead of display IDs to work around
// display replacement on machines with automatic graphics
// switching
if (CGDisplayUnitNumber([screenNumber unsignedIntValue]) == unitNumber)
break;
}
// HACK: Compare unit numbers instead of display IDs to work around
// display replacement on machines with automatic graphics
// switching
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
uint32_t j;
for (j = 0; j < disconnectedCount; j++)
{
if (disconnected[j] && disconnected[j]->ns.unitNumber == unitNumber)
{
disconnected[j]->ns.screen = screen;
disconnected[j] = NULL;
break;
}
@ -368,13 +354,14 @@ void _glfwPollMonitorsNS(void)
continue;
const CGSize size = CGDisplayScreenSize(displays[i]);
char* name = getDisplayName(displays[i]);
char* name = getMonitorName(displays[i], screen);
if (!name)
name = _glfw_strdup("Unknown");
_GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height);
monitor->ns.displayID = displays[i];
monitor->ns.unitNumber = unitNumber;
monitor->ns.screen = screen;
free(name);
@ -483,8 +470,11 @@ void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
{
@autoreleasepool {
if (!refreshMonitorScreen(monitor))
return;
if (!monitor->ns.screen)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Cannot query content scale without screen");
}
const NSRect points = [monitor->ns.screen frame];
const NSRect pixels = [monitor->ns.screen convertRectToBacking:points];
@ -503,8 +493,11 @@ void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
{
@autoreleasepool {
if (!refreshMonitorScreen(monitor))
return;
if (!monitor->ns.screen)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Cannot query workarea without screen");
}
const NSRect frameRect = [monitor->ns.screen visibleFrame];