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Removed GLFW_ACCELERATED window parameter.
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@ -390,7 +390,6 @@ extern "C" {
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/* glfwGetWindowParam tokens */
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#define GLFW_ACTIVE 0x00020001
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#define GLFW_ICONIFIED 0x00020002
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#define GLFW_ACCELERATED 0x00020003
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#define GLFW_OPENGL_REVISION 0x00020004
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/* The following constants are used for both glfwGetWindowParam
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@ -318,6 +318,7 @@ version of GLFW.</p>
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<li>Removed <code>GLFW_OPENED</code> window parameter</li>
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<li>Removed nonsensical key actions for Unicode character input</li>
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<li>Removed <code>GLFWCALL</code> and <code>GLFWAPIENTRY</code> macros for stdcall calling convention</li>
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<li>Removed <code>GLFW_ACCELERATED</code> window parameter</li>
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<li>Bugfix: The default OpenGL version in the <code>glfwinfo</code> test was set to 1.1</li>
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<li>Bugfix: The OpenGL profile and forward-compatibility window parameters were not saved after context creation</li>
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<li>Bugfix: The FSAA test did not check for the availability of <code>GL_ARB_multisample</code></li>
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@ -1047,11 +1047,6 @@ void _glfwPlatformRefreshWindowParams(void)
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// Since GLFW doesn't understand screens, we use virtual screen zero
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[window->NSGL.pixelFormat getValues:&value
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forAttribute:NSOpenGLPFAAccelerated
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forVirtualScreen:0];
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window->accelerated = value;
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[window->NSGL.pixelFormat getValues:&value
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forAttribute:NSOpenGLPFAAlphaSize
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forVirtualScreen:0];
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@ -211,7 +211,6 @@ struct _GLFWwindow
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int samples;
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// OpenGL extensions and context attributes
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GLboolean accelerated; // GL_TRUE if OpenGL context is "accelerated"
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int glMajor, glMinor, glRevision;
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GLboolean glForward, glDebug;
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int glProfile;
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@ -300,14 +300,6 @@ static void refreshContextParams(_GLFWwindow* window, int pixelFormat)
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if (window->WGL.ARB_pixel_format)
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{
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if (getPixelFormatAttrib(window, pixelFormat, WGL_ACCELERATION_ARB) !=
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WGL_NO_ACCELERATION_ARB)
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{
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window->accelerated = GL_TRUE;
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}
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else
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window->accelerated = GL_FALSE;
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window->redBits =
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getPixelFormatAttrib(window, pixelFormat, WGL_RED_BITS_ARB);
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window->greenBits =
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@ -353,10 +345,6 @@ static void refreshContextParams(_GLFWwindow* window, int pixelFormat)
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DescribePixelFormat(window->WGL.DC, pixelFormat,
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sizeof(PIXELFORMATDESCRIPTOR), &pfd);
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// Is current OpenGL context accelerated?
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window->accelerated = (pfd.dwFlags & PFD_GENERIC_ACCELERATED) ||
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!(pfd.dwFlags & PFD_GENERIC_FORMAT) ? 1 : 0;
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// "Standard" window parameters
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window->redBits = pfd.cRedBits;
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window->greenBits = pfd.cGreenBits;
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@ -682,8 +682,6 @@ GLFWAPI int glfwGetWindowParam(GLFWwindow handle, int param)
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return window == _glfwLibrary.activeWindow;
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case GLFW_ICONIFIED:
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return window->iconified;
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case GLFW_ACCELERATED:
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return window->accelerated;
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case GLFW_RED_BITS:
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return window->redBits;
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case GLFW_GREEN_BITS:
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@ -233,10 +233,6 @@ static void refreshContextParams(_GLFWwindow* window, GLXFBConfigID fbconfigID)
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abort();
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}
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// There is no clear definition of an "accelerated" context on X11/GLX, and
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// true sounds better than false, so we hardcode true here
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window->accelerated = GL_TRUE;
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window->redBits = getFBConfigAttrib(window, *fbconfig, GLX_RED_SIZE);
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window->greenBits = getFBConfigAttrib(window, *fbconfig, GLX_GREEN_SIZE);
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window->blueBits = getFBConfigAttrib(window, *fbconfig, GLX_BLUE_SIZE);
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@ -42,7 +42,6 @@ typedef struct
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static Param parameters[] =
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{
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{ GLFW_ACCELERATED, "accelerated" },
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{ GLFW_RED_BITS, "red bits" },
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{ GLFW_GREEN_BITS, "green bits" },
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{ GLFW_BLUE_BITS, "blue bits" },
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