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fix warnings about double to float conversion
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parent
53115b8b43
commit
3c1cfacc05
@ -67,8 +67,8 @@ void sample_input(GLFWwindow* window)
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if (cursor_method == cursor_sync_query) {
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if (cursor_method == cursor_sync_query) {
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double x, y;
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double x, y;
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glfwGetCursorPos(window, &x, &y);
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glfwGetCursorPos(window, &x, &y);
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cursor_new.x = x;
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cursor_new.x = (float) x;
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cursor_new.y = y;
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cursor_new.y = (float) y;
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}
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}
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cursor_vel.x = (cursor_new.x - cursor_pos.x) * a + cursor_vel.x * (1 - a);
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cursor_vel.x = (cursor_new.x - cursor_pos.x) * a + cursor_vel.x * (1 - a);
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@ -78,8 +78,8 @@ void sample_input(GLFWwindow* window)
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void cursor_pos_callback(GLFWwindow* window, double xpos, double ypos)
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void cursor_pos_callback(GLFWwindow* window, double xpos, double ypos)
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{
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{
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cursor_new.x = xpos;
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cursor_new.x = (float) xpos;
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cursor_new.y = ypos;
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cursor_new.y = (float) ypos;
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}
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}
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int enable_vsync = nk_true;
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int enable_vsync = nk_true;
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@ -270,7 +270,7 @@ int main(int argc, char** argv)
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nk_label(nk, "", 0); // separator
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nk_label(nk, "", 0); // separator
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nk_value_float(nk, "FPS", frame_rate);
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nk_value_float(nk, "FPS", (float) frame_rate);
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if (nk_checkbox_label(nk, "Enable vsync", &enable_vsync))
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if (nk_checkbox_label(nk, "Enable vsync", &enable_vsync))
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update_vsync();
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update_vsync();
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