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https://github.com/glfw/glfw.git
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Updated NSGL error tag.
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parent
124bc392ab
commit
3f74712540
@ -40,7 +40,7 @@ int _glfwInitContextAPI(void)
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if (pthread_key_create(&_glfw.nsgl.current, NULL) != 0)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"NSOpenGL: Failed to create context TLS");
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"NSGL: Failed to create context TLS");
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return GL_FALSE;
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}
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@ -81,7 +81,7 @@ int _glfwCreateContext(_GLFWwindow* window,
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if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
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{
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_glfwInputError(GLFW_VERSION_UNAVAILABLE,
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"NSOpenGL: This API does not support OpenGL ES");
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"NSGL: This API does not support OpenGL ES");
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return GL_FALSE;
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}
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@ -89,7 +89,7 @@ int _glfwCreateContext(_GLFWwindow* window,
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if (wndconfig->glMajor == 3 && wndconfig->glMinor < 2)
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{
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_glfwInputError(GLFW_VERSION_UNAVAILABLE,
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"NSOpenGL: The targeted version of OS X does not "
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"NSGL: The targeted version of OS X does not "
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"support OpenGL 3.0 or 3.1");
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return GL_FALSE;
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}
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@ -99,7 +99,7 @@ int _glfwCreateContext(_GLFWwindow* window,
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if (!wndconfig->glForward)
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{
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_glfwInputError(GLFW_VERSION_UNAVAILABLE,
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"NSOpenGL: The targeted version of OS X only "
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"NSGL: The targeted version of OS X only "
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"supports OpenGL 3.2 and later versions if they "
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"are forward-compatible");
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return GL_FALSE;
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@ -108,7 +108,7 @@ int _glfwCreateContext(_GLFWwindow* window,
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if (wndconfig->glProfile != GLFW_OPENGL_CORE_PROFILE)
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{
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_glfwInputError(GLFW_VERSION_UNAVAILABLE,
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"NSOpenGL: The targeted version of OS X only "
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"NSGL: The targeted version of OS X only "
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"supports OpenGL 3.2 and later versions if they "
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"use the core profile");
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return GL_FALSE;
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@ -119,7 +119,7 @@ int _glfwCreateContext(_GLFWwindow* window,
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if (wndconfig->glMajor > 2)
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{
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_glfwInputError(GLFW_VERSION_UNAVAILABLE,
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"NSOpenGL: The targeted version of OS X does not "
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"NSGL: The targeted version of OS X does not "
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"support OpenGL version 3.0 or above");
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return GL_FALSE;
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}
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@ -129,7 +129,7 @@ int _glfwCreateContext(_GLFWwindow* window,
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if (wndconfig->glRobustness)
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{
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_glfwInputError(GLFW_VERSION_UNAVAILABLE,
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"NSOpenGL: OS X does not support OpenGL robustness "
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"NSGL: OS X does not support OpenGL robustness "
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"strategies");
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return GL_FALSE;
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}
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@ -190,7 +190,7 @@ int _glfwCreateContext(_GLFWwindow* window,
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if (window->nsgl.pixelFormat == nil)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"NSOpenGL: Failed to create OpenGL pixel format");
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"NSGL: Failed to create OpenGL pixel format");
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return GL_FALSE;
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}
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@ -205,7 +205,7 @@ int _glfwCreateContext(_GLFWwindow* window,
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if (window->nsgl.context == nil)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"NSOpenGL: Failed to create OpenGL context");
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"NSGL: Failed to create OpenGL context");
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return GL_FALSE;
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}
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